freebsd-nq/module/zfs/metaslab.c

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2008-11-20 20:01:55 +00:00
/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License (the "License").
* You may not use this file except in compliance with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
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* When distributing Covered Code, include this CDDL HEADER in each
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/*
* Copyright (c) 2005, 2010, Oracle and/or its affiliates. All rights reserved.
* Copyright (c) 2011, 2019 by Delphix. All rights reserved.
* Copyright (c) 2013 by Saso Kiselkov. All rights reserved.
* Copyright (c) 2017, Intel Corporation.
2008-11-20 20:01:55 +00:00
*/
#include <sys/zfs_context.h>
#include <sys/dmu.h>
#include <sys/dmu_tx.h>
#include <sys/space_map.h>
#include <sys/metaslab_impl.h>
#include <sys/vdev_impl.h>
#include <sys/zio.h>
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
#include <sys/spa_impl.h>
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
#include <sys/zfeature.h>
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
#include <sys/vdev_indirect_mapping.h>
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
#include <sys/zap.h>
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
#include <sys/btree.h>
2008-11-20 20:01:55 +00:00
#define WITH_DF_BLOCK_ALLOCATOR
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
#define GANG_ALLOCATION(flags) \
((flags) & (METASLAB_GANG_CHILD | METASLAB_GANG_HEADER))
/*
* Metaslab granularity, in bytes. This is roughly similar to what would be
* referred to as the "stripe size" in traditional RAID arrays. In normal
* operation, we will try to write this amount of data to a top-level vdev
* before moving on to the next one.
*/
unsigned long metaslab_aliquot = 512 << 10;
/*
* For testing, make some blocks above a certain size be gang blocks.
*/
unsigned long metaslab_force_ganging = SPA_MAXBLOCKSIZE + 1;
2008-11-20 20:01:55 +00:00
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
/*
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
* In pools where the log space map feature is not enabled we touch
* multiple metaslabs (and their respective space maps) with each
* transaction group. Thus, we benefit from having a small space map
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
* block size since it allows us to issue more I/O operations scattered
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
* around the disk. So a sane default for the space map block size
* is 8~16K.
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
*/
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
int zfs_metaslab_sm_blksz_no_log = (1 << 14);
/*
* When the log space map feature is enabled, we accumulate a lot of
* changes per metaslab that are flushed once in a while so we benefit
* from a bigger block size like 128K for the metaslab space maps.
*/
int zfs_metaslab_sm_blksz_with_log = (1 << 17);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
/*
* The in-core space map representation is more compact than its on-disk form.
* The zfs_condense_pct determines how much more compact the in-core
* space map representation must be before we compact it on-disk.
* Values should be greater than or equal to 100.
*/
int zfs_condense_pct = 200;
/*
* Condensing a metaslab is not guaranteed to actually reduce the amount of
* space used on disk. In particular, a space map uses data in increments of
* MAX(1 << ashift, space_map_blksz), so a metaslab might use the
* same number of blocks after condensing. Since the goal of condensing is to
* reduce the number of IOPs required to read the space map, we only want to
* condense when we can be sure we will reduce the number of blocks used by the
* space map. Unfortunately, we cannot precisely compute whether or not this is
* the case in metaslab_should_condense since we are holding ms_lock. Instead,
* we apply the following heuristic: do not condense a spacemap unless the
* uncondensed size consumes greater than zfs_metaslab_condense_block_threshold
* blocks.
*/
int zfs_metaslab_condense_block_threshold = 4;
/*
* The zfs_mg_noalloc_threshold defines which metaslab groups should
* be eligible for allocation. The value is defined as a percentage of
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
* free space. Metaslab groups that have more free space than
* zfs_mg_noalloc_threshold are always eligible for allocations. Once
* a metaslab group's free space is less than or equal to the
* zfs_mg_noalloc_threshold the allocator will avoid allocating to that
* group unless all groups in the pool have reached zfs_mg_noalloc_threshold.
* Once all groups in the pool reach zfs_mg_noalloc_threshold then all
* groups are allowed to accept allocations. Gang blocks are always
* eligible to allocate on any metaslab group. The default value of 0 means
* no metaslab group will be excluded based on this criterion.
*/
int zfs_mg_noalloc_threshold = 0;
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
/*
* Metaslab groups are considered eligible for allocations if their
* fragmentation metric (measured as a percentage) is less than or
* equal to zfs_mg_fragmentation_threshold. If a metaslab group
* exceeds this threshold then it will be skipped unless all metaslab
* groups within the metaslab class have also crossed this threshold.
*
* This tunable was introduced to avoid edge cases where we continue
* allocating from very fragmented disks in our pool while other, less
* fragmented disks, exists. On the other hand, if all disks in the
* pool are uniformly approaching the threshold, the threshold can
* be a speed bump in performance, where we keep switching the disks
* that we allocate from (e.g. we allocate some segments from disk A
* making it bypassing the threshold while freeing segments from disk
* B getting its fragmentation below the threshold).
*
* Empirically, we've seen that our vdev selection for allocations is
* good enough that fragmentation increases uniformly across all vdevs
* the majority of the time. Thus we set the threshold percentage high
* enough to avoid hitting the speed bump on pools that are being pushed
* to the edge.
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
*/
int zfs_mg_fragmentation_threshold = 95;
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
/*
* Allow metaslabs to keep their active state as long as their fragmentation
* percentage is less than or equal to zfs_metaslab_fragmentation_threshold. An
* active metaslab that exceeds this threshold will no longer keep its active
* status allowing better metaslabs to be selected.
*/
int zfs_metaslab_fragmentation_threshold = 70;
/*
* When set will load all metaslabs when pool is first opened.
*/
int metaslab_debug_load = 0;
/*
* When set will prevent metaslabs from being unloaded.
*/
int metaslab_debug_unload = 0;
2009-07-02 22:44:48 +00:00
/*
* Minimum size which forces the dynamic allocator to change
* it's allocation strategy. Once the space map cannot satisfy
2009-07-02 22:44:48 +00:00
* an allocation of this size then it switches to using more
* aggressive strategy (i.e search by size rather than offset).
*/
uint64_t metaslab_df_alloc_threshold = SPA_OLD_MAXBLOCKSIZE;
2009-07-02 22:44:48 +00:00
/*
* The minimum free space, in percent, which must be available
* in a space map to continue allocations in a first-fit fashion.
* Once the space map's free space drops below this level we dynamically
2009-07-02 22:44:48 +00:00
* switch to using best-fit allocations.
*/
int metaslab_df_free_pct = 4;
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
/*
* Maximum distance to search forward from the last offset. Without this
* limit, fragmented pools can see >100,000 iterations and
* metaslab_block_picker() becomes the performance limiting factor on
* high-performance storage.
*
* With the default setting of 16MB, we typically see less than 500
* iterations, even with very fragmented, ashift=9 pools. The maximum number
* of iterations possible is:
* metaslab_df_max_search / (2 * (1<<ashift))
* With the default setting of 16MB this is 16*1024 (with ashift=9) or
* 2048 (with ashift=12).
*/
int metaslab_df_max_search = 16 * 1024 * 1024;
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
/*
* Forces the metaslab_block_picker function to search for at least this many
* segments forwards until giving up on finding a segment that the allocation
* will fit into.
*/
uint32_t metaslab_min_search_count = 100;
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
/*
* If we are not searching forward (due to metaslab_df_max_search,
* metaslab_df_free_pct, or metaslab_df_alloc_threshold), this tunable
* controls what segment is used. If it is set, we will use the largest free
* segment. If it is not set, we will use a segment of exactly the requested
* size (or larger).
*/
int metaslab_df_use_largest_segment = B_FALSE;
/*
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
* Percentage of all cpus that can be used by the metaslab taskq.
*/
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
int metaslab_load_pct = 50;
/*
* These tunables control how long a metaslab will remain loaded after the
* last allocation from it. A metaslab can't be unloaded until at least
* metaslab_unload_delay TXG's and metaslab_unload_delay_ms milliseconds
* have elapsed. However, zfs_metaslab_mem_limit may cause it to be
* unloaded sooner. These settings are intended to be generous -- to keep
* metaslabs loaded for a long time, reducing the rate of metaslab loading.
*/
int metaslab_unload_delay = 32;
int metaslab_unload_delay_ms = 10 * 60 * 1000; /* ten minutes */
2009-07-02 22:44:48 +00:00
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
/*
* Max number of metaslabs per group to preload.
*/
int metaslab_preload_limit = 10;
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
/*
* Enable/disable preloading of metaslab.
*/
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
int metaslab_preload_enabled = B_TRUE;
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
/*
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
* Enable/disable fragmentation weighting on metaslabs.
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
*/
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
int metaslab_fragmentation_factor_enabled = B_TRUE;
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
/*
* Enable/disable lba weighting (i.e. outer tracks are given preference).
*/
int metaslab_lba_weighting_enabled = B_TRUE;
/*
* Enable/disable metaslab group biasing.
*/
int metaslab_bias_enabled = B_TRUE;
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
/*
* Enable/disable remapping of indirect DVAs to their concrete vdevs.
*/
boolean_t zfs_remap_blkptr_enable = B_TRUE;
/*
* Enable/disable segment-based metaslab selection.
*/
int zfs_metaslab_segment_weight_enabled = B_TRUE;
/*
* When using segment-based metaslab selection, we will continue
* allocating from the active metaslab until we have exhausted
* zfs_metaslab_switch_threshold of its buckets.
*/
int zfs_metaslab_switch_threshold = 2;
/*
* Internal switch to enable/disable the metaslab allocation tracing
* facility.
*/
#ifdef _METASLAB_TRACING
boolean_t metaslab_trace_enabled = B_TRUE;
#endif
/*
* Maximum entries that the metaslab allocation tracing facility will keep
* in a given list when running in non-debug mode. We limit the number
* of entries in non-debug mode to prevent us from using up too much memory.
* The limit should be sufficiently large that we don't expect any allocation
* to every exceed this value. In debug mode, the system will panic if this
* limit is ever reached allowing for further investigation.
*/
#ifdef _METASLAB_TRACING
uint64_t metaslab_trace_max_entries = 5000;
#endif
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
/*
* Maximum number of metaslabs per group that can be disabled
* simultaneously.
*/
int max_disabled_ms = 3;
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
/*
* Time (in seconds) to respect ms_max_size when the metaslab is not loaded.
* To avoid 64-bit overflow, don't set above UINT32_MAX.
*/
unsigned long zfs_metaslab_max_size_cache_sec = 3600; /* 1 hour */
/*
* Maximum percentage of memory to use on storing loaded metaslabs. If loading
* a metaslab would take it over this percentage, the oldest selected metaslab
* is automatically unloaded.
*/
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
int zfs_metaslab_mem_limit = 75;
/*
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
* Force the per-metaslab range trees to use 64-bit integers to store
* segments. Used for debugging purposes.
*/
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
boolean_t zfs_metaslab_force_large_segs = B_FALSE;
/*
* By default we only store segments over a certain size in the size-sorted
* metaslab trees (ms_allocatable_by_size and
* ms_unflushed_frees_by_size). This dramatically reduces memory usage and
* improves load and unload times at the cost of causing us to use slightly
* larger segments than we would otherwise in some cases.
*/
uint32_t metaslab_by_size_min_shift = 14;
static uint64_t metaslab_weight(metaslab_t *, boolean_t);
static void metaslab_set_fragmentation(metaslab_t *, boolean_t);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
static void metaslab_free_impl(vdev_t *, uint64_t, uint64_t, boolean_t);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
static void metaslab_check_free_impl(vdev_t *, uint64_t, uint64_t);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
static void metaslab_passivate(metaslab_t *msp, uint64_t weight);
static uint64_t metaslab_weight_from_range_tree(metaslab_t *msp);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
static void metaslab_flush_update(metaslab_t *, dmu_tx_t *);
static unsigned int metaslab_idx_func(multilist_t *, void *);
static void metaslab_evict(metaslab_t *, uint64_t);
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
static void metaslab_rt_add(range_tree_t *rt, range_seg_t *rs, void *arg);
#ifdef _METASLAB_TRACING
kmem_cache_t *metaslab_alloc_trace_cache;
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
typedef struct metaslab_stats {
kstat_named_t metaslabstat_trace_over_limit;
kstat_named_t metaslabstat_df_find_under_floor;
kstat_named_t metaslabstat_reload_tree;
} metaslab_stats_t;
static metaslab_stats_t metaslab_stats = {
{ "trace_over_limit", KSTAT_DATA_UINT64 },
{ "df_find_under_floor", KSTAT_DATA_UINT64 },
{ "reload_tree", KSTAT_DATA_UINT64 },
};
#define METASLABSTAT_BUMP(stat) \
atomic_inc_64(&metaslab_stats.stat.value.ui64);
kstat_t *metaslab_ksp;
void
metaslab_stat_init(void)
{
ASSERT(metaslab_alloc_trace_cache == NULL);
metaslab_alloc_trace_cache = kmem_cache_create(
"metaslab_alloc_trace_cache", sizeof (metaslab_alloc_trace_t),
0, NULL, NULL, NULL, NULL, NULL, 0);
metaslab_ksp = kstat_create("zfs", 0, "metaslab_stats",
"misc", KSTAT_TYPE_NAMED, sizeof (metaslab_stats) /
sizeof (kstat_named_t), KSTAT_FLAG_VIRTUAL);
if (metaslab_ksp != NULL) {
metaslab_ksp->ks_data = &metaslab_stats;
kstat_install(metaslab_ksp);
}
}
void
metaslab_stat_fini(void)
{
if (metaslab_ksp != NULL) {
kstat_delete(metaslab_ksp);
metaslab_ksp = NULL;
}
kmem_cache_destroy(metaslab_alloc_trace_cache);
metaslab_alloc_trace_cache = NULL;
}
#else
void
metaslab_stat_init(void)
{
}
void
metaslab_stat_fini(void)
{
}
#endif
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
2008-11-20 20:01:55 +00:00
/*
* ==========================================================================
* Metaslab classes
* ==========================================================================
*/
metaslab_class_t *
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
metaslab_class_create(spa_t *spa, metaslab_ops_t *ops)
2008-11-20 20:01:55 +00:00
{
metaslab_class_t *mc;
mc = kmem_zalloc(sizeof (metaslab_class_t), KM_SLEEP);
2008-11-20 20:01:55 +00:00
mc->mc_spa = spa;
2008-11-20 20:01:55 +00:00
mc->mc_rotor = NULL;
2009-07-02 22:44:48 +00:00
mc->mc_ops = ops;
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
mutex_init(&mc->mc_lock, NULL, MUTEX_DEFAULT, NULL);
mc->mc_metaslab_txg_list = multilist_create(sizeof (metaslab_t),
offsetof(metaslab_t, ms_class_txg_node), metaslab_idx_func);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
mc->mc_alloc_slots = kmem_zalloc(spa->spa_alloc_count *
sizeof (zfs_refcount_t), KM_SLEEP);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
mc->mc_alloc_max_slots = kmem_zalloc(spa->spa_alloc_count *
sizeof (uint64_t), KM_SLEEP);
for (int i = 0; i < spa->spa_alloc_count; i++)
zfs_refcount_create_tracked(&mc->mc_alloc_slots[i]);
2008-11-20 20:01:55 +00:00
return (mc);
}
void
metaslab_class_destroy(metaslab_class_t *mc)
{
ASSERT(mc->mc_rotor == NULL);
ASSERT(mc->mc_alloc == 0);
ASSERT(mc->mc_deferred == 0);
ASSERT(mc->mc_space == 0);
ASSERT(mc->mc_dspace == 0);
2008-11-20 20:01:55 +00:00
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
for (int i = 0; i < mc->mc_spa->spa_alloc_count; i++)
zfs_refcount_destroy(&mc->mc_alloc_slots[i]);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
kmem_free(mc->mc_alloc_slots, mc->mc_spa->spa_alloc_count *
sizeof (zfs_refcount_t));
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
kmem_free(mc->mc_alloc_max_slots, mc->mc_spa->spa_alloc_count *
sizeof (uint64_t));
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
mutex_destroy(&mc->mc_lock);
multilist_destroy(mc->mc_metaslab_txg_list);
2008-11-20 20:01:55 +00:00
kmem_free(mc, sizeof (metaslab_class_t));
}
int
metaslab_class_validate(metaslab_class_t *mc)
2008-11-20 20:01:55 +00:00
{
metaslab_group_t *mg;
vdev_t *vd;
2008-11-20 20:01:55 +00:00
/*
* Must hold one of the spa_config locks.
*/
ASSERT(spa_config_held(mc->mc_spa, SCL_ALL, RW_READER) ||
spa_config_held(mc->mc_spa, SCL_ALL, RW_WRITER));
2008-11-20 20:01:55 +00:00
if ((mg = mc->mc_rotor) == NULL)
return (0);
do {
vd = mg->mg_vd;
ASSERT(vd->vdev_mg != NULL);
ASSERT3P(vd->vdev_top, ==, vd);
ASSERT3P(mg->mg_class, ==, mc);
ASSERT3P(vd->vdev_ops, !=, &vdev_hole_ops);
} while ((mg = mg->mg_next) != mc->mc_rotor);
return (0);
2008-11-20 20:01:55 +00:00
}
static void
metaslab_class_space_update(metaslab_class_t *mc, int64_t alloc_delta,
int64_t defer_delta, int64_t space_delta, int64_t dspace_delta)
2008-11-20 20:01:55 +00:00
{
atomic_add_64(&mc->mc_alloc, alloc_delta);
atomic_add_64(&mc->mc_deferred, defer_delta);
atomic_add_64(&mc->mc_space, space_delta);
atomic_add_64(&mc->mc_dspace, dspace_delta);
}
2008-11-20 20:01:55 +00:00
uint64_t
metaslab_class_get_alloc(metaslab_class_t *mc)
{
return (mc->mc_alloc);
}
2008-11-20 20:01:55 +00:00
uint64_t
metaslab_class_get_deferred(metaslab_class_t *mc)
{
return (mc->mc_deferred);
}
2008-11-20 20:01:55 +00:00
uint64_t
metaslab_class_get_space(metaslab_class_t *mc)
{
return (mc->mc_space);
}
2008-11-20 20:01:55 +00:00
uint64_t
metaslab_class_get_dspace(metaslab_class_t *mc)
{
return (spa_deflate(mc->mc_spa) ? mc->mc_dspace : mc->mc_space);
2008-11-20 20:01:55 +00:00
}
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
void
metaslab_class_histogram_verify(metaslab_class_t *mc)
{
spa_t *spa = mc->mc_spa;
vdev_t *rvd = spa->spa_root_vdev;
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
uint64_t *mc_hist;
int i;
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
if ((zfs_flags & ZFS_DEBUG_HISTOGRAM_VERIFY) == 0)
return;
mc_hist = kmem_zalloc(sizeof (uint64_t) * RANGE_TREE_HISTOGRAM_SIZE,
KM_SLEEP);
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
for (int c = 0; c < rvd->vdev_children; c++) {
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
vdev_t *tvd = rvd->vdev_child[c];
metaslab_group_t *mg = tvd->vdev_mg;
/*
* Skip any holes, uninitialized top-levels, or
* vdevs that are not in this metalab class.
*/
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
if (!vdev_is_concrete(tvd) || tvd->vdev_ms_shift == 0 ||
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
mg->mg_class != mc) {
continue;
}
for (i = 0; i < RANGE_TREE_HISTOGRAM_SIZE; i++)
mc_hist[i] += mg->mg_histogram[i];
}
for (i = 0; i < RANGE_TREE_HISTOGRAM_SIZE; i++)
VERIFY3U(mc_hist[i], ==, mc->mc_histogram[i]);
kmem_free(mc_hist, sizeof (uint64_t) * RANGE_TREE_HISTOGRAM_SIZE);
}
/*
* Calculate the metaslab class's fragmentation metric. The metric
* is weighted based on the space contribution of each metaslab group.
* The return value will be a number between 0 and 100 (inclusive), or
* ZFS_FRAG_INVALID if the metric has not been set. See comment above the
* zfs_frag_table for more information about the metric.
*/
uint64_t
metaslab_class_fragmentation(metaslab_class_t *mc)
{
vdev_t *rvd = mc->mc_spa->spa_root_vdev;
uint64_t fragmentation = 0;
spa_config_enter(mc->mc_spa, SCL_VDEV, FTAG, RW_READER);
for (int c = 0; c < rvd->vdev_children; c++) {
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
vdev_t *tvd = rvd->vdev_child[c];
metaslab_group_t *mg = tvd->vdev_mg;
/*
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
* Skip any holes, uninitialized top-levels,
* or vdevs that are not in this metalab class.
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
*/
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
if (!vdev_is_concrete(tvd) || tvd->vdev_ms_shift == 0 ||
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
mg->mg_class != mc) {
continue;
}
/*
* If a metaslab group does not contain a fragmentation
* metric then just bail out.
*/
if (mg->mg_fragmentation == ZFS_FRAG_INVALID) {
spa_config_exit(mc->mc_spa, SCL_VDEV, FTAG);
return (ZFS_FRAG_INVALID);
}
/*
* Determine how much this metaslab_group is contributing
* to the overall pool fragmentation metric.
*/
fragmentation += mg->mg_fragmentation *
metaslab_group_get_space(mg);
}
fragmentation /= metaslab_class_get_space(mc);
ASSERT3U(fragmentation, <=, 100);
spa_config_exit(mc->mc_spa, SCL_VDEV, FTAG);
return (fragmentation);
}
/*
* Calculate the amount of expandable space that is available in
* this metaslab class. If a device is expanded then its expandable
* space will be the amount of allocatable space that is currently not
* part of this metaslab class.
*/
uint64_t
metaslab_class_expandable_space(metaslab_class_t *mc)
{
vdev_t *rvd = mc->mc_spa->spa_root_vdev;
uint64_t space = 0;
spa_config_enter(mc->mc_spa, SCL_VDEV, FTAG, RW_READER);
for (int c = 0; c < rvd->vdev_children; c++) {
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
vdev_t *tvd = rvd->vdev_child[c];
metaslab_group_t *mg = tvd->vdev_mg;
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
if (!vdev_is_concrete(tvd) || tvd->vdev_ms_shift == 0 ||
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
mg->mg_class != mc) {
continue;
}
/*
* Calculate if we have enough space to add additional
* metaslabs. We report the expandable space in terms
* of the metaslab size since that's the unit of expansion.
*/
space += P2ALIGN(tvd->vdev_max_asize - tvd->vdev_asize,
1ULL << tvd->vdev_ms_shift);
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
}
spa_config_exit(mc->mc_spa, SCL_VDEV, FTAG);
return (space);
}
void
metaslab_class_evict_old(metaslab_class_t *mc, uint64_t txg)
{
multilist_t *ml = mc->mc_metaslab_txg_list;
for (int i = 0; i < multilist_get_num_sublists(ml); i++) {
multilist_sublist_t *mls = multilist_sublist_lock(ml, i);
metaslab_t *msp = multilist_sublist_head(mls);
multilist_sublist_unlock(mls);
while (msp != NULL) {
mutex_enter(&msp->ms_lock);
/*
* If the metaslab has been removed from the list
* (which could happen if we were at the memory limit
* and it was evicted during this loop), then we can't
* proceed and we should restart the sublist.
*/
if (!multilist_link_active(&msp->ms_class_txg_node)) {
mutex_exit(&msp->ms_lock);
i--;
break;
}
mls = multilist_sublist_lock(ml, i);
metaslab_t *next_msp = multilist_sublist_next(mls, msp);
multilist_sublist_unlock(mls);
if (txg >
msp->ms_selected_txg + metaslab_unload_delay &&
gethrtime() > msp->ms_selected_time +
(uint64_t)MSEC2NSEC(metaslab_unload_delay_ms)) {
metaslab_evict(msp, txg);
} else {
/*
* Once we've hit a metaslab selected too
* recently to evict, we're done evicting for
* now.
