freebsd-nq/lib/CodeGen/RegAllocFast.cpp

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//===-- RegAllocFast.cpp - A fast register allocator for debug code -------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This register allocator allocates registers to a basic block at a time,
// attempting to keep values in registers and reusing registers as appropriate.
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/IndexedMap.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/SparseSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/RegAllocRegistry.h"
#include "llvm/CodeGen/RegisterClassInfo.h"
#include "llvm/IR/DebugInfo.h"
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#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetSubtargetInfo.h"
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#include <algorithm>
using namespace llvm;
#define DEBUG_TYPE "regalloc"
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STATISTIC(NumStores, "Number of stores added");
STATISTIC(NumLoads , "Number of loads added");
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STATISTIC(NumCopies, "Number of copies coalesced");
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static RegisterRegAlloc
fastRegAlloc("fast", "fast register allocator", createFastRegisterAllocator);
namespace {
class RAFast : public MachineFunctionPass {
public:
static char ID;
RAFast() : MachineFunctionPass(ID), StackSlotForVirtReg(-1),
isBulkSpilling(false) {}
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private:
MachineFunction *MF;
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MachineRegisterInfo *MRI;
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const TargetRegisterInfo *TRI;
const TargetInstrInfo *TII;
RegisterClassInfo RegClassInfo;
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// Basic block currently being allocated.
MachineBasicBlock *MBB;
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// StackSlotForVirtReg - Maps virtual regs to the frame index where these
// values are spilled.
IndexedMap<int, VirtReg2IndexFunctor> StackSlotForVirtReg;
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// Everything we know about a live virtual register.
struct LiveReg {
MachineInstr *LastUse; // Last instr to use reg.
unsigned VirtReg; // Virtual register number.
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unsigned PhysReg; // Currently held here.
unsigned short LastOpNum; // OpNum on LastUse.
bool Dirty; // Register needs spill.
explicit LiveReg(unsigned v)
: LastUse(nullptr), VirtReg(v), PhysReg(0), LastOpNum(0), Dirty(false){}
unsigned getSparseSetIndex() const {
return TargetRegisterInfo::virtReg2Index(VirtReg);
}
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};
typedef SparseSet<LiveReg> LiveRegMap;
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// LiveVirtRegs - This map contains entries for each virtual register
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// that is currently available in a physical register.
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LiveRegMap LiveVirtRegs;
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DenseMap<unsigned, SmallVector<MachineInstr *, 4> > LiveDbgValueMap;
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// RegState - Track the state of a physical register.
enum RegState {
// A disabled register is not available for allocation, but an alias may
// be in use. A register can only be moved out of the disabled state if
// all aliases are disabled.
regDisabled,
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// A free register is not currently in use and can be allocated
// immediately without checking aliases.
regFree,
// A reserved register has been assigned explicitly (e.g., setting up a
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// call parameter), and it remains reserved until it is used.
regReserved
// A register state may also be a virtual register number, indication that
// the physical register is currently allocated to a virtual register. In
// that case, LiveVirtRegs contains the inverse mapping.
};
// PhysRegState - One of the RegState enums, or a virtreg.
std::vector<unsigned> PhysRegState;
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// Set of register units.
typedef SparseSet<unsigned> UsedInInstrSet;
// Set of register units that are used in the current instruction, and so
// cannot be allocated.
UsedInInstrSet UsedInInstr;
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// Mark a physreg as used in this instruction.
void markRegUsedInInstr(unsigned PhysReg) {
for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units)
UsedInInstr.insert(*Units);
}
// Check if a physreg or any of its aliases are used in this instruction.
bool isRegUsedInInstr(unsigned PhysReg) const {
for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units)
if (UsedInInstr.count(*Units))
return true;
return false;
}
// SkippedInstrs - Descriptors of instructions whose clobber list was
// ignored because all registers were spilled. It is still necessary to
// mark all the clobbered registers as used by the function.
SmallPtrSet<const MCInstrDesc*, 4> SkippedInstrs;
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// isBulkSpilling - This flag is set when LiveRegMap will be cleared
// completely after spilling all live registers. LiveRegMap entries should
// not be erased.
