freebsd-nq/sys/kern/kern_thread.c

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/*
* Copyright (C) 2001 Julian Elischer <julian@freebsd.org>.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice(s), this list of conditions and the following disclaimer as
* the first lines of this file unmodified other than the possible
* addition of one or more copyright notices.
* 2. Redistributions in binary form must reproduce the above copyright
* notice(s), this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER(S) ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*
* $FreeBSD$
*/
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kernel.h>
#include <sys/lock.h>
#include <sys/malloc.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/smp.h>
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#include <sys/sysctl.h>
#include <sys/sysproto.h>
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#include <sys/filedesc.h>
#include <sys/sched.h>
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#include <sys/signalvar.h>
#include <sys/sx.h>
#include <sys/tty.h>
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#include <sys/user.h>
#include <sys/jail.h>
#include <sys/kse.h>
#include <sys/ktr.h>
#include <sys/ucontext.h>
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#include <vm/vm.h>
#include <vm/vm_object.h>
#include <vm/pmap.h>
#include <vm/uma.h>
#include <vm/vm_map.h>
#include <machine/frame.h>
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/*
* KSEGRP related storage.
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*/
static uma_zone_t ksegrp_zone;
static uma_zone_t kse_zone;
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static uma_zone_t thread_zone;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
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static uma_zone_t upcall_zone;
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/* DEBUG ONLY */
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SYSCTL_NODE(_kern, OID_AUTO, threads, CTLFLAG_RW, 0, "thread allocation");
static int thread_debug = 0;
SYSCTL_INT(_kern_threads, OID_AUTO, debug, CTLFLAG_RW,
&thread_debug, 0, "thread debug");
static int max_threads_per_proc = 30;
SYSCTL_INT(_kern_threads, OID_AUTO, max_threads_per_proc, CTLFLAG_RW,
&max_threads_per_proc, 0, "Limit on threads per proc");
static int max_groups_per_proc = 5;
SYSCTL_INT(_kern_threads, OID_AUTO, max_groups_per_proc, CTLFLAG_RW,
&max_groups_per_proc, 0, "Limit on thread groups per proc");
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
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static int virtual_cpu;
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#define RANGEOF(type, start, end) (offsetof(type, end) - offsetof(type, start))
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
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TAILQ_HEAD(, thread) zombie_threads = TAILQ_HEAD_INITIALIZER(zombie_threads);
TAILQ_HEAD(, kse) zombie_kses = TAILQ_HEAD_INITIALIZER(zombie_kses);
TAILQ_HEAD(, ksegrp) zombie_ksegrps = TAILQ_HEAD_INITIALIZER(zombie_ksegrps);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
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TAILQ_HEAD(, kse_upcall) zombie_upcalls =
TAILQ_HEAD_INITIALIZER(zombie_upcalls);
struct mtx kse_zombie_lock;
MTX_SYSINIT(kse_zombie_lock, &kse_zombie_lock, "kse zombie lock", MTX_SPIN);
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static void kse_purge(struct proc *p, struct thread *td);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
static void kse_purge_group(struct thread *td);
static int thread_update_usr_ticks(struct thread *td);
static int thread_update_sys_ticks(struct thread *td);
static void thread_alloc_spare(struct thread *td, struct thread *spare);
static int
sysctl_kse_virtual_cpu(SYSCTL_HANDLER_ARGS)
{
int error, new_val;
int def_val;
#ifdef SMP
def_val = mp_ncpus;
#else
def_val = 1;
#endif
if (virtual_cpu == 0)
new_val = def_val;
else
new_val = virtual_cpu;
error = sysctl_handle_int(oidp, &new_val, 0, req);
if (error != 0 || req->newptr == NULL)
return (error);
if (new_val < 0)
return (EINVAL);
virtual_cpu = new_val;
return (0);
}
/* DEBUG ONLY */
SYSCTL_PROC(_kern_threads, OID_AUTO, virtual_cpu, CTLTYPE_INT|CTLFLAG_RW,
0, sizeof(virtual_cpu), sysctl_kse_virtual_cpu, "I",
"debug virtual cpus");
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/*
* Prepare a thread for use.
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*/
static void
thread_ctor(void *mem, int size, void *arg)
{
struct thread *td;
td = (struct thread *)mem;
td->td_state = TDS_INACTIVE;
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}
/*
* Reclaim a thread after use.
*/
static void
thread_dtor(void *mem, int size, void *arg)
{
struct thread *td;
td = (struct thread *)mem;
#ifdef INVARIANTS
/* Verify that this thread is in a safe state to free. */
switch (td->td_state) {
case TDS_INHIBITED:
case TDS_RUNNING:
case TDS_CAN_RUN:
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case TDS_RUNQ:
/*
* We must never unlink a thread that is in one of
* these states, because it is currently active.
*/
panic("bad state for thread unlinking");
/* NOTREACHED */
case TDS_INACTIVE:
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break;
default:
panic("bad thread state");
/* NOTREACHED */
}
#endif
}
/*
* Initialize type-stable parts of a thread (when newly created).
*/
static void
thread_init(void *mem, int size)
{
struct thread *td;
td = (struct thread *)mem;
mtx_lock(&Giant);
pmap_new_thread(td, 0);
mtx_unlock(&Giant);
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cpu_thread_setup(td);
td->td_sched = (struct td_sched *)&td[1];
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}
/*
* Tear down type-stable parts of a thread (just before being discarded).
*/
static void
thread_fini(void *mem, int size)
{
struct thread *td;
td = (struct thread *)mem;
pmap_dispose_thread(td);
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/*
* Initialize type-stable parts of a kse (when newly created).
*/
static void
kse_init(void *mem, int size)
{
struct kse *ke;
ke = (struct kse *)mem;
ke->ke_sched = (struct ke_sched *)&ke[1];
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/*
* Initialize type-stable parts of a ksegrp (when newly created).
*/
static void
ksegrp_init(void *mem, int size)
{
struct ksegrp *kg;
kg = (struct ksegrp *)mem;
kg->kg_sched = (struct kg_sched *)&kg[1];
}
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/*
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
* KSE is linked into kse group.
*/
void
kse_link(struct kse *ke, struct ksegrp *kg)
{
struct proc *p = kg->kg_proc;
TAILQ_INSERT_HEAD(&kg->kg_kseq, ke, ke_kglist);
kg->kg_kses++;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
ke->ke_state = KES_UNQUEUED;
ke->ke_proc = p;
ke->ke_ksegrp = kg;
ke->ke_thread = NULL;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
ke->ke_oncpu = NOCPU;
ke->ke_flags = 0;
}
void
kse_unlink(struct kse *ke)
{
struct ksegrp *kg;
mtx_assert(&sched_lock, MA_OWNED);
kg = ke->ke_ksegrp;
TAILQ_REMOVE(&kg->kg_kseq, ke, ke_kglist);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
if (ke->ke_state == KES_IDLE) {
TAILQ_REMOVE(&kg->kg_iq, ke, ke_kgrlist);
kg->kg_idle_kses--;
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
if (--kg->kg_kses == 0)
ksegrp_unlink(kg);
/*
* Aggregate stats from the KSE
*/
kse_stash(ke);
}
void
ksegrp_link(struct ksegrp *kg, struct proc *p)
{
TAILQ_INIT(&kg->kg_threads);
TAILQ_INIT(&kg->kg_runq); /* links with td_runq */
TAILQ_INIT(&kg->kg_slpq); /* links with td_runq */
TAILQ_INIT(&kg->kg_kseq); /* all kses in ksegrp */
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
TAILQ_INIT(&kg->kg_iq); /* all idle kses in ksegrp */
TAILQ_INIT(&kg->kg_upcalls); /* all upcall structure in ksegrp */
kg->kg_proc = p;
/*
* the following counters are in the -zero- section
* and may not need clearing
*/
kg->kg_numthreads = 0;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
kg->kg_runnable = 0;
kg->kg_kses = 0;
kg->kg_runq_kses = 0; /* XXXKSE change name */
kg->kg_idle_kses = 0;
kg->kg_numupcalls = 0;
/* link it in now that it's consistent */
p->p_numksegrps++;
TAILQ_INSERT_HEAD(&p->p_ksegrps, kg, kg_ksegrp);
}
void
ksegrp_unlink(struct ksegrp *kg)
{
struct proc *p;
mtx_assert(&sched_lock, MA_OWNED);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
KASSERT((kg->kg_numthreads == 0), ("ksegrp_unlink: residual threads"));
KASSERT((kg->kg_kses == 0), ("ksegrp_unlink: residual kses"));
KASSERT((kg->kg_numupcalls == 0), ("ksegrp_unlink: residual upcalls"));
p = kg->kg_proc;
TAILQ_REMOVE(&p->p_ksegrps, kg, kg_ksegrp);
p->p_numksegrps--;
/*
* Aggregate stats from the KSE
*/
ksegrp_stash(kg);
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
struct kse_upcall *
upcall_alloc(void)
{
struct kse_upcall *ku;
ku = uma_zalloc(upcall_zone, 0);
bzero(ku, sizeof(*ku));
return (ku);
}
void
upcall_free(struct kse_upcall *ku)
{
uma_zfree(upcall_zone, ku);
}
void
upcall_link(struct kse_upcall *ku, struct ksegrp *kg)
{
mtx_assert(&sched_lock, MA_OWNED);
TAILQ_INSERT_TAIL(&kg->kg_upcalls, ku, ku_link);
ku->ku_ksegrp = kg;
kg->kg_numupcalls++;
}
void
upcall_unlink(struct kse_upcall *ku)
{
struct ksegrp *kg = ku->ku_ksegrp;
mtx_assert(&sched_lock, MA_OWNED);
KASSERT(ku->ku_owner == NULL, ("%s: have owner", __func__));
TAILQ_REMOVE(&kg->kg_upcalls, ku, ku_link);
kg->kg_numupcalls--;
upcall_stash(ku);
}
void
upcall_remove(struct thread *td)
{
if (td->td_upcall) {
td->td_upcall->ku_owner = NULL;
upcall_unlink(td->td_upcall);
td->td_upcall = 0;
}
}
/*
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
* For a newly created process,
* link up all the structures and its initial threads etc.