*/
mutex_exit(&msp->ms_lock);
break;
}
mutex_exit(&msp->ms_lock);
msp = next_msp;
}
}
}
2008-11-20 20:01:55 +00:00
static int
metaslab_compare(const void *x1, const void *x2)
{
Performance optimization of AVL tree comparator functions perf: 2.75x faster ddt_entry_compare() First 256bits of ddt_key_t is a block checksum, which are expected to be close to random data. Hence, on average, comparison only needs to look at first few bytes of the keys. To reduce number of conditional jump instructions, the result is computed as: sign(memcmp(k1, k2)). Sign of an integer 'a' can be obtained as: `(0 < a) - (a < 0)` := {-1, 0, 1} , which is computed efficiently. Synthetic performance evaluation of original and new algorithm over 1G random keys on 2.6GHz Intel(R) Xeon(R) CPU E5-2660 v3: old 6.85789 s new 2.49089 s perf: 2.8x faster vdev_queue_offset_compare() and vdev_queue_timestamp_compare() Compute the result directly instead of using conditionals perf: zfs_range_compare() Speedup between 1.1x - 2.5x, depending on compiler version and optimization level. perf: spa_error_entry_compare() `bcmp()` is not suitable for comparator use. Use `memcmp()` instead. perf: 2.8x faster metaslab_compare() and metaslab_rangesize_compare() perf: 2.8x faster zil_bp_compare() perf: 2.8x faster mze_compare() perf: faster dbuf_compare() perf: faster compares in spa_misc perf: 2.8x faster layout_hash_compare() perf: 2.8x faster space_reftree_compare() perf: libzfs: faster avl tree comparators perf: guid_compare() perf: dsl_deadlist_compare() perf: perm_set_compare() perf: 2x faster range_tree_seg_compare() perf: faster unique_compare() perf: faster vdev_cache _compare() perf: faster vdev_uberblock_compare() perf: faster fuid _compare() perf: faster zfs_znode_hold_compare() Signed-off-by: Gvozden Neskovic <neskovic@gmail.com> Signed-off-by: Richard Elling <richard.elling@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #5033
2016-08-27 18:12:53 +00:00
const metaslab_t *m1 = (const metaslab_t *)x1;
const metaslab_t *m2 = (const metaslab_t *)x2;
2008-11-20 20:01:55 +00:00
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
int sort1 = 0;
int sort2 = 0;
if (m1->ms_allocator != -1 && m1->ms_primary)
sort1 = 1;
else if (m1->ms_allocator != -1 && !m1->ms_primary)
sort1 = 2;
if (m2->ms_allocator != -1 && m2->ms_primary)
sort2 = 1;
else if (m2->ms_allocator != -1 && !m2->ms_primary)
sort2 = 2;
/*
* Sort inactive metaslabs first, then primaries, then secondaries. When
* selecting a metaslab to allocate from, an allocator first tries its
* primary, then secondary active metaslab. If it doesn't have active
* metaslabs, or can't allocate from them, it searches for an inactive
* metaslab to activate. If it can't find a suitable one, it will steal
* a primary or secondary metaslab from another allocator.
*/
if (sort1 < sort2)
return (-1);
if (sort1 > sort2)
return (1);
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
int cmp = TREE_CMP(m2->ms_weight, m1->ms_weight);
Performance optimization of AVL tree comparator functions perf: 2.75x faster ddt_entry_compare() First 256bits of ddt_key_t is a block checksum, which are expected to be close to random data. Hence, on average, comparison only needs to look at first few bytes of the keys. To reduce number of conditional jump instructions, the result is computed as: sign(memcmp(k1, k2)). Sign of an integer 'a' can be obtained as: `(0 < a) - (a < 0)` := {-1, 0, 1} , which is computed efficiently. Synthetic performance evaluation of original and new algorithm over 1G random keys on 2.6GHz Intel(R) Xeon(R) CPU E5-2660 v3: old 6.85789 s new 2.49089 s perf: 2.8x faster vdev_queue_offset_compare() and vdev_queue_timestamp_compare() Compute the result directly instead of using conditionals perf: zfs_range_compare() Speedup between 1.1x - 2.5x, depending on compiler version and optimization level. perf: spa_error_entry_compare() `bcmp()` is not suitable for comparator use. Use `memcmp()` instead. perf: 2.8x faster metaslab_compare() and metaslab_rangesize_compare() perf: 2.8x faster zil_bp_compare() perf: 2.8x faster mze_compare() perf: faster dbuf_compare() perf: faster compares in spa_misc perf: 2.8x faster layout_hash_compare() perf: 2.8x faster space_reftree_compare() perf: libzfs: faster avl tree comparators perf: guid_compare() perf: dsl_deadlist_compare() perf: perm_set_compare() perf: 2x faster range_tree_seg_compare() perf: faster unique_compare() perf: faster vdev_cache _compare() perf: faster vdev_uberblock_compare() perf: faster fuid _compare() perf: faster zfs_znode_hold_compare() Signed-off-by: Gvozden Neskovic <neskovic@gmail.com> Signed-off-by: Richard Elling <richard.elling@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #5033
2016-08-27 18:12:53 +00:00
if (likely(cmp))
return (cmp);
2008-11-20 20:01:55 +00:00
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
IMPLY(TREE_CMP(m1->ms_start, m2->ms_start) == 0, m1 == m2);
2008-11-20 20:01:55 +00:00
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
return (TREE_CMP(m1->ms_start, m2->ms_start));
2008-11-20 20:01:55 +00:00
}
/*
* ==========================================================================
* Metaslab groups
* ==========================================================================
*/
/*
* Update the allocatable flag and the metaslab group's capacity.
* The allocatable flag is set to true if the capacity is below
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
* the zfs_mg_noalloc_threshold or has a fragmentation value that is
* greater than zfs_mg_fragmentation_threshold. If a metaslab group
* transitions from allocatable to non-allocatable or vice versa then the
* metaslab group's class is updated to reflect the transition.
*/
static void
metaslab_group_alloc_update(metaslab_group_t *mg)
{
vdev_t *vd = mg->mg_vd;
metaslab_class_t *mc = mg->mg_class;
vdev_stat_t *vs = &vd->vdev_stat;
boolean_t was_allocatable;
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
boolean_t was_initialized;
ASSERT(vd == vd->vdev_top);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
ASSERT3U(spa_config_held(mc->mc_spa, SCL_ALLOC, RW_READER), ==,
SCL_ALLOC);
mutex_enter(&mg->mg_lock);
was_allocatable = mg->mg_allocatable;
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
was_initialized = mg->mg_initialized;
mg->mg_free_capacity = ((vs->vs_space - vs->vs_alloc) * 100) /
(vs->vs_space + 1);
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
mutex_enter(&mc->mc_lock);
/*
* If the metaslab group was just added then it won't
* have any space until we finish syncing out this txg.
* At that point we will consider it initialized and available
* for allocations. We also don't consider non-activated
* metaslab groups (e.g. vdevs that are in the middle of being removed)
* to be initialized, because they can't be used for allocation.
*/
mg->mg_initialized = metaslab_group_initialized(mg);
if (!was_initialized && mg->mg_initialized) {
mc->mc_groups++;
} else if (was_initialized && !mg->mg_initialized) {
ASSERT3U(mc->mc_groups, >, 0);
mc->mc_groups--;
}
if (mg->mg_initialized)
mg->mg_no_free_space = B_FALSE;
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
/*
* A metaslab group is considered allocatable if it has plenty
* of free space or is not heavily fragmented. We only take
* fragmentation into account if the metaslab group has a valid
* fragmentation metric (i.e. a value between 0 and 100).
*/
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
mg->mg_allocatable = (mg->mg_activation_count > 0 &&
mg->mg_free_capacity > zfs_mg_noalloc_threshold &&
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
(mg->mg_fragmentation == ZFS_FRAG_INVALID ||
mg->mg_fragmentation <= zfs_mg_fragmentation_threshold));
/*
* The mc_alloc_groups maintains a count of the number of
* groups in this metaslab class that are still above the
* zfs_mg_noalloc_threshold. This is used by the allocating
* threads to determine if they should avoid allocations to
* a given group. The allocator will avoid allocations to a group
* if that group has reached or is below the zfs_mg_noalloc_threshold
* and there are still other groups that are above the threshold.
* When a group transitions from allocatable to non-allocatable or
* vice versa we update the metaslab class to reflect that change.
* When the mc_alloc_groups value drops to 0 that means that all
* groups have reached the zfs_mg_noalloc_threshold making all groups
* eligible for allocations. This effectively means that all devices
* are balanced again.
*/
if (was_allocatable && !mg->mg_allocatable)
mc->mc_alloc_groups--;
else if (!was_allocatable && mg->mg_allocatable)
mc->mc_alloc_groups++;
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
mutex_exit(&mc->mc_lock);
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
mutex_exit(&mg->mg_lock);
}
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
int
metaslab_sort_by_flushed(const void *va, const void *vb)
{
const metaslab_t *a = va;
const metaslab_t *b = vb;
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
int cmp = TREE_CMP(a->ms_unflushed_txg, b->ms_unflushed_txg);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
if (likely(cmp))
return (cmp);
uint64_t a_vdev_id = a->ms_group->mg_vd->vdev_id;
uint64_t b_vdev_id = b->ms_group->mg_vd->vdev_id;
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
cmp = TREE_CMP(a_vdev_id, b_vdev_id);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
if (cmp)
return (cmp);
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
return (TREE_CMP(a->ms_id, b->ms_id));
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
}
2008-11-20 20:01:55 +00:00
metaslab_group_t *
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
metaslab_group_create(metaslab_class_t *mc, vdev_t *vd, int allocators)
2008-11-20 20:01:55 +00:00
{
metaslab_group_t *mg;
mg = kmem_zalloc(sizeof (metaslab_group_t), KM_SLEEP);
2008-11-20 20:01:55 +00:00
mutex_init(&mg->mg_lock, NULL, MUTEX_DEFAULT, NULL);
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
mutex_init(&mg->mg_ms_disabled_lock, NULL, MUTEX_DEFAULT, NULL);
cv_init(&mg->mg_ms_disabled_cv, NULL, CV_DEFAULT, NULL);
2008-11-20 20:01:55 +00:00
avl_create(&mg->mg_metaslab_tree, metaslab_compare,
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
sizeof (metaslab_t), offsetof(metaslab_t, ms_group_node));
2008-11-20 20:01:55 +00:00
mg->mg_vd = vd;
mg->mg_class = mc;
mg->mg_activation_count = 0;
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
mg->mg_initialized = B_FALSE;
mg->mg_no_free_space = B_TRUE;
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
mg->mg_allocators = allocators;
mg->mg_allocator = kmem_zalloc(allocators *
sizeof (metaslab_group_allocator_t), KM_SLEEP);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
for (int i = 0; i < allocators; i++) {
metaslab_group_allocator_t *mga = &mg->mg_allocator[i];
zfs_refcount_create_tracked(&mga->mga_alloc_queue_depth);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
}
2008-11-20 20:01:55 +00:00
mg->mg_taskq = taskq_create("metaslab_group_taskq", metaslab_load_pct,
Align thread priority with Linux defaults Under Linux filesystem threads responsible for handling I/O are normally created with the maximum priority. Non-I/O filesystem processes run with the default priority. ZFS should adopt the same priority scheme under Linux to maintain good performance and so that it will complete fairly when other Linux filesystems are active. The priorities have been updated to the following: $ ps -eLo rtprio,cls,pid,pri,nice,cmd | egrep 'z_|spl_|zvol|arc|dbu|meta' - TS 10743 19 -20 [spl_kmem_cache] - TS 10744 19 -20 [spl_system_task] - TS 10745 19 -20 [spl_dynamic_tas] - TS 10764 19 0 [dbu_evict] - TS 10765 19 0 [arc_prune] - TS 10766 19 0 [arc_reclaim] - TS 10767 19 0 [arc_user_evicts] - TS 10768 19 0 [l2arc_feed] - TS 10769 39 0 [z_unmount] - TS 10770 39 -20 [zvol] - TS 11011 39 -20 [z_null_iss] - TS 11012 39 -20 [z_null_int] - TS 11013 39 -20 [z_rd_iss] - TS 11014 39 -20 [z_rd_int_0] - TS 11022 38 -19 [z_wr_iss] - TS 11023 39 -20 [z_wr_iss_h] - TS 11024 39 -20 [z_wr_int_0] - TS 11032 39 -20 [z_wr_int_h] - TS 11033 39 -20 [z_fr_iss_0] - TS 11041 39 -20 [z_fr_int] - TS 11042 39 -20 [z_cl_iss] - TS 11043 39 -20 [z_cl_int] - TS 11044 39 -20 [z_ioctl_iss] - TS 11045 39 -20 [z_ioctl_int] - TS 11046 39 -20 [metaslab_group_] - TS 11050 19 0 [z_iput] - TS 11121 38 -19 [z_wr_iss] Note that under Linux the meaning of a processes priority is inverted with respect to illumos. High values on Linux indicate a _low_ priority while high value on illumos indicate a _high_ priority. In order to preserve the logical meaning of the minclsyspri and maxclsyspri macros when they are used by the illumos wrapper functions their values have been inverted. This way when changes are merged from upstream illumos we won't need to remember to invert the macro. It could also lead to confusion. This patch depends on https://github.com/zfsonlinux/spl/pull/466. Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Ned Bass <bass6@llnl.gov> Closes #3607
2015-07-24 17:08:31 +00:00
maxclsyspri, 10, INT_MAX, TASKQ_THREADS_CPU_PCT | TASKQ_DYNAMIC);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
2008-11-20 20:01:55 +00:00
return (mg);
}
void
metaslab_group_destroy(metaslab_group_t *mg)
{
ASSERT(mg->mg_prev == NULL);
ASSERT(mg->mg_next == NULL);
/*
* We may have gone below zero with the activation count
* either because we never activated in the first place or
* because we're done, and possibly removing the vdev.
*/
ASSERT(mg->mg_activation_count <= 0);
taskq_destroy(mg->mg_taskq);
2008-11-20 20:01:55 +00:00
avl_destroy(&mg->mg_metaslab_tree);
mutex_destroy(&mg->mg_lock);
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
mutex_destroy(&mg->mg_ms_disabled_lock);
cv_destroy(&mg->mg_ms_disabled_cv);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
for (int i = 0; i < mg->mg_allocators; i++) {
metaslab_group_allocator_t *mga = &mg->mg_allocator[i];
zfs_refcount_destroy(&mga->mga_alloc_queue_depth);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
}
kmem_free(mg->mg_allocator, mg->mg_allocators *
sizeof (metaslab_group_allocator_t));
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
2008-11-20 20:01:55 +00:00
kmem_free(mg, sizeof (metaslab_group_t));
}
void
metaslab_group_activate(metaslab_group_t *mg)
{
metaslab_class_t *mc = mg->mg_class;
metaslab_group_t *mgprev, *mgnext;
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
ASSERT3U(spa_config_held(mc->mc_spa, SCL_ALLOC, RW_WRITER), !=, 0);
ASSERT(mc->mc_rotor != mg);
ASSERT(mg->mg_prev == NULL);
ASSERT(mg->mg_next == NULL);
ASSERT(mg->mg_activation_count <= 0);
if (++mg->mg_activation_count <= 0)
return;
mg->mg_aliquot = metaslab_aliquot * MAX(1, mg->mg_vd->vdev_children);
metaslab_group_alloc_update(mg);
if ((mgprev = mc->mc_rotor) == NULL) {
mg->mg_prev = mg;
mg->mg_next = mg;
} else {
mgnext = mgprev->mg_next;
mg->mg_prev = mgprev;
mg->mg_next = mgnext;
mgprev->mg_next = mg;
mgnext->mg_prev = mg;
}
mc->mc_rotor = mg;
}
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
/*
* Passivate a metaslab group and remove it from the allocation rotor.
* Callers must hold both the SCL_ALLOC and SCL_ZIO lock prior to passivating
* a metaslab group. This function will momentarily drop spa_config_locks
* that are lower than the SCL_ALLOC lock (see comment below).
*/
void
metaslab_group_passivate(metaslab_group_t *mg)
{
metaslab_class_t *mc = mg->mg_class;
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
spa_t *spa = mc->mc_spa;
metaslab_group_t *mgprev, *mgnext;
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
int locks = spa_config_held(spa, SCL_ALL, RW_WRITER);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
ASSERT3U(spa_config_held(spa, SCL_ALLOC | SCL_ZIO, RW_WRITER), ==,
(SCL_ALLOC | SCL_ZIO));
if (--mg->mg_activation_count != 0) {
ASSERT(mc->mc_rotor != mg);
ASSERT(mg->mg_prev == NULL);
ASSERT(mg->mg_next == NULL);
ASSERT(mg->mg_activation_count < 0);
return;
}
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
/*
* The spa_config_lock is an array of rwlocks, ordered as
* follows (from highest to lowest):
* SCL_CONFIG > SCL_STATE > SCL_L2ARC > SCL_ALLOC >
* SCL_ZIO > SCL_FREE > SCL_VDEV
* (For more information about the spa_config_lock see spa_misc.c)
* The higher the lock, the broader its coverage. When we passivate
* a metaslab group, we must hold both the SCL_ALLOC and the SCL_ZIO
* config locks. However, the metaslab group's taskq might be trying
* to preload metaslabs so we must drop the SCL_ZIO lock and any
* lower locks to allow the I/O to complete. At a minimum,
* we continue to hold the SCL_ALLOC lock, which prevents any future
* allocations from taking place and any changes to the vdev tree.
*/
spa_config_exit(spa, locks & ~(SCL_ZIO - 1), spa);
taskq_wait_outstanding(mg->mg_taskq, 0);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
spa_config_enter(spa, locks & ~(SCL_ZIO - 1), spa, RW_WRITER);
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
metaslab_group_alloc_update(mg);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
for (int i = 0; i < mg->mg_allocators; i++) {
metaslab_group_allocator_t *mga = &mg->mg_allocator[i];
metaslab_t *msp = mga->mga_primary;
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
if (msp != NULL) {
mutex_enter(&msp->ms_lock);
metaslab_passivate(msp,
metaslab_weight_from_range_tree(msp));
mutex_exit(&msp->ms_lock);
}
msp = mga->mga_secondary;
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
if (msp != NULL) {
mutex_enter(&msp->ms_lock);
metaslab_passivate(msp,
metaslab_weight_from_range_tree(msp));
mutex_exit(&msp->ms_lock);
}
}
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
mgprev = mg->mg_prev;
mgnext = mg->mg_next;
if (mg == mgnext) {
mc->mc_rotor = NULL;
} else {
mc->mc_rotor = mgnext;
mgprev->mg_next = mgnext;
mgnext->mg_prev = mgprev;
}
mg->mg_prev = NULL;
mg->mg_next = NULL;
}
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
boolean_t
metaslab_group_initialized(metaslab_group_t *mg)
{
vdev_t *vd = mg->mg_vd;
vdev_stat_t *vs = &vd->vdev_stat;
return (vs->vs_space != 0 && mg->mg_activation_count > 0);
}
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
uint64_t
metaslab_group_get_space(metaslab_group_t *mg)
{
return ((1ULL << mg->mg_vd->vdev_ms_shift) * mg->mg_vd->vdev_ms_count);
}
void
metaslab_group_histogram_verify(metaslab_group_t *mg)
{
uint64_t *mg_hist;
vdev_t *vd = mg->mg_vd;
uint64_t ashift = vd->vdev_ashift;
int i;
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
if ((zfs_flags & ZFS_DEBUG_HISTOGRAM_VERIFY) == 0)
return;
mg_hist = kmem_zalloc(sizeof (uint64_t) * RANGE_TREE_HISTOGRAM_SIZE,
KM_SLEEP);
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
ASSERT3U(RANGE_TREE_HISTOGRAM_SIZE, >=,
SPACE_MAP_HISTOGRAM_SIZE + ashift);
for (int m = 0; m < vd->vdev_ms_count; m++) {
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
metaslab_t *msp = vd->vdev_ms[m];
/* skip if not active or not a member */
if (msp->ms_sm == NULL || msp->ms_group != mg)
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
continue;
for (i = 0; i < SPACE_MAP_HISTOGRAM_SIZE; i++)
mg_hist[i + ashift] +=
msp->ms_sm->sm_phys->smp_histogram[i];
}
for (i = 0; i < RANGE_TREE_HISTOGRAM_SIZE; i ++)
VERIFY3U(mg_hist[i], ==, mg->mg_histogram[i]);
kmem_free(mg_hist, sizeof (uint64_t) * RANGE_TREE_HISTOGRAM_SIZE);
}
2008-11-20 20:01:55 +00:00
static void
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
metaslab_group_histogram_add(metaslab_group_t *mg, metaslab_t *msp)
2008-11-20 20:01:55 +00:00
{
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
metaslab_class_t *mc = mg->mg_class;
uint64_t ashift = mg->mg_vd->vdev_ashift;
ASSERT(MUTEX_HELD(&msp->ms_lock));
if (msp->ms_sm == NULL)
return;
2008-11-20 20:01:55 +00:00
mutex_enter(&mg->mg_lock);
for (int i = 0; i < SPACE_MAP_HISTOGRAM_SIZE; i++) {
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
mg->mg_histogram[i + ashift] +=
msp->ms_sm->sm_phys->smp_histogram[i];
mc->mc_histogram[i + ashift] +=
msp->ms_sm->sm_phys->smp_histogram[i];
}
mutex_exit(&mg->mg_lock);
}
void
metaslab_group_histogram_remove(metaslab_group_t *mg, metaslab_t *msp)
{
metaslab_class_t *mc = mg->mg_class;
uint64_t ashift = mg->mg_vd->vdev_ashift;
ASSERT(MUTEX_HELD(&msp->ms_lock));
if (msp->ms_sm == NULL)
return;
mutex_enter(&mg->mg_lock);
for (int i = 0; i < SPACE_MAP_HISTOGRAM_SIZE; i++) {
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
ASSERT3U(mg->mg_histogram[i + ashift], >=,
msp->ms_sm->sm_phys->smp_histogram[i]);
ASSERT3U(mc->mc_histogram[i + ashift], >=,
msp->ms_sm->sm_phys->smp_histogram[i]);
mg->mg_histogram[i + ashift] -=
msp->ms_sm->sm_phys->smp_histogram[i];
mc->mc_histogram[i + ashift] -=
msp->ms_sm->sm_phys->smp_histogram[i];
}
mutex_exit(&mg->mg_lock);
}
static void
metaslab_group_add(metaslab_group_t *mg, metaslab_t *msp)
{
2008-11-20 20:01:55 +00:00
ASSERT(msp->ms_group == NULL);
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
mutex_enter(&mg->mg_lock);
2008-11-20 20:01:55 +00:00
msp->ms_group = mg;
msp->ms_weight = 0;
avl_add(&mg->mg_metaslab_tree, msp);
mutex_exit(&mg->mg_lock);
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
mutex_enter(&msp->ms_lock);
metaslab_group_histogram_add(mg, msp);
mutex_exit(&msp->ms_lock);
2008-11-20 20:01:55 +00:00
}
static void
metaslab_group_remove(metaslab_group_t *mg, metaslab_t *msp)
{
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
mutex_enter(&msp->ms_lock);
metaslab_group_histogram_remove(mg, msp);
mutex_exit(&msp->ms_lock);
2008-11-20 20:01:55 +00:00
mutex_enter(&mg->mg_lock);
ASSERT(msp->ms_group == mg);
avl_remove(&mg->mg_metaslab_tree, msp);
metaslab_class_t *mc = msp->ms_group->mg_class;
multilist_sublist_t *mls =
multilist_sublist_lock_obj(mc->mc_metaslab_txg_list, msp);
if (multilist_link_active(&msp->ms_class_txg_node))
multilist_sublist_remove(mls, msp);
multilist_sublist_unlock(mls);
2008-11-20 20:01:55 +00:00
msp->ms_group = NULL;
mutex_exit(&mg->mg_lock);
}
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
static void
metaslab_group_sort_impl(metaslab_group_t *mg, metaslab_t *msp, uint64_t weight)
{
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
ASSERT(MUTEX_HELD(&msp->ms_lock));
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
ASSERT(MUTEX_HELD(&mg->mg_lock));
ASSERT(msp->ms_group == mg);
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
avl_remove(&mg->mg_metaslab_tree, msp);
msp->ms_weight = weight;
avl_add(&mg->mg_metaslab_tree, msp);
}
2008-11-20 20:01:55 +00:00
static void
metaslab_group_sort(metaslab_group_t *mg, metaslab_t *msp, uint64_t weight)
{
/*
* Although in principle the weight can be any value, in
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
* practice we do not use values in the range [1, 511].
2008-11-20 20:01:55 +00:00
*/
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
ASSERT(weight >= SPA_MINBLOCKSIZE || weight == 0);
2008-11-20 20:01:55 +00:00
ASSERT(MUTEX_HELD(&msp->ms_lock));
mutex_enter(&mg->mg_lock);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
metaslab_group_sort_impl(mg, msp, weight);
2008-11-20 20:01:55 +00:00
mutex_exit(&mg->mg_lock);
}
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
/*
* Calculate the fragmentation for a given metaslab group. We can use
* a simple average here since all metaslabs within the group must have
* the same size. The return value will be a value between 0 and 100
* (inclusive), or ZFS_FRAG_INVALID if less than half of the metaslab in this
* group have a fragmentation metric.