bool isBulkSpilling;
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enum : unsigned {
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spillClean = 1,
spillDirty = 100,
spillImpossible = ~0u
};
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public:
StringRef getPassName() const override { return "Fast Register Allocator"; }
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesCFG();
MachineFunctionPass::getAnalysisUsage(AU);
}
MachineFunctionProperties getRequiredProperties() const override {
return MachineFunctionProperties().set(
MachineFunctionProperties::Property::NoPHIs);
}
MachineFunctionProperties getSetProperties() const override {
return MachineFunctionProperties().set(
MachineFunctionProperties::Property::NoVRegs);
}
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private:
bool runOnMachineFunction(MachineFunction &Fn) override;
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void AllocateBasicBlock();
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void handleThroughOperands(MachineInstr *MI,
SmallVectorImpl<unsigned> &VirtDead);
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int getStackSpaceFor(unsigned VirtReg, const TargetRegisterClass *RC);
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bool isLastUseOfLocalReg(MachineOperand&);
void addKillFlag(const LiveReg&);
void killVirtReg(LiveRegMap::iterator);
void killVirtReg(unsigned VirtReg);
void spillVirtReg(MachineBasicBlock::iterator MI, LiveRegMap::iterator);
void spillVirtReg(MachineBasicBlock::iterator MI, unsigned VirtReg);
void usePhysReg(MachineOperand&);
void definePhysReg(MachineInstr &MI, unsigned PhysReg, RegState NewState);
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unsigned calcSpillCost(unsigned PhysReg) const;
void assignVirtToPhysReg(LiveReg&, unsigned PhysReg);
LiveRegMap::iterator findLiveVirtReg(unsigned VirtReg) {
return LiveVirtRegs.find(TargetRegisterInfo::virtReg2Index(VirtReg));
}
LiveRegMap::const_iterator findLiveVirtReg(unsigned VirtReg) const {
return LiveVirtRegs.find(TargetRegisterInfo::virtReg2Index(VirtReg));
}
LiveRegMap::iterator assignVirtToPhysReg(unsigned VReg, unsigned PhysReg);
LiveRegMap::iterator allocVirtReg(MachineInstr &MI, LiveRegMap::iterator,
unsigned Hint);
LiveRegMap::iterator defineVirtReg(MachineInstr &MI, unsigned OpNum,
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unsigned VirtReg, unsigned Hint);
LiveRegMap::iterator reloadVirtReg(MachineInstr &MI, unsigned OpNum,
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unsigned VirtReg, unsigned Hint);
void spillAll(MachineBasicBlock::iterator MI);
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bool setPhysReg(MachineInstr *MI, unsigned OpNum, unsigned PhysReg);
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};
char RAFast::ID = 0;
}
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/// getStackSpaceFor - This allocates space for the specified virtual register
/// to be held on the stack.
int RAFast::getStackSpaceFor(unsigned VirtReg, const TargetRegisterClass *RC) {
// Find the location Reg would belong...
int SS = StackSlotForVirtReg[VirtReg];
if (SS != -1)
return SS; // Already has space allocated?
// Allocate a new stack object for this spill location...
int FrameIdx = MF->getFrameInfo().CreateSpillStackObject(RC->getSize(),
RC->getAlignment());
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// Assign the slot.
StackSlotForVirtReg[VirtReg] = FrameIdx;
return FrameIdx;
}
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/// isLastUseOfLocalReg - Return true if MO is the only remaining reference to
/// its virtual register, and it is guaranteed to be a block-local register.
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///
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bool RAFast::isLastUseOfLocalReg(MachineOperand &MO) {
// If the register has ever been spilled or reloaded, we conservatively assume
// it is a global register used in multiple blocks.
if (StackSlotForVirtReg[MO.getReg()] != -1)
return false;
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// Check that the use/def chain has exactly one operand - MO.
MachineRegisterInfo::reg_nodbg_iterator I = MRI->reg_nodbg_begin(MO.getReg());
if (&*I != &MO)
return false;
return ++I == MRI->reg_nodbg_end();
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}
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/// addKillFlag - Set kill flags on last use of a virtual register.
void RAFast::addKillFlag(const LiveReg &LR) {
if (!LR.LastUse) return;
MachineOperand &MO = LR.LastUse->getOperand(LR.LastOpNum);
if (MO.isUse() && !LR.LastUse->isRegTiedToDefOperand(LR.LastOpNum)) {
if (MO.getReg() == LR.PhysReg)
MO.setIsKill();
else
LR.LastUse->addRegisterKilled(LR.PhysReg, TRI, true);
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}
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}
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/// killVirtReg - Mark virtreg as no longer available.
void RAFast::killVirtReg(LiveRegMap::iterator LRI) {
addKillFlag(*LRI);
assert(PhysRegState[LRI->PhysReg] == LRI->VirtReg &&
"Broken RegState mapping");
PhysRegState[LRI->PhysReg] = regFree;
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// Erase from LiveVirtRegs unless we're spilling in bulk.
if (!isBulkSpilling)
LiveVirtRegs.erase(LRI);
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}
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/// killVirtReg - Mark virtreg as no longer available.
void RAFast::killVirtReg(unsigned VirtReg) {
assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
"killVirtReg needs a virtual register");
LiveRegMap::iterator LRI = findLiveVirtReg(VirtReg);
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if (LRI != LiveVirtRegs.end())
killVirtReg(LRI);
}
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/// spillVirtReg - This method spills the value specified by VirtReg into the
/// corresponding stack slot if needed.
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void RAFast::spillVirtReg(MachineBasicBlock::iterator MI, unsigned VirtReg) {
assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
"Spilling a physical register is illegal!");
LiveRegMap::iterator LRI = findLiveVirtReg(VirtReg);
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assert(LRI != LiveVirtRegs.end() && "Spilling unmapped virtual register");
spillVirtReg(MI, LRI);
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}
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/// spillVirtReg - Do the actual work of spilling.
void RAFast::spillVirtReg(MachineBasicBlock::iterator MI,
LiveRegMap::iterator LRI) {
LiveReg &LR = *LRI;
assert(PhysRegState[LR.PhysReg] == LRI->VirtReg && "Broken RegState mapping");
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if (LR.Dirty) {
// If this physreg is used by the instruction, we want to kill it on the
// instruction, not on the spill.
bool SpillKill = MachineBasicBlock::iterator(LR.LastUse) != MI;
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LR.Dirty = false;
DEBUG(dbgs() << "Spilling " << PrintReg(LRI->VirtReg, TRI)
<< " in " << PrintReg(LR.PhysReg, TRI));
const TargetRegisterClass *RC = MRI->getRegClass(LRI->VirtReg);
int FI = getStackSpaceFor(LRI->VirtReg, RC);
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DEBUG(dbgs() << " to stack slot #" << FI << "\n");
TII->storeRegToStackSlot(*MBB, MI, LR.PhysReg, SpillKill, FI, RC, TRI);
++NumStores; // Update statistics
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// If this register is used by DBG_VALUE then insert new DBG_VALUE to
// identify spilled location as the place to find corresponding variable's
// value.
