freebsd-nq/sys/kern/subr_eventhandler.c

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/*-
* SPDX-License-Identifier: BSD-2-Clause-FreeBSD
*
* Copyright (c) 1999 Michael Smith <msmith@freebsd.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
2003-06-11 00:56:59 +00:00
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/kernel.h>
#include <sys/lock.h>
#include <sys/malloc.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/systm.h>
#include <sys/eventhandler.h>
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static MALLOC_DEFINE(M_EVENTHANDLER, "eventhandler", "Event handler records");
/* List of all eventhandler lists */
static TAILQ_HEAD(, eventhandler_list) eventhandler_lists;
static int eventhandler_lists_initted = 0;
static struct mtx eventhandler_mutex;
struct eventhandler_entry_generic
{
struct eventhandler_entry ee;
void (* func)(void);
};
static struct eventhandler_list *_eventhandler_find_list(const char *name);
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
/*
* Initialize the eventhandler mutex and list.
*/
static void
eventhandler_init(void *dummy __unused)
{
TAILQ_INIT(&eventhandler_lists);
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
mtx_init(&eventhandler_mutex, "eventhandler", NULL, MTX_DEF);
atomic_store_rel_int(&eventhandler_lists_initted, 1);
}
SYSINIT(eventhandlers, SI_SUB_EVENTHANDLER, SI_ORDER_FIRST, eventhandler_init,
NULL);
static struct eventhandler_list *
eventhandler_find_or_create_list(const char *name)
{
struct eventhandler_list *list, *new_list;
/* look for a matching, existing list */
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
list = _eventhandler_find_list(name);
/* Do we need to create the list? */
if (list == NULL) {
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
mtx_unlock(&eventhandler_mutex);
new_list = malloc(sizeof(*new_list) + strlen(name) + 1,
M_EVENTHANDLER, M_WAITOK | M_ZERO);
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
/* If someone else created it already, then use that one. */
mtx_lock(&eventhandler_mutex);
list = _eventhandler_find_list(name);
if (list != NULL) {
free(new_list, M_EVENTHANDLER);
} else {
CTR2(KTR_EVH, "%s: creating list \"%s\"", __func__, name);
list = new_list;
TAILQ_INIT(&list->el_entries);
mtx_init(&list->el_lock, name, "eventhandler list", MTX_DEF);
list->el_name = (char *)(list + 1);
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
strcpy(list->el_name, name);
TAILQ_INSERT_HEAD(&eventhandler_lists, list, el_link);
}
}
return (list);
}
/*
* Insertion is O(n) due to the priority scan, but optimises to O(1)
* if all priorities are identical.
*/
static eventhandler_tag
eventhandler_register_internal(struct eventhandler_list *list,
const char *name, eventhandler_tag epn)
{
struct eventhandler_entry *ep;
KASSERT(eventhandler_lists_initted, ("eventhandler registered too early"));
KASSERT(epn != NULL, ("%s: cannot register NULL event", __func__));
/* Do we need to find/create the list? */
if (list == NULL) {
mtx_lock(&eventhandler_mutex);
list = eventhandler_find_or_create_list(name);
mtx_unlock(&eventhandler_mutex);
}
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
KASSERT(epn->ee_priority != EHE_DEAD_PRIORITY,
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
("%s: handler for %s registered with dead priority", __func__, name));
/* sort it into the list */
CTR4(KTR_EVH, "%s: adding item %p (function %p) to \"%s\"", __func__, epn,
((struct eventhandler_entry_generic *)epn)->func, name);
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
EHL_LOCK(list);
TAILQ_FOREACH(ep, &list->el_entries, ee_link) {
if (ep->ee_priority != EHE_DEAD_PRIORITY &&
epn->ee_priority < ep->ee_priority) {
TAILQ_INSERT_BEFORE(ep, epn, ee_link);
break;
}
}
if (ep == NULL)
TAILQ_INSERT_TAIL(&list->el_entries, epn, ee_link);
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
EHL_UNLOCK(list);
return(epn);
}
eventhandler_tag
eventhandler_register(struct eventhandler_list *list, const char *name,
void *func, void *arg, int priority)
{
struct eventhandler_entry_generic *eg;
/* allocate an entry for this handler, populate it */
eg = malloc(sizeof(struct eventhandler_entry_generic), M_EVENTHANDLER,
M_WAITOK | M_ZERO);
eg->func = func;
eg->ee.ee_arg = arg;
eg->ee.ee_priority = priority;
return (eventhandler_register_internal(list, name, &eg->ee));
}
#ifdef VIMAGE
struct eventhandler_entry_generic_vimage
{
struct eventhandler_entry ee;
vimage_iterator_func_t func; /* Vimage iterator function. */
struct eventhandler_entry_vimage v_ee; /* Original func, arg. */
};
eventhandler_tag
vimage_eventhandler_register(struct eventhandler_list *list, const char *name,
void *func, void *arg, int priority, vimage_iterator_func_t iterfunc)
{
struct eventhandler_entry_generic_vimage *eg;
/* allocate an entry for this handler, populate it */
eg = malloc(sizeof(struct eventhandler_entry_generic_vimage),
M_EVENTHANDLER, M_WAITOK | M_ZERO);
eg->func = iterfunc;
eg->v_ee.func = func;
eg->v_ee.ee_arg = arg;
eg->ee.ee_arg = &eg->v_ee;
eg->ee.ee_priority = priority;
return (eventhandler_register_internal(list, name, &eg->ee));
}
#endif
static void
_eventhandler_deregister(struct eventhandler_list *list, eventhandler_tag tag,
bool wait)
{
struct eventhandler_entry *ep = tag;
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