*/
uint64_t
metaslab_group_fragmentation(metaslab_group_t *mg)
{
vdev_t *vd = mg->mg_vd;
uint64_t fragmentation = 0;
uint64_t valid_ms = 0;
for (int m = 0; m < vd->vdev_ms_count; m++) {
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
metaslab_t *msp = vd->vdev_ms[m];
if (msp->ms_fragmentation == ZFS_FRAG_INVALID)
continue;
if (msp->ms_group != mg)
continue;
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
valid_ms++;
fragmentation += msp->ms_fragmentation;
}
if (valid_ms <= mg->mg_vd->vdev_ms_count / 2)
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
return (ZFS_FRAG_INVALID);
fragmentation /= valid_ms;
ASSERT3U(fragmentation, <=, 100);
return (fragmentation);
}
/*
* Determine if a given metaslab group should skip allocations. A metaslab
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
* group should avoid allocations if its free capacity is less than the
* zfs_mg_noalloc_threshold or its fragmentation metric is greater than
* zfs_mg_fragmentation_threshold and there is at least one metaslab group
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
* that can still handle allocations. If the allocation throttle is enabled
* then we skip allocations to devices that have reached their maximum
* allocation queue depth unless the selected metaslab group is the only
* eligible group remaining.
*/
static boolean_t
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
metaslab_group_allocatable(metaslab_group_t *mg, metaslab_group_t *rotor,
uint64_t psize, int allocator, int d)
{
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
spa_t *spa = mg->mg_vd->vdev_spa;
metaslab_class_t *mc = mg->mg_class;
/*
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
* We can only consider skipping this metaslab group if it's
* in the normal metaslab class and there are other metaslab
* groups to select from. Otherwise, we always consider it eligible
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
* for allocations.
*/
if ((mc != spa_normal_class(spa) &&
mc != spa_special_class(spa) &&
mc != spa_dedup_class(spa)) ||
mc->mc_groups <= 1)
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
return (B_TRUE);
/*
* If the metaslab group's mg_allocatable flag is set (see comments
* in metaslab_group_alloc_update() for more information) and
* the allocation throttle is disabled then allow allocations to this
* device. However, if the allocation throttle is enabled then
* check if we have reached our allocation limit (mg_alloc_queue_depth)
* to determine if we should allow allocations to this metaslab group.
* If all metaslab groups are no longer considered allocatable
* (mc_alloc_groups == 0) or we're trying to allocate the smallest
* gang block size then we allow allocations on this metaslab group
* regardless of the mg_allocatable or throttle settings.
*/
if (mg->mg_allocatable) {
metaslab_group_allocator_t *mga = &mg->mg_allocator[allocator];
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
int64_t qdepth;
uint64_t qmax = mga->mga_cur_max_alloc_queue_depth;
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
if (!mc->mc_alloc_throttle_enabled)
return (B_TRUE);
/*
* If this metaslab group does not have any free space, then
* there is no point in looking further.
*/
if (mg->mg_no_free_space)
return (B_FALSE);
/*
* Relax allocation throttling for ditto blocks. Due to
* random imbalances in allocation it tends to push copies
* to one vdev, that looks a bit better at the moment.
*/
qmax = qmax * (4 + d) / 4;
qdepth = zfs_refcount_count(&mga->mga_alloc_queue_depth);
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
/*
* If this metaslab group is below its qmax or it's
* the only allocatable metasable group, then attempt
* to allocate from it.
*/
if (qdepth < qmax || mc->mc_alloc_groups == 1)
return (B_TRUE);
ASSERT3U(mc->mc_alloc_groups, >, 1);
/*
* Since this metaslab group is at or over its qmax, we
* need to determine if there are metaslab groups after this
* one that might be able to handle this allocation. This is
* racy since we can't hold the locks for all metaslab
* groups at the same time when we make this check.
*/
for (metaslab_group_t *mgp = mg->mg_next;
mgp != rotor; mgp = mgp->mg_next) {
metaslab_group_allocator_t *mgap =
&mgp->mg_allocator[allocator];
qmax = mgap->mga_cur_max_alloc_queue_depth;
qmax = qmax * (4 + d) / 4;
qdepth =
zfs_refcount_count(&mgap->mga_alloc_queue_depth);
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
/*
* If there is another metaslab group that
* might be able to handle the allocation, then
* we return false so that we skip this group.
*/
if (qdepth < qmax && !mgp->mg_no_free_space)
return (B_FALSE);
}
/*
* We didn't find another group to handle the allocation
* so we can't skip this metaslab group even though
* we are at or over our qmax.
*/
return (B_TRUE);
} else if (mc->mc_alloc_groups == 0 || psize == SPA_MINBLOCKSIZE) {
return (B_TRUE);
}
return (B_FALSE);
}
/*
* ==========================================================================
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
* Range tree callbacks
* ==========================================================================
*/
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
/*
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
* Comparison function for the private size-ordered tree using 32-bit
* ranges. Tree is sorted by size, larger sizes at the end of the tree.
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
*/
static int
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
metaslab_rangesize32_compare(const void *x1, const void *x2)
{
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
const range_seg32_t *r1 = x1;
const range_seg32_t *r2 = x2;
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
uint64_t rs_size1 = r1->rs_end - r1->rs_start;
uint64_t rs_size2 = r2->rs_end - r2->rs_start;
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
int cmp = TREE_CMP(rs_size1, rs_size2);
Performance optimization of AVL tree comparator functions perf: 2.75x faster ddt_entry_compare() First 256bits of ddt_key_t is a block checksum, which are expected to be close to random data. Hence, on average, comparison only needs to look at first few bytes of the keys. To reduce number of conditional jump instructions, the result is computed as: sign(memcmp(k1, k2)). Sign of an integer 'a' can be obtained as: `(0 < a) - (a < 0)` := {-1, 0, 1} , which is computed efficiently. Synthetic performance evaluation of original and new algorithm over 1G random keys on 2.6GHz Intel(R) Xeon(R) CPU E5-2660 v3: old 6.85789 s new 2.49089 s perf: 2.8x faster vdev_queue_offset_compare() and vdev_queue_timestamp_compare() Compute the result directly instead of using conditionals perf: zfs_range_compare() Speedup between 1.1x - 2.5x, depending on compiler version and optimization level. perf: spa_error_entry_compare() `bcmp()` is not suitable for comparator use. Use `memcmp()` instead. perf: 2.8x faster metaslab_compare() and metaslab_rangesize_compare() perf: 2.8x faster zil_bp_compare() perf: 2.8x faster mze_compare() perf: faster dbuf_compare() perf: faster compares in spa_misc perf: 2.8x faster layout_hash_compare() perf: 2.8x faster space_reftree_compare() perf: libzfs: faster avl tree comparators perf: guid_compare() perf: dsl_deadlist_compare() perf: perm_set_compare() perf: 2x faster range_tree_seg_compare() perf: faster unique_compare() perf: faster vdev_cache _compare() perf: faster vdev_uberblock_compare() perf: faster fuid _compare() perf: faster zfs_znode_hold_compare() Signed-off-by: Gvozden Neskovic <neskovic@gmail.com> Signed-off-by: Richard Elling <richard.elling@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #5033
2016-08-27 18:12:53 +00:00
if (likely(cmp))
return (cmp);
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
return (TREE_CMP(r1->rs_start, r2->rs_start));
}
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
/*
* Comparison function for the private size-ordered tree using 64-bit
* ranges. Tree is sorted by size, larger sizes at the end of the tree.
*/
static int
metaslab_rangesize64_compare(const void *x1, const void *x2)
{
const range_seg64_t *r1 = x1;
const range_seg64_t *r2 = x2;
uint64_t rs_size1 = r1->rs_end - r1->rs_start;
uint64_t rs_size2 = r2->rs_end - r2->rs_start;
int cmp = TREE_CMP(rs_size1, rs_size2);
if (likely(cmp))
return (cmp);
return (TREE_CMP(r1->rs_start, r2->rs_start));
}
typedef struct metaslab_rt_arg {
zfs_btree_t *mra_bt;
uint32_t mra_floor_shift;
} metaslab_rt_arg_t;
struct mssa_arg {
range_tree_t *rt;
metaslab_rt_arg_t *mra;
};
static void
metaslab_size_sorted_add(void *arg, uint64_t start, uint64_t size)
{
struct mssa_arg *mssap = arg;
range_tree_t *rt = mssap->rt;
metaslab_rt_arg_t *mrap = mssap->mra;
range_seg_max_t seg = {0};
rs_set_start(&seg, rt, start);
rs_set_end(&seg, rt, start + size);
metaslab_rt_add(rt, &seg, mrap);
}
static void
metaslab_size_tree_full_load(range_tree_t *rt)
{
metaslab_rt_arg_t *mrap = rt->rt_arg;
#ifdef _METASLAB_TRACING
METASLABSTAT_BUMP(metaslabstat_reload_tree);
#endif
ASSERT0(zfs_btree_numnodes(mrap->mra_bt));
mrap->mra_floor_shift = 0;
struct mssa_arg arg = {0};
arg.rt = rt;
arg.mra = mrap;
range_tree_walk(rt, metaslab_size_sorted_add, &arg);
}
/*
* Create any block allocator specific components. The current allocators
* rely on using both a size-ordered range_tree_t and an array of uint64_t's.
*/
/* ARGSUSED */
static void
metaslab_rt_create(range_tree_t *rt, void *arg)
{
metaslab_rt_arg_t *mrap = arg;
zfs_btree_t *size_tree = mrap->mra_bt;
size_t size;
int (*compare) (const void *, const void *);
switch (rt->rt_type) {
case RANGE_SEG32:
size = sizeof (range_seg32_t);
compare = metaslab_rangesize32_compare;
break;
case RANGE_SEG64:
size = sizeof (range_seg64_t);
compare = metaslab_rangesize64_compare;
break;
default:
panic("Invalid range seg type %d", rt->rt_type);
}
zfs_btree_create(size_tree, compare, size);
mrap->mra_floor_shift = metaslab_by_size_min_shift;
}
/* ARGSUSED */
static void
metaslab_rt_destroy(range_tree_t *rt, void *arg)
{
metaslab_rt_arg_t *mrap = arg;
zfs_btree_t *size_tree = mrap->mra_bt;
zfs_btree_destroy(size_tree);
kmem_free(mrap, sizeof (*mrap));
}
/* ARGSUSED */
static void
metaslab_rt_add(range_tree_t *rt, range_seg_t *rs, void *arg)
{
metaslab_rt_arg_t *mrap = arg;
zfs_btree_t *size_tree = mrap->mra_bt;
if (rs_get_end(rs, rt) - rs_get_start(rs, rt) <
(1 << mrap->mra_floor_shift))
return;
zfs_btree_add(size_tree, rs);
}
/* ARGSUSED */
static void
metaslab_rt_remove(range_tree_t *rt, range_seg_t *rs, void *arg)
{
metaslab_rt_arg_t *mrap = arg;
zfs_btree_t *size_tree = mrap->mra_bt;
if (rs_get_end(rs, rt) - rs_get_start(rs, rt) < (1 <<
mrap->mra_floor_shift))
return;
zfs_btree_remove(size_tree, rs);
}
/* ARGSUSED */
static void
metaslab_rt_vacate(range_tree_t *rt, void *arg)
{
metaslab_rt_arg_t *mrap = arg;
zfs_btree_t *size_tree = mrap->mra_bt;
zfs_btree_clear(size_tree);
zfs_btree_destroy(size_tree);
metaslab_rt_create(rt, arg);
}
static range_tree_ops_t metaslab_rt_ops = {
.rtop_create = metaslab_rt_create,
.rtop_destroy = metaslab_rt_destroy,
.rtop_add = metaslab_rt_add,
.rtop_remove = metaslab_rt_remove,
.rtop_vacate = metaslab_rt_vacate
};
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
/*
* ==========================================================================
* Common allocator routines
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
* ==========================================================================
*/
2009-07-02 22:44:48 +00:00
/*
* Return the maximum contiguous segment within the metaslab.
2009-07-02 22:44:48 +00:00
*/
uint64_t
metaslab_largest_allocatable(metaslab_t *msp)
2009-07-02 22:44:48 +00:00
{
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
zfs_btree_t *t = &msp->ms_allocatable_by_size;
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
range_seg_t *rs;
2009-07-02 22:44:48 +00:00
if (t == NULL)
return (0);
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
if (zfs_btree_numnodes(t) == 0)
metaslab_size_tree_full_load(msp->ms_allocatable);
rs = zfs_btree_last(t, NULL);
if (rs == NULL)
return (0);
2009-07-02 22:44:48 +00:00
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
return (rs_get_end(rs, msp->ms_allocatable) - rs_get_start(rs,
msp->ms_allocatable));
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
}
/*
* Return the maximum contiguous segment within the unflushed frees of this
* metaslab.
*/
static uint64_t
metaslab_largest_unflushed_free(metaslab_t *msp)
{
ASSERT(MUTEX_HELD(&msp->ms_lock));
if (msp->ms_unflushed_frees == NULL)
return (0);
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
if (zfs_btree_numnodes(&msp->ms_unflushed_frees_by_size) == 0)
metaslab_size_tree_full_load(msp->ms_unflushed_frees);
range_seg_t *rs = zfs_btree_last(&msp->ms_unflushed_frees_by_size,
NULL);
if (rs == NULL)
return (0);
/*
* When a range is freed from the metaslab, that range is added to
* both the unflushed frees and the deferred frees. While the block
* will eventually be usable, if the metaslab were loaded the range
* would not be added to the ms_allocatable tree until TXG_DEFER_SIZE
* txgs had passed. As a result, when attempting to estimate an upper
* bound for the largest currently-usable free segment in the
* metaslab, we need to not consider any ranges currently in the defer
* trees. This algorithm approximates the largest available chunk in
* the largest range in the unflushed_frees tree by taking the first
* chunk. While this may be a poor estimate, it should only remain so
* briefly and should eventually self-correct as frees are no longer
* deferred. Similar logic applies to the ms_freed tree. See
* metaslab_load() for more details.
*
* There are two primary sources of inaccuracy in this estimate. Both
* are tolerated for performance reasons. The first source is that we
* only check the largest segment for overlaps. Smaller segments may
* have more favorable overlaps with the other trees, resulting in
* larger usable chunks. Second, we only look at the first chunk in
* the largest segment; there may be other usable chunks in the
* largest segment, but we ignore them.
*/
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
uint64_t rstart = rs_get_start(rs, msp->ms_unflushed_frees);
uint64_t rsize = rs_get_end(rs, msp->ms_unflushed_frees) - rstart;
for (int t = 0; t < TXG_DEFER_SIZE; t++) {
uint64_t start = 0;
uint64_t size = 0;
boolean_t found = range_tree_find_in(msp->ms_defer[t], rstart,
rsize, &start, &size);
if (found) {
if (rstart == start)
return (0);
rsize = start - rstart;
}
}
uint64_t start = 0;
uint64_t size = 0;
boolean_t found = range_tree_find_in(msp->ms_freed, rstart,
rsize, &start, &size);
if (found)
rsize = start - rstart;
return (rsize);
}
static range_seg_t *
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
metaslab_block_find(zfs_btree_t *t, range_tree_t *rt, uint64_t start,
uint64_t size, zfs_btree_index_t *where)
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
{
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
range_seg_t *rs;
range_seg_max_t rsearch;
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
rs_set_start(&rsearch, rt, start);
rs_set_end(&rsearch, rt, start + size);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
rs = zfs_btree_find(t, &rsearch, where);
if (rs == NULL) {
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
rs = zfs_btree_next(t, where, where);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
}
return (rs);
}
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
#if defined(WITH_DF_BLOCK_ALLOCATOR) || \
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
defined(WITH_CF_BLOCK_ALLOCATOR)
/*
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
* This is a helper function that can be used by the allocator to find a
* suitable block to allocate. This will search the specified B-tree looking
* for a block that matches the specified criteria.
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
*/
static uint64_t
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
metaslab_block_picker(range_tree_t *rt, uint64_t *cursor, uint64_t size,
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
uint64_t max_search)
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
{
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
if (*cursor == 0)
*cursor = rt->rt_start;
zfs_btree_t *bt = &rt->rt_root;
zfs_btree_index_t where;
range_seg_t *rs = metaslab_block_find(bt, rt, *cursor, size, &where);
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
uint64_t first_found;
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
int count_searched = 0;
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
if (rs != NULL)
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
first_found = rs_get_start(rs, rt);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
while (rs != NULL && (rs_get_start(rs, rt) - first_found <=
max_search || count_searched < metaslab_min_search_count)) {
uint64_t offset = rs_get_start(rs, rt);
if (offset + size <= rs_get_end(rs, rt)) {
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
*cursor = offset + size;
return (offset);
}
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
rs = zfs_btree_next(bt, &where, &where);
count_searched++;
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
}
*cursor = 0;
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
return (-1ULL);
2009-07-02 22:44:48 +00:00
}
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
#endif /* WITH_DF/CF_BLOCK_ALLOCATOR */
#if defined(WITH_DF_BLOCK_ALLOCATOR)
/*
* ==========================================================================
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
* Dynamic Fit (df) block allocator
*
* Search for a free chunk of at least this size, starting from the last
* offset (for this alignment of block) looking for up to
* metaslab_df_max_search bytes (16MB). If a large enough free chunk is not
* found within 16MB, then return a free chunk of exactly the requested size (or
* larger).
*
* If it seems like searching from the last offset will be unproductive, skip
* that and just return a free chunk of exactly the requested size (or larger).
* This is based on metaslab_df_alloc_threshold and metaslab_df_free_pct. This
* mechanism is probably not very useful and may be removed in the future.
*
* The behavior when not searching can be changed to return the largest free
* chunk, instead of a free chunk of exactly the requested size, by setting
* metaslab_df_use_largest_segment.
* ==========================================================================
*/
2009-07-02 22:44:48 +00:00
static uint64_t
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
metaslab_df_alloc(metaslab_t *msp, uint64_t size)
2009-07-02 22:44:48 +00:00
{
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
/*
* Find the largest power of 2 block size that evenly divides the
* requested size. This is used to try to allocate blocks with similar
* alignment from the same area of the metaslab (i.e. same cursor
* bucket) but it does not guarantee that other allocations sizes
* may exist in the same region.
*/
2009-07-02 22:44:48 +00:00
uint64_t align = size & -size;
uint64_t *cursor = &msp->ms_lbas[highbit64(align) - 1];
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_t *rt = msp->ms_allocatable;
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
int free_pct = range_tree_space(rt) * 100 / msp->ms_size;
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
uint64_t offset;
2009-07-02 22:44:48 +00:00
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
ASSERT(MUTEX_HELD(&msp->ms_lock));
2009-07-02 22:44:48 +00:00
/*
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
* If we're running low on space, find a segment based on size,
* rather than iterating based on offset.
2009-07-02 22:44:48 +00:00
*/
if (metaslab_largest_allocatable(msp) < metaslab_df_alloc_threshold ||
2009-07-02 22:44:48 +00:00
free_pct < metaslab_df_free_pct) {
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
offset = -1;
} else {
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
offset = metaslab_block_picker(rt,
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
cursor, size, metaslab_df_max_search);
2009-07-02 22:44:48 +00:00
}
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
if (offset == -1) {
range_seg_t *rs;
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
if (zfs_btree_numnodes(&msp->ms_allocatable_by_size) == 0)
metaslab_size_tree_full_load(msp->ms_allocatable);
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
if (metaslab_df_use_largest_segment) {
/* use largest free segment */
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
rs = zfs_btree_last(&msp->ms_allocatable_by_size, NULL);
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
} else {
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
zfs_btree_index_t where;
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
/* use segment of this size, or next largest */
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
#ifdef _METASLAB_TRACING
metaslab_rt_arg_t *mrap = msp->ms_allocatable->rt_arg;
if (size < (1 << mrap->mra_floor_shift)) {
METASLABSTAT_BUMP(
metaslabstat_df_find_under_floor);
}
#endif
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
rs = metaslab_block_find(&msp->ms_allocatable_by_size,
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
rt, msp->ms_start, size, &where);
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
}
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
if (rs != NULL && rs_get_start(rs, rt) + size <= rs_get_end(rs,
rt)) {
offset = rs_get_start(rs, rt);
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
*cursor = offset + size;
}
}
return (offset);
2009-07-02 22:44:48 +00:00
}
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
static metaslab_ops_t metaslab_df_ops = {
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
metaslab_df_alloc
2008-11-20 20:01:55 +00:00
};
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
metaslab_ops_t *zfs_metaslab_ops = &metaslab_df_ops;
#endif /* WITH_DF_BLOCK_ALLOCATOR */
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
#if defined(WITH_CF_BLOCK_ALLOCATOR)
/*
* ==========================================================================
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
* Cursor fit block allocator -
* Select the largest region in the metaslab, set the cursor to the beginning
* of the range and the cursor_end to the end of the range. As allocations
* are made advance the cursor. Continue allocating from the cursor until
* the range is exhausted and then find a new range.
* ==========================================================================
*/
static uint64_t
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
metaslab_cf_alloc(metaslab_t *msp, uint64_t size)
{
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_t *rt = msp->ms_allocatable;
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
zfs_btree_t *t = &msp->ms_allocatable_by_size;
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
uint64_t *cursor = &msp->ms_lbas[0];
uint64_t *cursor_end = &msp->ms_lbas[1];
uint64_t offset = 0;
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
ASSERT(MUTEX_HELD(&msp->ms_lock));
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
ASSERT3U(*cursor_end, >=, *cursor);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
if ((*cursor + size) > *cursor_end) {
range_seg_t *rs;
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
if (zfs_btree_numnodes(t) == 0)
metaslab_size_tree_full_load(msp->ms_allocatable);
rs = zfs_btree_last(t, NULL);
if (rs == NULL || (rs_get_end(rs, rt) - rs_get_start(rs, rt)) <
size)
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
return (-1ULL);
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
*cursor = rs_get_start(rs, rt);
*cursor_end = rs_get_end(rs, rt);
}
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
offset = *cursor;
*cursor += size;
return (offset);
}
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
static metaslab_ops_t metaslab_cf_ops = {
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
metaslab_cf_alloc
};
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
metaslab_ops_t *zfs_metaslab_ops = &metaslab_cf_ops;
#endif /* WITH_CF_BLOCK_ALLOCATOR */
#if defined(WITH_NDF_BLOCK_ALLOCATOR)
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
/*
* ==========================================================================
* New dynamic fit allocator -
* Select a region that is large enough to allocate 2^metaslab_ndf_clump_shift
* contiguous blocks. If no region is found then just use the largest segment
* that remains.
* ==========================================================================
*/
/*
* Determines desired number of contiguous blocks (2^metaslab_ndf_clump_shift)
* to request from the allocator.
*/
uint64_t metaslab_ndf_clump_shift = 4;
static uint64_t
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
metaslab_ndf_alloc(metaslab_t *msp, uint64_t size)
{
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
zfs_btree_t *t = &msp->ms_allocatable->rt_root;
range_tree_t *rt = msp->ms_allocatable;
zfs_btree_index_t where;
range_seg_t *rs;
range_seg_max_t rsearch;
uint64_t hbit = highbit64(size);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
uint64_t *cursor = &msp->ms_lbas[hbit - 1];
uint64_t max_size = metaslab_largest_allocatable(msp);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
ASSERT(MUTEX_HELD(&msp->ms_lock));
if (max_size < size)
return (-1ULL);
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
rs_set_start(&rsearch, rt, *cursor);
rs_set_end(&rsearch, rt, *cursor + size);
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
rs = zfs_btree_find(t, &rsearch, &where);
if (rs == NULL || (rs_get_end(rs, rt) - rs_get_start(rs, rt)) < size) {
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
t = &msp->ms_allocatable_by_size;
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
rs_set_start(&rsearch, rt, 0);
rs_set_end(&rsearch, rt, MIN(max_size, 1ULL << (hbit +
metaslab_ndf_clump_shift)));
rs = zfs_btree_find(t, &rsearch, &where);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
if (rs == NULL)
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
rs = zfs_btree_next(t, &where, &where);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
ASSERT(rs != NULL);
}
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
if ((rs_get_end(rs, rt) - rs_get_start(rs, rt)) >= size) {
*cursor = rs_get_start(rs, rt) + size;
return (rs_get_start(rs, rt));
}
return (-1ULL);
}
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
static metaslab_ops_t metaslab_ndf_ops = {
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
metaslab_ndf_alloc
};
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
metaslab_ops_t *zfs_metaslab_ops = &metaslab_ndf_ops;
#endif /* WITH_NDF_BLOCK_ALLOCATOR */
2009-07-02 22:44:48 +00:00
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
2008-11-20 20:01:55 +00:00
/*
* ==========================================================================
* Metaslabs
* ==========================================================================
*/
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
/*
* Wait for any in-progress metaslab loads to complete.