SmallVectorImpl<MachineInstr *> &LRIDbgValues =
LiveDbgValueMap[LRI->VirtReg];
for (unsigned li = 0, le = LRIDbgValues.size(); li != le; ++li) {
MachineInstr *DBG = LRIDbgValues[li];
const MDNode *Var = DBG->getDebugVariable();
const MDNode *Expr = DBG->getDebugExpression();
bool IsIndirect = DBG->isIndirectDebugValue();
uint64_t Offset = IsIndirect ? DBG->getOperand(1).getImm() : 0;
DebugLoc DL = DBG->getDebugLoc();
assert(cast<DILocalVariable>(Var)->isValidLocationForIntrinsic(DL) &&
"Expected inlined-at fields to agree");
MachineInstr *NewDV =
BuildMI(*MBB, MI, DL, TII->get(TargetOpcode::DBG_VALUE))
.addFrameIndex(FI)
.addImm(Offset)
.addMetadata(Var)
.addMetadata(Expr);
assert(NewDV->getParent() == MBB && "dangling parent pointer");
(void)NewDV;
DEBUG(dbgs() << "Inserting debug info due to spill:" << "\n" << *NewDV);
}
// Now this register is spilled there is should not be any DBG_VALUE
// pointing to this register because they are all pointing to spilled value
// now.
LRIDbgValues.clear();
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if (SpillKill)
LR.LastUse = nullptr; // Don't kill register again
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}
killVirtReg(LRI);
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}
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/// spillAll - Spill all dirty virtregs without killing them.
void RAFast::spillAll(MachineBasicBlock::iterator MI) {
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if (LiveVirtRegs.empty()) return;
isBulkSpilling = true;
// The LiveRegMap is keyed by an unsigned (the virtreg number), so the order
// of spilling here is deterministic, if arbitrary.
for (LiveRegMap::iterator i = LiveVirtRegs.begin(), e = LiveVirtRegs.end();
i != e; ++i)
spillVirtReg(MI, i);
LiveVirtRegs.clear();
isBulkSpilling = false;
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}
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/// usePhysReg - Handle the direct use of a physical register.
/// Check that the register is not used by a virtreg.
/// Kill the physreg, marking it free.
/// This may add implicit kills to MO->getParent() and invalidate MO.
void RAFast::usePhysReg(MachineOperand &MO) {
unsigned PhysReg = MO.getReg();
assert(TargetRegisterInfo::isPhysicalRegister(PhysReg) &&
"Bad usePhysReg operand");
// Ignore undef uses.
if (MO.isUndef())
return;
markRegUsedInInstr(PhysReg);
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switch (PhysRegState[PhysReg]) {
case regDisabled:
break;
case regReserved:
PhysRegState[PhysReg] = regFree;
LLVM_FALLTHROUGH;
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case regFree:
MO.setIsKill();
return;
default:
// The physreg was allocated to a virtual register. That means the value we
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// wanted has been clobbered.
llvm_unreachable("Instruction uses an allocated register");
}
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// Maybe a superregister is reserved?
for (MCRegAliasIterator AI(PhysReg, TRI, false); AI.isValid(); ++AI) {
unsigned Alias = *AI;
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switch (PhysRegState[Alias]) {
case regDisabled:
break;
case regReserved:
// Either PhysReg is a subregister of Alias and we mark the
// whole register as free, or PhysReg is the superregister of
// Alias and we mark all the aliases as disabled before freeing
// PhysReg.
// In the latter case, since PhysReg was disabled, this means that
// its value is defined only by physical sub-registers. This check
// is performed by the assert of the default case in this loop.
// Note: The value of the superregister may only be partial
// defined, that is why regDisabled is a valid state for aliases.
assert((TRI->isSuperRegister(PhysReg, Alias) ||
TRI->isSuperRegister(Alias, PhysReg)) &&
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"Instruction is not using a subregister of a reserved register");
LLVM_FALLTHROUGH;
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case regFree:
if (TRI->isSuperRegister(PhysReg, Alias)) {
// Leave the superregister in the working set.
PhysRegState[Alias] = regFree;
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MO.getParent()->addRegisterKilled(Alias, TRI, true);
return;
}
// Some other alias was in the working set - clear it.
PhysRegState[Alias] = regDisabled;
break;
default:
llvm_unreachable("Instruction uses an alias of an allocated register");
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}
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}
// All aliases are disabled, bring register into working set.
PhysRegState[PhysReg] = regFree;
MO.setIsKill();
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}
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/// definePhysReg - Mark PhysReg as reserved or free after spilling any
/// virtregs. This is very similar to defineVirtReg except the physreg is
/// reserved instead of allocated.
void RAFast::definePhysReg(MachineInstr &MI, unsigned PhysReg,
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RegState NewState) {
markRegUsedInInstr(PhysReg);
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switch (unsigned VirtReg = PhysRegState[PhysReg]) {
case regDisabled:
break;
default:
spillVirtReg(MI, VirtReg);
LLVM_FALLTHROUGH;
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case regFree:
case regReserved:
PhysRegState[PhysReg] = NewState;
return;
}
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// This is a disabled register, disable all aliases.