*/
void
proc_linkup(struct proc *p, struct ksegrp *kg,
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
struct kse *ke, struct thread *td)
{
TAILQ_INIT(&p->p_ksegrps); /* all ksegrps in proc */
TAILQ_INIT(&p->p_threads); /* all threads in proc */
TAILQ_INIT(&p->p_suspended); /* Threads suspended */
p->p_numksegrps = 0;
p->p_numthreads = 0;
ksegrp_link(kg, p);
kse_link(ke, kg);
thread_link(td, kg);
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/*
struct kse_thr_interrupt_args {
struct kse_thr_mailbox * tmbx;
};
*/
int
kse_thr_interrupt(struct thread *td, struct kse_thr_interrupt_args *uap)
{
struct proc *p;
struct thread *td2;
2002-10-31 08:00:51 +00:00
p = td->td_proc;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
if (!(p->p_flag & P_KSES) || (uap->tmbx == NULL))
2002-10-30 05:09:29 +00:00
return (EINVAL);
mtx_lock_spin(&sched_lock);
FOREACH_THREAD_IN_PROC(p, td2) {
if (td2->td_mailbox == uap->tmbx) {
td2->td_flags |= TDF_INTERRUPT;
if (TD_ON_SLEEPQ(td2) && (td2->td_flags & TDF_SINTR)) {
if (td2->td_flags & TDF_CVWAITQ)
cv_abort(td2);
else
abortsleep(td2);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
}
mtx_unlock_spin(&sched_lock);
2002-10-30 03:01:28 +00:00
return (0);
}
}
mtx_unlock_spin(&sched_lock);
2002-10-30 03:01:28 +00:00
return (ESRCH);
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/*
struct kse_exit_args {
register_t dummy;
};
*/
int
kse_exit(struct thread *td, struct kse_exit_args *uap)
{
struct proc *p;
struct ksegrp *kg;
struct kse *ke;
p = td->td_proc;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/*
* Only UTS can call the syscall and current group
* should be a threaded group.
*/
if ((td->td_mailbox != NULL) || (td->td_ksegrp->kg_numupcalls == 0))
2002-10-30 03:01:28 +00:00
return (EINVAL);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
KASSERT((td->td_upcall != NULL), ("%s: not own an upcall", __func__));
kg = td->td_ksegrp;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/* Serialize killing KSE */
PROC_LOCK(p);
mtx_lock_spin(&sched_lock);
if ((kg->kg_kses == 1) && (kg->kg_numthreads > 1)) {
mtx_unlock_spin(&sched_lock);
PROC_UNLOCK(p);
return (EDEADLK);
}
ke = td->td_kse;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
upcall_remove(td);
if (p->p_numthreads == 1) {
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
kse_purge(p, td);
p->p_flag &= ~P_KSES;
mtx_unlock_spin(&sched_lock);
PROC_UNLOCK(p);
} else {
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
if (kg->kg_numthreads == 1) { /* Shutdown a group */
kse_purge_group(td);
ke->ke_flags |= KEF_EXIT;
}
thread_exit();
/* NOTREACHED */
}
2002-10-30 03:01:28 +00:00
return (0);
}
/*
* Either becomes an upcall or waits for an awakening event and
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
* then becomes an upcall. Only error cases return.
*/
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/*
struct kse_release_args {
register_t dummy;
};
*/
int
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
kse_release(struct thread *td, struct kse_release_args *uap)
{
struct proc *p;
struct ksegrp *kg;
p = td->td_proc;
kg = td->td_ksegrp;
/*
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
* Only UTS can call the syscall and current group
* should be a threaded group.
*/
if ((td->td_mailbox != NULL) || (td->td_ksegrp->kg_numupcalls == 0))
return (EINVAL);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
KASSERT((td->td_upcall != NULL), ("%s: not own an upcall", __func__));
PROC_LOCK(p);
mtx_lock_spin(&sched_lock);
/* Change OURSELF to become an upcall. */
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
td->td_flags = TDF_UPCALLING;
if ((td->td_upcall->ku_flags & KUF_DOUPCALL) == 0 &&
(kg->kg_completed == NULL)) {
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
kg->kg_upsleeps++;
mtx_unlock_spin(&sched_lock);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
msleep(&kg->kg_completed, &p->p_mtx, PPAUSE|PCATCH, "ksepause",
NULL);
kg->kg_upsleeps--;
PROC_UNLOCK(p);
} else {
mtx_unlock_spin(&sched_lock);
PROC_UNLOCK(p);
}
return (0);
}
/* struct kse_wakeup_args {
struct kse_mailbox *mbx;
}; */
int
kse_wakeup(struct thread *td, struct kse_wakeup_args *uap)
{
struct proc *p;
struct ksegrp *kg;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
struct kse_upcall *ku;
struct thread *td2;
p = td->td_proc;
td2 = NULL;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
ku = NULL;
/* KSE-enabled processes only, please. */
if (!(p->p_flag & P_KSES))
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
return (EINVAL);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
PROC_LOCK(p);
mtx_lock_spin(&sched_lock);
if (uap->mbx) {
FOREACH_KSEGRP_IN_PROC(p, kg) {
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
FOREACH_UPCALL_IN_GROUP(kg, ku) {
if (ku->ku_mailbox == uap->mbx)
break;
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
if (ku)
break;
}
} else {
kg = td->td_ksegrp;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
if (kg->kg_upsleeps) {
wakeup_one(&kg->kg_completed);
mtx_unlock_spin(&sched_lock);
PROC_UNLOCK(p);
return (0);
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
ku = TAILQ_FIRST(&kg->kg_upcalls);
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
if (ku) {
if ((td2 = ku->ku_owner) == NULL) {
panic("%s: no owner", __func__);
} else if (TD_ON_SLEEPQ(td2) &&
(td2->td_wchan == &kg->kg_completed)) {
abortsleep(td2);
} else {
ku->ku_flags |= KUF_DOUPCALL;
}
mtx_unlock_spin(&sched_lock);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
PROC_UNLOCK(p);
return (0);
}
mtx_unlock_spin(&sched_lock);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
PROC_UNLOCK(p);
return (ESRCH);
}
/*
* No new KSEG: first call: use current KSE, don't schedule an upcall
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
* All other situations, do allocate max new KSEs and schedule an upcall.
*/
/* struct kse_create_args {
struct kse_mailbox *mbx;
int newgroup;
}; */
int
kse_create(struct thread *td, struct kse_create_args *uap)
{
struct kse *newke;
struct ksegrp *newkg;
struct ksegrp *kg;
struct proc *p;
struct kse_mailbox mbx;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
struct kse_upcall *newku;
int err, ncpus;
p = td->td_proc;
if ((err = copyin(uap->mbx, &mbx, sizeof(mbx))))
return (err);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/* Too bad, why hasn't kernel always a cpu counter !? */
#ifdef SMP
ncpus = mp_ncpus;
#else
ncpus = 1;
#endif
if (thread_debug && virtual_cpu != 0)
ncpus = virtual_cpu;
/* Easier to just set it than to test and set */
p->p_flag |= P_KSES;
kg = td->td_ksegrp;
if (uap->newgroup) {
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/* Have race condition but it is cheap */
if (p->p_numksegrps >= max_groups_per_proc)
return (EPROCLIM);
/*
* If we want a new KSEGRP it doesn't matter whether
* we have already fired up KSE mode before or not.
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
* We put the process in KSE mode and create a new KSEGRP.
*/
newkg = ksegrp_alloc();
bzero(&newkg->kg_startzero, RANGEOF(struct ksegrp,
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
kg_startzero, kg_endzero));
bcopy(&kg->kg_startcopy, &newkg->kg_startcopy,
RANGEOF(struct ksegrp, kg_startcopy, kg_endcopy));
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
mtx_lock_spin(&sched_lock);
ksegrp_link(newkg, p);
if (p->p_numksegrps >= max_groups_per_proc) {
ksegrp_unlink(newkg);
mtx_unlock_spin(&sched_lock);
return (EPROCLIM);
}
mtx_unlock_spin(&sched_lock);
} else {
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
newkg = kg;
}
/*
* Creating upcalls more than number of physical cpu does
* not help performance.
*/
if (newkg->kg_numupcalls >= ncpus)
return (EPROCLIM);
if (newkg->kg_numupcalls == 0) {
/*
* Initialize KSE group, optimized for MP.
* Create KSEs as many as physical cpus, this increases
* concurrent even if userland is not MP safe and can only run
* on single CPU (for early version of libpthread, it is true).
* In ideal world, every physical cpu should execute a thread.
* If there is enough KSEs, threads in kernel can be
* executed parallel on different cpus with full speed,
* Concurrent in kernel shouldn't be restricted by number of
* upcalls userland provides.
* Adding more upcall structures only increases concurrent
* in userland.