EHL_LOCK_ASSERT(list, MA_OWNED);
if (ep != NULL) {
/* remove just this entry */
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
if (list->el_runcount == 0) {
CTR3(KTR_EVH, "%s: removing item %p from \"%s\"", __func__, ep,
list->el_name);
TAILQ_REMOVE(&list->el_entries, ep, ee_link);
free(ep, M_EVENTHANDLER);
} else {
CTR3(KTR_EVH, "%s: marking item %p from \"%s\" as dead", __func__,
ep, list->el_name);
ep->ee_priority = EHE_DEAD_PRIORITY;
}
} else {
/* remove entire list */
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
if (list->el_runcount == 0) {
CTR2(KTR_EVH, "%s: removing all items from \"%s\"", __func__,
list->el_name);
while (!TAILQ_EMPTY(&list->el_entries)) {
ep = TAILQ_FIRST(&list->el_entries);
TAILQ_REMOVE(&list->el_entries, ep, ee_link);
free(ep, M_EVENTHANDLER);
}
} else {
CTR2(KTR_EVH, "%s: marking all items from \"%s\" as dead",
__func__, list->el_name);
TAILQ_FOREACH(ep, &list->el_entries, ee_link)
ep->ee_priority = EHE_DEAD_PRIORITY;
}
}
while (wait && list->el_runcount > 0)
mtx_sleep(list, &list->el_lock, 0, "evhrm", 0);
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
EHL_UNLOCK(list);
}
void
eventhandler_deregister(struct eventhandler_list *list, eventhandler_tag tag)
{
_eventhandler_deregister(list, tag, true);
}
void
eventhandler_deregister_nowait(struct eventhandler_list *list,
eventhandler_tag tag)
{
_eventhandler_deregister(list, tag, false);
}
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
/*
* Internal version for use when eventhandler list is already locked.
*/
static struct eventhandler_list *
_eventhandler_find_list(const char *name)
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
{
struct eventhandler_list *list;
mtx_assert(&eventhandler_mutex, MA_OWNED);
TAILQ_FOREACH(list, &eventhandler_lists, el_link) {
if (!strcmp(name, list->el_name))
break;
}
return (list);
}
/*
* Lookup a "slow" list by name. Returns with the list locked.
*/
struct eventhandler_list *
eventhandler_find_list(const char *name)
{
struct eventhandler_list *list;
if (!eventhandler_lists_initted)
return(NULL);
/* scan looking for the requested list */
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
mtx_lock(&eventhandler_mutex);
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
list = _eventhandler_find_list(name);
if (list != NULL)
EHL_LOCK(list);
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
mtx_unlock(&eventhandler_mutex);
return(list);
}
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
/*
* Prune "dead" entries from an eventhandler list.
*/
void
eventhandler_prune_list(struct eventhandler_list *list)
{
struct eventhandler_entry *ep, *en;
int pruned = 0;
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
CTR2(KTR_EVH, "%s: pruning list \"%s\"", __func__, list->el_name);
EHL_LOCK_ASSERT(list, MA_OWNED);
TAILQ_FOREACH_SAFE(ep, &list->el_entries, ee_link, en) {
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
if (ep->ee_priority == EHE_DEAD_PRIORITY) {
TAILQ_REMOVE(&list->el_entries, ep, ee_link);
free(ep, M_EVENTHANDLER);
pruned++;
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
}
}
if (pruned > 0)
wakeup(list);
Rework the eventhandler locking for hopefully the last time. The scheme used popped into my head during my morning commute a few weeks ago, but it is also very similar (though a bit simpler) to a patch that mini@ developed a while ago. Basically, each eventhandler list has a mutex and a run count. During an eventhandler invocation, the mutex is held while we traverse the list but is dropped while we execute actual handlers. Also, a runcount counter is incremented at the start of an invocation and decremented at the end of an invocation. Adding to the list is not a big deal since the reference of a thread currently executing the handlers remains valid across an add operation. Whether or not new handlers are executed by threads currently executing the handlers for a given list is indeterminate however. The harder case is when a handler is removed from the list. If the runcount is zero, the handler is simply removed from the list directly. If the runcount is not zero, then another thread is currently executing the handlers of this list, so the priority of this handler is set to a magic value (currently -1) to mark it as dead. Dead handlers are not executed during an invocation. If the runcount is zero after it is decremented at the end of an invocation, then a new eventhandler_prune_list() function is called to remove dead handlers from the list. Additional minor notes: - All the common parts of EVENTHANDLER_INVOKE() and EVENTHANDLER_FAST_INVOKE() have been merged into a common _EVENTHANDLER_INVOKE() macro to reduce duplication and ease maintenance. - KTR logging for eventhandlers is now available via the KTR_EVH mask. - The global eventhander_mutex is no longer recursive. Tested by: scottl (SMP i386)
2003-03-11 20:17:00 +00:00
}
/*
* Create (or get the existing) list so the pointer can be stored by
* EVENTHANDLER_LIST_DEFINE.
*/
struct eventhandler_list *
eventhandler_create_list(const char *name)
{
struct eventhandler_list *list;
KASSERT(eventhandler_lists_initted,
("eventhandler list created too early"));
mtx_lock(&eventhandler_mutex);
list = eventhandler_find_or_create_list(name);
mtx_unlock(&eventhandler_mutex);
return (list);
}