PhysRegState[PhysReg] = NewState;
for (MCRegAliasIterator AI(PhysReg, TRI, false); AI.isValid(); ++AI) {
unsigned Alias = *AI;
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switch (unsigned VirtReg = PhysRegState[Alias]) {
case regDisabled:
break;
default:
spillVirtReg(MI, VirtReg);
LLVM_FALLTHROUGH;
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case regFree:
case regReserved:
PhysRegState[Alias] = regDisabled;
if (TRI->isSuperRegister(PhysReg, Alias))
return;
break;
}
}
}
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// calcSpillCost - Return the cost of spilling clearing out PhysReg and
// aliases so it is free for allocation.
// Returns 0 when PhysReg is free or disabled with all aliases disabled - it
// can be allocated directly.
// Returns spillImpossible when PhysReg or an alias can't be spilled.
unsigned RAFast::calcSpillCost(unsigned PhysReg) const {
if (isRegUsedInInstr(PhysReg)) {
DEBUG(dbgs() << PrintReg(PhysReg, TRI) << " is already used in instr.\n");
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return spillImpossible;
}
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switch (unsigned VirtReg = PhysRegState[PhysReg]) {
case regDisabled:
break;
case regFree:
return 0;
case regReserved:
DEBUG(dbgs() << PrintReg(VirtReg, TRI) << " corresponding "
<< PrintReg(PhysReg, TRI) << " is reserved already.\n");
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return spillImpossible;
default: {
LiveRegMap::const_iterator I = findLiveVirtReg(VirtReg);
assert(I != LiveVirtRegs.end() && "Missing VirtReg entry");
return I->Dirty ? spillDirty : spillClean;
}
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}
// This is a disabled register, add up cost of aliases.
DEBUG(dbgs() << PrintReg(PhysReg, TRI) << " is disabled.\n");
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unsigned Cost = 0;
for (MCRegAliasIterator AI(PhysReg, TRI, false); AI.isValid(); ++AI) {
unsigned Alias = *AI;
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switch (unsigned VirtReg = PhysRegState[Alias]) {
case regDisabled:
break;
case regFree:
++Cost;
break;
case regReserved:
return spillImpossible;
default: {
LiveRegMap::const_iterator I = findLiveVirtReg(VirtReg);
assert(I != LiveVirtRegs.end() && "Missing VirtReg entry");
Cost += I->Dirty ? spillDirty : spillClean;
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break;
}
}
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}
return Cost;
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}
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/// assignVirtToPhysReg - This method updates local state so that we know
/// that PhysReg is the proper container for VirtReg now. The physical
/// register must not be used for anything else when this is called.
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///
void RAFast::assignVirtToPhysReg(LiveReg &LR, unsigned PhysReg) {
DEBUG(dbgs() << "Assigning " << PrintReg(LR.VirtReg, TRI) << " to "
<< PrintReg(PhysReg, TRI) << "\n");
PhysRegState[PhysReg] = LR.VirtReg;
assert(!LR.PhysReg && "Already assigned a physreg");
LR.PhysReg = PhysReg;
}
RAFast::LiveRegMap::iterator
RAFast::assignVirtToPhysReg(unsigned VirtReg, unsigned PhysReg) {
LiveRegMap::iterator LRI = findLiveVirtReg(VirtReg);
assert(LRI != LiveVirtRegs.end() && "VirtReg disappeared");
assignVirtToPhysReg(*LRI, PhysReg);
return LRI;
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}
/// allocVirtReg - Allocate a physical register for VirtReg.
RAFast::LiveRegMap::iterator RAFast::allocVirtReg(MachineInstr &MI,
LiveRegMap::iterator LRI,
unsigned Hint) {
const unsigned VirtReg = LRI->VirtReg;
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assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
"Can only allocate virtual registers");
const TargetRegisterClass *RC = MRI->getRegClass(VirtReg);
// Ignore invalid hints.
if (Hint && (!TargetRegisterInfo::isPhysicalRegister(Hint) ||
!RC->contains(Hint) || !MRI->isAllocatable(Hint)))
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Hint = 0;
// Take hint when possible.
if (Hint) {
// Ignore the hint if we would have to spill a dirty register.
unsigned Cost = calcSpillCost(Hint);
if (Cost < spillDirty) {
if (Cost)
definePhysReg(MI, Hint, regFree);
// definePhysReg may kill virtual registers and modify LiveVirtRegs.
// That invalidates LRI, so run a new lookup for VirtReg.
return assignVirtToPhysReg(VirtReg, Hint);
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}
}
ArrayRef<MCPhysReg> AO = RegClassInfo.getOrder(RC);
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// First try to find a completely free register.
for (ArrayRef<MCPhysReg>::iterator I = AO.begin(), E = AO.end(); I != E; ++I){
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unsigned PhysReg = *I;
if (PhysRegState[PhysReg] == regFree && !isRegUsedInInstr(PhysReg)) {
assignVirtToPhysReg(*LRI, PhysReg);
return LRI;
}
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}
DEBUG(dbgs() << "Allocating " << PrintReg(VirtReg) << " from "
<< TRI->getRegClassName(RC) << "\n");
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unsigned BestReg = 0, BestCost = spillImpossible;
for (ArrayRef<MCPhysReg>::iterator I = AO.begin(), E = AO.end(); I != E; ++I){
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unsigned Cost = calcSpillCost(*I);
DEBUG(dbgs() << "\tRegister: " << PrintReg(*I, TRI) << "\n");
DEBUG(dbgs() << "\tCost: " << Cost << "\n");
DEBUG(dbgs() << "\tBestCost: " << BestCost << "\n");
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// Cost is 0 when all aliases are already disabled.
if (Cost == 0) {
assignVirtToPhysReg(*LRI, *I);
return LRI;
}
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if (Cost < BestCost)
BestReg = *I, BestCost = Cost;
}
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if (BestReg) {
definePhysReg(MI, BestReg, regFree);
// definePhysReg may kill virtual registers and modify LiveVirtRegs.