* Highest performance configuration is:
* N kses = N upcalls = N phyiscal cpus
*/
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
while (newkg->kg_kses < ncpus) {
newke = kse_alloc();
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
bzero(&newke->ke_startzero, RANGEOF(struct kse,
ke_startzero, ke_endzero));
#if 0
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
mtx_lock_spin(&sched_lock);
bcopy(&ke->ke_startcopy, &newke->ke_startcopy,
RANGEOF(struct kse, ke_startcopy, ke_endcopy));
mtx_unlock_spin(&sched_lock);
#endif
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
mtx_lock_spin(&sched_lock);
kse_link(newke, newkg);
if (p->p_sflag & PS_NEEDSIGCHK)
newke->ke_flags |= KEF_ASTPENDING;
/* Add engine */
kse_reassign(newke);
mtx_unlock_spin(&sched_lock);
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
}
newku = upcall_alloc();
newku->ku_mailbox = uap->mbx;
newku->ku_func = mbx.km_func;
bcopy(&mbx.km_stack, &newku->ku_stack, sizeof(stack_t));
/* For the first call this may not have been set */
if (td->td_standin == NULL)
thread_alloc_spare(td, NULL);
mtx_lock_spin(&sched_lock);
if (newkg->kg_numupcalls >= ncpus) {
upcall_free(newku);
mtx_unlock_spin(&sched_lock);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
return (EPROCLIM);
}
upcall_link(newku, newkg);
/*
* Each upcall structure has an owner thread, find which
* one owns it.
*/
if (uap->newgroup) {
/*
* Because new ksegrp hasn't thread,
* create an initial upcall thread to own it.
*/
thread_schedule_upcall(td, newku);
} else {
/*
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
* If current thread hasn't an upcall structure,
* just assign the upcall to it.
*/
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
if (td->td_upcall == NULL) {
newku->ku_owner = td;
td->td_upcall = newku;
} else {
/*
* Create a new upcall thread to own it.
*/
thread_schedule_upcall(td, newku);
}
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
mtx_unlock_spin(&sched_lock);
return (0);
}
/*
* Fill a ucontext_t with a thread's context information.
*
* This is an analogue to getcontext(3).
*/
void
thread_getcontext(struct thread *td, ucontext_t *uc)
{
/*
* XXX this is declared in a MD include file, i386/include/ucontext.h but
* is used in MI code.
*/
#ifdef __i386__
get_mcontext(td, &uc->uc_mcontext);
#endif
uc->uc_sigmask = td->td_proc->p_sigmask;
}
/*
* Set a thread's context from a ucontext_t.
*
* This is an analogue to setcontext(3).
*/
int
thread_setcontext(struct thread *td, ucontext_t *uc)
{
int ret;
/*
* XXX this is declared in a MD include file, i386/include/ucontext.h but
* is used in MI code.
*/
#ifdef __i386__
ret = set_mcontext(td, &uc->uc_mcontext);
#else
ret = ENOSYS;
#endif
if (ret == 0) {
SIG_CANTMASK(uc->uc_sigmask);
PROC_LOCK(td->td_proc);
td->td_proc->p_sigmask = uc->uc_sigmask;
PROC_UNLOCK(td->td_proc);
}
return (ret);
}
2002-06-29 07:04:59 +00:00
/*
* Initialize global thread allocation resources.
*/
void
threadinit(void)
{
#ifndef __ia64__
thread_zone = uma_zcreate("THREAD", sched_sizeof_thread(),
2002-06-29 07:04:59 +00:00
thread_ctor, thread_dtor, thread_init, thread_fini,
UMA_ALIGN_CACHE, 0);
#else
/*
* XXX the ia64 kstack allocator is really lame and is at the mercy
* of contigmallloc(). This hackery is to pre-construct a whole
* pile of thread structures with associated kernel stacks early
* in the system startup while contigmalloc() still works. Once we
* have them, keep them. Sigh.
*/
thread_zone = uma_zcreate("THREAD", sched_sizeof_thread(),
thread_ctor, thread_dtor, thread_init, thread_fini,
UMA_ALIGN_CACHE, UMA_ZONE_NOFREE);
uma_prealloc(thread_zone, 512); /* XXX arbitary */
#endif
ksegrp_zone = uma_zcreate("KSEGRP", sched_sizeof_ksegrp(),
NULL, NULL, ksegrp_init, NULL,
UMA_ALIGN_CACHE, 0);
kse_zone = uma_zcreate("KSE", sched_sizeof_kse(),
NULL, NULL, kse_init, NULL,
UMA_ALIGN_CACHE, 0);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
upcall_zone = uma_zcreate("UPCALL", sizeof(struct kse_upcall),
NULL, NULL, NULL, NULL, UMA_ALIGN_CACHE, 0);
2002-06-29 07:04:59 +00:00
}
/*
* Stash an embarasingly extra thread into the zombie thread queue.
2002-06-29 07:04:59 +00:00
*/
void
thread_stash(struct thread *td)
{
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
mtx_lock_spin(&kse_zombie_lock);
2002-06-29 07:04:59 +00:00
TAILQ_INSERT_HEAD(&zombie_threads, td, td_runq);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
mtx_unlock_spin(&kse_zombie_lock);
2002-06-29 07:04:59 +00:00
}
/*
* Stash an embarasingly extra kse into the zombie kse queue.
*/
void
kse_stash(struct kse *ke)
{
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
mtx_lock_spin(&kse_zombie_lock);
TAILQ_INSERT_HEAD(&zombie_kses, ke, ke_procq);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
mtx_unlock_spin(&kse_zombie_lock);
}
/*
* Stash an embarasingly extra upcall into the zombie upcall queue.
*/
void
upcall_stash(struct kse_upcall *ku)
{
mtx_lock_spin(&kse_zombie_lock);
TAILQ_INSERT_HEAD(&zombie_upcalls, ku, ku_link);
mtx_unlock_spin(&kse_zombie_lock);
}
/*
* Stash an embarasingly extra ksegrp into the zombie ksegrp queue.
*/
void
ksegrp_stash(struct ksegrp *kg)
{
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
mtx_lock_spin(&kse_zombie_lock);
TAILQ_INSERT_HEAD(&zombie_ksegrps, kg, kg_ksegrp);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
mtx_unlock_spin(&kse_zombie_lock);
}
/*
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
* Reap zombie kse resource.
2002-06-29 07:04:59 +00:00
*/
void
thread_reap(void)
{
struct thread *td_first, *td_next;
struct kse *ke_first, *ke_next;
struct ksegrp *kg_first, * kg_next;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
struct kse_upcall *ku_first, *ku_next;
2002-06-29 07:04:59 +00:00
/*
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
* Don't even bother to lock if none at this instant,
* we really don't care about the next instant..
2002-06-29 07:04:59 +00:00
*/
if ((!TAILQ_EMPTY(&zombie_threads))
|| (!TAILQ_EMPTY(&zombie_kses))
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
|| (!TAILQ_EMPTY(&zombie_ksegrps))
|| (!TAILQ_EMPTY(&zombie_upcalls))) {
mtx_lock_spin(&kse_zombie_lock);
td_first = TAILQ_FIRST(&zombie_threads);
ke_first = TAILQ_FIRST(&zombie_kses);
kg_first = TAILQ_FIRST(&zombie_ksegrps);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
ku_first = TAILQ_FIRST(&zombie_upcalls);
if (td_first)
TAILQ_INIT(&zombie_threads);
if (ke_first)
TAILQ_INIT(&zombie_kses);
if (kg_first)
TAILQ_INIT(&zombie_ksegrps);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
if (ku_first)
TAILQ_INIT(&zombie_upcalls);
mtx_unlock_spin(&kse_zombie_lock);
while (td_first) {
td_next = TAILQ_NEXT(td_first, td_runq);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
if (td_first->td_ucred)
crfree(td_first->td_ucred);
thread_free(td_first);
td_first = td_next;
}
while (ke_first) {
ke_next = TAILQ_NEXT(ke_first, ke_procq);
kse_free(ke_first);
ke_first = ke_next;
}
while (kg_first) {
kg_next = TAILQ_NEXT(kg_first, kg_ksegrp);
ksegrp_free(kg_first);
kg_first = kg_next;
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
while (ku_first) {
ku_next = TAILQ_NEXT(ku_first, ku_link);
upcall_free(ku_first);
ku_first = ku_next;
}
2002-06-29 07:04:59 +00:00
}
}
/*
* Allocate a ksegrp.
*/
struct ksegrp *
ksegrp_alloc(void)
{
return (uma_zalloc(ksegrp_zone, 0));
}
/*
* Allocate a kse.
*/
struct kse *
kse_alloc(void)
{
return (uma_zalloc(kse_zone, 0));
}
2002-06-29 07:04:59 +00:00
/*
* Allocate a thread.
*/
struct thread *
thread_alloc(void)
{
thread_reap(); /* check if any zombies to get */
return (uma_zalloc(thread_zone, 0));
2002-06-29 07:04:59 +00:00
}
/*
* Deallocate a ksegrp.
*/
void
ksegrp_free(struct ksegrp *td)
{
uma_zfree(ksegrp_zone, td);
}
/*
* Deallocate a kse.
*/
void
kse_free(struct kse *td)
{
uma_zfree(kse_zone, td);
}
2002-06-29 07:04:59 +00:00
/*
* Deallocate a thread.
*/
void
thread_free(struct thread *td)
{
cpu_thread_clean(td);
2002-06-29 07:04:59 +00:00
uma_zfree(thread_zone, td);
}
/*
* Store the thread context in the UTS's mailbox.
* then add the mailbox at the head of a list we are building in user space.
* The list is anchored in the ksegrp structure.