*/
static void
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
metaslab_load_wait(metaslab_t *msp)
{
ASSERT(MUTEX_HELD(&msp->ms_lock));
while (msp->ms_loading) {
ASSERT(!msp->ms_loaded);
cv_wait(&msp->ms_load_cv, &msp->ms_lock);
}
}
/*
* Wait for any in-progress flushing to complete.
*/
static void
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
metaslab_flush_wait(metaslab_t *msp)
{
ASSERT(MUTEX_HELD(&msp->ms_lock));
while (msp->ms_flushing)
cv_wait(&msp->ms_flush_cv, &msp->ms_lock);
}
static unsigned int
metaslab_idx_func(multilist_t *ml, void *arg)
{
metaslab_t *msp = arg;
return (msp->ms_id % multilist_get_num_sublists(ml));
}
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
uint64_t
metaslab_allocated_space(metaslab_t *msp)
{
return (msp->ms_allocated_space);
}
/*
* Verify that the space accounting on disk matches the in-core range_trees.
*/
static void
metaslab_verify_space(metaslab_t *msp, uint64_t txg)
{
spa_t *spa = msp->ms_group->mg_vd->vdev_spa;
uint64_t allocating = 0;
uint64_t sm_free_space, msp_free_space;
ASSERT(MUTEX_HELD(&msp->ms_lock));
ASSERT(!msp->ms_condensing);
if ((zfs_flags & ZFS_DEBUG_METASLAB_VERIFY) == 0)
return;
/*
* We can only verify the metaslab space when we're called
* from syncing context with a loaded metaslab that has an
* allocated space map. Calling this in non-syncing context
* does not provide a consistent view of the metaslab since
* we're performing allocations in the future.
*/
if (txg != spa_syncing_txg(spa) || msp->ms_sm == NULL ||
!msp->ms_loaded)
return;
/*
* Even though the smp_alloc field can get negative,
* when it comes to a metaslab's space map, that should
* never be the case.
*/
ASSERT3S(space_map_allocated(msp->ms_sm), >=, 0);
ASSERT3U(space_map_allocated(msp->ms_sm), >=,
range_tree_space(msp->ms_unflushed_frees));
ASSERT3U(metaslab_allocated_space(msp), ==,
space_map_allocated(msp->ms_sm) +
range_tree_space(msp->ms_unflushed_allocs) -
range_tree_space(msp->ms_unflushed_frees));
sm_free_space = msp->ms_size - metaslab_allocated_space(msp);
/*
* Account for future allocations since we would have
* already deducted that space from the ms_allocatable.
*/
for (int t = 0; t < TXG_CONCURRENT_STATES; t++) {
allocating +=
range_tree_space(msp->ms_allocating[(txg + t) & TXG_MASK]);
}
ASSERT3U(allocating + msp->ms_allocated_this_txg, ==,
msp->ms_allocating_total);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
ASSERT3U(msp->ms_deferspace, ==,
range_tree_space(msp->ms_defer[0]) +
range_tree_space(msp->ms_defer[1]));
msp_free_space = range_tree_space(msp->ms_allocatable) + allocating +
msp->ms_deferspace + range_tree_space(msp->ms_freed);
VERIFY3U(sm_free_space, ==, msp_free_space);
}
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
static void
metaslab_aux_histograms_clear(metaslab_t *msp)
{
/*
* Auxiliary histograms are only cleared when resetting them,
* which can only happen while the metaslab is loaded.
*/
ASSERT(msp->ms_loaded);
bzero(msp->ms_synchist, sizeof (msp->ms_synchist));
for (int t = 0; t < TXG_DEFER_SIZE; t++)
bzero(msp->ms_deferhist[t], sizeof (msp->ms_deferhist[t]));
}
static void
metaslab_aux_histogram_add(uint64_t *histogram, uint64_t shift,
range_tree_t *rt)
{
/*
* This is modeled after space_map_histogram_add(), so refer to that
* function for implementation details. We want this to work like
* the space map histogram, and not the range tree histogram, as we
* are essentially constructing a delta that will be later subtracted
* from the space map histogram.
*/
int idx = 0;
for (int i = shift; i < RANGE_TREE_HISTOGRAM_SIZE; i++) {
ASSERT3U(i, >=, idx + shift);
histogram[idx] += rt->rt_histogram[i] << (i - idx - shift);
if (idx < SPACE_MAP_HISTOGRAM_SIZE - 1) {
ASSERT3U(idx + shift, ==, i);
idx++;
ASSERT3U(idx, <, SPACE_MAP_HISTOGRAM_SIZE);
}
}
}
/*
* Called at every sync pass that the metaslab gets synced.
*
* The reason is that we want our auxiliary histograms to be updated
* wherever the metaslab's space map histogram is updated. This way
* we stay consistent on which parts of the metaslab space map's
* histogram are currently not available for allocations (e.g because
* they are in the defer, freed, and freeing trees).
*/
static void
metaslab_aux_histograms_update(metaslab_t *msp)
{
space_map_t *sm = msp->ms_sm;
ASSERT(sm != NULL);
/*
* This is similar to the metaslab's space map histogram updates
* that take place in metaslab_sync(). The only difference is that
* we only care about segments that haven't made it into the
* ms_allocatable tree yet.
*/
if (msp->ms_loaded) {
metaslab_aux_histograms_clear(msp);
metaslab_aux_histogram_add(msp->ms_synchist,
sm->sm_shift, msp->ms_freed);
for (int t = 0; t < TXG_DEFER_SIZE; t++) {
metaslab_aux_histogram_add(msp->ms_deferhist[t],
sm->sm_shift, msp->ms_defer[t]);
}
}
metaslab_aux_histogram_add(msp->ms_synchist,
sm->sm_shift, msp->ms_freeing);
}
/*
* Called every time we are done syncing (writing to) the metaslab,
* i.e. at the end of each sync pass.
* [see the comment in metaslab_impl.h for ms_synchist, ms_deferhist]
*/
static void
metaslab_aux_histograms_update_done(metaslab_t *msp, boolean_t defer_allowed)
{
spa_t *spa = msp->ms_group->mg_vd->vdev_spa;
space_map_t *sm = msp->ms_sm;
if (sm == NULL) {
/*
* We came here from metaslab_init() when creating/opening a
* pool, looking at a metaslab that hasn't had any allocations
* yet.
*/
return;
}
/*
* This is similar to the actions that we take for the ms_freed
* and ms_defer trees in metaslab_sync_done().
*/
uint64_t hist_index = spa_syncing_txg(spa) % TXG_DEFER_SIZE;
if (defer_allowed) {
bcopy(msp->ms_synchist, msp->ms_deferhist[hist_index],
sizeof (msp->ms_synchist));
} else {
bzero(msp->ms_deferhist[hist_index],
sizeof (msp->ms_deferhist[hist_index]));
}
bzero(msp->ms_synchist, sizeof (msp->ms_synchist));
}
/*
* Ensure that the metaslab's weight and fragmentation are consistent
* with the contents of the histogram (either the range tree's histogram
* or the space map's depending whether the metaslab is loaded).
*/
static void
metaslab_verify_weight_and_frag(metaslab_t *msp)
{
ASSERT(MUTEX_HELD(&msp->ms_lock));
if ((zfs_flags & ZFS_DEBUG_METASLAB_VERIFY) == 0)
return;
/*
* We can end up here from vdev_remove_complete(), in which case we
* cannot do these assertions because we hold spa config locks and
* thus we are not allowed to read from the DMU.
*
* We check if the metaslab group has been removed and if that's
* the case we return immediately as that would mean that we are
* here from the aforementioned code path.
*/
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
if (msp->ms_group == NULL)
return;
/*
* Devices being removed always return a weight of 0 and leave
* fragmentation and ms_max_size as is - there is nothing for
* us to verify here.
*/
vdev_t *vd = msp->ms_group->mg_vd;
if (vd->vdev_removing)
return;
/*
* If the metaslab is dirty it probably means that we've done
* some allocations or frees that have changed our histograms
* and thus the weight.
*/
for (int t = 0; t < TXG_SIZE; t++) {
if (txg_list_member(&vd->vdev_ms_list, msp, t))
return;
}
/*
* This verification checks that our in-memory state is consistent
* with what's on disk. If the pool is read-only then there aren't
* any changes and we just have the initially-loaded state.
*/
if (!spa_writeable(msp->ms_group->mg_vd->vdev_spa))
return;
/* some extra verification for in-core tree if you can */
if (msp->ms_loaded) {
range_tree_stat_verify(msp->ms_allocatable);
VERIFY(space_map_histogram_verify(msp->ms_sm,
msp->ms_allocatable));
}
uint64_t weight = msp->ms_weight;
uint64_t was_active = msp->ms_weight & METASLAB_ACTIVE_MASK;
boolean_t space_based = WEIGHT_IS_SPACEBASED(msp->ms_weight);
uint64_t frag = msp->ms_fragmentation;
uint64_t max_segsize = msp->ms_max_size;
msp->ms_weight = 0;
msp->ms_fragmentation = 0;
/*
* This function is used for verification purposes and thus should
* not introduce any side-effects/mutations on the system's state.
*
* Regardless of whether metaslab_weight() thinks this metaslab
* should be active or not, we want to ensure that the actual weight
* (and therefore the value of ms_weight) would be the same if it
* was to be recalculated at this point.
*
* In addition we set the nodirty flag so metaslab_weight() does
* not dirty the metaslab for future TXGs (e.g. when trying to
* force condensing to upgrade the metaslab spacemaps).
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
*/
msp->ms_weight = metaslab_weight(msp, B_TRUE) | was_active;
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
VERIFY3U(max_segsize, ==, msp->ms_max_size);
/*
* If the weight type changed then there is no point in doing
* verification. Revert fields to their original values.
*/
if ((space_based && !WEIGHT_IS_SPACEBASED(msp->ms_weight)) ||
(!space_based && WEIGHT_IS_SPACEBASED(msp->ms_weight))) {
msp->ms_fragmentation = frag;
msp->ms_weight = weight;
return;
}
VERIFY3U(msp->ms_fragmentation, ==, frag);
VERIFY3U(msp->ms_weight, ==, weight);
}
/*
* If we're over the zfs_metaslab_mem_limit, select the loaded metaslab from
* this class that was used longest ago, and attempt to unload it. We don't
* want to spend too much time in this loop to prevent performance
* degradation, and we expect that most of the time this operation will
* succeed. Between that and the normal unloading processing during txg sync,
* we expect this to keep the metaslab memory usage under control.
*/
static void
metaslab_potentially_evict(metaslab_class_t *mc)
{
#ifdef _KERNEL
uint64_t allmem = arc_all_memory();
uint64_t inuse = spl_kmem_cache_inuse(zfs_btree_leaf_cache);
uint64_t size = spl_kmem_cache_entry_size(zfs_btree_leaf_cache);
int tries = 0;
for (; allmem * zfs_metaslab_mem_limit / 100 < inuse * size &&
tries < multilist_get_num_sublists(mc->mc_metaslab_txg_list) * 2;
tries++) {
unsigned int idx = multilist_get_random_index(
mc->mc_metaslab_txg_list);
multilist_sublist_t *mls =
multilist_sublist_lock(mc->mc_metaslab_txg_list, idx);
metaslab_t *msp = multilist_sublist_head(mls);
multilist_sublist_unlock(mls);
while (msp != NULL && allmem * zfs_metaslab_mem_limit / 100 <
inuse * size) {
VERIFY3P(mls, ==, multilist_sublist_lock(
mc->mc_metaslab_txg_list, idx));
ASSERT3U(idx, ==,
metaslab_idx_func(mc->mc_metaslab_txg_list, msp));
if (!multilist_link_active(&msp->ms_class_txg_node)) {
multilist_sublist_unlock(mls);
break;
}
metaslab_t *next_msp = multilist_sublist_next(mls, msp);
multilist_sublist_unlock(mls);
/*
* If the metaslab is currently loading there are two
* cases. If it's the metaslab we're evicting, we
* can't continue on or we'll panic when we attempt to
* recursively lock the mutex. If it's another
* metaslab that's loading, it can be safely skipped,
* since we know it's very new and therefore not a
* good eviction candidate. We check later once the
* lock is held that the metaslab is fully loaded
* before actually unloading it.
*/
if (msp->ms_loading) {
msp = next_msp;
inuse =
spl_kmem_cache_inuse(zfs_btree_leaf_cache);
continue;
}
/*
* We can't unload metaslabs with no spacemap because
* they're not ready to be unloaded yet. We can't
* unload metaslabs with outstanding allocations
* because doing so could cause the metaslab's weight
* to decrease while it's unloaded, which violates an
* invariant that we use to prevent unnecessary
* loading. We also don't unload metaslabs that are
* currently active because they are high-weight
* metaslabs that are likely to be used in the near
* future.
*/
mutex_enter(&msp->ms_lock);
if (msp->ms_allocator == -1 && msp->ms_sm != NULL &&
msp->ms_allocating_total == 0) {
metaslab_unload(msp);
}
mutex_exit(&msp->ms_lock);
msp = next_msp;
inuse = spl_kmem_cache_inuse(zfs_btree_leaf_cache);
}
}
#endif
}
static int
metaslab_load_impl(metaslab_t *msp)
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
{
int error = 0;
ASSERT(MUTEX_HELD(&msp->ms_lock));
ASSERT(msp->ms_loading);
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
ASSERT(!msp->ms_condensing);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
/*
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
* We temporarily drop the lock to unblock other operations while we
* are reading the space map. Therefore, metaslab_sync() and
* metaslab_sync_done() can run at the same time as we do.
*
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
* If we are using the log space maps, metaslab_sync() can't write to
* the metaslab's space map while we are loading as we only write to
* it when we are flushing the metaslab, and that can't happen while
* we are loading it.
*
* If we are not using log space maps though, metaslab_sync() can
* append to the space map while we are loading. Therefore we load
* only entries that existed when we started the load. Additionally,
* metaslab_sync_done() has to wait for the load to complete because
* there are potential races like metaslab_load() loading parts of the
* space map that are currently being appended by metaslab_sync(). If
* we didn't, the ms_allocatable would have entries that
* metaslab_sync_done() would try to re-add later.
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
*
* That's why before dropping the lock we remember the synced length
* of the metaslab and read up to that point of the space map,
* ignoring entries appended by metaslab_sync() that happen after we
* drop the lock.
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
*/
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
uint64_t length = msp->ms_synced_length;
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
mutex_exit(&msp->ms_lock);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
hrtime_t load_start = gethrtime();
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
metaslab_rt_arg_t *mrap;
if (msp->ms_allocatable->rt_arg == NULL) {
mrap = kmem_zalloc(sizeof (*mrap), KM_SLEEP);
} else {
mrap = msp->ms_allocatable->rt_arg;
msp->ms_allocatable->rt_ops = NULL;
msp->ms_allocatable->rt_arg = NULL;
}
mrap->mra_bt = &msp->ms_allocatable_by_size;
mrap->mra_floor_shift = metaslab_by_size_min_shift;
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
if (msp->ms_sm != NULL) {
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
error = space_map_load_length(msp->ms_sm, msp->ms_allocatable,
SM_FREE, length);
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
/* Now, populate the size-sorted tree. */
metaslab_rt_create(msp->ms_allocatable, mrap);
msp->ms_allocatable->rt_ops = &metaslab_rt_ops;
msp->ms_allocatable->rt_arg = mrap;
struct mssa_arg arg = {0};
arg.rt = msp->ms_allocatable;
arg.mra = mrap;
range_tree_walk(msp->ms_allocatable, metaslab_size_sorted_add,
&arg);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
} else {
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
/*
* Add the size-sorted tree first, since we don't need to load
* the metaslab from the spacemap.
*/
metaslab_rt_create(msp->ms_allocatable, mrap);
msp->ms_allocatable->rt_ops = &metaslab_rt_ops;
msp->ms_allocatable->rt_arg = mrap;
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
/*
* The space map has not been allocated yet, so treat
* all the space in the metaslab as free and add it to the
* ms_allocatable tree.
*/
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_add(msp->ms_allocatable,
msp->ms_start, msp->ms_size);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
if (msp->ms_freed != NULL) {
/*
* If the ms_sm doesn't exist, this means that this
* metaslab hasn't gone through metaslab_sync() and
* thus has never been dirtied. So we shouldn't
* expect any unflushed allocs or frees from previous
* TXGs.
*
* Note: ms_freed and all the other trees except for
* the ms_allocatable, can be NULL at this point only
* if this is a new metaslab of a vdev that just got
* expanded.
*/
ASSERT(range_tree_is_empty(msp->ms_unflushed_allocs));
ASSERT(range_tree_is_empty(msp->ms_unflushed_frees));
}
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
}
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
/*
* We need to grab the ms_sync_lock to prevent metaslab_sync() from
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
* changing the ms_sm (or log_sm) and the metaslab's range trees
* while we are about to use them and populate the ms_allocatable.
* The ms_lock is insufficient for this because metaslab_sync() doesn't
* hold the ms_lock while writing the ms_checkpointing tree to disk.
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
*/
mutex_enter(&msp->ms_sync_lock);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
mutex_enter(&msp->ms_lock);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
ASSERT(!msp->ms_condensing);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
ASSERT(!msp->ms_flushing);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
if (error != 0) {
mutex_exit(&msp->ms_sync_lock);
return (error);
}
ASSERT3P(msp->ms_group, !=, NULL);
msp->ms_loaded = B_TRUE;
/*
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
* Apply all the unflushed changes to ms_allocatable right
* away so any manipulations we do below have a clear view
* of what is allocated and what is free.
*/
range_tree_walk(msp->ms_unflushed_allocs,
range_tree_remove, msp->ms_allocatable);
range_tree_walk(msp->ms_unflushed_frees,
range_tree_add, msp->ms_allocatable);
msp->ms_loaded = B_TRUE;
ASSERT3P(msp->ms_group, !=, NULL);
spa_t *spa = msp->ms_group->mg_vd->vdev_spa;
if (spa_syncing_log_sm(spa) != NULL) {
ASSERT(spa_feature_is_enabled(spa,
SPA_FEATURE_LOG_SPACEMAP));
/*
* If we use a log space map we add all the segments
* that are in ms_unflushed_frees so they are available
* for allocation.
*
* ms_allocatable needs to contain all free segments
* that are ready for allocations (thus not segments
* from ms_freeing, ms_freed, and the ms_defer trees).
* But if we grab the lock in this code path at a sync
* pass later that 1, then it also contains the
* segments of ms_freed (they were added to it earlier
* in this path through ms_unflushed_frees). So we
* need to remove all the segments that exist in
* ms_freed from ms_allocatable as they will be added
* later in metaslab_sync_done().
*
* When there's no log space map, the ms_allocatable
* correctly doesn't contain any segments that exist
* in ms_freed [see ms_synced_length].
*/
range_tree_walk(msp->ms_freed,
range_tree_remove, msp->ms_allocatable);
}
/*
* If we are not using the log space map, ms_allocatable
* contains the segments that exist in the ms_defer trees
* [see ms_synced_length]. Thus we need to remove them
* from ms_allocatable as they will be added again in
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
* metaslab_sync_done().
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
*
* If we are using the log space map, ms_allocatable still
* contains the segments that exist in the ms_defer trees.
* Not because it read them through the ms_sm though. But
* because these segments are part of ms_unflushed_frees
* whose segments we add to ms_allocatable earlier in this
* code path.
*/
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
for (int t = 0; t < TXG_DEFER_SIZE; t++) {
range_tree_walk(msp->ms_defer[t],
range_tree_remove, msp->ms_allocatable);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
}
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
/*
* Call metaslab_recalculate_weight_and_sort() now that the
* metaslab is loaded so we get the metaslab's real weight.
*
* Unless this metaslab was created with older software and
* has not yet been converted to use segment-based weight, we
* expect the new weight to be better or equal to the weight
* that the metaslab had while it was not loaded. This is
* because the old weight does not take into account the
* consolidation of adjacent segments between TXGs. [see
* comment for ms_synchist and ms_deferhist[] for more info]
*/
uint64_t weight = msp->ms_weight;
uint64_t max_size = msp->ms_max_size;
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
metaslab_recalculate_weight_and_sort(msp);
if (!WEIGHT_IS_SPACEBASED(weight))
ASSERT3U(weight, <=, msp->ms_weight);
msp->ms_max_size = metaslab_largest_allocatable(msp);
ASSERT3U(max_size, <=, msp->ms_max_size);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
hrtime_t load_end = gethrtime();
msp->ms_load_time = load_end;
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
if (zfs_flags & ZFS_DEBUG_LOG_SPACEMAP) {
zfs_dbgmsg("loading: txg %llu, spa %s, vdev_id %llu, "
"ms_id %llu, smp_length %llu, "
"unflushed_allocs %llu, unflushed_frees %llu, "
"freed %llu, defer %llu + %llu, "
"loading_time %lld ms, ms_max_size %llu, "
"max size error %llu",
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
spa_syncing_txg(spa), spa_name(spa),
msp->ms_group->mg_vd->vdev_id, msp->ms_id,
space_map_length(msp->ms_sm),
range_tree_space(msp->ms_unflushed_allocs),
range_tree_space(msp->ms_unflushed_frees),
range_tree_space(msp->ms_freed),
range_tree_space(msp->ms_defer[0]),
range_tree_space(msp->ms_defer[1]),
(longlong_t)((load_end - load_start) / 1000000),
msp->ms_max_size, msp->ms_max_size - max_size);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
}
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
metaslab_verify_space(msp, spa_syncing_txg(spa));
mutex_exit(&msp->ms_sync_lock);
return (0);
}
int
metaslab_load(metaslab_t *msp)
{
ASSERT(MUTEX_HELD(&msp->ms_lock));
/*
* There may be another thread loading the same metaslab, if that's
* the case just wait until the other thread is done and return.
*/
metaslab_load_wait(msp);
if (msp->ms_loaded)
return (0);
VERIFY(!msp->ms_loading);
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
ASSERT(!msp->ms_condensing);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
/*
* We set the loading flag BEFORE potentially dropping the lock to
* wait for an ongoing flush (see ms_flushing below). This way other
* threads know that there is already a thread that is loading this
* metaslab.
*/
msp->ms_loading = B_TRUE;
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
/*
* Wait for any in-progress flushing to finish as we drop the ms_lock
* both here (during space_map_load()) and in metaslab_flush() (when
* we flush our changes to the ms_sm).
*/
if (msp->ms_flushing)
metaslab_flush_wait(msp);
/*
* In the possibility that we were waiting for the metaslab to be
* flushed (where we temporarily dropped the ms_lock), ensure that
* no one else loaded the metaslab somehow.
*/
ASSERT(!msp->ms_loaded);
/*
* If we're loading a metaslab in the normal class, consider evicting
* another one to keep our memory usage under the limit defined by the
* zfs_metaslab_mem_limit tunable.
*/
if (spa_normal_class(msp->ms_group->mg_class->mc_spa) ==
msp->ms_group->mg_class) {
metaslab_potentially_evict(msp->ms_group->mg_class);
}
int error = metaslab_load_impl(msp);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
ASSERT(MUTEX_HELD(&msp->ms_lock));
msp->ms_loading = B_FALSE;
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
cv_broadcast(&msp->ms_load_cv);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
return (error);
}
void
metaslab_unload(metaslab_t *msp)
{
ASSERT(MUTEX_HELD(&msp->ms_lock));
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
/*
* This can happen if a metaslab is selected for eviction (in
* metaslab_potentially_evict) and then unloaded during spa_sync (via
* metaslab_class_evict_old).
*/
if (!msp->ms_loaded)
return;
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_vacate(msp->ms_allocatable, NULL, NULL);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
msp->ms_loaded = B_FALSE;
msp->ms_unload_time = gethrtime();
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
msp->ms_activation_weight = 0;
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
msp->ms_weight &= ~METASLAB_ACTIVE_MASK;
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
if (msp->ms_group != NULL) {
metaslab_class_t *mc = msp->ms_group->mg_class;
multilist_sublist_t *mls =
multilist_sublist_lock_obj(mc->mc_metaslab_txg_list, msp);
if (multilist_link_active(&msp->ms_class_txg_node))
multilist_sublist_remove(mls, msp);
multilist_sublist_unlock(mls);
}
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
/*
* We explicitly recalculate the metaslab's weight based on its space
* map (as it is now not loaded). We want unload metaslabs to always
* have their weights calculated from the space map histograms, while
* loaded ones have it calculated from their in-core range tree
* [see metaslab_load()]. This way, the weight reflects the information
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
* available in-core, whether it is loaded or not.