// That invalidates LRI, so run a new lookup for VirtReg.
return assignVirtToPhysReg(VirtReg, BestReg);
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}
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// Nothing we can do. Report an error and keep going with a bad allocation.
if (MI.isInlineAsm())
MI.emitError("inline assembly requires more registers than available");
else
MI.emitError("ran out of registers during register allocation");
definePhysReg(MI, *AO.begin(), regFree);
return assignVirtToPhysReg(VirtReg, *AO.begin());
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}
/// defineVirtReg - Allocate a register for VirtReg and mark it as dirty.
RAFast::LiveRegMap::iterator RAFast::defineVirtReg(MachineInstr &MI,
unsigned OpNum,
unsigned VirtReg,
unsigned Hint) {
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assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
"Not a virtual register");
LiveRegMap::iterator LRI;
bool New;
std::tie(LRI, New) = LiveVirtRegs.insert(LiveReg(VirtReg));
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if (New) {
// If there is no hint, peek at the only use of this register.
if ((!Hint || !TargetRegisterInfo::isPhysicalRegister(Hint)) &&
MRI->hasOneNonDBGUse(VirtReg)) {
const MachineInstr &UseMI = *MRI->use_instr_nodbg_begin(VirtReg);
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// It's a copy, use the destination register as a hint.
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if (UseMI.isCopyLike())
Hint = UseMI.getOperand(0).getReg();
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}
LRI = allocVirtReg(MI, LRI, Hint);
} else if (LRI->LastUse) {
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// Redefining a live register - kill at the last use, unless it is this
// instruction defining VirtReg multiple times.
if (LRI->LastUse != &MI || LRI->LastUse->getOperand(LRI->LastOpNum).isUse())
addKillFlag(*LRI);
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}
assert(LRI->PhysReg && "Register not assigned");
LRI->LastUse = &MI;
LRI->LastOpNum = OpNum;
LRI->Dirty = true;
markRegUsedInInstr(LRI->PhysReg);
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return LRI;
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}
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/// reloadVirtReg - Make sure VirtReg is available in a physreg and return it.
RAFast::LiveRegMap::iterator RAFast::reloadVirtReg(MachineInstr &MI,
unsigned OpNum,
unsigned VirtReg,
unsigned Hint) {
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assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
"Not a virtual register");
LiveRegMap::iterator LRI;
bool New;
std::tie(LRI, New) = LiveVirtRegs.insert(LiveReg(VirtReg));
MachineOperand &MO = MI.getOperand(OpNum);
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if (New) {
LRI = allocVirtReg(MI, LRI, Hint);
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const TargetRegisterClass *RC = MRI->getRegClass(VirtReg);
int FrameIndex = getStackSpaceFor(VirtReg, RC);
DEBUG(dbgs() << "Reloading " << PrintReg(VirtReg, TRI) << " into "
<< PrintReg(LRI->PhysReg, TRI) << "\n");
TII->loadRegFromStackSlot(*MBB, MI, LRI->PhysReg, FrameIndex, RC, TRI);
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++NumLoads;
} else if (LRI->Dirty) {
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if (isLastUseOfLocalReg(MO)) {
DEBUG(dbgs() << "Killing last use: " << MO << "\n");
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if (MO.isUse())
MO.setIsKill();
else
MO.setIsDead();
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} else if (MO.isKill()) {
DEBUG(dbgs() << "Clearing dubious kill: " << MO << "\n");
MO.setIsKill(false);
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} else if (MO.isDead()) {
DEBUG(dbgs() << "Clearing dubious dead: " << MO << "\n");
MO.setIsDead(false);
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}
} else if (MO.isKill()) {
// We must remove kill flags from uses of reloaded registers because the
// register would be killed immediately, and there might be a second use:
// %foo = OR %x<kill>, %x
// This would cause a second reload of %x into a different register.
DEBUG(dbgs() << "Clearing clean kill: " << MO << "\n");
MO.setIsKill(false);
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} else if (MO.isDead()) {
DEBUG(dbgs() << "Clearing clean dead: " << MO << "\n");
MO.setIsDead(false);
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}
assert(LRI->PhysReg && "Register not assigned");
LRI->LastUse = &MI;
LRI->LastOpNum = OpNum;
markRegUsedInInstr(LRI->PhysReg);
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return LRI;
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}
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// setPhysReg - Change operand OpNum in MI the refer the PhysReg, considering
// subregs. This may invalidate any operand pointers.
// Return true if the operand kills its register.
bool RAFast::setPhysReg(MachineInstr *MI, unsigned OpNum, unsigned PhysReg) {
MachineOperand &MO = MI->getOperand(OpNum);
bool Dead = MO.isDead();
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if (!MO.getSubReg()) {
MO.setReg(PhysReg);
return MO.isKill() || Dead;
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}
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// Handle subregister index.