2002-06-29 07:04:59 +00:00
*/
int
thread_export_context(struct thread *td)
{
struct proc *p;
struct ksegrp *kg;
uintptr_t mbx;
void *addr;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
int error,temp;
ucontext_t uc;
2002-06-29 07:04:59 +00:00
p = td->td_proc;
kg = td->td_ksegrp;
/* Export the user/machine context. */
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
addr = (void *)(&td->td_mailbox->tm_context);
error = copyin(addr, &uc, sizeof(ucontext_t));
if (error)
goto bad;
thread_getcontext(td, &uc);
error = copyout(&uc, addr, sizeof(ucontext_t));
if (error)
goto bad;
2002-06-29 07:04:59 +00:00
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/* Exports clock ticks in kernel mode */
addr = (caddr_t)(&td->td_mailbox->tm_sticks);
temp = fuword(addr) + td->td_usticks;
if (suword(addr, temp))
goto bad;
/* Get address in latest mbox of list pointer */
addr = (void *)(&td->td_mailbox->tm_next);
/*
* Put the saved address of the previous first
* entry into this one
*/
for (;;) {
mbx = (uintptr_t)kg->kg_completed;
if (suword(addr, mbx)) {
error = EFAULT;
goto bad;
}
PROC_LOCK(p);
if (mbx == (uintptr_t)kg->kg_completed) {
kg->kg_completed = td->td_mailbox;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/*
* The thread context may be taken away by
* other upcall threads when we unlock
* process lock. it's no longer valid to
* use it again in any other places.
*/
td->td_mailbox = NULL;
PROC_UNLOCK(p);
break;
}
PROC_UNLOCK(p);
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
td->td_usticks = 0;
return (0);
bad:
PROC_LOCK(p);
psignal(p, SIGSEGV);
PROC_UNLOCK(p);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/* The mailbox is bad, don't use it */
td->td_mailbox = NULL;
td->td_usticks = 0;
return (error);
2002-06-29 07:04:59 +00:00
}
/*
* Take the list of completed mailboxes for this KSEGRP and put them on this
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
* upcall's mailbox as it's the next one going up.
*/
static int
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
thread_link_mboxes(struct ksegrp *kg, struct kse_upcall *ku)
{
struct proc *p = kg->kg_proc;
void *addr;
uintptr_t mbx;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
addr = (void *)(&ku->ku_mailbox->km_completed);
for (;;) {
mbx = (uintptr_t)kg->kg_completed;
if (suword(addr, mbx)) {
PROC_LOCK(p);
psignal(p, SIGSEGV);
PROC_UNLOCK(p);
return (EFAULT);
}
/* XXXKSE could use atomic CMPXCH here */
PROC_LOCK(p);
if (mbx == (uintptr_t)kg->kg_completed) {
kg->kg_completed = NULL;
PROC_UNLOCK(p);
break;
}
PROC_UNLOCK(p);
}
return (0);
}
2002-06-29 07:04:59 +00:00
/*
* This function should be called at statclock interrupt time
*/
int
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
thread_statclock(int user)
{
struct thread *td = curthread;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
if (td->td_ksegrp->kg_numupcalls == 0)
return (-1);
if (user) {
/* Current always do via ast() */
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
td->td_flags |= (TDF_ASTPENDING|TDF_USTATCLOCK);
td->td_uuticks += ticks;
} else {
if (td->td_mailbox != NULL)
td->td_usticks += ticks;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
else {
/* XXXKSE
* We will call thread_user_enter() for every
* kernel entry in future, so if the thread mailbox
* is NULL, it must be a UTS kernel, don't account
* clock ticks for it.
*/
}
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
return (0);
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/*
* Export user mode state clock ticks
*/
static int
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
thread_update_usr_ticks(struct thread *td)
{
struct proc *p = td->td_proc;
struct kse_thr_mailbox *tmbx;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
struct kse_upcall *ku;
caddr_t addr;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
uint uticks;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
if ((ku = td->td_upcall) == NULL)
return (-1);
tmbx = (void *)fuword((void *)&ku->ku_mailbox->km_curthread);
if ((tmbx == NULL) || (tmbx == (void *)-1))
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
return (-1);
uticks = td->td_uuticks;
td->td_uuticks = 0;
if (uticks) {
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
addr = (caddr_t)&tmbx->tm_uticks;
uticks += fuword(addr);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
if (suword(addr, uticks)) {
PROC_LOCK(p);
psignal(p, SIGSEGV);
PROC_UNLOCK(p);
return (-2);
}
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
return (0);
}
/*
* Export kernel mode state clock ticks
*/
static int
thread_update_sys_ticks(struct thread *td)
{
struct proc *p = td->td_proc;
caddr_t addr;
int sticks;
if (td->td_mailbox == NULL)
return (-1);
if (td->td_usticks == 0)
return (0);
addr = (caddr_t)&td->td_mailbox->tm_sticks;
sticks = fuword(addr);
/* XXXKSE use XCHG instead */
sticks += td->td_usticks;
td->td_usticks = 0;
if (suword(addr, sticks)) {
PROC_LOCK(p);
psignal(p, SIGSEGV);
PROC_UNLOCK(p);
return (-2);
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
return (0);
}
2002-06-29 07:04:59 +00:00
/*
* Discard the current thread and exit from its context.
*
* Because we can't free a thread while we're operating under its context,
* push the current thread into our CPU's deadthread holder. This means
* we needn't worry about someone else grabbing our context before we
* do a cpu_throw().
2002-06-29 07:04:59 +00:00
*/
void
thread_exit(void)
{
struct thread *td;
struct kse *ke;
struct proc *p;
struct ksegrp *kg;
td = curthread;
kg = td->td_ksegrp;
p = td->td_proc;
ke = td->td_kse;
mtx_assert(&sched_lock, MA_OWNED);
KASSERT(p != NULL, ("thread exiting without a process"));
KASSERT(ke != NULL, ("thread exiting without a kse"));
KASSERT(kg != NULL, ("thread exiting without a kse group"));
2002-06-29 07:04:59 +00:00
PROC_LOCK_ASSERT(p, MA_OWNED);
CTR1(KTR_PROC, "thread_exit: thread %p", td);
KASSERT(!mtx_owned(&Giant), ("dying thread owns giant"));
if (td->td_standin != NULL) {
thread_stash(td->td_standin);
td->td_standin = NULL;
}
2002-06-29 07:04:59 +00:00
cpu_thread_exit(td); /* XXXSMP */
/*
* The last thread is left attached to the process
* So that the whole bundle gets recycled. Skip
* all this stuff.
*/
if (p->p_numthreads > 1) {
/*
* Unlink this thread from its proc and the kseg.
* In keeping with the other structs we probably should
* have a thread_unlink() that does some of this but it
* would only be called from here (I think) so it would
* be a waste. (might be useful for proc_fini() as well.)
*/
TAILQ_REMOVE(&p->p_threads, td, td_plist);
p->p_numthreads--;
TAILQ_REMOVE(&kg->kg_threads, td, td_kglist);
kg->kg_numthreads--;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/*
* The test below is NOT true if we are the
* sole exiting thread. P_STOPPED_SNGL is unset
* in exit1() after it is the only survivor.
*/
if (P_SHOULDSTOP(p) == P_STOPPED_SINGLE) {
if (p->p_numthreads == p->p_suspcount) {
thread_unsuspend_one(p->p_singlethread);
}
2002-06-29 07:04:59 +00:00
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/*
* Because each upcall structure has an owner thread,
* owner thread exits only when process is in exiting
* state, so upcall to userland is no longer needed,
* deleting upcall structure is safe here.
* So when all threads in a group is exited, all upcalls
* in the group should be automatically freed.
*/
if (td->td_upcall)
upcall_remove(td);
ke->ke_state = KES_UNQUEUED;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
ke->ke_thread = NULL;
/*
* Decide what to do with the KSE attached to this thread.
*/
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
if (ke->ke_flags & KEF_EXIT)
kse_unlink(ke);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
else
kse_reassign(ke);
PROC_UNLOCK(p);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
td->td_kse = NULL;
td->td_state = TDS_INACTIVE;
td->td_proc = NULL;
td->td_ksegrp = NULL;
td->td_last_kse = NULL;
PCPU_SET(deadthread, td);
} else {
PROC_UNLOCK(p);
2002-06-29 07:04:59 +00:00
}
cpu_throw();
/* NOTREACHED */
}
/*
* Do any thread specific cleanups that may be needed in wait()
* called with Giant held, proc and schedlock not held.
*/
void
thread_wait(struct proc *p)
{
struct thread *td;
KASSERT((p->p_numthreads == 1), ("Muliple threads in wait1()"));
KASSERT((p->p_numksegrps == 1), ("Muliple ksegrps in wait1()"));
FOREACH_THREAD_IN_PROC(p, td) {
if (td->td_standin != NULL) {
thread_free(td->td_standin);
td->td_standin = NULL;
}
cpu_thread_clean(td);
}
thread_reap(); /* check for zombie threads etc. */
}
2002-06-29 07:04:59 +00:00
/*
* Link a thread to a process.
* set up anything that needs to be initialized for it to
* be used by the process.
2002-06-29 07:04:59 +00:00
*
* Note that we do not link to the proc's ucred here.
* The thread is linked as if running but no KSE assigned.
*/
void
thread_link(struct thread *td, struct ksegrp *kg)
{
struct proc *p;
p = kg->kg_proc;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
td->td_state = TDS_INACTIVE;
td->td_proc = p;
td->td_ksegrp = kg;
td->td_last_kse = NULL;
td->td_flags = 0;
td->td_kse = NULL;
2002-06-29 07:04:59 +00:00
LIST_INIT(&td->td_contested);
callout_init(&td->td_slpcallout, 1);
2002-06-29 07:04:59 +00:00
TAILQ_INSERT_HEAD(&p->p_threads, td, td_plist);
TAILQ_INSERT_HEAD(&kg->kg_threads, td, td_kglist);
p->p_numthreads++;
kg->kg_numthreads++;
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/*
* Purge a ksegrp resource. When a ksegrp is preparing to
* exit, it calls this function.
