freebsd-nq/sys/dev/acpica/acpivar.h

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/*-
* Copyright (c) 2000 Mitsuru IWASAKI <iwasaki@jp.freebsd.org>
* Copyright (c) 2000 Michael Smith <msmith@freebsd.org>
* Copyright (c) 2000 BSDi
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* $FreeBSD$
*/
#include "bus_if.h"
#include <sys/eventhandler.h>
#include <sys/sysctl.h>
extern devclass_t acpi_devclass;
struct acpi_softc {
device_t acpi_dev;
dev_t acpi_dev_t;
struct resource *acpi_irq;
int acpi_irq_rid;
void *acpi_irq_handle;
int acpi_enabled;
int acpi_sstate;
struct sysctl_ctx_list acpi_sysctl_ctx;
struct sysctl_oid *acpi_sysctl_tree;
#define ACPI_POWER_BUTTON_DEFAULT_SX ACPI_STATE_S5;
#define ACPI_SLEEP_BUTTON_DEFAULT_SX ACPI_STATE_S1;
#define ACPI_LID_SWITCH_DEFAULT_SX ACPI_STATE_S1;
int acpi_power_button_sx;
int acpi_sleep_button_sx;
int acpi_lid_switch_sx;
struct sysctl_ctx_list acpi_battery_sysctl_ctx;
struct sysctl_oid *acpi_battery_sysctl_tree;
};
struct acpi_device {
/* ACPI ivars */
ACPI_HANDLE ad_handle;
int ad_magic;
void *ad_private;
/* resources */
struct resource_list ad_rl;
};
/*
* The ACPI subsystem lives under a single mutex. You *must*
* acquire this mutex before calling any of the acpi_ or Acpi* functions.
*
* XXX the ACPI_MSLEEP macro should go away once locking is resolved
*/
extern struct mtx acpi_mutex;
#if 0
# define ACPI_LOCK mtx_lock(&acpi_mutex)
# define ACPI_UNLOCK mtx_unlock(&acpi_mutex)
# define ACPI_ASSERTLOCK mtx_assert(&acpi_mutex, MA_OWNED)
# define ACPI_MSLEEP(a, b, c, d, e) msleep(a, b, c, d, e)
#else
# define ACPI_LOCK
# define ACPI_UNLOCK
# define ACPI_ASSERTLOCK
# define ACPI_MSLEEP(a, b, c, d, e) tsleep(a, c, d, e)
#endif
/*
* This is a cheap and nasty way to get around the horrid counted list
* argument format that AcpiEvalateObject uses.
*/
#define ACPI_OBJECTLIST_MAX 16
struct acpi_object_list {
UINT32 count;
ACPI_OBJECT *pointer[ACPI_OBJECTLIST_MAX];
ACPI_OBJECT object[ACPI_OBJECTLIST_MAX];
};
static __inline struct acpi_object_list *
acpi_AllocObjectList(int nobj) {
struct acpi_object_list *l;
int i;
if (nobj > ACPI_OBJECTLIST_MAX)
return(NULL);
if ((l = AcpiOsAllocate(sizeof(*l))) == NULL)
return(NULL);
bzero(l, sizeof(*l));
for (i = 0; i < ACPI_OBJECTLIST_MAX; i++)
l->pointer[i] = &l->object[i];
l->count = nobj;
return(l);
}
#define ACPI_IVAR_HANDLE 0x100
#define ACPI_IVAR_MAGIC 0x101
#define ACPI_IVAR_PRIVATE 0x102
static __inline ACPI_HANDLE
acpi_get_handle(device_t dev) {
ACPI_HANDLE h;
if (BUS_READ_IVAR(device_get_parent(dev), dev, ACPI_IVAR_HANDLE, (uintptr_t *)&h))
return(NULL);
return(h);
}
static __inline int
acpi_set_handle(device_t dev, ACPI_HANDLE h) {
return(BUS_WRITE_IVAR(device_get_parent(dev), dev, ACPI_IVAR_HANDLE, (uintptr_t)h));
}
static __inline int
acpi_get_magic(device_t dev) {
int m;
if (BUS_READ_IVAR(device_get_parent(dev), dev, ACPI_IVAR_MAGIC, (uintptr_t *)&m))
return(0);
return(m);
}
static __inline int
acpi_set_magic(device_t dev, int m) {
return(BUS_WRITE_IVAR(device_get_parent(dev), dev, ACPI_IVAR_MAGIC, (uintptr_t)m));