MO.setReg(PhysReg ? TRI->getSubReg(PhysReg, MO.getSubReg()) : 0);
MO.setSubReg(0);
// A kill flag implies killing the full register. Add corresponding super
// register kill.
if (MO.isKill()) {
MI->addRegisterKilled(PhysReg, TRI, true);
return true;
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}
// A <def,read-undef> of a sub-register requires an implicit def of the full
// register.
if (MO.isDef() && MO.isUndef())
MI->addRegisterDefined(PhysReg, TRI);
return Dead;
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}
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// Handle special instruction operand like early clobbers and tied ops when
// there are additional physreg defines.
void RAFast::handleThroughOperands(MachineInstr *MI,
SmallVectorImpl<unsigned> &VirtDead) {
DEBUG(dbgs() << "Scanning for through registers:");
SmallSet<unsigned, 8> ThroughRegs;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg()) continue;
unsigned Reg = MO.getReg();
if (!TargetRegisterInfo::isVirtualRegister(Reg))
continue;
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if (MO.isEarlyClobber() || MI->isRegTiedToDefOperand(i) ||
(MO.getSubReg() && MI->readsVirtualRegister(Reg))) {
if (ThroughRegs.insert(Reg).second)
DEBUG(dbgs() << ' ' << PrintReg(Reg));
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}
}
// If any physreg defines collide with preallocated through registers,
// we must spill and reallocate.
DEBUG(dbgs() << "\nChecking for physdef collisions.\n");
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg() || !MO.isDef()) continue;
unsigned Reg = MO.getReg();
if (!Reg || !TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
markRegUsedInInstr(Reg);
for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI) {
if (ThroughRegs.count(PhysRegState[*AI]))
definePhysReg(*MI, *AI, regFree);
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}
}
SmallVector<unsigned, 8> PartialDefs;
DEBUG(dbgs() << "Allocating tied uses.\n");
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for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg()) continue;
unsigned Reg = MO.getReg();
if (!TargetRegisterInfo::isVirtualRegister(Reg)) continue;
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if (MO.isUse()) {
unsigned DefIdx = 0;
if (!MI->isRegTiedToDefOperand(i, &DefIdx)) continue;
DEBUG(dbgs() << "Operand " << i << "("<< MO << ") is tied to operand "
<< DefIdx << ".\n");
LiveRegMap::iterator LRI = reloadVirtReg(*MI, i, Reg, 0);
unsigned PhysReg = LRI->PhysReg;
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setPhysReg(MI, i, PhysReg);
// Note: we don't update the def operand yet. That would cause the normal
// def-scan to attempt spilling.
} else if (MO.getSubReg() && MI->readsVirtualRegister(Reg)) {
DEBUG(dbgs() << "Partial redefine: " << MO << "\n");
// Reload the register, but don't assign to the operand just yet.
// That would confuse the later phys-def processing pass.
LiveRegMap::iterator LRI = reloadVirtReg(*MI, i, Reg, 0);
PartialDefs.push_back(LRI->PhysReg);
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}
}
DEBUG(dbgs() << "Allocating early clobbers.\n");
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg()) continue;
unsigned Reg = MO.getReg();
if (!TargetRegisterInfo::isVirtualRegister(Reg)) continue;
if (!MO.isEarlyClobber())
continue;
// Note: defineVirtReg may invalidate MO.
LiveRegMap::iterator LRI = defineVirtReg(*MI, i, Reg, 0);
unsigned PhysReg = LRI->PhysReg;
if (setPhysReg(MI, i, PhysReg))
VirtDead.push_back(Reg);
}
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// Restore UsedInInstr to a state usable for allocating normal virtual uses.
UsedInInstr.clear();
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for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg() || (MO.isDef() && !MO.isEarlyClobber())) continue;
unsigned Reg = MO.getReg();
if (!Reg || !TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
DEBUG(dbgs() << "\tSetting " << PrintReg(Reg, TRI)
<< " as used in instr\n");
markRegUsedInInstr(Reg);
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}
// Also mark PartialDefs as used to avoid reallocation.
for (unsigned i = 0, e = PartialDefs.size(); i != e; ++i)
markRegUsedInInstr(PartialDefs[i]);
}
void RAFast::AllocateBasicBlock() {
DEBUG(dbgs() << "\nAllocating " << *MBB);
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PhysRegState.assign(TRI->getNumRegs(), regDisabled);
assert(LiveVirtRegs.empty() && "Mapping not cleared from last block?");
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MachineBasicBlock::iterator MII = MBB->begin();
// Add live-in registers as live.
for (const auto &LI : MBB->liveins())
if (MRI->isAllocatable(LI.PhysReg))
definePhysReg(*MII, LI.PhysReg, regReserved);
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SmallVector<unsigned, 8> VirtDead;
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SmallVector<MachineInstr*, 32> Coalesced;
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// Otherwise, sequentially allocate each instruction in the MBB.