*/
void
kse_purge_group(struct thread *td)
{
struct ksegrp *kg;
struct kse *ke;
kg = td->td_ksegrp;
KASSERT(kg->kg_numthreads == 1, ("%s: bad thread number", __func__));
while ((ke = TAILQ_FIRST(&kg->kg_iq)) != NULL) {
KASSERT(ke->ke_state == KES_IDLE,
("%s: wrong idle KSE state", __func__));
kse_unlink(ke);
}
KASSERT((kg->kg_kses == 1),
("%s: ksegrp still has %d KSEs", __func__, kg->kg_kses));
KASSERT((kg->kg_numupcalls == 0),
("%s: ksegrp still has %d upcall datas",
__func__, kg->kg_numupcalls));
}
/*
* Purge a process's KSE resource. When a process is preparing to
* exit, it calls kse_purge to release any extra KSE resources in
* the process.
*/
void
kse_purge(struct proc *p, struct thread *td)
{
struct ksegrp *kg;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
struct kse *ke;
KASSERT(p->p_numthreads == 1, ("bad thread number"));
mtx_lock_spin(&sched_lock);
while ((kg = TAILQ_FIRST(&p->p_ksegrps)) != NULL) {
TAILQ_REMOVE(&p->p_ksegrps, kg, kg_ksegrp);
p->p_numksegrps--;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/*
* There is no ownership for KSE, after all threads
* in the group exited, it is possible that some KSEs
* were left in idle queue, gc them now.
*/
while ((ke = TAILQ_FIRST(&kg->kg_iq)) != NULL) {
KASSERT(ke->ke_state == KES_IDLE,
("%s: wrong idle KSE state", __func__));
TAILQ_REMOVE(&kg->kg_iq, ke, ke_kgrlist);
kg->kg_idle_kses--;
TAILQ_REMOVE(&kg->kg_kseq, ke, ke_kglist);
kg->kg_kses--;
kse_stash(ke);
}
KASSERT(((kg->kg_kses == 0) && (kg != td->td_ksegrp)) ||
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
((kg->kg_kses == 1) && (kg == td->td_ksegrp)),
("ksegrp has wrong kg_kses: %d", kg->kg_kses));
KASSERT((kg->kg_numupcalls == 0),
("%s: ksegrp still has %d upcall datas",
__func__, kg->kg_numupcalls));
if (kg != td->td_ksegrp)
ksegrp_stash(kg);
}
TAILQ_INSERT_HEAD(&p->p_ksegrps, td->td_ksegrp, kg_ksegrp);
p->p_numksegrps++;
mtx_unlock_spin(&sched_lock);
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/*
* This function is intended to be used to initialize a spare thread
* for upcall. Initialize thread's large data area outside sched_lock
* for thread_schedule_upcall().
*/
void
thread_alloc_spare(struct thread *td, struct thread *spare)
{
if (td->td_standin)
return;
if (spare == NULL)
spare = thread_alloc();
td->td_standin = spare;
bzero(&spare->td_startzero,
(unsigned)RANGEOF(struct thread, td_startzero, td_endzero));
spare->td_proc = td->td_proc;
/* Setup PCB and fork address */
cpu_set_upcall(spare, td->td_pcb);
/*
* XXXKSE do we really need this? (default values for the
* frame).
*/
bcopy(td->td_frame, spare->td_frame, sizeof(struct trapframe));
spare->td_ucred = crhold(td->td_ucred);
}
2002-06-29 07:04:59 +00:00
/*
* Create a thread and schedule it for upcall on the KSE given.
* Use our thread's standin so that we don't have to allocate one.
2002-06-29 07:04:59 +00:00
*/
struct thread *
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
thread_schedule_upcall(struct thread *td, struct kse_upcall *ku)
2002-06-29 07:04:59 +00:00
{
struct thread *td2;
mtx_assert(&sched_lock, MA_OWNED);
/*
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
* Schedule an upcall thread on specified kse_upcall,
* the kse_upcall must be free.
* td must have a spare thread.
*/
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
KASSERT(ku->ku_owner == NULL, ("%s: upcall has owner", __func__));
if ((td2 = td->td_standin) != NULL) {
td->td_standin = NULL;
2002-06-29 07:04:59 +00:00
} else {
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
panic("no reserve thread when scheduling an upcall");
2002-10-30 03:01:28 +00:00
return (NULL);
2002-06-29 07:04:59 +00:00
}
CTR3(KTR_PROC, "thread_schedule_upcall: thread %p (pid %d, %s)",
td2, td->td_proc->p_pid, td->td_proc->p_comm);
bcopy(&td->td_startcopy, &td2->td_startcopy,
(unsigned) RANGEOF(struct thread, td_startcopy, td_endcopy));
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
thread_link(td2, ku->ku_ksegrp);
/* Let the new thread become owner of the upcall */
ku->ku_owner = td2;
td2->td_upcall = ku;
td2->td_flags = TDF_UPCALLING;
td2->td_kse = NULL;
td2->td_state = TDS_CAN_RUN;
td2->td_inhibitors = 0;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
setrunqueue(td2);
return (td2); /* bogus.. should be a void function */
2002-06-29 07:04:59 +00:00
}
/*
* Schedule an upcall to notify a KSE process recieved signals.
*
* XXX - Modifying a sigset_t like this is totally bogus.
*/
struct thread *
signal_upcall(struct proc *p, int sig)
{
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
#if 0
struct thread *td, *td2;
struct kse *ke;
sigset_t ss;
int error;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
#endif
PROC_LOCK_ASSERT(p, MA_OWNED);
return (NULL);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
#if 0
td = FIRST_THREAD_IN_PROC(p);
ke = td->td_kse;
PROC_UNLOCK(p);
error = copyin(&ke->ke_mailbox->km_sigscaught, &ss, sizeof(sigset_t));
PROC_LOCK(p);
if (error)
return (NULL);
SIGADDSET(ss, sig);
PROC_UNLOCK(p);
error = copyout(&ss, &ke->ke_mailbox->km_sigscaught, sizeof(sigset_t));
PROC_LOCK(p);
if (error)
return (NULL);
if (td->td_standin == NULL)
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
thread_alloc_spare(td, NULL);
mtx_lock_spin(&sched_lock);
td2 = thread_schedule_upcall(td, ke); /* Bogus JRE */
mtx_unlock_spin(&sched_lock);
return (td2);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
#endif
}
/*
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
* Setup done on the thread when it enters the kernel.
* XXXKSE Presently only for syscalls but eventually all kernel entries.
*/
void
thread_user_enter(struct proc *p, struct thread *td)
{
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
struct ksegrp *kg;
struct kse_upcall *ku;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
kg = td->td_ksegrp;
/*
* First check that we shouldn't just abort.
* But check if we are the single thread first!
* XXX p_singlethread not locked, but should be safe.
*/
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
if ((p->p_flag & P_SINGLE_EXIT) && (p->p_singlethread != td)) {
PROC_LOCK(p);
mtx_lock_spin(&sched_lock);
thread_exit();
/* NOTREACHED */
}
/*
* If we are doing a syscall in a KSE environment,
* note where our mailbox is. There is always the
* possibility that we could do this lazily (in kse_reassign()),
* but for now do it every time.
*/
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
kg = td->td_ksegrp;
if (kg->kg_numupcalls) {
ku = td->td_upcall;
KASSERT(ku, ("%s: no upcall owned", __func__));
KASSERT((ku->ku_owner == td), ("%s: wrong owner", __func__));
td->td_mailbox =
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
(void *)fuword((void *)&ku->ku_mailbox->km_curthread);
if ((td->td_mailbox == NULL) ||
(td->td_mailbox == (void *)-1)) {
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/* Don't schedule upcall when blocked */
td->td_mailbox = NULL;
mtx_lock_spin(&sched_lock);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
td->td_flags &= ~TDF_CAN_UNBIND;
mtx_unlock_spin(&sched_lock);
} else {
2003-01-03 20:55:52 +00:00
if (p->p_numthreads > max_threads_per_proc) {
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/*
* Since kernel thread limit reached,
* don't schedule upcall anymore.
* XXXKSE These code in fact needn't.
*/
mtx_lock_spin(&sched_lock);
td->td_flags &= ~TDF_CAN_UNBIND;
mtx_unlock_spin(&sched_lock);
} else {
if (td->td_standin == NULL)
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
thread_alloc_spare(td, NULL);
mtx_lock_spin(&sched_lock);
td->td_flags |= TDF_CAN_UNBIND;
mtx_unlock_spin(&sched_lock);
}
}
}
}
/*
* The extra work we go through if we are a threaded process when we
* return to userland.
2002-06-29 07:04:59 +00:00
*
* If we are a KSE process and returning to user mode, check for
* extra work to do before we return (e.g. for more syscalls
* to complete first). If we were in a critical section, we should
* just return to let it finish. Same if we were in the UTS (in
* which case the mailbox's context's busy indicator will be set).
* The only traps we suport will have set the mailbox.
* We will clear it here.
2002-06-29 07:04:59 +00:00
*/
int
thread_userret(struct thread *td, struct trapframe *frame)
2002-06-29 07:04:59 +00:00
{
int error;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
struct kse_upcall *ku;
struct ksegrp *kg;
struct proc *p;
struct timespec ts;
2002-06-29 07:04:59 +00:00
p = td->td_proc;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
kg = td->td_ksegrp;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/* Nothing to do with non-threaded group/process */
if (td->td_ksegrp->kg_numupcalls == 0)
return (0);
/*
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
* State clock interrupt hit in userland, it
* is returning from interrupt, charge thread's
* userland time for UTS.