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
*
* If ms_group == NULL means that we came here from metaslab_fini(),
* at which point it doesn't make sense for us to do the recalculation
* and the sorting.
*/
if (msp->ms_group != NULL)
metaslab_recalculate_weight_and_sort(msp);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
}
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
/*
* We want to optimize the memory use of the per-metaslab range
* trees. To do this, we store the segments in the range trees in
* units of sectors, zero-indexing from the start of the metaslab. If
* the vdev_ms_shift - the vdev_ashift is less than 32, we can store
* the ranges using two uint32_ts, rather than two uint64_ts.
*/
Extend zdb to print inconsistencies in livelists and metaslabs Livelists and spacemaps are data structures that are logs of allocations and frees. Livelists entries are block pointers (blkptr_t). Spacemaps entries are ranges of numbers, most often used as to track allocated/freed regions of metaslabs/vdevs. These data structures can become self-inconsistent, for example if a block or range can be "double allocated" (two allocation records without an intervening free) or "double freed" (two free records without an intervening allocation). ZDB (as well as zfs running in the kernel) can detect these inconsistencies when loading livelists and metaslab. However, it generally halts processing when the error is detected. When analyzing an on-disk problem, we often want to know the entire set of inconsistencies, which is not possible with the current behavior. This commit adds a new flag, `zdb -y`, which analyzes the livelist and metaslab data structures and displays all of their inconsistencies. Note that this is different from the leak detection performed by `zdb -b`, which checks for inconsistencies between the spacemaps and the tree of block pointers, but assumes the spacemaps are self-consistent. The specific checks added are: Verify livelists by iterating through each sublivelists and: - report leftover FREEs - report double ALLOCs and double FREEs - record leftover ALLOCs together with their TXG [see Cross Check] Verify spacemaps by iterating over each metaslab and: - iterate over spacemap and then the metaslab's entries in the spacemap log, then report any double FREEs and double ALLOCs Verify that livelists are consistenet with spacemaps. The space referenced by livelists (after using the FREE's to cancel out corresponding ALLOCs) should be allocated, according to the spacemaps. Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Co-authored-by: Sara Hartse <sara.hartse@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-66031 Closes #10515
2020-07-15 00:51:05 +00:00
range_seg_type_t
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
metaslab_calculate_range_tree_type(vdev_t *vdev, metaslab_t *msp,
uint64_t *start, uint64_t *shift)
{
if (vdev->vdev_ms_shift - vdev->vdev_ashift < 32 &&
!zfs_metaslab_force_large_segs) {
*shift = vdev->vdev_ashift;
*start = msp->ms_start;
return (RANGE_SEG32);
} else {
*shift = 0;
*start = 0;
return (RANGE_SEG64);
}
}
void
metaslab_set_selected_txg(metaslab_t *msp, uint64_t txg)
{
ASSERT(MUTEX_HELD(&msp->ms_lock));
metaslab_class_t *mc = msp->ms_group->mg_class;
multilist_sublist_t *mls =
multilist_sublist_lock_obj(mc->mc_metaslab_txg_list, msp);
if (multilist_link_active(&msp->ms_class_txg_node))
multilist_sublist_remove(mls, msp);
msp->ms_selected_txg = txg;
msp->ms_selected_time = gethrtime();
multilist_sublist_insert_tail(mls, msp);
multilist_sublist_unlock(mls);
}
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
void
metaslab_space_update(vdev_t *vd, metaslab_class_t *mc, int64_t alloc_delta,
int64_t defer_delta, int64_t space_delta)
{
vdev_space_update(vd, alloc_delta, defer_delta, space_delta);
ASSERT3P(vd->vdev_spa->spa_root_vdev, ==, vd->vdev_parent);
ASSERT(vd->vdev_ms_count != 0);
metaslab_class_space_update(mc, alloc_delta, defer_delta, space_delta,
vdev_deflated_space(vd, space_delta));
}
int
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
metaslab_init(metaslab_group_t *mg, uint64_t id, uint64_t object,
uint64_t txg, metaslab_t **msp)
2008-11-20 20:01:55 +00:00
{
vdev_t *vd = mg->mg_vd;
spa_t *spa = vd->vdev_spa;
objset_t *mos = spa->spa_meta_objset;
metaslab_t *ms;
int error;
2008-11-20 20:01:55 +00:00
ms = kmem_zalloc(sizeof (metaslab_t), KM_SLEEP);
mutex_init(&ms->ms_lock, NULL, MUTEX_DEFAULT, NULL);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
mutex_init(&ms->ms_sync_lock, NULL, MUTEX_DEFAULT, NULL);
cv_init(&ms->ms_load_cv, NULL, CV_DEFAULT, NULL);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
cv_init(&ms->ms_flush_cv, NULL, CV_DEFAULT, NULL);
multilist_link_init(&ms->ms_class_txg_node);
OpenZFS 9102 - zfs should be able to initialize storage devices PROBLEM ======== The first access to a block incurs a performance penalty on some platforms (e.g. AWS's EBS, VMware VMDKs). Therefore we recommend that volumes are "thick provisioned", where supported by the platform (VMware). This can create a large delay in getting a new virtual machines up and running (or adding storage to an existing Engine). If the thick provision step is omitted, write performance will be suboptimal until all blocks on the LUN have been written. SOLUTION ========= This feature introduces a way to 'initialize' the disks at install or in the background to make sure we don't incur this first read penalty. When an entire LUN is added to ZFS, we make all space available immediately, and allow ZFS to find unallocated space and zero it out. This works with concurrent writes to arbitrary offsets, ensuring that we don't zero out something that has been (or is in the middle of being) written. This scheme can also be applied to existing pools (affecting only free regions on the vdev). Detailed design: - new subcommand:zpool initialize [-cs] <pool> [<vdev> ...] - start, suspend, or cancel initialization - Creates new open-context thread for each vdev - Thread iterates through all metaslabs in this vdev - Each metaslab: - select a metaslab - load the metaslab - mark the metaslab as being zeroed - walk all free ranges within that metaslab and translate them to ranges on the leaf vdev - issue a "zeroing" I/O on the leaf vdev that corresponds to a free range on the metaslab we're working on - continue until all free ranges for this metaslab have been "zeroed" - reset/unmark the metaslab being zeroed - if more metaslabs exist, then repeat above tasks. - if no more metaslabs, then we're done. - progress for the initialization is stored on-disk in the vdev’s leaf zap object. The following information is stored: - the last offset that has been initialized - the state of the initialization process (i.e. active, suspended, or canceled) - the start time for the initialization - progress is reported via the zpool status command and shows information for each of the vdevs that are initializing Porting notes: - Added zfs_initialize_value module parameter to set the pattern written by "zpool initialize". - Added zfs_vdev_{initializing,removal}_{min,max}_active module options. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: John Wren Kennedy <john.kennedy@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: loli10K <ezomori.nozomu@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Signed-off-by: Tim Chase <tim@chase2k.com> Ported-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/9102 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/c3963210eb Closes #8230
2018-12-19 14:54:59 +00:00
ms->ms_id = id;
ms->ms_start = id << vd->vdev_ms_shift;
ms->ms_size = 1ULL << vd->vdev_ms_shift;
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
ms->ms_allocator = -1;
ms->ms_new = B_TRUE;
2008-11-20 20:01:55 +00:00
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
/*
* We only open space map objects that already exist. All others
* will be opened when we finally allocate an object for it.
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
*
* Note:
* When called from vdev_expand(), we can't call into the DMU as
* we are holding the spa_config_lock as a writer and we would
* deadlock [see relevant comment in vdev_metaslab_init()]. in
* that case, the object parameter is zero though, so we won't
* call into the DMU.
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
*/
if (object != 0) {
error = space_map_open(&ms->ms_sm, mos, object, ms->ms_start,
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
ms->ms_size, vd->vdev_ashift);
if (error != 0) {
kmem_free(ms, sizeof (metaslab_t));
return (error);
}
ASSERT(ms->ms_sm != NULL);
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
ms->ms_allocated_space = space_map_allocated(ms->ms_sm);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
}
2008-11-20 20:01:55 +00:00
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
range_seg_type_t type;
uint64_t shift, start;
type = metaslab_calculate_range_tree_type(vd, ms, &start, &shift);
2008-11-20 20:01:55 +00:00
/*
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
* We create the ms_allocatable here, but we don't create the
* other range trees until metaslab_sync_done(). This serves
2008-11-20 20:01:55 +00:00
* two purposes: it allows metaslab_sync_done() to detect the
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
* addition of new space; and for debugging, it ensures that
* we'd data fault on any attempt to use this metaslab before
* it's ready.
2008-11-20 20:01:55 +00:00
*/
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
ms->ms_allocatable = range_tree_create(NULL, type, NULL, start, shift);
2008-11-20 20:01:55 +00:00
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
ms->ms_trim = range_tree_create(NULL, type, NULL, start, shift);
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
metaslab_group_add(mg, ms);
metaslab_set_fragmentation(ms, B_FALSE);
2008-11-20 20:01:55 +00:00
/*
* If we're opening an existing pool (txg == 0) or creating
* a new one (txg == TXG_INITIAL), all space is available now.
* If we're adding space to an existing pool, the new space
* does not become available until after this txg has synced.
* The metaslab's weight will also be initialized when we sync
* out this txg. This ensures that we don't attempt to allocate
* from it before we have initialized it completely.
2008-11-20 20:01:55 +00:00
*/
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
if (txg <= TXG_INITIAL) {
metaslab_sync_done(ms, 0);
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
metaslab_space_update(vd, mg->mg_class,
metaslab_allocated_space(ms), 0, 0);
}
2008-11-20 20:01:55 +00:00
if (txg != 0) {
vdev_dirty(vd, 0, NULL, txg);
vdev_dirty(vd, VDD_METASLAB, ms, txg);
2008-11-20 20:01:55 +00:00
}
*msp = ms;
return (0);
2008-11-20 20:01:55 +00:00
}
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
static void
metaslab_fini_flush_data(metaslab_t *msp)
{
spa_t *spa = msp->ms_group->mg_vd->vdev_spa;
if (metaslab_unflushed_txg(msp) == 0) {
ASSERT3P(avl_find(&spa->spa_metaslabs_by_flushed, msp, NULL),
==, NULL);
return;
}
ASSERT(spa_feature_is_active(spa, SPA_FEATURE_LOG_SPACEMAP));
mutex_enter(&spa->spa_flushed_ms_lock);
avl_remove(&spa->spa_metaslabs_by_flushed, msp);
mutex_exit(&spa->spa_flushed_ms_lock);
spa_log_sm_decrement_mscount(spa, metaslab_unflushed_txg(msp));
spa_log_summary_decrement_mscount(spa, metaslab_unflushed_txg(msp));
}
uint64_t
metaslab_unflushed_changes_memused(metaslab_t *ms)
{
return ((range_tree_numsegs(ms->ms_unflushed_allocs) +
range_tree_numsegs(ms->ms_unflushed_frees)) *
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
ms->ms_unflushed_allocs->rt_root.bt_elem_size);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
}
2008-11-20 20:01:55 +00:00
void
metaslab_fini(metaslab_t *msp)
{
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
metaslab_group_t *mg = msp->ms_group;
vdev_t *vd = mg->mg_vd;
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
spa_t *spa = vd->vdev_spa;
metaslab_fini_flush_data(msp);
2008-11-20 20:01:55 +00:00
metaslab_group_remove(mg, msp);
mutex_enter(&msp->ms_lock);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
VERIFY(msp->ms_group == NULL);
metaslab_space_update(vd, mg->mg_class,
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
-metaslab_allocated_space(msp), 0, -msp->ms_size);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
space_map_close(msp->ms_sm);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
msp->ms_sm = NULL;
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
metaslab_unload(msp);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_destroy(msp->ms_allocatable);
range_tree_destroy(msp->ms_freeing);
range_tree_destroy(msp->ms_freed);
2008-11-20 20:01:55 +00:00
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
ASSERT3U(spa->spa_unflushed_stats.sus_memused, >=,
metaslab_unflushed_changes_memused(msp));
spa->spa_unflushed_stats.sus_memused -=
metaslab_unflushed_changes_memused(msp);
range_tree_vacate(msp->ms_unflushed_allocs, NULL, NULL);
range_tree_destroy(msp->ms_unflushed_allocs);
range_tree_vacate(msp->ms_unflushed_frees, NULL, NULL);
range_tree_destroy(msp->ms_unflushed_frees);
for (int t = 0; t < TXG_SIZE; t++) {
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_destroy(msp->ms_allocating[t]);
2008-11-20 20:01:55 +00:00
}
for (int t = 0; t < TXG_DEFER_SIZE; t++) {
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_destroy(msp->ms_defer[t]);
}
ASSERT0(msp->ms_deferspace);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_destroy(msp->ms_checkpointing);
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
for (int t = 0; t < TXG_SIZE; t++)
ASSERT(!txg_list_member(&vd->vdev_ms_list, msp, t));
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
range_tree_vacate(msp->ms_trim, NULL, NULL);
range_tree_destroy(msp->ms_trim);
2008-11-20 20:01:55 +00:00
mutex_exit(&msp->ms_lock);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
cv_destroy(&msp->ms_load_cv);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
cv_destroy(&msp->ms_flush_cv);
2008-11-20 20:01:55 +00:00
mutex_destroy(&msp->ms_lock);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
mutex_destroy(&msp->ms_sync_lock);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
ASSERT3U(msp->ms_allocator, ==, -1);
2008-11-20 20:01:55 +00:00
kmem_free(msp, sizeof (metaslab_t));
}
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
#define FRAGMENTATION_TABLE_SIZE 17
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
/*
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
* This table defines a segment size based fragmentation metric that will
* allow each metaslab to derive its own fragmentation value. This is done
* by calculating the space in each bucket of the spacemap histogram and
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
* multiplying that by the fragmentation metric in this table. Doing
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
* this for all buckets and dividing it by the total amount of free
* space in this metaslab (i.e. the total free space in all buckets) gives
* us the fragmentation metric. This means that a high fragmentation metric
* equates to most of the free space being comprised of small segments.
* Conversely, if the metric is low, then most of the free space is in
* large segments. A 10% change in fragmentation equates to approximately
* double the number of segments.
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
*
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
* This table defines 0% fragmented space using 16MB segments. Testing has
* shown that segments that are greater than or equal to 16MB do not suffer
* from drastic performance problems. Using this value, we derive the rest
* of the table. Since the fragmentation value is never stored on disk, it
* is possible to change these calculations in the future.
*/
int zfs_frag_table[FRAGMENTATION_TABLE_SIZE] = {
100, /* 512B */
100, /* 1K */
98, /* 2K */
95, /* 4K */
90, /* 8K */
80, /* 16K */
70, /* 32K */
60, /* 64K */
50, /* 128K */
40, /* 256K */
30, /* 512K */
20, /* 1M */
15, /* 2M */
10, /* 4M */
5, /* 8M */
0 /* 16M */
};
/*
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
* Calculate the metaslab's fragmentation metric and set ms_fragmentation.
* Setting this value to ZFS_FRAG_INVALID means that the metaslab has not
* been upgraded and does not support this metric. Otherwise, the return
* value should be in the range [0, 100].
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
*/
static void
metaslab_set_fragmentation(metaslab_t *msp, boolean_t nodirty)
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
{
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
spa_t *spa = msp->ms_group->mg_vd->vdev_spa;
uint64_t fragmentation = 0;
uint64_t total = 0;
boolean_t feature_enabled = spa_feature_is_enabled(spa,
SPA_FEATURE_SPACEMAP_HISTOGRAM);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
if (!feature_enabled) {
msp->ms_fragmentation = ZFS_FRAG_INVALID;
return;
}
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
/*
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
* A null space map means that the entire metaslab is free
* and thus is not fragmented.
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
*/
if (msp->ms_sm == NULL) {
msp->ms_fragmentation = 0;
return;
}
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
/*
* If this metaslab's space map has not been upgraded, flag it
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
* so that we upgrade next time we encounter it.
*/
if (msp->ms_sm->sm_dbuf->db_size != sizeof (space_map_phys_t)) {
uint64_t txg = spa_syncing_txg(spa);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
vdev_t *vd = msp->ms_group->mg_vd;
/*
* If we've reached the final dirty txg, then we must
* be shutting down the pool. We don't want to dirty
* any data past this point so skip setting the condense
* flag. We can retry this action the next time the pool
* is imported. We also skip marking this metaslab for
* condensing if the caller has explicitly set nodirty.
*/
if (!nodirty &&
spa_writeable(spa) && txg < spa_final_dirty_txg(spa)) {
msp->ms_condense_wanted = B_TRUE;
vdev_dirty(vd, VDD_METASLAB, msp, txg + 1);
zfs_dbgmsg("txg %llu, requesting force condense: "
"ms_id %llu, vdev_id %llu", txg, msp->ms_id,
vd->vdev_id);
}
msp->ms_fragmentation = ZFS_FRAG_INVALID;
return;
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
}
for (int i = 0; i < SPACE_MAP_HISTOGRAM_SIZE; i++) {
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
uint64_t space = 0;
uint8_t shift = msp->ms_sm->sm_shift;
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
int idx = MIN(shift - SPA_MINBLOCKSHIFT + i,
FRAGMENTATION_TABLE_SIZE - 1);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
if (msp->ms_sm->sm_phys->smp_histogram[i] == 0)
continue;
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
space = msp->ms_sm->sm_phys->smp_histogram[i] << (i + shift);
total += space;
ASSERT3U(idx, <, FRAGMENTATION_TABLE_SIZE);
fragmentation += space * zfs_frag_table[idx];
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
}
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
if (total > 0)
fragmentation /= total;
ASSERT3U(fragmentation, <=, 100);
msp->ms_fragmentation = fragmentation;
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
}
2008-11-20 20:01:55 +00:00
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
/*
* Compute a weight -- a selection preference value -- for the given metaslab.
* This is based on the amount of free space, the level of fragmentation,
* the LBA range, and whether the metaslab is loaded.
*/
2008-11-20 20:01:55 +00:00
static uint64_t
metaslab_space_weight(metaslab_t *msp)
2008-11-20 20:01:55 +00:00
{
metaslab_group_t *mg = msp->ms_group;
vdev_t *vd = mg->mg_vd;
uint64_t weight, space;
ASSERT(MUTEX_HELD(&msp->ms_lock));
2008-11-20 20:01:55 +00:00
/*
* The baseline weight is the metaslab's free space.
*/
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
space = msp->ms_size - metaslab_allocated_space(msp);
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
if (metaslab_fragmentation_factor_enabled &&
msp->ms_fragmentation != ZFS_FRAG_INVALID) {
/*
* Use the fragmentation information to inversely scale
* down the baseline weight. We need to ensure that we
* don't exclude this metaslab completely when it's 100%
* fragmented. To avoid this we reduce the fragmented value
* by 1.
*/
space = (space * (100 - (msp->ms_fragmentation - 1))) / 100;
/*
* If space < SPA_MINBLOCKSIZE, then we will not allocate from
* this metaslab again. The fragmentation metric may have
* decreased the space to something smaller than
* SPA_MINBLOCKSIZE, so reset the space to SPA_MINBLOCKSIZE
* so that we can consume any remaining space.
*/
if (space > 0 && space < SPA_MINBLOCKSIZE)
space = SPA_MINBLOCKSIZE;
}
2008-11-20 20:01:55 +00:00
weight = space;
/*
* Modern disks have uniform bit density and constant angular velocity.
* Therefore, the outer recording zones are faster (higher bandwidth)
* than the inner zones by the ratio of outer to inner track diameter,
* which is typically around 2:1. We account for this by assigning
* higher weight to lower metaslabs (multiplier ranging from 2x to 1x).
* In effect, this means that we'll select the metaslab with the most
* free bandwidth rather than simply the one with the most free space.
*/
if (!vd->vdev_nonrot && metaslab_lba_weighting_enabled) {
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
weight = 2 * weight - (msp->ms_id * weight) / vd->vdev_ms_count;
ASSERT(weight >= space && weight <= 2 * space);
}
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
/*
* If this metaslab is one we're actively using, adjust its
* weight to make it preferable to any inactive metaslab so
* we'll polish it off. If the fragmentation on this metaslab
* has exceed our threshold, then don't mark it active.
*/
if (msp->ms_loaded && msp->ms_fragmentation != ZFS_FRAG_INVALID &&
msp->ms_fragmentation <= zfs_metaslab_fragmentation_threshold) {
weight |= (msp->ms_weight & METASLAB_ACTIVE_MASK);
}
2008-11-20 20:01:55 +00:00
WEIGHT_SET_SPACEBASED(weight);
return (weight);
}
/*
* Return the weight of the specified metaslab, according to the segment-based
* weighting algorithm. The metaslab must be loaded. This function can
* be called within a sync pass since it relies only on the metaslab's
* range tree which is always accurate when the metaslab is loaded.
*/
static uint64_t
metaslab_weight_from_range_tree(metaslab_t *msp)
{
uint64_t weight = 0;
uint32_t segments = 0;
ASSERT(msp->ms_loaded);
for (int i = RANGE_TREE_HISTOGRAM_SIZE - 1; i >= SPA_MINBLOCKSHIFT;
i--) {
uint8_t shift = msp->ms_group->mg_vd->vdev_ashift;
int max_idx = SPACE_MAP_HISTOGRAM_SIZE + shift - 1;
segments <<= 1;
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
segments += msp->ms_allocatable->rt_histogram[i];
/*
* The range tree provides more precision than the space map
* and must be downgraded so that all values fit within the
* space map's histogram. This allows us to compare loaded
* vs. unloaded metaslabs to determine which metaslab is
* considered "best".
*/
if (i > max_idx)
continue;
if (segments != 0) {
WEIGHT_SET_COUNT(weight, segments);
WEIGHT_SET_INDEX(weight, i);
WEIGHT_SET_ACTIVE(weight, 0);
break;
}
}
return (weight);
}
/*
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
* Calculate the weight based on the on-disk histogram. Should be applied
* only to unloaded metaslabs (i.e no incoming allocations) in-order to
* give results consistent with the on-disk state
*/
static uint64_t
metaslab_weight_from_spacemap(metaslab_t *msp)
{
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
space_map_t *sm = msp->ms_sm;
ASSERT(!msp->ms_loaded);
ASSERT(sm != NULL);
ASSERT3U(space_map_object(sm), !=, 0);
ASSERT3U(sm->sm_dbuf->db_size, ==, sizeof (space_map_phys_t));
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
/*
* Create a joint histogram from all the segments that have made
* it to the metaslab's space map histogram, that are not yet
* available for allocation because they are still in the freeing
* pipeline (e.g. freeing, freed, and defer trees). Then subtract
* these segments from the space map's histogram to get a more
* accurate weight.
*/
uint64_t deferspace_histogram[SPACE_MAP_HISTOGRAM_SIZE] = {0};
for (int i = 0; i < SPACE_MAP_HISTOGRAM_SIZE; i++)
deferspace_histogram[i] += msp->ms_synchist[i];
for (int t = 0; t < TXG_DEFER_SIZE; t++) {
for (int i = 0; i < SPACE_MAP_HISTOGRAM_SIZE; i++) {
deferspace_histogram[i] += msp->ms_deferhist[t][i];
}
}
uint64_t weight = 0;
for (int i = SPACE_MAP_HISTOGRAM_SIZE - 1; i >= 0; i--) {
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
ASSERT3U(sm->sm_phys->smp_histogram[i], >=,
deferspace_histogram[i]);
uint64_t count =
sm->sm_phys->smp_histogram[i] - deferspace_histogram[i];
if (count != 0) {
WEIGHT_SET_COUNT(weight, count);
WEIGHT_SET_INDEX(weight, i + sm->sm_shift);
WEIGHT_SET_ACTIVE(weight, 0);
break;
}
}
return (weight);
}
/*
* Compute a segment-based weight for the specified metaslab. The weight
* is determined by highest bucket in the histogram. The information
* for the highest bucket is encoded into the weight value.
*/
static uint64_t
metaslab_segment_weight(metaslab_t *msp)
{
metaslab_group_t *mg = msp->ms_group;
uint64_t weight = 0;
uint8_t shift = mg->mg_vd->vdev_ashift;
ASSERT(MUTEX_HELD(&msp->ms_lock));
/*
* The metaslab is completely free.