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while (MII != MBB->end()) {
MachineInstr *MI = &*MII++;
const MCInstrDesc &MCID = MI->getDesc();
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DEBUG({
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dbgs() << "\n>> " << *MI << "Regs:";
for (unsigned Reg = 1, E = TRI->getNumRegs(); Reg != E; ++Reg) {
if (PhysRegState[Reg] == regDisabled) continue;
dbgs() << " " << TRI->getName(Reg);
switch(PhysRegState[Reg]) {
case regFree:
break;
case regReserved:
dbgs() << "*";
break;
default: {
dbgs() << '=' << PrintReg(PhysRegState[Reg]);
LiveRegMap::iterator I = findLiveVirtReg(PhysRegState[Reg]);
assert(I != LiveVirtRegs.end() && "Missing VirtReg entry");
if (I->Dirty)
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dbgs() << "*";
assert(I->PhysReg == Reg && "Bad inverse map");
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break;
}
}
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}
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dbgs() << '\n';
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// Check that LiveVirtRegs is the inverse.
for (LiveRegMap::iterator i = LiveVirtRegs.begin(),
e = LiveVirtRegs.end(); i != e; ++i) {
assert(TargetRegisterInfo::isVirtualRegister(i->VirtReg) &&
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"Bad map key");
assert(TargetRegisterInfo::isPhysicalRegister(i->PhysReg) &&
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"Bad map value");
assert(PhysRegState[i->PhysReg] == i->VirtReg && "Bad inverse map");
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}
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});
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// Debug values are not allowed to change codegen in any way.
if (MI->isDebugValue()) {
bool ScanDbgValue = true;
while (ScanDbgValue) {
ScanDbgValue = false;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg()) continue;
unsigned Reg = MO.getReg();
if (!TargetRegisterInfo::isVirtualRegister(Reg)) continue;
LiveRegMap::iterator LRI = findLiveVirtReg(Reg);
if (LRI != LiveVirtRegs.end())
setPhysReg(MI, i, LRI->PhysReg);
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else {
int SS = StackSlotForVirtReg[Reg];
if (SS == -1) {
// We can't allocate a physreg for a DebugValue, sorry!
DEBUG(dbgs() << "Unable to allocate vreg used by DBG_VALUE");
MO.setReg(0);
}
else {
// Modify DBG_VALUE now that the value is in a spill slot.
bool IsIndirect = MI->isIndirectDebugValue();
uint64_t Offset = IsIndirect ? MI->getOperand(1).getImm() : 0;
const MDNode *Var = MI->getDebugVariable();
const MDNode *Expr = MI->getDebugExpression();
DebugLoc DL = MI->getDebugLoc();
MachineBasicBlock *MBB = MI->getParent();
assert(
cast<DILocalVariable>(Var)->isValidLocationForIntrinsic(DL) &&
"Expected inlined-at fields to agree");
MachineInstr *NewDV = BuildMI(*MBB, MBB->erase(MI), DL,
TII->get(TargetOpcode::DBG_VALUE))
.addFrameIndex(SS)
.addImm(Offset)
.addMetadata(Var)
.addMetadata(Expr);
DEBUG(dbgs() << "Modifying debug info due to spill:"
<< "\t" << *NewDV);
// Scan NewDV operands from the beginning.
MI = NewDV;
ScanDbgValue = true;
break;
}
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}
LiveDbgValueMap[Reg].push_back(MI);
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}
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}
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// Next instruction.
continue;
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}
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// If this is a copy, we may be able to coalesce.
unsigned CopySrc = 0, CopyDst = 0, CopySrcSub = 0, CopyDstSub = 0;
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if (MI->isCopy()) {
CopyDst = MI->getOperand(0).getReg();
CopySrc = MI->getOperand(1).getReg();
CopyDstSub = MI->getOperand(0).getSubReg();
CopySrcSub = MI->getOperand(1).getSubReg();
}
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// Track registers used by instruction.
UsedInInstr.clear();
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// First scan.
// Mark physreg uses and early clobbers as used.
// Find the end of the virtreg operands
unsigned VirtOpEnd = 0;
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bool hasTiedOps = false;
bool hasEarlyClobbers = false;
bool hasPartialRedefs = false;
bool hasPhysDefs = false;
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for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
// Make sure MRI knows about registers clobbered by regmasks.
if (MO.isRegMask()) {
MRI->addPhysRegsUsedFromRegMask(MO.getRegMask());
continue;
}
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if (!MO.isReg()) continue;
unsigned Reg = MO.getReg();
if (!Reg) continue;
if (TargetRegisterInfo::isVirtualRegister(Reg)) {
VirtOpEnd = i+1;
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if (MO.isUse()) {
hasTiedOps = hasTiedOps ||
MCID.getOperandConstraint(i, MCOI::TIED_TO) != -1;
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} else {
if (MO.isEarlyClobber())
hasEarlyClobbers = true;
if (MO.getSubReg() && MI->readsVirtualRegister(Reg))
hasPartialRedefs = true;
}
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continue;
}
if (!MRI->isAllocatable(Reg)) continue;
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if (MO.isUse()) {
usePhysReg(MO);
} else if (MO.isEarlyClobber()) {
definePhysReg(*MI, Reg,
(MO.isImplicit() || MO.isDead()) ? regFree : regReserved);
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hasEarlyClobbers = true;
} else
hasPhysDefs = true;
}
// The instruction may have virtual register operands that must be allocated
// the same register at use-time and def-time: early clobbers and tied
// operands. If there are also physical defs, these registers must avoid
// both physical defs and uses, making them more constrained than normal
// operands.
// Similarly, if there are multiple defs and tied operands, we must make
// sure the same register is allocated to uses and defs.
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// We didn't detect inline asm tied operands above, so just make this extra
// pass for all inline asm.
if (MI->isInlineAsm() || hasEarlyClobbers || hasPartialRedefs ||
(hasTiedOps && (hasPhysDefs || MCID.getNumDefs() > 1))) {
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handleThroughOperands(MI, VirtDead);
// Don't attempt coalescing when we have funny stuff going on.