*/
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
if (td->td_flags & TDF_USTATCLOCK) {
thread_update_usr_ticks(td);
mtx_lock_spin(&sched_lock);
td->td_flags &= ~TDF_USTATCLOCK;
mtx_unlock_spin(&sched_lock);
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/*
* Optimisation:
* This thread has not started any upcall.
* If there is no work to report other than ourself,
* then it can return direct to userland.
*/
if (TD_CAN_UNBIND(td)) {
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
mtx_lock_spin(&sched_lock);
td->td_flags &= ~TDF_CAN_UNBIND;
mtx_unlock_spin(&sched_lock);
if ((kg->kg_completed == NULL) &&
(td->td_upcall->ku_flags & KUF_DOUPCALL) == 0) {
thread_update_sys_ticks(td);
td->td_mailbox = NULL;
return (0);
}
error = thread_export_context(td);
if (error) {
/*
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
* Failing to do the KSE operation just defaults
* back to synchonous operation, so just return from
* the syscall.
*/
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
return (0);
}
/*
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
* There is something to report, and we own an upcall
* strucuture, we can go to userland.
* Turn ourself into an upcall thread.
*/
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
mtx_lock_spin(&sched_lock);
td->td_flags |= TDF_UPCALLING;
mtx_unlock_spin(&sched_lock);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
} else if (td->td_mailbox) {
error = thread_export_context(td);
if (error) {
PROC_LOCK(td->td_proc);
mtx_lock_spin(&sched_lock);
/* possibly upcall with error? */
} else {
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
PROC_LOCK(td->td_proc);
mtx_lock_spin(&sched_lock);
/*
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
* There are upcall threads waiting for
* work to do, wake one of them up.
* XXXKSE Maybe wake all of them up.
*/
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
if (kg->kg_upsleeps)
wakeup_one(&kg->kg_completed);
}
thread_exit();
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/* NOTREACHED */
}
if (td->td_flags & TDF_UPCALLING) {
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
KASSERT(TD_CAN_UNBIND(td) == 0, ("upcall thread can unbind"));
ku = td->td_upcall;
/*
* There is no more work to do and we are going to ride
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
* this thread up to userland as an upcall.
* Do the last parts of the setup needed for the upcall.
*/
CTR3(KTR_PROC, "userret: upcall thread %p (pid %d, %s)",
td, td->td_proc->p_pid, td->td_proc->p_comm);
/*
* Set user context to the UTS.
* Will use Giant in cpu_thread_clean() because it uses
* kmem_free(kernel_map, ...)
*/
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
cpu_set_upcall_kse(td, ku);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/*
* Clear TDF_UPCALLING after set upcall context,
* profiling code looks TDF_UPCALLING to avoid account
* a wrong user %EIP
*/
mtx_lock_spin(&sched_lock);
td->td_flags &= ~TDF_UPCALLING;
if (ku->ku_flags & KUF_DOUPCALL)
ku->ku_flags &= ~KUF_DOUPCALL;
mtx_unlock_spin(&sched_lock);
/*
* Unhook the list of completed threads.
* anything that completes after this gets to
* come in next time.
* Put the list of completed thread mailboxes on
* this KSE's mailbox.
*/
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
error = thread_link_mboxes(kg, ku);
if (error)
goto bad;
/*
* Set state and clear the thread mailbox pointer.
* From now on we are just a bound outgoing process.
* **Problem** userret is often called several times.
* it would be nice if this all happenned only on the first
* time through. (the scan for extra work etc.)
*/
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
error = suword((caddr_t)&ku->ku_mailbox->km_curthread, 0);
if (error)
goto bad;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/* Export current system time */
nanotime(&ts);
if (copyout(&ts,
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
(caddr_t)&ku->ku_mailbox->km_timeofday, sizeof(ts))) {
goto bad;
}
}
/*
* Optimisation:
* Ensure that we have a spare thread available,
* for when we re-enter the kernel.
*/
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
if (td->td_standin == NULL)
thread_alloc_spare(td, NULL);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/*
* Clear thread mailbox first, then clear system tick count.
* The order is important because thread_statclock() use
* mailbox pointer to see if it is an userland thread or
* an UTS kernel thread.
*/
td->td_mailbox = NULL;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
td->td_usticks = 0;
return (0);
bad:
/*
* Things are going to be so screwed we should just kill the process.
2003-01-03 20:55:52 +00:00
* how do we do that?
*/
PROC_LOCK(td->td_proc);
psignal(td->td_proc, SIGSEGV);
PROC_UNLOCK(td->td_proc);
td->td_mailbox = NULL;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
td->td_usticks = 0;
return (error); /* go sync */
2002-06-29 07:04:59 +00:00
}
/*
* Enforce single-threading.
*
* Returns 1 if the caller must abort (another thread is waiting to
* exit the process or similar). Process is locked!
* Returns 0 when you are successfully the only thread running.
* A process has successfully single threaded in the suspend mode when
* There are no threads in user mode. Threads in the kernel must be
* allowed to continue until they get to the user boundary. They may even
* copy out their return values and data before suspending. They may however be
* accellerated in reaching the user boundary as we will wake up
* any sleeping threads that are interruptable. (PCATCH).
*/
int
thread_single(int force_exit)
{
struct thread *td;
struct thread *td2;
struct proc *p;
td = curthread;
p = td->td_proc;
mtx_assert(&Giant, MA_OWNED);
2002-06-29 07:04:59 +00:00
PROC_LOCK_ASSERT(p, MA_OWNED);
KASSERT((td != NULL), ("curthread is NULL"));
if ((p->p_flag & P_KSES) == 0)
return (0);
/* Is someone already single threading? */
if (p->p_singlethread)
2002-06-29 07:04:59 +00:00
return (1);
if (force_exit == SINGLE_EXIT) {
2002-06-29 07:04:59 +00:00
p->p_flag |= P_SINGLE_EXIT;
} else
2002-06-29 07:04:59 +00:00
p->p_flag &= ~P_SINGLE_EXIT;
p->p_flag |= P_STOPPED_SINGLE;
2002-06-29 07:04:59 +00:00
p->p_singlethread = td;
/* XXXKSE Which lock protects the below values? */
2002-06-29 07:04:59 +00:00
while ((p->p_numthreads - p->p_suspcount) != 1) {
mtx_lock_spin(&sched_lock);
2002-06-29 07:04:59 +00:00
FOREACH_THREAD_IN_PROC(p, td2) {
if (td2 == td)
continue;
if (TD_IS_INHIBITED(td2)) {
if (force_exit == SINGLE_EXIT) {
if (TD_IS_SUSPENDED(td2)) {
thread_unsuspend_one(td2);
}
if (TD_ON_SLEEPQ(td2) &&
(td2->td_flags & TDF_SINTR)) {
if (td2->td_flags & TDF_CVWAITQ)
cv_abort(td2);
else
abortsleep(td2);
}
} else {
if (TD_IS_SUSPENDED(td2))
continue;
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
/*
* maybe other inhibitted states too?
* XXXKSE Is it totally safe to
* suspend a non-interruptable thread?
*/
if (td2->td_inhibitors &
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
(TDI_SLEEPING | TDI_SWAPPED))
thread_suspend_one(td2);
}
2002-06-29 07:04:59 +00:00
}
}
/*
* Maybe we suspended some threads.. was it enough?
*/
if ((p->p_numthreads - p->p_suspcount) == 1) {
mtx_unlock_spin(&sched_lock);
break;
}
2002-06-29 07:04:59 +00:00
/*
* Wake us up when everyone else has suspended.
* In the mean time we suspend as well.
2002-06-29 07:04:59 +00:00
*/
thread_suspend_one(td);
2002-06-29 07:04:59 +00:00
mtx_unlock(&Giant);
PROC_UNLOCK(p);
p->p_stats->p_ru.ru_nvcsw++;
2002-06-29 07:04:59 +00:00
mi_switch();
mtx_unlock_spin(&sched_lock);
mtx_lock(&Giant);
PROC_LOCK(p);
}
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
if (force_exit == SINGLE_EXIT) {
if (td->td_upcall) {
mtx_lock_spin(&sched_lock);
upcall_remove(td);
mtx_unlock_spin(&sched_lock);
}
kse_purge(p, td);
Move UPCALL related data structure out of kse, introduce a new data structure called kse_upcall to manage UPCALL. All KSE binding and loaning code are gone. A thread owns an upcall can collect all completed syscall contexts in its ksegrp, turn itself into UPCALL mode, and takes those contexts back to userland. Any thread without upcall structure has to export their contexts and exit at user boundary. Any thread running in user mode owns an upcall structure, when it enters kernel, if the kse mailbox's current thread pointer is not NULL, then when the thread is blocked in kernel, a new UPCALL thread is created and the upcall structure is transfered to the new UPCALL thread. if the kse mailbox's current thread pointer is NULL, then when a thread is blocked in kernel, no UPCALL thread will be created. Each upcall always has an owner thread. Userland can remove an upcall by calling kse_exit, when all upcalls in ksegrp are removed, the group is atomatically shutdown. An upcall owner thread also exits when process is in exiting state. when an owner thread exits, the upcall it owns is also removed. KSE is a pure scheduler entity. it represents a virtual cpu. when a thread is running, it always has a KSE associated with it. scheduler is free to assign a KSE to thread according thread priority, if thread priority is changed, KSE can be moved from one thread to another. When a ksegrp is created, there is always N KSEs created in the group. the N is the number of physical cpu in the current system. This makes it is possible that even an userland UTS is single CPU safe, threads in kernel still can execute on different cpu in parallel. Userland calls kse_create to add more upcall structures into ksegrp to increase concurrent in userland itself, kernel is not restricted by number of upcalls userland provides. The code hasn't been tested under SMP by author due to lack of hardware. Reviewed by: julian
2003-01-26 11:41:35 +00:00
}
2002-06-29 07:04:59 +00:00
return (0);
}
/*
* Called in from locations that can safely check to see
* whether we have to suspend or at least throttle for a
* single-thread event (e.g. fork).