}
static __inline void *
acpi_get_private(device_t dev) {
void *p;
if (BUS_READ_IVAR(device_get_parent(dev), dev, ACPI_IVAR_PRIVATE, (uintptr_t *)&p))
return(NULL);
return(p);
}
static __inline int
acpi_set_private(device_t dev, void *p) {
return(BUS_WRITE_IVAR(device_get_parent(dev), dev, ACPI_IVAR_PRIVATE, (uintptr_t)p));
}
static __inline ACPI_OBJECT_TYPE
acpi_get_type(device_t dev) {
ACPI_HANDLE h;
ACPI_OBJECT_TYPE t;
if ((h = acpi_get_handle(dev)) == NULL)
return(ACPI_TYPE_NOT_FOUND);
if (AcpiGetType(h, &t) != AE_OK)
return(ACPI_TYPE_NOT_FOUND);
return(t);
}
#ifdef ENABLE_DEBUGGER
extern void acpi_EnterDebugger(void);
#endif
#ifdef ACPI_DEBUG
#include <sys/cons.h>
#define STEP(x) do {printf x, printf("\n"); cngetc();} while (0)
#else
#define STEP(x)
#endif
extern BOOLEAN acpi_DeviceIsPresent(device_t dev);
extern BOOLEAN acpi_MatchHid(device_t dev, char *hid);
extern ACPI_STATUS acpi_GetHandleInScope(ACPI_HANDLE parent, char *path, ACPI_HANDLE *result);
extern ACPI_BUFFER *acpi_AllocBuffer(int size);
extern ACPI_STATUS acpi_GetIntoBuffer(ACPI_HANDLE handle,
ACPI_STATUS (*func)(ACPI_HANDLE, ACPI_BUFFER *),
ACPI_BUFFER *buf);
extern ACPI_STATUS acpi_EvaluateIntoBuffer(ACPI_HANDLE object, ACPI_STRING pathname,
ACPI_OBJECT_LIST *params, ACPI_BUFFER *buf);
extern ACPI_STATUS acpi_EvaluateInteger(ACPI_HANDLE handle, char *path, int *number);
extern ACPI_STATUS acpi_ForeachPackageObject(ACPI_OBJECT *obj,
void (* func)(ACPI_OBJECT *comp, void *arg),
void *arg);
extern ACPI_STATUS acpi_FindIndexedResource(ACPI_RESOURCE *resbuf, int index, ACPI_RESOURCE **resp);
extern ACPI_STATUS acpi_SetSleepState(struct acpi_softc *sc, int state);
extern ACPI_STATUS acpi_Enable(struct acpi_softc *sc);
extern ACPI_STATUS acpi_Disable(struct acpi_softc *sc);
struct acpi_parse_resource_set {
void (* set_init)(device_t dev, void **context);
void (* set_done)(device_t dev, void *context);
void (* set_ioport)(device_t dev, void *context, u_int32_t base, u_int32_t length);
void (* set_iorange)(device_t dev, void *context, u_int32_t low, u_int32_t high,
u_int32_t length, u_int32_t align);
void (* set_memory)(device_t dev, void *context, u_int32_t base, u_int32_t length);
void (* set_memoryrange)(device_t dev, void *context, u_int32_t low, u_int32_t high,
u_int32_t length, u_int32_t align);
void (* set_irq)(device_t dev, void *context, u_int32_t irq);
void (* set_drq)(device_t dev, void *context, u_int32_t drq);
void (* set_start_dependant)(device_t dev, void *context, int preference);
void (* set_end_dependant)(device_t dev, void *context);
};
extern struct acpi_parse_resource_set acpi_res_parse_set;
extern ACPI_STATUS acpi_parse_resources(device_t dev, ACPI_HANDLE handle,
struct acpi_parse_resource_set *set);
/* XXX this is ugly */
extern char *acpi_strerror(ACPI_STATUS excep);
/*
* ACPI event handling
*/
extern UINT32 acpi_eventhandler_power_button_for_sleep(void *context);
extern UINT32 acpi_eventhandler_power_button_for_wakeup(void *context);
extern UINT32 acpi_eventhandler_sleep_button_for_sleep(void *context);