*/
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
if (metaslab_allocated_space(msp) == 0) {
int idx = highbit64(msp->ms_size) - 1;
int max_idx = SPACE_MAP_HISTOGRAM_SIZE + shift - 1;
if (idx < max_idx) {
WEIGHT_SET_COUNT(weight, 1ULL);
WEIGHT_SET_INDEX(weight, idx);
} else {
WEIGHT_SET_COUNT(weight, 1ULL << (idx - max_idx));
WEIGHT_SET_INDEX(weight, max_idx);
}
WEIGHT_SET_ACTIVE(weight, 0);
ASSERT(!WEIGHT_IS_SPACEBASED(weight));
return (weight);
}
ASSERT3U(msp->ms_sm->sm_dbuf->db_size, ==, sizeof (space_map_phys_t));
/*
* If the metaslab is fully allocated then just make the weight 0.
*/
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
if (metaslab_allocated_space(msp) == msp->ms_size)
return (0);
/*
* If the metaslab is already loaded, then use the range tree to
* determine the weight. Otherwise, we rely on the space map information
* to generate the weight.
*/
if (msp->ms_loaded) {
weight = metaslab_weight_from_range_tree(msp);
} else {
weight = metaslab_weight_from_spacemap(msp);
}
/*
* If the metaslab was active the last time we calculated its weight
* then keep it active. We want to consume the entire region that
* is associated with this weight.
*/
if (msp->ms_activation_weight != 0 && weight != 0)
WEIGHT_SET_ACTIVE(weight, WEIGHT_GET_ACTIVE(msp->ms_weight));
return (weight);
}
/*
* Determine if we should attempt to allocate from this metaslab. If the
Tricky semantics of ms_max_size in metaslab_should_allocate() metaslab_should_allocate() is used in two places: [1] When trying to select a metaslab to allocate from [2] When trying to allocate from a metaslab In [2] we always expect the metaslab to be loaded, and after the refactoring of the log spacemap changes, whenever we load a metaslab we set ms_max_size to the biggest range in the ms_allocatable tree. Thus, when it is used in [2], if that field is 0, it means that the metaslab doesn't have any segments that can be used for allocations now (though it may have some free space but that space can be in the freeing, freed, or deferred trees). In [1] a metaslab can be loaded or unloaded at which point 0 can either mean the metaslab doesn't have any space or the metaslab is just not loaded thus we go ahead and try to make an estimation based on its weight. The issue here is when we call the above function for [2] and the metaslab doesn't have any allocatable space, we still go ahead and check its ms_weight which may be out of date because we haven't ran metaslab_sync_done() yet. At that point we are allowing an allocation to be attempted even though we know there is no range that is allocatable. This patch fixes this issue by explicitly checking if the metaslab is loaded and if it is, the ms_max_size is used. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #9045
2019-07-19 18:19:50 +00:00
* metaslab is loaded, then we can determine if the desired allocation
* can be satisfied by looking at the size of the maximum free segment
* on that metaslab. Otherwise, we make our decision based on the metaslab's
* weight. For segment-based weighting we can determine the maximum
* allocation based on the index encoded in its value. For space-based
* weights we rely on the entire weight (excluding the weight-type bit).
*/
static boolean_t
metaslab_should_allocate(metaslab_t *msp, uint64_t asize, boolean_t try_hard)
{
/*
* If the metaslab is loaded, ms_max_size is definitive and we can use
* the fast check. If it's not, the ms_max_size is a lower bound (once
* set), and we should use the fast check as long as we're not in
* try_hard and it's been less than zfs_metaslab_max_size_cache_sec
* seconds since the metaslab was unloaded.
*/
if (msp->ms_loaded ||
(msp->ms_max_size != 0 && !try_hard && gethrtime() <
msp->ms_unload_time + SEC2NSEC(zfs_metaslab_max_size_cache_sec)))
return (msp->ms_max_size >= asize);
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
boolean_t should_allocate;
if (!WEIGHT_IS_SPACEBASED(msp->ms_weight)) {
/*
* The metaslab segment weight indicates segments in the
* range [2^i, 2^(i+1)), where i is the index in the weight.
* Since the asize might be in the middle of the range, we
* should attempt the allocation if asize < 2^(i+1).
*/
should_allocate = (asize <
1ULL << (WEIGHT_GET_INDEX(msp->ms_weight) + 1));
} else {
should_allocate = (asize <=
(msp->ms_weight & ~METASLAB_WEIGHT_TYPE));
}
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
return (should_allocate);
}
static uint64_t
metaslab_weight(metaslab_t *msp, boolean_t nodirty)
{
vdev_t *vd = msp->ms_group->mg_vd;
spa_t *spa = vd->vdev_spa;
uint64_t weight;
ASSERT(MUTEX_HELD(&msp->ms_lock));
metaslab_set_fragmentation(msp, nodirty);
/*
* Update the maximum size. If the metaslab is loaded, this will
* ensure that we get an accurate maximum size if newly freed space
* has been added back into the free tree. If the metaslab is
* unloaded, we check if there's a larger free segment in the
* unflushed frees. This is a lower bound on the largest allocatable
* segment size. Coalescing of adjacent entries may reveal larger
* allocatable segments, but we aren't aware of those until loading
* the space map into a range tree.
*/
if (msp->ms_loaded) {
msp->ms_max_size = metaslab_largest_allocatable(msp);
} else {
msp->ms_max_size = MAX(msp->ms_max_size,
metaslab_largest_unflushed_free(msp));
}
/*
* Segment-based weighting requires space map histogram support.
*/
if (zfs_metaslab_segment_weight_enabled &&
spa_feature_is_enabled(spa, SPA_FEATURE_SPACEMAP_HISTOGRAM) &&
(msp->ms_sm == NULL || msp->ms_sm->sm_dbuf->db_size ==
sizeof (space_map_phys_t))) {
weight = metaslab_segment_weight(msp);
} else {
weight = metaslab_space_weight(msp);
}
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
return (weight);
2008-11-20 20:01:55 +00:00
}
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
void
metaslab_recalculate_weight_and_sort(metaslab_t *msp)
{
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
ASSERT(MUTEX_HELD(&msp->ms_lock));
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
/* note: we preserve the mask (e.g. indication of primary, etc..) */
uint64_t was_active = msp->ms_weight & METASLAB_ACTIVE_MASK;
metaslab_group_sort(msp->ms_group, msp,
metaslab_weight(msp, B_FALSE) | was_active);
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
}
2008-11-20 20:01:55 +00:00
static int
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
metaslab_activate_allocator(metaslab_group_t *mg, metaslab_t *msp,
int allocator, uint64_t activation_weight)
{
metaslab_group_allocator_t *mga = &mg->mg_allocator[allocator];
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
ASSERT(MUTEX_HELD(&msp->ms_lock));
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
/*
* If we're activating for the claim code, we don't want to actually
* set the metaslab up for a specific allocator.
*/
if (activation_weight == METASLAB_WEIGHT_CLAIM) {
ASSERT0(msp->ms_activation_weight);
msp->ms_activation_weight = msp->ms_weight;
metaslab_group_sort(mg, msp, msp->ms_weight |
activation_weight);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
return (0);
}
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
metaslab_t **mspp = (activation_weight == METASLAB_WEIGHT_PRIMARY ?
&mga->mga_primary : &mga->mga_secondary);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
mutex_enter(&mg->mg_lock);
if (*mspp != NULL) {
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
mutex_exit(&mg->mg_lock);
return (EEXIST);
}
*mspp = msp;
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
ASSERT3S(msp->ms_allocator, ==, -1);
msp->ms_allocator = allocator;
msp->ms_primary = (activation_weight == METASLAB_WEIGHT_PRIMARY);
ASSERT0(msp->ms_activation_weight);
msp->ms_activation_weight = msp->ms_weight;
metaslab_group_sort_impl(mg, msp,
msp->ms_weight | activation_weight);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
mutex_exit(&mg->mg_lock);
return (0);
}
static int
metaslab_activate(metaslab_t *msp, int allocator, uint64_t activation_weight)
2008-11-20 20:01:55 +00:00
{
ASSERT(MUTEX_HELD(&msp->ms_lock));
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
/*
* The current metaslab is already activated for us so there
* is nothing to do. Already activated though, doesn't mean
* that this metaslab is activated for our allocator nor our
* requested activation weight. The metaslab could have started
* as an active one for our allocator but changed allocators
* while we were waiting to grab its ms_lock or we stole it
* [see find_valid_metaslab()]. This means that there is a
* possibility of passivating a metaslab of another allocator
* or from a different activation mask, from this thread.
*/
if ((msp->ms_weight & METASLAB_ACTIVE_MASK) != 0) {
ASSERT(msp->ms_loaded);
return (0);
}
int error = metaslab_load(msp);
if (error != 0) {
metaslab_group_sort(msp->ms_group, msp, 0);
return (error);
}
/*
* When entering metaslab_load() we may have dropped the
* ms_lock because we were loading this metaslab, or we
* were waiting for another thread to load it for us. In
* that scenario, we recheck the weight of the metaslab
* to see if it was activated by another thread.
*
* If the metaslab was activated for another allocator or
* it was activated with a different activation weight (e.g.
* we wanted to make it a primary but it was activated as
* secondary) we return error (EBUSY).
*
* If the metaslab was activated for the same allocator
* and requested activation mask, skip activating it.
*/
if ((msp->ms_weight & METASLAB_ACTIVE_MASK) != 0) {
if (msp->ms_allocator != allocator)
return (EBUSY);
if ((msp->ms_weight & activation_weight) == 0)
return (SET_ERROR(EBUSY));
2009-07-02 22:44:48 +00:00
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
EQUIV((activation_weight == METASLAB_WEIGHT_PRIMARY),
msp->ms_primary);
return (0);
2008-11-20 20:01:55 +00:00
}
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
/*
* If the metaslab has literally 0 space, it will have weight 0. In
* that case, don't bother activating it. This can happen if the
* metaslab had space during find_valid_metaslab, but another thread
* loaded it and used all that space while we were waiting to grab the
* lock.
*/
if (msp->ms_weight == 0) {
ASSERT0(range_tree_space(msp->ms_allocatable));
return (SET_ERROR(ENOSPC));
}
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
if ((error = metaslab_activate_allocator(msp->ms_group, msp,
allocator, activation_weight)) != 0) {
return (error);
}
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
ASSERT(msp->ms_loaded);
2008-11-20 20:01:55 +00:00
ASSERT(msp->ms_weight & METASLAB_ACTIVE_MASK);
return (0);
}
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
static void
metaslab_passivate_allocator(metaslab_group_t *mg, metaslab_t *msp,
uint64_t weight)
{
ASSERT(MUTEX_HELD(&msp->ms_lock));
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
ASSERT(msp->ms_loaded);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
if (msp->ms_weight & METASLAB_WEIGHT_CLAIM) {
metaslab_group_sort(mg, msp, weight);
return;
}
mutex_enter(&mg->mg_lock);
ASSERT3P(msp->ms_group, ==, mg);
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
ASSERT3S(0, <=, msp->ms_allocator);
ASSERT3U(msp->ms_allocator, <, mg->mg_allocators);
metaslab_group_allocator_t *mga = &mg->mg_allocator[msp->ms_allocator];
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
if (msp->ms_primary) {
ASSERT3P(mga->mga_primary, ==, msp);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
ASSERT(msp->ms_weight & METASLAB_WEIGHT_PRIMARY);
mga->mga_primary = NULL;
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
} else {
ASSERT3P(mga->mga_secondary, ==, msp);
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
ASSERT(msp->ms_weight & METASLAB_WEIGHT_SECONDARY);
mga->mga_secondary = NULL;
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
}
msp->ms_allocator = -1;
metaslab_group_sort_impl(mg, msp, weight);
mutex_exit(&mg->mg_lock);
}
2008-11-20 20:01:55 +00:00
static void
metaslab_passivate(metaslab_t *msp, uint64_t weight)
2008-11-20 20:01:55 +00:00
{
uint64_t size __maybe_unused = weight & ~METASLAB_WEIGHT_TYPE;
2008-11-20 20:01:55 +00:00
/*
* If size < SPA_MINBLOCKSIZE, then we will not allocate from
* this metaslab again. In that case, it had better be empty,
* or we would be leaving space on the table.
*/
ASSERT(!WEIGHT_IS_SPACEBASED(msp->ms_weight) ||
size >= SPA_MINBLOCKSIZE ||
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_space(msp->ms_allocatable) == 0);
ASSERT0(weight & METASLAB_ACTIVE_MASK);
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
ASSERT(msp->ms_activation_weight != 0);
msp->ms_activation_weight = 0;
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
metaslab_passivate_allocator(msp->ms_group, msp, weight);
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
ASSERT0(msp->ms_weight & METASLAB_ACTIVE_MASK);
2008-11-20 20:01:55 +00:00
}
/*
* Segment-based metaslabs are activated once and remain active until
* we either fail an allocation attempt (similar to space-based metaslabs)
* or have exhausted the free space in zfs_metaslab_switch_threshold
* buckets since the metaslab was activated. This function checks to see
* if we've exhausted the zfs_metaslab_switch_threshold buckets in the
* metaslab and passivates it proactively. This will allow us to select a
* metaslab with a larger contiguous region, if any, remaining within this
* metaslab group. If we're in sync pass > 1, then we continue using this
* metaslab so that we don't dirty more block and cause more sync passes.
*/
static void
metaslab_segment_may_passivate(metaslab_t *msp)
{
spa_t *spa = msp->ms_group->mg_vd->vdev_spa;
if (WEIGHT_IS_SPACEBASED(msp->ms_weight) || spa_sync_pass(spa) > 1)
return;
/*
* Since we are in the middle of a sync pass, the most accurate
* information that is accessible to us is the in-core range tree
* histogram; calculate the new weight based on that information.
*/
uint64_t weight = metaslab_weight_from_range_tree(msp);
int activation_idx = WEIGHT_GET_INDEX(msp->ms_activation_weight);
int current_idx = WEIGHT_GET_INDEX(weight);
if (current_idx <= activation_idx - zfs_metaslab_switch_threshold)
metaslab_passivate(msp, weight);
}
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
static void
metaslab_preload(void *arg)
{
metaslab_t *msp = arg;
metaslab_class_t *mc = msp->ms_group->mg_class;
spa_t *spa = mc->mc_spa;
fstrans_cookie_t cookie = spl_fstrans_mark();
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
ASSERT(!MUTEX_HELD(&msp->ms_group->mg_lock));
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
mutex_enter(&msp->ms_lock);
(void) metaslab_load(msp);
metaslab_set_selected_txg(msp, spa_syncing_txg(spa));
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
mutex_exit(&msp->ms_lock);
spl_fstrans_unmark(cookie);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
}
static void
metaslab_group_preload(metaslab_group_t *mg)
{
spa_t *spa = mg->mg_vd->vdev_spa;
metaslab_t *msp;
avl_tree_t *t = &mg->mg_metaslab_tree;
int m = 0;
if (spa_shutting_down(spa) || !metaslab_preload_enabled) {
taskq_wait_outstanding(mg->mg_taskq, 0);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
return;
}
mutex_enter(&mg->mg_lock);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
/*
* Load the next potential metaslabs
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
*/
for (msp = avl_first(t); msp != NULL; msp = AVL_NEXT(t, msp)) {
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
ASSERT3P(msp->ms_group, ==, mg);
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
/*
* We preload only the maximum number of metaslabs specified
* by metaslab_preload_limit. If a metaslab is being forced
* to condense then we preload it too. This will ensure
* that force condensing happens in the next txg.
*/
if (++m > metaslab_preload_limit && !msp->ms_condense_wanted) {
continue;
}
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
VERIFY(taskq_dispatch(mg->mg_taskq, metaslab_preload,
msp, TQ_SLEEP) != TASKQID_INVALID);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
}
mutex_exit(&mg->mg_lock);
}
/*
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
* Determine if the space map's on-disk footprint is past our tolerance for
* inefficiency. We would like to use the following criteria to make our
* decision:
*
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
* 1. Do not condense if the size of the space map object would dramatically
* increase as a result of writing out the free space range tree.
*
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
* 2. Condense if the on on-disk space map representation is at least
* zfs_condense_pct/100 times the size of the optimal representation
* (i.e. zfs_condense_pct = 110 and in-core = 1MB, optimal = 1.1MB).
*
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
* 3. Do not condense if the on-disk size of the space map does not actually
* decrease.
*
* Unfortunately, we cannot compute the on-disk size of the space map in this
* context because we cannot accurately compute the effects of compression, etc.
* Instead, we apply the heuristic described in the block comment for
* zfs_metaslab_condense_block_threshold - we only condense if the space used
* is greater than a threshold number of blocks.
*/
static boolean_t
metaslab_should_condense(metaslab_t *msp)
{
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
space_map_t *sm = msp->ms_sm;
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
vdev_t *vd = msp->ms_group->mg_vd;
uint64_t vdev_blocksize = 1 << vd->vdev_ashift;
ASSERT(MUTEX_HELD(&msp->ms_lock));
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
ASSERT(msp->ms_loaded);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
ASSERT(sm != NULL);
ASSERT3U(spa_sync_pass(vd->vdev_spa), ==, 1);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
/*
OpenZFS 9238 - ZFS Spacemap Encoding V2 Motivation ========== The current space map encoding has the following disadvantages: [1] Assuming 512 sector size each entry can represent at most 16MB for a segment. This makes the encoding very inefficient for large regions of space. [2] As vdev-wide space maps have started to be used by new features (i.e. device removal, zpool checkpoint) we've started imposing limits in the vdevs that can be used with them based on the maximum addressable offset (currently 64PB for a top-level vdev). New encoding ============ The layout can be found at space_map.h and it remains backwards compatible with the old one. The introduced two-word entry format, besides extending the limits imposed by the single-entry layout, also includes a vdev field and some extra padding after its prefix. The extra padding after the prefix should is reserved for future usage (e.g. new prefixes for future encodings or new fields for flags). The new vdev field not only makes the space maps more self-descriptive, but also opens the doors for pool-wide space maps (expected to be used in the log spacemap project). One final important note is that the number of bits used for vdevs is reduced to 24 bits for blkptrs. That was decided as we don't know of any setups that use more than 16M vdevs for the time being and we wanted to fit the vdev field in the space map. In addition that gives us some extra bits in dva_t. Other references: ================= The new encoding is also discussed towards the end of the Log Space Map presentation from 2017's OpenZFS summit. Link: https://www.youtube.com/watch?v=jj2IxRkl5bQ Authored by: Serapheim Dimitropoulos <serapheim@delphix.com> Reviewed by: Matt Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <gwilson@zfsmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-commit: https://github.com/openzfs/openzfs/commit/90a56e6d OpenZFS-issue: https://www.illumos.org/issues/9238 Closes #7665
2017-08-04 16:30:49 +00:00
* We always condense metaslabs that are empty and metaslabs for
* which a condense request has been made.
*/
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
if (range_tree_numsegs(msp->ms_allocatable) == 0 ||
OpenZFS 9238 - ZFS Spacemap Encoding V2 Motivation ========== The current space map encoding has the following disadvantages: [1] Assuming 512 sector size each entry can represent at most 16MB for a segment. This makes the encoding very inefficient for large regions of space. [2] As vdev-wide space maps have started to be used by new features (i.e. device removal, zpool checkpoint) we've started imposing limits in the vdevs that can be used with them based on the maximum addressable offset (currently 64PB for a top-level vdev). New encoding ============ The layout can be found at space_map.h and it remains backwards compatible with the old one. The introduced two-word entry format, besides extending the limits imposed by the single-entry layout, also includes a vdev field and some extra padding after its prefix. The extra padding after the prefix should is reserved for future usage (e.g. new prefixes for future encodings or new fields for flags). The new vdev field not only makes the space maps more self-descriptive, but also opens the doors for pool-wide space maps (expected to be used in the log spacemap project). One final important note is that the number of bits used for vdevs is reduced to 24 bits for blkptrs. That was decided as we don't know of any setups that use more than 16M vdevs for the time being and we wanted to fit the vdev field in the space map. In addition that gives us some extra bits in dva_t. Other references: ================= The new encoding is also discussed towards the end of the Log Space Map presentation from 2017's OpenZFS summit. Link: https://www.youtube.com/watch?v=jj2IxRkl5bQ Authored by: Serapheim Dimitropoulos <serapheim@delphix.com> Reviewed by: Matt Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <gwilson@zfsmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-commit: https://github.com/openzfs/openzfs/commit/90a56e6d OpenZFS-issue: https://www.illumos.org/issues/9238 Closes #7665
2017-08-04 16:30:49 +00:00
msp->ms_condense_wanted)
return (B_TRUE);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
uint64_t record_size = MAX(sm->sm_blksz, vdev_blocksize);
uint64_t object_size = space_map_length(sm);
OpenZFS 9238 - ZFS Spacemap Encoding V2 Motivation ========== The current space map encoding has the following disadvantages: [1] Assuming 512 sector size each entry can represent at most 16MB for a segment. This makes the encoding very inefficient for large regions of space. [2] As vdev-wide space maps have started to be used by new features (i.e. device removal, zpool checkpoint) we've started imposing limits in the vdevs that can be used with them based on the maximum addressable offset (currently 64PB for a top-level vdev). New encoding ============ The layout can be found at space_map.h and it remains backwards compatible with the old one. The introduced two-word entry format, besides extending the limits imposed by the single-entry layout, also includes a vdev field and some extra padding after its prefix. The extra padding after the prefix should is reserved for future usage (e.g. new prefixes for future encodings or new fields for flags). The new vdev field not only makes the space maps more self-descriptive, but also opens the doors for pool-wide space maps (expected to be used in the log spacemap project). One final important note is that the number of bits used for vdevs is reduced to 24 bits for blkptrs. That was decided as we don't know of any setups that use more than 16M vdevs for the time being and we wanted to fit the vdev field in the space map. In addition that gives us some extra bits in dva_t. Other references: ================= The new encoding is also discussed towards the end of the Log Space Map presentation from 2017's OpenZFS summit. Link: https://www.youtube.com/watch?v=jj2IxRkl5bQ Authored by: Serapheim Dimitropoulos <serapheim@delphix.com> Reviewed by: Matt Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <gwilson@zfsmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-commit: https://github.com/openzfs/openzfs/commit/90a56e6d OpenZFS-issue: https://www.illumos.org/issues/9238 Closes #7665
2017-08-04 16:30:49 +00:00
uint64_t optimal_size = space_map_estimate_optimal_size(sm,
msp->ms_allocatable, SM_NO_VDEVID);
OpenZFS 9238 - ZFS Spacemap Encoding V2 Motivation ========== The current space map encoding has the following disadvantages: [1] Assuming 512 sector size each entry can represent at most 16MB for a segment. This makes the encoding very inefficient for large regions of space. [2] As vdev-wide space maps have started to be used by new features (i.e. device removal, zpool checkpoint) we've started imposing limits in the vdevs that can be used with them based on the maximum addressable offset (currently 64PB for a top-level vdev). New encoding ============ The layout can be found at space_map.h and it remains backwards compatible with the old one. The introduced two-word entry format, besides extending the limits imposed by the single-entry layout, also includes a vdev field and some extra padding after its prefix. The extra padding after the prefix should is reserved for future usage (e.g. new prefixes for future encodings or new fields for flags). The new vdev field not only makes the space maps more self-descriptive, but also opens the doors for pool-wide space maps (expected to be used in the log spacemap project). One final important note is that the number of bits used for vdevs is reduced to 24 bits for blkptrs. That was decided as we don't know of any setups that use more than 16M vdevs for the time being and we wanted to fit the vdev field in the space map. In addition that gives us some extra bits in dva_t. Other references: ================= The new encoding is also discussed towards the end of the Log Space Map presentation from 2017's OpenZFS summit. Link: https://www.youtube.com/watch?v=jj2IxRkl5bQ Authored by: Serapheim Dimitropoulos <serapheim@delphix.com> Reviewed by: Matt Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <gwilson@zfsmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-commit: https://github.com/openzfs/openzfs/commit/90a56e6d OpenZFS-issue: https://www.illumos.org/issues/9238 Closes #7665
2017-08-04 16:30:49 +00:00
return (object_size >= (optimal_size * zfs_condense_pct / 100) &&
object_size > zfs_metaslab_condense_block_threshold * record_size);
}
/*
* Condense the on-disk space map representation to its minimized form.
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
* The minimized form consists of a small number of allocations followed
* by the entries of the free range tree (ms_allocatable). The condensed
* spacemap contains all the entries of previous TXGs (including those in
* the pool-wide log spacemaps; thus this is effectively a superset of
* metaslab_flush()), but this TXG's entries still need to be written.