*
* Such locations include userret().
* If the "return_instead" argument is non zero, the thread must be able to
* accept 0 (caller may continue), or 1 (caller must abort) as a result.
*
* The 'return_instead' argument tells the function if it may do a
* thread_exit() or suspend, or whether the caller must abort and back
* out instead.
*
* If the thread that set the single_threading request has set the
* P_SINGLE_EXIT bit in the process flags then this call will never return
* if 'return_instead' is false, but will exit.
*
* P_SINGLE_EXIT | return_instead == 0| return_instead != 0
*---------------+--------------------+---------------------
* 0 | returns 0 | returns 0 or 1
* | when ST ends | immediatly
*---------------+--------------------+---------------------
* 1 | thread exits | returns 1
* | | immediatly
* 0 = thread_exit() or suspension ok,
* other = return error instead of stopping the thread.
*
* While a full suspension is under effect, even a single threading
* thread would be suspended if it made this call (but it shouldn't).
* This call should only be made from places where
* thread_exit() would be safe as that may be the outcome unless
* return_instead is set.
*/
int
thread_suspend_check(int return_instead)
{
struct thread *td;
struct proc *p;
struct ksegrp *kg;
2002-06-29 07:04:59 +00:00
td = curthread;
p = td->td_proc;
kg = td->td_ksegrp;
2002-06-29 07:04:59 +00:00
PROC_LOCK_ASSERT(p, MA_OWNED);
while (P_SHOULDSTOP(p)) {
if (P_SHOULDSTOP(p) == P_STOPPED_SINGLE) {
2002-06-29 07:04:59 +00:00
KASSERT(p->p_singlethread != NULL,
("singlethread not set"));
/*
* The only suspension in action is a
* single-threading. Single threader need not stop.
* XXX Should be safe to access unlocked
* as it can only be set to be true by us.
2002-06-29 07:04:59 +00:00
*/
if (p->p_singlethread == td)
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return (0); /* Exempt from stopping. */
}
if (return_instead)
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return (1);
/*
* If the process is waiting for us to exit,
* this thread should just suicide.
* Assumes that P_SINGLE_EXIT implies P_STOPPED_SINGLE.
2002-06-29 07:04:59 +00:00
*/
if ((p->p_flag & P_SINGLE_EXIT) && (p->p_singlethread != td)) {
mtx_lock_spin(&sched_lock);
while (mtx_owned(&Giant))
mtx_unlock(&Giant);
thread_exit();
}
/*
* When a thread suspends, it just
* moves to the processes's suspend queue
* and stays there.
*/
mtx_lock_spin(&sched_lock);
if ((p->p_flag & P_STOPPED_SIG) &&
(p->p_suspcount+1 == p->p_numthreads)) {
mtx_unlock_spin(&sched_lock);
PROC_LOCK(p->p_pptr);
if ((p->p_pptr->p_procsig->ps_flag &
PS_NOCLDSTOP) == 0) {
psignal(p->p_pptr, SIGCHLD);
}
PROC_UNLOCK(p->p_pptr);
mtx_lock_spin(&sched_lock);
}
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mtx_assert(&Giant, MA_NOTOWNED);
thread_suspend_one(td);
2002-06-29 07:04:59 +00:00
PROC_UNLOCK(p);
if (P_SHOULDSTOP(p) == P_STOPPED_SINGLE) {
if (p->p_numthreads == p->p_suspcount) {
thread_unsuspend_one(p->p_singlethread);
}
}
p->p_stats->p_ru.ru_nivcsw++;
2002-06-29 07:04:59 +00:00
mi_switch();
mtx_unlock_spin(&sched_lock);
PROC_LOCK(p);
}
return (0);
}
In the kernel code, we have the tsleep() call with the PCATCH argument. PCATCH means 'if we get a signal, interrupt me!" and tsleep returns either EINTR or ERESTART depending on the circumstances. ERESTART is "special" because it causes the system call to fail, but right as it returns back to userland it tells the trap handler to move %eip back a bit so that userland will immediately re-run the syscall. This is a syscall restart. It only works for things like read() etc where nothing has changed yet. Note that *userland* is tricked into restarting the syscall by the kernel. The kernel doesn't actually do the restart. It is deadly for things like select, poll, nanosleep etc where it might cause the elapsed time to be reset and start again from scratch. So those syscalls do this to prevent userland rerunning the syscall: if (error == ERESTART) error = EINTR; Fake "signals" like SIGTSTP from ^Z etc do not normally invoke userland signal handlers. But, in -current, the PCATCH *is* being triggered and tsleep is returning ERESTART, and the syscall is aborted even though no userland signal handler was run. That is the fault here. We're triggering the PCATCH in cases that we shouldn't. ie: it is being triggered on *any* signal processing, rather than the case where the signal is posted to userland. --- Peter The work of psignal() is a patchwork of special case required by the process debugging and job-control facilities... --- Kirk McKusick "The design and impelementation of the 4.4BSD Operating system" Page 105 in STABLE source, when psignal is posting a STOP signal to sleeping process and the signal action of the process is SIG_DFL, system will directly change the process state from SSLEEP to SSTOP, and when SIGCONT is posted to the stopped process, if it finds that the process is still on sleep queue, the process state will be restored to SSLEEP, and won't wakeup the process. this commit mimics the behaviour in STABLE source tree. Reviewed by: Jon Mini, Tim Robbins, Peter Wemm Approved by: julian@freebsd.org (mentor)
2002-09-03 12:56:01 +00:00
void
thread_suspend_one(struct thread *td)
{
struct proc *p = td->td_proc;
mtx_assert(&sched_lock, MA_OWNED);
p->p_suspcount++;
TD_SET_SUSPENDED(td);
In the kernel code, we have the tsleep() call with the PCATCH argument. PCATCH means 'if we get a signal, interrupt me!" and tsleep returns either EINTR or ERESTART depending on the circumstances. ERESTART is "special" because it causes the system call to fail, but right as it returns back to userland it tells the trap handler to move %eip back a bit so that userland will immediately re-run the syscall. This is a syscall restart. It only works for things like read() etc where nothing has changed yet. Note that *userland* is tricked into restarting the syscall by the kernel. The kernel doesn't actually do the restart. It is deadly for things like select, poll, nanosleep etc where it might cause the elapsed time to be reset and start again from scratch. So those syscalls do this to prevent userland rerunning the syscall: if (error == ERESTART) error = EINTR; Fake "signals" like SIGTSTP from ^Z etc do not normally invoke userland signal handlers. But, in -current, the PCATCH *is* being triggered and tsleep is returning ERESTART, and the syscall is aborted even though no userland signal handler was run. That is the fault here. We're triggering the PCATCH in cases that we shouldn't. ie: it is being triggered on *any* signal processing, rather than the case where the signal is posted to userland. --- Peter The work of psignal() is a patchwork of special case required by the process debugging and job-control facilities... --- Kirk McKusick "The design and impelementation of the 4.4BSD Operating system" Page 105 in STABLE source, when psignal is posting a STOP signal to sleeping process and the signal action of the process is SIG_DFL, system will directly change the process state from SSLEEP to SSTOP, and when SIGCONT is posted to the stopped process, if it finds that the process is still on sleep queue, the process state will be restored to SSLEEP, and won't wakeup the process. this commit mimics the behaviour in STABLE source tree. Reviewed by: Jon Mini, Tim Robbins, Peter Wemm Approved by: julian@freebsd.org (mentor)
2002-09-03 12:56:01 +00:00
TAILQ_INSERT_TAIL(&p->p_suspended, td, td_runq);
/*
* Hack: If we are suspending but are on the sleep queue
* then we are in msleep or the cv equivalent. We
* want to look like we have two Inhibitors.
* May already be set.. doesn't matter.