extern UINT32 acpi_eventhandler_sleep_button_for_wakeup(void *context);
#define ACPI_EVENT_PRI_FIRST 0
#define ACPI_EVENT_PRI_DEFAULT 10000
#define ACPI_EVENT_PRI_LAST 20000
typedef void (*acpi_event_handler_t) __P((void *, int));
EVENTHANDLER_DECLARE(acpi_sleep_event, acpi_event_handler_t);
EVENTHANDLER_DECLARE(acpi_wakeup_event, acpi_event_handler_t);
/*
* Device power control.
*/
extern ACPI_STATUS acpi_pwr_switch_consumer(ACPI_HANDLE consumer, int state);
/*
* Misc.
*/
static __inline struct acpi_softc *
acpi_device_get_parent_softc(device_t child)
{
device_t parent;
parent = device_get_parent(child);
if (parent == NULL) {
return(NULL);
}
return(device_get_softc(parent));
}
- Convert a lot of homebrew debugging output to use the ACPI CA debugging infrastructure. It's not perfect, but it's a lot better than what we've been using so far. The following rules apply to this: o BSD component names should be capitalised o Layer names should be taken from the non-CA set for now. We may elect to add some new BSD-specific layers later. - Make it possible to turn off selective debugging flags or layers by listing them in debug.acpi.layer or debug.acpi.level prefixed with !. - Fully implement support for avoiding nodes in the ACPI namespace. Nodes may be listed in the debug.acpi.avoid environment variable; these nodes and all their children will be ignored (although still scanned over) by ACPI functions which scan the namespace. Multiple nodes can be specified, separated by whitespace. - Implement support for selectively disabling ACPI subsystem components via the debug.acpi.disable environment variable. The following components can be disabled: o bus creation/scanning of the ACPI 'bus' o children attachment of children to the ACPI 'bus' o button the acpi_button control-method button driver o ec the acpi_ec embedded-controller driver o isa acpi replacement of PnP BIOS for ISA device discovery o lid the control-method lid switch driver o pci pci root-bus discovery o processor CPU power/speed management o thermal system temperature detection and control o timer ACPI timecounter Multiple components may be disabled by specifying their name(s) separated by whitespace. - Add support for ioctl registration. ACPI subsystem components may register ioctl handlers with the /dev/acpi generic ioctl handler, allowing us to avoid the need for a multitude of /dev/acpi* control devices, etc.
2000-12-08 09:16:20 +00:00
extern char *acpi_name(ACPI_HANDLE handle);
extern int acpi_avoid(ACPI_HANDLE handle);
extern int acpi_disabled(char *subsys);
/*
* Battery Abstruction.
*/
struct acpi_battinfo;
extern int acpi_battery_register(int, int);
extern int acpi_cmbat_get_battinfo(int, struct acpi_battinfo *);
/*
* System power API.
*
* XXX should this be further generalised?
*
*/
#define POWERPROFILE_PERFORMANCE 0
#define POWERPROFILE_ECONOMY 1
extern int powerprofile_get_state(void);
extern void powerprofile_set_state(int state);
typedef void (*powerprofile_change_hook)(void *);
EVENTHANDLER_DECLARE(powerprofile_change, powerprofile_change_hook);