*/
static void
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
metaslab_condense(metaslab_t *msp, dmu_tx_t *tx)
{
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
range_tree_t *condense_tree;
space_map_t *sm = msp->ms_sm;
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
uint64_t txg = dmu_tx_get_txg(tx);
spa_t *spa = msp->ms_group->mg_vd->vdev_spa;
ASSERT(MUTEX_HELD(&msp->ms_lock));
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
ASSERT(msp->ms_loaded);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
ASSERT(msp->ms_sm != NULL);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
/*
* In order to condense the space map, we need to change it so it
* only describes which segments are currently allocated and free.
*
* All the current free space resides in the ms_allocatable, all
* the ms_defer trees, and all the ms_allocating trees. We ignore
* ms_freed because it is empty because we're in sync pass 1. We
* ignore ms_freeing because these changes are not yet reflected
* in the spacemap (they will be written later this txg).
*
* So to truncate the space map to represent all the entries of
* previous TXGs we do the following:
*
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
* 1] We create a range tree (condense tree) that is 100% empty.
* 2] We add to it all segments found in the ms_defer trees
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
* as those segments are marked as free in the original space
* map. We do the same with the ms_allocating trees for the same
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
* reason. Adding these segments should be a relatively
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
* inexpensive operation since we expect these trees to have a
* small number of nodes.
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
* 3] We vacate any unflushed allocs, since they are not frees we
* need to add to the condense tree. Then we vacate any
* unflushed frees as they should already be part of ms_allocatable.
* 4] At this point, we would ideally like to add all segments
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
* in the ms_allocatable tree from the condense tree. This way
* we would write all the entries of the condense tree as the
* condensed space map, which would only contain freed
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
* segments with everything else assumed to be allocated.
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
*
* Doing so can be prohibitively expensive as ms_allocatable can
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
* be large, and therefore computationally expensive to add to
* the condense_tree. Instead we first sync out an entry marking
* everything as allocated, then the condense_tree and then the
* ms_allocatable, in the condensed space map. While this is not
* optimal, it is typically close to optimal and more importantly
* much cheaper to compute.
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
*
* 5] Finally, as both of the unflushed trees were written to our
* new and condensed metaslab space map, we basically flushed
* all the unflushed changes to disk, thus we call
* metaslab_flush_update().
*/
ASSERT3U(spa_sync_pass(spa), ==, 1);
ASSERT(range_tree_is_empty(msp->ms_freed)); /* since it is pass 1 */
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
zfs_dbgmsg("condensing: txg %llu, msp[%llu] %px, vdev id %llu, "
"spa %s, smp size %llu, segments %lu, forcing condense=%s", txg,
msp->ms_id, msp, msp->ms_group->mg_vd->vdev_id,
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
spa->spa_name, space_map_length(msp->ms_sm),
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
range_tree_numsegs(msp->ms_allocatable),
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
msp->ms_condense_wanted ? "TRUE" : "FALSE");
msp->ms_condense_wanted = B_FALSE;
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
range_seg_type_t type;
uint64_t shift, start;
type = metaslab_calculate_range_tree_type(msp->ms_group->mg_vd, msp,
&start, &shift);
condense_tree = range_tree_create(NULL, type, NULL, start, shift);
for (int t = 0; t < TXG_DEFER_SIZE; t++) {
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_walk(msp->ms_defer[t],
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
range_tree_add, condense_tree);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
}
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
for (int t = 0; t < TXG_CONCURRENT_STATES; t++) {
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_walk(msp->ms_allocating[(txg + t) & TXG_MASK],
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
range_tree_add, condense_tree);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
}
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
ASSERT3U(spa->spa_unflushed_stats.sus_memused, >=,
metaslab_unflushed_changes_memused(msp));
spa->spa_unflushed_stats.sus_memused -=
metaslab_unflushed_changes_memused(msp);
range_tree_vacate(msp->ms_unflushed_allocs, NULL, NULL);
range_tree_vacate(msp->ms_unflushed_frees, NULL, NULL);
/*
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
* We're about to drop the metaslab's lock thus allowing other
* consumers to change it's content. Set the metaslab's ms_condensing
* flag to ensure that allocations on this metaslab do not occur
* while we're in the middle of committing it to disk. This is only
* critical for ms_allocatable as all other range trees use per TXG
* views of their content.
*/
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
msp->ms_condensing = B_TRUE;
mutex_exit(&msp->ms_lock);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
uint64_t object = space_map_object(msp->ms_sm);
space_map_truncate(sm,
spa_feature_is_enabled(spa, SPA_FEATURE_LOG_SPACEMAP) ?
zfs_metaslab_sm_blksz_with_log : zfs_metaslab_sm_blksz_no_log, tx);
/*
* space_map_truncate() may have reallocated the spacemap object.
* If so, update the vdev_ms_array.
*/
if (space_map_object(msp->ms_sm) != object) {
object = space_map_object(msp->ms_sm);
dmu_write(spa->spa_meta_objset,
msp->ms_group->mg_vd->vdev_ms_array, sizeof (uint64_t) *
msp->ms_id, sizeof (uint64_t), &object, tx);
}
/*
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
* Note:
* When the log space map feature is enabled, each space map will
* always have ALLOCS followed by FREES for each sync pass. This is
* typically true even when the log space map feature is disabled,
* except from the case where a metaslab goes through metaslab_sync()
* and gets condensed. In that case the metaslab's space map will have
* ALLOCS followed by FREES (due to condensing) followed by ALLOCS
* followed by FREES (due to space_map_write() in metaslab_sync()) for
* sync pass 1.
*/
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
range_tree_t *tmp_tree = range_tree_create(NULL, type, NULL, start,
shift);
range_tree_add(tmp_tree, msp->ms_start, msp->ms_size);
space_map_write(sm, tmp_tree, SM_ALLOC, SM_NO_VDEVID, tx);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
space_map_write(sm, msp->ms_allocatable, SM_FREE, SM_NO_VDEVID, tx);
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
space_map_write(sm, condense_tree, SM_FREE, SM_NO_VDEVID, tx);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
range_tree_vacate(condense_tree, NULL, NULL);
range_tree_destroy(condense_tree);
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
range_tree_vacate(tmp_tree, NULL, NULL);
range_tree_destroy(tmp_tree);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
mutex_enter(&msp->ms_lock);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
msp->ms_condensing = B_FALSE;
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
metaslab_flush_update(msp, tx);
}
/*
* Called when the metaslab has been flushed (its own spacemap now reflects
* all the contents of the pool-wide spacemap log). Updates the metaslab's
* metadata and any pool-wide related log space map data (e.g. summary,
* obsolete logs, etc..) to reflect that.
*/
static void
metaslab_flush_update(metaslab_t *msp, dmu_tx_t *tx)
{
metaslab_group_t *mg = msp->ms_group;
spa_t *spa = mg->mg_vd->vdev_spa;
ASSERT(MUTEX_HELD(&msp->ms_lock));
ASSERT3U(spa_sync_pass(spa), ==, 1);
ASSERT(range_tree_is_empty(msp->ms_unflushed_allocs));
ASSERT(range_tree_is_empty(msp->ms_unflushed_frees));
/*
* Just because a metaslab got flushed, that doesn't mean that
* it will pass through metaslab_sync_done(). Thus, make sure to
* update ms_synced_length here in case it doesn't.
*/
msp->ms_synced_length = space_map_length(msp->ms_sm);
/*
* We may end up here from metaslab_condense() without the
* feature being active. In that case this is a no-op.
*/
if (!spa_feature_is_active(spa, SPA_FEATURE_LOG_SPACEMAP))
return;
ASSERT(spa_syncing_log_sm(spa) != NULL);
ASSERT(msp->ms_sm != NULL);
ASSERT(metaslab_unflushed_txg(msp) != 0);
ASSERT3P(avl_find(&spa->spa_metaslabs_by_flushed, msp, NULL), ==, msp);
VERIFY3U(tx->tx_txg, <=, spa_final_dirty_txg(spa));
/* update metaslab's position in our flushing tree */
uint64_t ms_prev_flushed_txg = metaslab_unflushed_txg(msp);
mutex_enter(&spa->spa_flushed_ms_lock);
avl_remove(&spa->spa_metaslabs_by_flushed, msp);
metaslab_set_unflushed_txg(msp, spa_syncing_txg(spa), tx);
avl_add(&spa->spa_metaslabs_by_flushed, msp);
mutex_exit(&spa->spa_flushed_ms_lock);
/* update metaslab counts of spa_log_sm_t nodes */
spa_log_sm_decrement_mscount(spa, ms_prev_flushed_txg);
spa_log_sm_increment_current_mscount(spa);
/* cleanup obsolete logs if any */
uint64_t log_blocks_before = spa_log_sm_nblocks(spa);
spa_cleanup_old_sm_logs(spa, tx);
uint64_t log_blocks_after = spa_log_sm_nblocks(spa);
VERIFY3U(log_blocks_after, <=, log_blocks_before);
/* update log space map summary */
uint64_t blocks_gone = log_blocks_before - log_blocks_after;
spa_log_summary_add_flushed_metaslab(spa);
spa_log_summary_decrement_mscount(spa, ms_prev_flushed_txg);
spa_log_summary_decrement_blkcount(spa, blocks_gone);
}
boolean_t
metaslab_flush(metaslab_t *msp, dmu_tx_t *tx)
{
spa_t *spa = msp->ms_group->mg_vd->vdev_spa;
ASSERT(MUTEX_HELD(&msp->ms_lock));
ASSERT3U(spa_sync_pass(spa), ==, 1);
ASSERT(spa_feature_is_active(spa, SPA_FEATURE_LOG_SPACEMAP));
ASSERT(msp->ms_sm != NULL);
ASSERT(metaslab_unflushed_txg(msp) != 0);
ASSERT(avl_find(&spa->spa_metaslabs_by_flushed, msp, NULL) != NULL);
/*
* There is nothing wrong with flushing the same metaslab twice, as
* this codepath should work on that case. However, the current
* flushing scheme makes sure to avoid this situation as we would be
* making all these calls without having anything meaningful to write
* to disk. We assert this behavior here.
*/
ASSERT3U(metaslab_unflushed_txg(msp), <, dmu_tx_get_txg(tx));
/*
* We can not flush while loading, because then we would
* not load the ms_unflushed_{allocs,frees}.
*/
if (msp->ms_loading)
return (B_FALSE);
metaslab_verify_space(msp, dmu_tx_get_txg(tx));
metaslab_verify_weight_and_frag(msp);
/*
* Metaslab condensing is effectively flushing. Therefore if the
* metaslab can be condensed we can just condense it instead of
* flushing it.
*
* Note that metaslab_condense() does call metaslab_flush_update()
* so we can just return immediately after condensing. We also
* don't need to care about setting ms_flushing or broadcasting
* ms_flush_cv, even if we temporarily drop the ms_lock in
* metaslab_condense(), as the metaslab is already loaded.
*/
if (msp->ms_loaded && metaslab_should_condense(msp)) {
metaslab_group_t *mg = msp->ms_group;
/*
* For all histogram operations below refer to the
* comments of metaslab_sync() where we follow a
* similar procedure.
*/
metaslab_group_histogram_verify(mg);
metaslab_class_histogram_verify(mg->mg_class);
metaslab_group_histogram_remove(mg, msp);
metaslab_condense(msp, tx);
space_map_histogram_clear(msp->ms_sm);
space_map_histogram_add(msp->ms_sm, msp->ms_allocatable, tx);
ASSERT(range_tree_is_empty(msp->ms_freed));
for (int t = 0; t < TXG_DEFER_SIZE; t++) {
space_map_histogram_add(msp->ms_sm,
msp->ms_defer[t], tx);
}
metaslab_aux_histograms_update(msp);
metaslab_group_histogram_add(mg, msp);
metaslab_group_histogram_verify(mg);
metaslab_class_histogram_verify(mg->mg_class);
metaslab_verify_space(msp, dmu_tx_get_txg(tx));
/*
* Since we recreated the histogram (and potentially
* the ms_sm too while condensing) ensure that the
* weight is updated too because we are not guaranteed
* that this metaslab is dirty and will go through
* metaslab_sync_done().
*/
metaslab_recalculate_weight_and_sort(msp);
return (B_TRUE);
}
msp->ms_flushing = B_TRUE;
uint64_t sm_len_before = space_map_length(msp->ms_sm);
mutex_exit(&msp->ms_lock);
space_map_write(msp->ms_sm, msp->ms_unflushed_allocs, SM_ALLOC,
SM_NO_VDEVID, tx);
space_map_write(msp->ms_sm, msp->ms_unflushed_frees, SM_FREE,
SM_NO_VDEVID, tx);
mutex_enter(&msp->ms_lock);
uint64_t sm_len_after = space_map_length(msp->ms_sm);
if (zfs_flags & ZFS_DEBUG_LOG_SPACEMAP) {
zfs_dbgmsg("flushing: txg %llu, spa %s, vdev_id %llu, "
"ms_id %llu, unflushed_allocs %llu, unflushed_frees %llu, "
"appended %llu bytes", dmu_tx_get_txg(tx), spa_name(spa),
msp->ms_group->mg_vd->vdev_id, msp->ms_id,
range_tree_space(msp->ms_unflushed_allocs),
range_tree_space(msp->ms_unflushed_frees),
(sm_len_after - sm_len_before));
}
ASSERT3U(spa->spa_unflushed_stats.sus_memused, >=,
metaslab_unflushed_changes_memused(msp));
spa->spa_unflushed_stats.sus_memused -=
metaslab_unflushed_changes_memused(msp);
range_tree_vacate(msp->ms_unflushed_allocs, NULL, NULL);
range_tree_vacate(msp->ms_unflushed_frees, NULL, NULL);
metaslab_verify_space(msp, dmu_tx_get_txg(tx));
metaslab_verify_weight_and_frag(msp);
metaslab_flush_update(msp, tx);
metaslab_verify_space(msp, dmu_tx_get_txg(tx));
metaslab_verify_weight_and_frag(msp);
msp->ms_flushing = B_FALSE;
cv_broadcast(&msp->ms_flush_cv);
return (B_TRUE);
}
2008-11-20 20:01:55 +00:00
/*
* Write a metaslab to disk in the context of the specified transaction group.
*/
void
metaslab_sync(metaslab_t *msp, uint64_t txg)
{
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
metaslab_group_t *mg = msp->ms_group;
vdev_t *vd = mg->mg_vd;
2008-11-20 20:01:55 +00:00
spa_t *spa = vd->vdev_spa;
objset_t *mos = spa_meta_objset(spa);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_t *alloctree = msp->ms_allocating[txg & TXG_MASK];
2008-11-20 20:01:55 +00:00
dmu_tx_t *tx;
ASSERT(!vd->vdev_ishole);
/*
* This metaslab has just been added so there's no work to do now.
*/
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
if (msp->ms_freeing == NULL) {
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
ASSERT3P(alloctree, ==, NULL);
return;
}
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
ASSERT3P(alloctree, !=, NULL);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
ASSERT3P(msp->ms_freeing, !=, NULL);
ASSERT3P(msp->ms_freed, !=, NULL);
ASSERT3P(msp->ms_checkpointing, !=, NULL);
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
ASSERT3P(msp->ms_trim, !=, NULL);
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
/*
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
* Normally, we don't want to process a metaslab if there are no
* allocations or frees to perform. However, if the metaslab is being
* forced to condense, it's loaded and we're not beyond the final
* dirty txg, we need to let it through. Not condensing beyond the
* final dirty txg prevents an issue where metaslabs that need to be
* condensed but were loaded for other reasons could cause a panic
* here. By only checking the txg in that branch of the conditional,
* we preserve the utility of the VERIFY statements in all other
* cases.
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
*/
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
if (range_tree_is_empty(alloctree) &&
range_tree_is_empty(msp->ms_freeing) &&
range_tree_is_empty(msp->ms_checkpointing) &&
!(msp->ms_loaded && msp->ms_condense_wanted &&
txg <= spa_final_dirty_txg(spa)))
return;
2008-11-20 20:01:55 +00:00
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
VERIFY3U(txg, <=, spa_final_dirty_txg(spa));
2008-11-20 20:01:55 +00:00
/*
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
* The only state that can actually be changing concurrently
* with metaslab_sync() is the metaslab's ms_allocatable. No
* other thread can be modifying this txg's alloc, freeing,
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
* freed, or space_map_phys_t. We drop ms_lock whenever we
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
* could call into the DMU, because the DMU can call down to
* us (e.g. via zio_free()) at any time.
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
*
* The spa_vdev_remove_thread() can be reading metaslab state
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
* concurrently, and it is locked out by the ms_sync_lock.
* Note that the ms_lock is insufficient for this, because it
* is dropped by space_map_write().
2008-11-20 20:01:55 +00:00
*/
tx = dmu_tx_create_assigned(spa_get_dsl(spa), txg);
2008-11-20 20:01:55 +00:00
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
/*
* Generate a log space map if one doesn't exist already.
*/
spa_generate_syncing_log_sm(spa, tx);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
if (msp->ms_sm == NULL) {
uint64_t new_object = space_map_alloc(mos,
spa_feature_is_enabled(spa, SPA_FEATURE_LOG_SPACEMAP) ?
zfs_metaslab_sm_blksz_with_log :
zfs_metaslab_sm_blksz_no_log, tx);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
VERIFY3U(new_object, !=, 0);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
dmu_write(mos, vd->vdev_ms_array, sizeof (uint64_t) *
msp->ms_id, sizeof (uint64_t), &new_object, tx);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
VERIFY0(space_map_open(&msp->ms_sm, mos, new_object,
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
msp->ms_start, msp->ms_size, vd->vdev_ashift));
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
ASSERT(msp->ms_sm != NULL);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
ASSERT(range_tree_is_empty(msp->ms_unflushed_allocs));
ASSERT(range_tree_is_empty(msp->ms_unflushed_frees));
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
ASSERT0(metaslab_allocated_space(msp));
2008-11-20 20:01:55 +00:00
}
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
if (metaslab_unflushed_txg(msp) == 0 &&
spa_feature_is_active(spa, SPA_FEATURE_LOG_SPACEMAP)) {
ASSERT(spa_syncing_log_sm(spa) != NULL);
metaslab_set_unflushed_txg(msp, spa_syncing_txg(spa), tx);
spa_log_sm_increment_current_mscount(spa);
spa_log_summary_add_flushed_metaslab(spa);
ASSERT(msp->ms_sm != NULL);
mutex_enter(&spa->spa_flushed_ms_lock);
avl_add(&spa->spa_metaslabs_by_flushed, msp);
mutex_exit(&spa->spa_flushed_ms_lock);
ASSERT(range_tree_is_empty(msp->ms_unflushed_allocs));
ASSERT(range_tree_is_empty(msp->ms_unflushed_frees));
}
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
if (!range_tree_is_empty(msp->ms_checkpointing) &&
vd->vdev_checkpoint_sm == NULL) {
ASSERT(spa_has_checkpoint(spa));
uint64_t new_object = space_map_alloc(mos,
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
zfs_vdev_standard_sm_blksz, tx);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
VERIFY3U(new_object, !=, 0);
VERIFY0(space_map_open(&vd->vdev_checkpoint_sm,
mos, new_object, 0, vd->vdev_asize, vd->vdev_ashift));
ASSERT3P(vd->vdev_checkpoint_sm, !=, NULL);
/*
* We save the space map object as an entry in vdev_top_zap
* so it can be retrieved when the pool is reopened after an
* export or through zdb.
*/
VERIFY0(zap_add(vd->vdev_spa->spa_meta_objset,
vd->vdev_top_zap, VDEV_TOP_ZAP_POOL_CHECKPOINT_SM,
sizeof (new_object), 1, &new_object, tx));
}
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
mutex_enter(&msp->ms_sync_lock);
mutex_enter(&msp->ms_lock);
/*
* Note: metaslab_condense() clears the space map's histogram.
* Therefore we must verify and remove this histogram before
* condensing.
*/
metaslab_group_histogram_verify(mg);
metaslab_class_histogram_verify(mg->mg_class);
metaslab_group_histogram_remove(mg, msp);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
if (spa->spa_sync_pass == 1 && msp->ms_loaded &&
metaslab_should_condense(msp))
metaslab_condense(msp, tx);
/*
* We'll be going to disk to sync our space accounting, thus we
* drop the ms_lock during that time so allocations coming from
* open-context (ZIL) for future TXGs do not block.
*/
mutex_exit(&msp->ms_lock);
space_map_t *log_sm = spa_syncing_log_sm(spa);
if (log_sm != NULL) {
ASSERT(spa_feature_is_enabled(spa, SPA_FEATURE_LOG_SPACEMAP));
space_map_write(log_sm, alloctree, SM_ALLOC,
vd->vdev_id, tx);
space_map_write(log_sm, msp->ms_freeing, SM_FREE,
vd->vdev_id, tx);
mutex_enter(&msp->ms_lock);
ASSERT3U(spa->spa_unflushed_stats.sus_memused, >=,
metaslab_unflushed_changes_memused(msp));
spa->spa_unflushed_stats.sus_memused -=
metaslab_unflushed_changes_memused(msp);
range_tree_remove_xor_add(alloctree,
msp->ms_unflushed_frees, msp->ms_unflushed_allocs);
range_tree_remove_xor_add(msp->ms_freeing,
msp->ms_unflushed_allocs, msp->ms_unflushed_frees);
spa->spa_unflushed_stats.sus_memused +=
metaslab_unflushed_changes_memused(msp);
} else {
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
ASSERT(!spa_feature_is_enabled(spa, SPA_FEATURE_LOG_SPACEMAP));
OpenZFS 9238 - ZFS Spacemap Encoding V2 Motivation ========== The current space map encoding has the following disadvantages: [1] Assuming 512 sector size each entry can represent at most 16MB for a segment. This makes the encoding very inefficient for large regions of space. [2] As vdev-wide space maps have started to be used by new features (i.e. device removal, zpool checkpoint) we've started imposing limits in the vdevs that can be used with them based on the maximum addressable offset (currently 64PB for a top-level vdev). New encoding ============ The layout can be found at space_map.h and it remains backwards compatible with the old one. The introduced two-word entry format, besides extending the limits imposed by the single-entry layout, also includes a vdev field and some extra padding after its prefix. The extra padding after the prefix should is reserved for future usage (e.g. new prefixes for future encodings or new fields for flags). The new vdev field not only makes the space maps more self-descriptive, but also opens the doors for pool-wide space maps (expected to be used in the log spacemap project). One final important note is that the number of bits used for vdevs is reduced to 24 bits for blkptrs. That was decided as we don't know of any setups that use more than 16M vdevs for the time being and we wanted to fit the vdev field in the space map. In addition that gives us some extra bits in dva_t. Other references: ================= The new encoding is also discussed towards the end of the Log Space Map presentation from 2017's OpenZFS summit. Link: https://www.youtube.com/watch?v=jj2IxRkl5bQ Authored by: Serapheim Dimitropoulos <serapheim@delphix.com> Reviewed by: Matt Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <gwilson@zfsmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-commit: https://github.com/openzfs/openzfs/commit/90a56e6d OpenZFS-issue: https://www.illumos.org/issues/9238 Closes #7665
2017-08-04 16:30:49 +00:00
space_map_write(msp->ms_sm, alloctree, SM_ALLOC,
SM_NO_VDEVID, tx);
space_map_write(msp->ms_sm, msp->ms_freeing, SM_FREE,
SM_NO_VDEVID, tx);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
mutex_enter(&msp->ms_lock);
}
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
msp->ms_allocated_space += range_tree_space(alloctree);
ASSERT3U(msp->ms_allocated_space, >=,
range_tree_space(msp->ms_freeing));
msp->ms_allocated_space -= range_tree_space(msp->ms_freeing);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
if (!range_tree_is_empty(msp->ms_checkpointing)) {
ASSERT(spa_has_checkpoint(spa));
ASSERT3P(vd->vdev_checkpoint_sm, !=, NULL);
/*
* Since we are doing writes to disk and the ms_checkpointing
* tree won't be changing during that time, we drop the
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
* ms_lock while writing to the checkpoint space map, for the
* same reason mentioned above.