CopyDst = 0;
// Pretend we have early clobbers so the use operands get marked below.
// This is not necessary for the common case of a single tied use.
hasEarlyClobbers = true;
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}
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// Second scan.
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// Allocate virtreg uses.
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for (unsigned i = 0; i != VirtOpEnd; ++i) {
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MachineOperand &MO = MI->getOperand(i);
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if (!MO.isReg()) continue;
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unsigned Reg = MO.getReg();
if (!TargetRegisterInfo::isVirtualRegister(Reg)) continue;
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if (MO.isUse()) {
LiveRegMap::iterator LRI = reloadVirtReg(*MI, i, Reg, CopyDst);
unsigned PhysReg = LRI->PhysReg;
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CopySrc = (CopySrc == Reg || CopySrc == PhysReg) ? PhysReg : 0;
if (setPhysReg(MI, i, PhysReg))
killVirtReg(LRI);
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}
}
// Track registers defined by instruction - early clobbers and tied uses at
// this point.
UsedInInstr.clear();
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if (hasEarlyClobbers) {
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg()) continue;
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unsigned Reg = MO.getReg();
if (!Reg || !TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
// Look for physreg defs and tied uses.
if (!MO.isDef() && !MI->isRegTiedToDefOperand(i)) continue;
markRegUsedInInstr(Reg);
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}
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}
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unsigned DefOpEnd = MI->getNumOperands();
if (MI->isCall()) {
// Spill all virtregs before a call. This serves one purpose: If an
// exception is thrown, the landing pad is going to expect to find
// registers in their spill slots.
// Note: although this is appealing to just consider all definitions
// as call-clobbered, this is not correct because some of those
// definitions may be used later on and we do not want to reuse
// those for virtual registers in between.
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DEBUG(dbgs() << " Spilling remaining registers before call.\n");
spillAll(MI);
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// The imp-defs are skipped below, but we still need to mark those
// registers as used by the function.
SkippedInstrs.insert(&MCID);
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}
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// Third scan.
// Allocate defs and collect dead defs.
for (unsigned i = 0; i != DefOpEnd; ++i) {
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MachineOperand &MO = MI->getOperand(i);
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if (!MO.isReg() || !MO.isDef() || !MO.getReg() || MO.isEarlyClobber())
continue;
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unsigned Reg = MO.getReg();
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if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
if (!MRI->isAllocatable(Reg)) continue;
definePhysReg(*MI, Reg, MO.isDead() ? regFree : regReserved);
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continue;
}
LiveRegMap::iterator LRI = defineVirtReg(*MI, i, Reg, CopySrc);
unsigned PhysReg = LRI->PhysReg;
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if (setPhysReg(MI, i, PhysReg)) {
VirtDead.push_back(Reg);
CopyDst = 0; // cancel coalescing;
} else
CopyDst = (CopyDst == Reg || CopyDst == PhysReg) ? PhysReg : 0;
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}
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// Kill dead defs after the scan to ensure that multiple defs of the same
// register are allocated identically. We didn't need to do this for uses
// because we are crerating our own kill flags, and they are always at the
// last use.
for (unsigned i = 0, e = VirtDead.size(); i != e; ++i)
killVirtReg(VirtDead[i]);
VirtDead.clear();
if (CopyDst && CopyDst == CopySrc && CopyDstSub == CopySrcSub) {
DEBUG(dbgs() << "-- coalescing: " << *MI);
Coalesced.push_back(MI);
} else {
DEBUG(dbgs() << "<< " << *MI);
}
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}
// Spill all physical registers holding virtual registers now.
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DEBUG(dbgs() << "Spilling live registers at end of block.\n");
spillAll(MBB->getFirstTerminator());
// Erase all the coalesced copies. We are delaying it until now because
// LiveVirtRegs might refer to the instrs.
for (unsigned i = 0, e = Coalesced.size(); i != e; ++i)
MBB->erase(Coalesced[i]);
NumCopies += Coalesced.size();
DEBUG(MBB->dump());
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}
/// runOnMachineFunction - Register allocate the whole function
///
bool RAFast::runOnMachineFunction(MachineFunction &Fn) {
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DEBUG(dbgs() << "********** FAST REGISTER ALLOCATION **********\n"
<< "********** Function: " << Fn.getName() << '\n');
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MF = &Fn;
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MRI = &MF->getRegInfo();
TRI = MF->getSubtarget().getRegisterInfo();
TII = MF->getSubtarget().getInstrInfo();
MRI->freezeReservedRegs(Fn);
RegClassInfo.runOnMachineFunction(Fn);
UsedInInstr.clear();
UsedInInstr.setUniverse(TRI->getNumRegUnits());
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// initialize the virtual->physical register map to have a 'null'
// mapping for all virtual registers
StackSlotForVirtReg.resize(MRI->getNumVirtRegs());
LiveVirtRegs.setUniverse(MRI->getNumVirtRegs());
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// Loop over all of the basic blocks, eliminating virtual register references
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for (MachineFunction::iterator MBBi = Fn.begin(), MBBe = Fn.end();
MBBi != MBBe; ++MBBi) {
MBB = &*MBBi;
AllocateBasicBlock();
}
// All machine operands and other references to virtual registers have been
// replaced. Remove the virtual registers.
MRI->clearVirtRegs();
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SkippedInstrs.clear();
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StackSlotForVirtReg.clear();
LiveDbgValueMap.clear();
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return true;
}
FunctionPass *llvm::createFastRegisterAllocator() {
return new RAFast();
}