*/
if (TD_ON_SLEEPQ(td))
TD_SET_SLEEPING(td);
In the kernel code, we have the tsleep() call with the PCATCH argument. PCATCH means 'if we get a signal, interrupt me!" and tsleep returns either EINTR or ERESTART depending on the circumstances. ERESTART is "special" because it causes the system call to fail, but right as it returns back to userland it tells the trap handler to move %eip back a bit so that userland will immediately re-run the syscall. This is a syscall restart. It only works for things like read() etc where nothing has changed yet. Note that *userland* is tricked into restarting the syscall by the kernel. The kernel doesn't actually do the restart. It is deadly for things like select, poll, nanosleep etc where it might cause the elapsed time to be reset and start again from scratch. So those syscalls do this to prevent userland rerunning the syscall: if (error == ERESTART) error = EINTR; Fake "signals" like SIGTSTP from ^Z etc do not normally invoke userland signal handlers. But, in -current, the PCATCH *is* being triggered and tsleep is returning ERESTART, and the syscall is aborted even though no userland signal handler was run. That is the fault here. We're triggering the PCATCH in cases that we shouldn't. ie: it is being triggered on *any* signal processing, rather than the case where the signal is posted to userland. --- Peter The work of psignal() is a patchwork of special case required by the process debugging and job-control facilities... --- Kirk McKusick "The design and impelementation of the 4.4BSD Operating system" Page 105 in STABLE source, when psignal is posting a STOP signal to sleeping process and the signal action of the process is SIG_DFL, system will directly change the process state from SSLEEP to SSTOP, and when SIGCONT is posted to the stopped process, if it finds that the process is still on sleep queue, the process state will be restored to SSLEEP, and won't wakeup the process. this commit mimics the behaviour in STABLE source tree. Reviewed by: Jon Mini, Tim Robbins, Peter Wemm Approved by: julian@freebsd.org (mentor)
2002-09-03 12:56:01 +00:00
}
void
thread_unsuspend_one(struct thread *td)
{
struct proc *p = td->td_proc;
mtx_assert(&sched_lock, MA_OWNED);
TAILQ_REMOVE(&p->p_suspended, td, td_runq);
TD_CLR_SUSPENDED(td);
In the kernel code, we have the tsleep() call with the PCATCH argument. PCATCH means 'if we get a signal, interrupt me!" and tsleep returns either EINTR or ERESTART depending on the circumstances. ERESTART is "special" because it causes the system call to fail, but right as it returns back to userland it tells the trap handler to move %eip back a bit so that userland will immediately re-run the syscall. This is a syscall restart. It only works for things like read() etc where nothing has changed yet. Note that *userland* is tricked into restarting the syscall by the kernel. The kernel doesn't actually do the restart. It is deadly for things like select, poll, nanosleep etc where it might cause the elapsed time to be reset and start again from scratch. So those syscalls do this to prevent userland rerunning the syscall: if (error == ERESTART) error = EINTR; Fake "signals" like SIGTSTP from ^Z etc do not normally invoke userland signal handlers. But, in -current, the PCATCH *is* being triggered and tsleep is returning ERESTART, and the syscall is aborted even though no userland signal handler was run. That is the fault here. We're triggering the PCATCH in cases that we shouldn't. ie: it is being triggered on *any* signal processing, rather than the case where the signal is posted to userland. --- Peter The work of psignal() is a patchwork of special case required by the process debugging and job-control facilities... --- Kirk McKusick "The design and impelementation of the 4.4BSD Operating system" Page 105 in STABLE source, when psignal is posting a STOP signal to sleeping process and the signal action of the process is SIG_DFL, system will directly change the process state from SSLEEP to SSTOP, and when SIGCONT is posted to the stopped process, if it finds that the process is still on sleep queue, the process state will be restored to SSLEEP, and won't wakeup the process. this commit mimics the behaviour in STABLE source tree. Reviewed by: Jon Mini, Tim Robbins, Peter Wemm Approved by: julian@freebsd.org (mentor)
2002-09-03 12:56:01 +00:00
p->p_suspcount--;
setrunnable(td);
In the kernel code, we have the tsleep() call with the PCATCH argument. PCATCH means 'if we get a signal, interrupt me!" and tsleep returns either EINTR or ERESTART depending on the circumstances. ERESTART is "special" because it causes the system call to fail, but right as it returns back to userland it tells the trap handler to move %eip back a bit so that userland will immediately re-run the syscall. This is a syscall restart. It only works for things like read() etc where nothing has changed yet. Note that *userland* is tricked into restarting the syscall by the kernel. The kernel doesn't actually do the restart. It is deadly for things like select, poll, nanosleep etc where it might cause the elapsed time to be reset and start again from scratch. So those syscalls do this to prevent userland rerunning the syscall: if (error == ERESTART) error = EINTR; Fake "signals" like SIGTSTP from ^Z etc do not normally invoke userland signal handlers. But, in -current, the PCATCH *is* being triggered and tsleep is returning ERESTART, and the syscall is aborted even though no userland signal handler was run. That is the fault here. We're triggering the PCATCH in cases that we shouldn't. ie: it is being triggered on *any* signal processing, rather than the case where the signal is posted to userland. --- Peter The work of psignal() is a patchwork of special case required by the process debugging and job-control facilities... --- Kirk McKusick "The design and impelementation of the 4.4BSD Operating system" Page 105 in STABLE source, when psignal is posting a STOP signal to sleeping process and the signal action of the process is SIG_DFL, system will directly change the process state from SSLEEP to SSTOP, and when SIGCONT is posted to the stopped process, if it finds that the process is still on sleep queue, the process state will be restored to SSLEEP, and won't wakeup the process. this commit mimics the behaviour in STABLE source tree. Reviewed by: Jon Mini, Tim Robbins, Peter Wemm Approved by: julian@freebsd.org (mentor)
2002-09-03 12:56:01 +00:00
}
2002-06-29 07:04:59 +00:00
/*
* Allow all threads blocked by single threading to continue running.
*/
void
thread_unsuspend(struct proc *p)
{
struct thread *td;
mtx_assert(&sched_lock, MA_OWNED);
2002-06-29 07:04:59 +00:00
PROC_LOCK_ASSERT(p, MA_OWNED);
if (!P_SHOULDSTOP(p)) {
while (( td = TAILQ_FIRST(&p->p_suspended))) {
In the kernel code, we have the tsleep() call with the PCATCH argument. PCATCH means 'if we get a signal, interrupt me!" and tsleep returns either EINTR or ERESTART depending on the circumstances. ERESTART is "special" because it causes the system call to fail, but right as it returns back to userland it tells the trap handler to move %eip back a bit so that userland will immediately re-run the syscall. This is a syscall restart. It only works for things like read() etc where nothing has changed yet. Note that *userland* is tricked into restarting the syscall by the kernel. The kernel doesn't actually do the restart. It is deadly for things like select, poll, nanosleep etc where it might cause the elapsed time to be reset and start again from scratch. So those syscalls do this to prevent userland rerunning the syscall: if (error == ERESTART) error = EINTR; Fake "signals" like SIGTSTP from ^Z etc do not normally invoke userland signal handlers. But, in -current, the PCATCH *is* being triggered and tsleep is returning ERESTART, and the syscall is aborted even though no userland signal handler was run. That is the fault here. We're triggering the PCATCH in cases that we shouldn't. ie: it is being triggered on *any* signal processing, rather than the case where the signal is posted to userland. --- Peter The work of psignal() is a patchwork of special case required by the process debugging and job-control facilities... --- Kirk McKusick "The design and impelementation of the 4.4BSD Operating system" Page 105 in STABLE source, when psignal is posting a STOP signal to sleeping process and the signal action of the process is SIG_DFL, system will directly change the process state from SSLEEP to SSTOP, and when SIGCONT is posted to the stopped process, if it finds that the process is still on sleep queue, the process state will be restored to SSLEEP, and won't wakeup the process. this commit mimics the behaviour in STABLE source tree. Reviewed by: Jon Mini, Tim Robbins, Peter Wemm Approved by: julian@freebsd.org (mentor)
2002-09-03 12:56:01 +00:00
thread_unsuspend_one(td);
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}
} else if ((P_SHOULDSTOP(p) == P_STOPPED_SINGLE) &&
2002-06-29 07:04:59 +00:00
(p->p_numthreads == p->p_suspcount)) {
/*
* Stopping everything also did the job for the single
* threading request. Now we've downgraded to single-threaded,
* let it continue.
*/
In the kernel code, we have the tsleep() call with the PCATCH argument. PCATCH means 'if we get a signal, interrupt me!" and tsleep returns either EINTR or ERESTART depending on the circumstances. ERESTART is "special" because it causes the system call to fail, but right as it returns back to userland it tells the trap handler to move %eip back a bit so that userland will immediately re-run the syscall. This is a syscall restart. It only works for things like read() etc where nothing has changed yet. Note that *userland* is tricked into restarting the syscall by the kernel. The kernel doesn't actually do the restart. It is deadly for things like select, poll, nanosleep etc where it might cause the elapsed time to be reset and start again from scratch. So those syscalls do this to prevent userland rerunning the syscall: if (error == ERESTART) error = EINTR; Fake "signals" like SIGTSTP from ^Z etc do not normally invoke userland signal handlers. But, in -current, the PCATCH *is* being triggered and tsleep is returning ERESTART, and the syscall is aborted even though no userland signal handler was run. That is the fault here. We're triggering the PCATCH in cases that we shouldn't. ie: it is being triggered on *any* signal processing, rather than the case where the signal is posted to userland. --- Peter The work of psignal() is a patchwork of special case required by the process debugging and job-control facilities... --- Kirk McKusick "The design and impelementation of the 4.4BSD Operating system" Page 105 in STABLE source, when psignal is posting a STOP signal to sleeping process and the signal action of the process is SIG_DFL, system will directly change the process state from SSLEEP to SSTOP, and when SIGCONT is posted to the stopped process, if it finds that the process is still on sleep queue, the process state will be restored to SSLEEP, and won't wakeup the process. this commit mimics the behaviour in STABLE source tree. Reviewed by: Jon Mini, Tim Robbins, Peter Wemm Approved by: julian@freebsd.org (mentor)
2002-09-03 12:56:01 +00:00
thread_unsuspend_one(p->p_singlethread);
2002-06-29 07:04:59 +00:00
}
}
void
thread_single_end(void)
{
struct thread *td;
struct proc *p;
td = curthread;
p = td->td_proc;
PROC_LOCK_ASSERT(p, MA_OWNED);
p->p_flag &= ~P_STOPPED_SINGLE;
2002-06-29 07:04:59 +00:00
p->p_singlethread = NULL;
/*
* If there are other threads they mey now run,
* unless of course there is a blanket 'stop order'
* on the process. The single threader must be allowed
* to continue however as this is a bad place to stop.
*/
if ((p->p_numthreads != 1) && (!P_SHOULDSTOP(p))) {
mtx_lock_spin(&sched_lock);
while (( td = TAILQ_FIRST(&p->p_suspended))) {
thread_unsuspend_one(td);
}
mtx_unlock_spin(&sched_lock);
}
2002-06-29 07:04:59 +00:00
}