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
*/
mutex_exit(&msp->ms_lock);
space_map_write(vd->vdev_checkpoint_sm,
OpenZFS 9238 - ZFS Spacemap Encoding V2 Motivation ========== The current space map encoding has the following disadvantages: [1] Assuming 512 sector size each entry can represent at most 16MB for a segment. This makes the encoding very inefficient for large regions of space. [2] As vdev-wide space maps have started to be used by new features (i.e. device removal, zpool checkpoint) we've started imposing limits in the vdevs that can be used with them based on the maximum addressable offset (currently 64PB for a top-level vdev). New encoding ============ The layout can be found at space_map.h and it remains backwards compatible with the old one. The introduced two-word entry format, besides extending the limits imposed by the single-entry layout, also includes a vdev field and some extra padding after its prefix. The extra padding after the prefix should is reserved for future usage (e.g. new prefixes for future encodings or new fields for flags). The new vdev field not only makes the space maps more self-descriptive, but also opens the doors for pool-wide space maps (expected to be used in the log spacemap project). One final important note is that the number of bits used for vdevs is reduced to 24 bits for blkptrs. That was decided as we don't know of any setups that use more than 16M vdevs for the time being and we wanted to fit the vdev field in the space map. In addition that gives us some extra bits in dva_t. Other references: ================= The new encoding is also discussed towards the end of the Log Space Map presentation from 2017's OpenZFS summit. Link: https://www.youtube.com/watch?v=jj2IxRkl5bQ Authored by: Serapheim Dimitropoulos <serapheim@delphix.com> Reviewed by: Matt Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <gwilson@zfsmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-commit: https://github.com/openzfs/openzfs/commit/90a56e6d OpenZFS-issue: https://www.illumos.org/issues/9238 Closes #7665
2017-08-04 16:30:49 +00:00
msp->ms_checkpointing, SM_FREE, SM_NO_VDEVID, tx);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
mutex_enter(&msp->ms_lock);
spa->spa_checkpoint_info.sci_dspace +=
range_tree_space(msp->ms_checkpointing);
vd->vdev_stat.vs_checkpoint_space +=
range_tree_space(msp->ms_checkpointing);
ASSERT3U(vd->vdev_stat.vs_checkpoint_space, ==,
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
-space_map_allocated(vd->vdev_checkpoint_sm));
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_vacate(msp->ms_checkpointing, NULL, NULL);
}
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
if (msp->ms_loaded) {
/*
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
* When the space map is loaded, we have an accurate
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
* histogram in the range tree. This gives us an opportunity
* to bring the space map's histogram up-to-date so we clear
* it first before updating it.
*/
space_map_histogram_clear(msp->ms_sm);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
space_map_histogram_add(msp->ms_sm, msp->ms_allocatable, tx);
/*
* Since we've cleared the histogram we need to add back
* any free space that has already been processed, plus
* any deferred space. This allows the on-disk histogram
* to accurately reflect all free space even if some space
* is not yet available for allocation (i.e. deferred).
*/
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
space_map_histogram_add(msp->ms_sm, msp->ms_freed, tx);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
/*
* Add back any deferred free space that has not been
* added back into the in-core free tree yet. This will
* ensure that we don't end up with a space map histogram
* that is completely empty unless the metaslab is fully
* allocated.
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
*/
for (int t = 0; t < TXG_DEFER_SIZE; t++) {
space_map_histogram_add(msp->ms_sm,
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
msp->ms_defer[t], tx);
}
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
}
/*
* Always add the free space from this sync pass to the space
* map histogram. We want to make sure that the on-disk histogram
* accounts for all free space. If the space map is not loaded,
* then we will lose some accuracy but will correct it the next
* time we load the space map.
*/
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
space_map_histogram_add(msp->ms_sm, msp->ms_freeing, tx);
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
metaslab_aux_histograms_update(msp);
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
metaslab_group_histogram_add(mg, msp);
metaslab_group_histogram_verify(mg);
metaslab_class_histogram_verify(mg->mg_class);
2008-11-20 20:01:55 +00:00
/*
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
* For sync pass 1, we avoid traversing this txg's free range tree
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
* and instead will just swap the pointers for freeing and freed.
* We can safely do this since the freed_tree is guaranteed to be
* empty on the initial pass.
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
*
* Keep in mind that even if we are currently using a log spacemap
* we want current frees to end up in the ms_allocatable (but not
* get appended to the ms_sm) so their ranges can be reused as usual.
*/
if (spa_sync_pass(spa) == 1) {
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_swap(&msp->ms_freeing, &msp->ms_freed);
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
ASSERT0(msp->ms_allocated_this_txg);
} else {
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_vacate(msp->ms_freeing,
range_tree_add, msp->ms_freed);
2008-11-20 20:01:55 +00:00
}
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
msp->ms_allocated_this_txg += range_tree_space(alloctree);
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
range_tree_vacate(alloctree, NULL, NULL);
2008-11-20 20:01:55 +00:00
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
ASSERT0(range_tree_space(msp->ms_allocating[txg & TXG_MASK]));
ASSERT0(range_tree_space(msp->ms_allocating[TXG_CLEAN(txg)
& TXG_MASK]));
ASSERT0(range_tree_space(msp->ms_freeing));
ASSERT0(range_tree_space(msp->ms_checkpointing));
2008-11-20 20:01:55 +00:00
mutex_exit(&msp->ms_lock);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
/*
* Verify that the space map object ID has been recorded in the
* vdev_ms_array.
*/
uint64_t object;
VERIFY0(dmu_read(mos, vd->vdev_ms_array,
msp->ms_id * sizeof (uint64_t), sizeof (uint64_t), &object, 0));
VERIFY3U(object, ==, space_map_object(msp->ms_sm));
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
mutex_exit(&msp->ms_sync_lock);
2008-11-20 20:01:55 +00:00
dmu_tx_commit(tx);
}
static void
metaslab_evict(metaslab_t *msp, uint64_t txg)
{
if (!msp->ms_loaded || msp->ms_disabled != 0)
return;
for (int t = 1; t < TXG_CONCURRENT_STATES; t++) {
VERIFY0(range_tree_space(
msp->ms_allocating[(txg + t) & TXG_MASK]));
}
if (msp->ms_allocator != -1)
metaslab_passivate(msp, msp->ms_weight & ~METASLAB_ACTIVE_MASK);
if (!metaslab_debug_unload)
metaslab_unload(msp);
}
2008-11-20 20:01:55 +00:00
/*
* Called after a transaction group has completely synced to mark
* all of the metaslab's free space as usable.
*/
void
metaslab_sync_done(metaslab_t *msp, uint64_t txg)
{
metaslab_group_t *mg = msp->ms_group;
vdev_t *vd = mg->mg_vd;
spa_t *spa = vd->vdev_spa;
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
range_tree_t **defer_tree;
int64_t alloc_delta, defer_delta;
boolean_t defer_allowed = B_TRUE;
ASSERT(!vd->vdev_ishole);
2008-11-20 20:01:55 +00:00
mutex_enter(&msp->ms_lock);
/*
* If this metaslab is just becoming available, initialize its
* range trees and add its capacity to the vdev.
2008-11-20 20:01:55 +00:00
*/
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
if (msp->ms_freed == NULL) {
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
range_seg_type_t type;
uint64_t shift, start;
type = metaslab_calculate_range_tree_type(vd, msp, &start,
&shift);
for (int t = 0; t < TXG_SIZE; t++) {
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
ASSERT(msp->ms_allocating[t] == NULL);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
msp->ms_allocating[t] = range_tree_create(NULL, type,
NULL, start, shift);
2008-11-20 20:01:55 +00:00
}
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
ASSERT3P(msp->ms_freeing, ==, NULL);
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
msp->ms_freeing = range_tree_create(NULL, type, NULL, start,
shift);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
ASSERT3P(msp->ms_freed, ==, NULL);
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
msp->ms_freed = range_tree_create(NULL, type, NULL, start,
shift);
for (int t = 0; t < TXG_DEFER_SIZE; t++) {
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
ASSERT3P(msp->ms_defer[t], ==, NULL);
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
msp->ms_defer[t] = range_tree_create(NULL, type, NULL,
start, shift);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
}
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
ASSERT3P(msp->ms_checkpointing, ==, NULL);
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
msp->ms_checkpointing = range_tree_create(NULL, type, NULL,
start, shift);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
ASSERT3P(msp->ms_unflushed_allocs, ==, NULL);
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
msp->ms_unflushed_allocs = range_tree_create(NULL, type, NULL,
start, shift);
metaslab_rt_arg_t *mrap = kmem_zalloc(sizeof (*mrap), KM_SLEEP);
mrap->mra_bt = &msp->ms_unflushed_frees_by_size;
mrap->mra_floor_shift = metaslab_by_size_min_shift;
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
ASSERT3P(msp->ms_unflushed_frees, ==, NULL);
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
msp->ms_unflushed_frees = range_tree_create(&metaslab_rt_ops,
type, mrap, start, shift);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
metaslab_space_update(vd, mg->mg_class, 0, 0, msp->ms_size);
2008-11-20 20:01:55 +00:00
}
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
ASSERT0(range_tree_space(msp->ms_freeing));
ASSERT0(range_tree_space(msp->ms_checkpointing));
2008-11-20 20:01:55 +00:00
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
defer_tree = &msp->ms_defer[txg % TXG_DEFER_SIZE];
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
uint64_t free_space = metaslab_class_get_space(spa_normal_class(spa)) -
metaslab_class_get_alloc(spa_normal_class(spa));
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
if (free_space <= spa_get_slop_space(spa) || vd->vdev_removing) {
defer_allowed = B_FALSE;
}
defer_delta = 0;
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
alloc_delta = msp->ms_allocated_this_txg -
range_tree_space(msp->ms_freed);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
if (defer_allowed) {
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
defer_delta = range_tree_space(msp->ms_freed) -
range_tree_space(*defer_tree);
} else {
defer_delta -= range_tree_space(*defer_tree);
}
metaslab_space_update(vd, mg->mg_class, alloc_delta + defer_delta,
defer_delta, 0);
2008-11-20 20:01:55 +00:00
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
if (spa_syncing_log_sm(spa) == NULL) {
/*
* If there's a metaslab_load() in progress and we don't have
* a log space map, it means that we probably wrote to the
* metaslab's space map. If this is the case, we need to
* make sure that we wait for the load to complete so that we
* have a consistent view at the in-core side of the metaslab.
*/
metaslab_load_wait(msp);
} else {
ASSERT(spa_feature_is_active(spa, SPA_FEATURE_LOG_SPACEMAP));
}
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
/*
* When auto-trimming is enabled, free ranges which are added to
* ms_allocatable are also be added to ms_trim. The ms_trim tree is
* periodically consumed by the vdev_autotrim_thread() which issues
* trims for all ranges and then vacates the tree. The ms_trim tree
* can be discarded at any time with the sole consequence of recent
* frees not being trimmed.
*/
if (spa_get_autotrim(spa) == SPA_AUTOTRIM_ON) {
range_tree_walk(*defer_tree, range_tree_add, msp->ms_trim);
if (!defer_allowed) {
range_tree_walk(msp->ms_freed, range_tree_add,
msp->ms_trim);
}
} else {
range_tree_vacate(msp->ms_trim, NULL, NULL);
}
/*
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
* Move the frees from the defer_tree back to the free
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
* range tree (if it's loaded). Swap the freed_tree and
* the defer_tree -- this is safe to do because we've
* just emptied out the defer_tree.
*/
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
range_tree_vacate(*defer_tree,
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
msp->ms_loaded ? range_tree_add : NULL, msp->ms_allocatable);
if (defer_allowed) {
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_swap(&msp->ms_freed, defer_tree);
} else {
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_vacate(msp->ms_freed,
msp->ms_loaded ? range_tree_add : NULL,
msp->ms_allocatable);
}
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
msp->ms_synced_length = space_map_length(msp->ms_sm);
2008-11-20 20:01:55 +00:00
msp->ms_deferspace += defer_delta;
ASSERT3S(msp->ms_deferspace, >=, 0);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
ASSERT3S(msp->ms_deferspace, <=, msp->ms_size);
if (msp->ms_deferspace != 0) {
/*
* Keep syncing this metaslab until all deferred frees
* are back in circulation.
*/
vdev_dirty(vd, VDD_METASLAB, msp, txg + 1);
}
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
metaslab_aux_histograms_update_done(msp, defer_allowed);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
if (msp->ms_new) {
msp->ms_new = B_FALSE;
mutex_enter(&mg->mg_lock);
mg->mg_ms_ready++;
mutex_exit(&mg->mg_lock);
}
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
/*
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
* Re-sort metaslab within its group now that we've adjusted
* its allocatable space.
*/
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
metaslab_recalculate_weight_and_sort(msp);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
ASSERT0(range_tree_space(msp->ms_allocating[txg & TXG_MASK]));
ASSERT0(range_tree_space(msp->ms_freeing));
ASSERT0(range_tree_space(msp->ms_freed));
ASSERT0(range_tree_space(msp->ms_checkpointing));
msp->ms_allocating_total -= msp->ms_allocated_this_txg;
Get rid of space_map_update() for ms_synced_length Initially, metaslabs and space maps used to be the same thing in ZFS. Later, we started differentiating them by referring to the space map as the on-disk state of the metaslab, making the metaslab a higher-level concept that is metadata that deals with space accounting. Today we've managed to split that code furthermore, with the space map being its own on-disk data structure used in areas of ZFS besides metaslabs (e.g. the vdev-wide space maps used for zpool checkpoint or vdev removal features). This patch refactors the space map code to further split the space map code from the metaslab code. It does so by getting rid of the idea that the space map can have a different in-core and on-disk length (sm_length vs smp_length) which is something that is only used for the metaslab code, and other consumers of space maps just have to deal with. Instead, this patch introduces changes that move the old in-core length of the metaslab's space map to the metaslab structure itself (see ms_synced_length field) while making the space map code only care about the actual space map's length on-disk. The result of this is that space map consumers no longer have to deal with syncing two different lengths for the same structure (e.g. space_map_update() goes away) while metaslab specific behavior stays within the metaslab code. Specifically, the ms_synced_length field keeps track of the amount of data metaslab_load() can read from the metaslab's space map while working concurrently with metaslab_sync() that may be appending to that same space map. As a side note, the patch also adds a few comments around the metaslab code documenting some assumptions and expected behavior. Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8328
2019-02-12 18:38:11 +00:00
msp->ms_allocated_this_txg = 0;
2008-11-20 20:01:55 +00:00
mutex_exit(&msp->ms_lock);
}
void
metaslab_sync_reassess(metaslab_group_t *mg)
{
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
spa_t *spa = mg->mg_class->mc_spa;
spa_config_enter(spa, SCL_ALLOC, FTAG, RW_READER);
metaslab_group_alloc_update(mg);
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
mg->mg_fragmentation = metaslab_group_fragmentation(mg);
/*
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
* Preload the next potential metaslabs but only on active
* metaslab groups. We can get into a state where the metaslab
* is no longer active since we dirty metaslabs as we remove a
* a device, thus potentially making the metaslab group eligible
* for preloading.
*/
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
if (mg->mg_activation_count > 0) {
metaslab_group_preload(mg);
}
spa_config_exit(spa, SCL_ALLOC, FTAG);
}
/*
* When writing a ditto block (i.e. more than one DVA for a given BP) on
* the same vdev as an existing DVA of this BP, then try to allocate it
* on a different metaslab than existing DVAs (i.e. a unique metaslab).
*/
static boolean_t
metaslab_is_unique(metaslab_t *msp, dva_t *dva)
2008-11-20 20:01:55 +00:00
{
uint64_t dva_ms_id;
if (DVA_GET_ASIZE(dva) == 0)
return (B_TRUE);
2008-11-20 20:01:55 +00:00
if (msp->ms_group->mg_vd->vdev_id != DVA_GET_VDEV(dva))
return (B_TRUE);
2008-11-20 20:01:55 +00:00
dva_ms_id = DVA_GET_OFFSET(dva) >> msp->ms_group->mg_vd->vdev_ms_shift;
return (msp->ms_id != dva_ms_id);
2008-11-20 20:01:55 +00:00
}
/*
* ==========================================================================
* Metaslab allocation tracing facility
* ==========================================================================
*/
#ifdef _METASLAB_TRACING
/*
* Add an allocation trace element to the allocation tracing list.
*/
static void
metaslab_trace_add(zio_alloc_list_t *zal, metaslab_group_t *mg,
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
metaslab_t *msp, uint64_t psize, uint32_t dva_id, uint64_t offset,
int allocator)
{
metaslab_alloc_trace_t *mat;
if (!metaslab_trace_enabled)
return;
/*
* When the tracing list reaches its maximum we remove
* the second element in the list before adding a new one.
* By removing the second element we preserve the original
* entry as a clue to what allocations steps have already been
* performed.
*/
if (zal->zal_size == metaslab_trace_max_entries) {
metaslab_alloc_trace_t *mat_next;
#ifdef ZFS_DEBUG
panic("too many entries in allocation list");
#endif
Reduce loaded range tree memory usage This patch implements a new tree structure for ZFS, and uses it to store range trees more efficiently. The new structure is approximately a B-tree, though there are some small differences from the usual characterizations. The tree has core nodes and leaf nodes; each contain data elements, which the elements in the core nodes acting as separators between its children. The difference between core and leaf nodes is that the core nodes have an array of children, while leaf nodes don't. Every node in the tree may be only partially full; in most cases, they are all at least 50% full (in terms of element count) except for the root node, which can be less full. Underfull nodes will steal from their neighbors or merge to remain full enough, while overfull nodes will split in two. The data elements are contained in tree-controlled buffers; they are copied into these on insertion, and overwritten on deletion. This means that the elements are not independently allocated, which reduces overhead, but also means they can't be shared between trees (and also that pointers to them are only valid until a side-effectful tree operation occurs). The overhead varies based on how dense the tree is, but is usually on the order of about 50% of the element size; the per-node overheads are very small, and so don't make a significant difference. The trees can accept arbitrary records; they accept a size and a comparator to allow them to be used for a variety of purposes. The new trees replace the AVL trees used in the range trees today. Currently, the range_seg_t structure contains three 8 byte integers of payload and two 24 byte avl_tree_node_ts to handle its storage in both an offset-sorted tree and a size-sorted tree (total size: 64 bytes). In the new model, the range seg structures are usually two 4 byte integers, but a separate one needs to exist for the size-sorted and offset-sorted tree. Between the raw size, the 50% overhead, and the double storage, the new btrees are expected to use 8*1.5*2 = 24 bytes per record, or 33.3% as much memory as the AVL trees (this is for the purposes of storing metaslab range trees; for other purposes, like scrubs, they use ~50% as much memory). We reduced the size of the payload in the range segments by teaching range trees about starting offsets and shifts; since metaslabs have a fixed starting offset, and they all operate in terms of disk sectors, we can store the ranges using 4-byte integers as long as the size of the metaslab divided by the sector size is less than 2^32. For 512-byte sectors, this is a 2^41 (or 2TB) metaslab, which with the default settings corresponds to a 256PB disk. 4k sector disks can handle metaslabs up to 2^46 bytes, or 2^63 byte disks. Since we do not anticipate disks of this size in the near future, there should be almost no cases where metaslabs need 64-byte integers to store their ranges. We do still have the capability to store 64-byte integer ranges to account for cases where we are storing per-vdev (or per-dnode) trees, which could reasonably go above the limits discussed. We also do not store fill information in the compact version of the node, since it is only used for sorted scrub. We also optimized the metaslab loading process in various other ways to offset some inefficiencies in the btree model. While individual operations (find, insert, remove_from) are faster for the btree than they are for the avl tree, remove usually requires a find operation, while in the AVL tree model the element itself suffices. Some clever changes actually caused an overall speedup in metaslab loading; we use approximately 40% less cpu to load metaslabs in our tests on Illumos. Another memory and performance optimization was achieved by changing what is stored in the size-sorted trees. When a disk is heavily fragmented, the df algorithm used by default in ZFS will almost always find a number of small regions in its initial cursor-based search; it will usually only fall back to the size-sorted tree to find larger regions. If we increase the size of the cursor-based search slightly, and don't store segments that are smaller than a tunable size floor in the size-sorted tree, we can further cut memory usage down to below 20% of what the AVL trees store. This also results in further reductions in CPU time spent loading metaslabs. The 16KiB size floor was chosen because it results in substantial memory usage reduction while not usually resulting in situations where we can't find an appropriate chunk with the cursor and are forced to use an oversized chunk from the size-sorted tree. In addition, even if we do have to use an oversized chunk from the size-sorted tree, the chunk would be too small to use for ZIL allocations, so it isn't as big of a loss as it might otherwise be. And often, more small allocations will follow the initial one, and the cursor search will now find the remainder of the chunk we didn't use all of and use it for subsequent allocations. Practical testing has shown little or no change in fragmentation as a result of this change. If the size-sorted tree becomes empty while the offset sorted one still has entries, it will load all the entries from the offset sorted tree and disregard the size floor until it is unloaded again. This operation occurs rarely with the default setting, only on incredibly thoroughly fragmented pools. There are some other small changes to zdb to teach it to handle btrees, but nothing major. Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed by: Sebastien Roy seb@delphix.com Reviewed-by: Igor Kozhukhov <igor@dilos.org> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Closes #9181
2019-10-09 17:36:03 +00:00
METASLABSTAT_BUMP(metaslabstat_trace_over_limit);
zal->zal_size--;
mat_next = list_next(&zal->zal_list, list_head(&zal->zal_list));
list_remove(&zal->zal_list, mat_next);
kmem_cache_free(metaslab_alloc_trace_cache, mat_next);
}
mat = kmem_cache_alloc(metaslab_alloc_trace_cache, KM_SLEEP);
list_link_init(&mat->mat_list_node);
mat->mat_mg = mg;
mat->mat_msp = msp;
mat->mat_size = psize;
mat->mat_dva_id = dva_id;
mat->mat_offset = offset;
mat->mat_weight = 0;
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
mat->mat_allocator = allocator;
if (msp != NULL)
mat->mat_weight = msp->ms_weight;
/*
* The list is part of the zio so locking is not required. Only
* a single thread will perform allocations for a given zio.
*/
list_insert_tail(&zal->zal_list, mat);
zal->zal_size++;
ASSERT3U(zal->zal_size, <=, metaslab_trace_max_entries);
}
void
metaslab_trace_init(zio_alloc_list_t *zal)
{
list_create(&zal->zal_list, sizeof (metaslab_alloc_trace_t),
offsetof(metaslab_alloc_trace_t, mat_list_node));
zal->zal_size = 0;
}
void
metaslab_trace_fini(zio_alloc_list_t *zal)
{
metaslab_alloc_trace_t *mat;
while ((mat = list_remove_head(&zal->zal_list)) != NULL)
kmem_cache_free(metaslab_alloc_trace_cache, mat);
list_destroy(&zal->zal_list);
zal->zal_size = 0;
}
#else
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
#define metaslab_trace_add(zal, mg, msp, psize, id, off, alloc)
void
metaslab_trace_init(zio_alloc_list_t *zal)
{
}
void
metaslab_trace_fini(zio_alloc_list_t *zal)
{
}
#endif /* _METASLAB_TRACING */
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
/*
* ==========================================================================
* Metaslab block operations
* ==========================================================================
*/
static void
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
metaslab_group_alloc_increment(spa_t *spa, uint64_t vdev, void *tag, int flags,
int allocator)
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
{
if (!(flags & METASLAB_ASYNC_ALLOC) ||
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
(flags & METASLAB_DONT_THROTTLE))
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
return;
metaslab_group_t *mg = vdev_lookup_top(spa, vdev)->vdev_mg;
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
if (!mg->mg_class->mc_alloc_throttle_enabled)
return;
metaslab_group_allocator_t *mga = &mg->mg_allocator[allocator];
(void) zfs_refcount_add(&mga->mga_alloc_queue_depth, tag);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
}
static void
metaslab_group_increment_qdepth(metaslab_group_t *mg, int allocator)
{
metaslab_group_allocator_t *mga = &mg->mg_allocator[allocator];
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
uint64_t max = mg->mg_max_alloc_queue_depth;
uint64_t cur = mga->mga_cur_max_alloc_queue_depth;
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
while (cur < max) {
if (atomic_cas_64(&mga->mga_cur_max_alloc_queue_depth,
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
cur, cur + 1) == cur) {
atomic_inc_64(
&mg->mg_class->mc_alloc_max_slots[allocator]);
return;
}
cur = mga->mga_cur_max_alloc_queue_depth;
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
}
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
}
void
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
metaslab_group_alloc_decrement(spa_t *spa, uint64_t vdev, void *tag, int flags,
int allocator, boolean_t io_complete)
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
{
if (!(flags & METASLAB_ASYNC_ALLOC) ||
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
(flags & METASLAB_DONT_THROTTLE))
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
return;
metaslab_group_t *mg = vdev_lookup_top(spa, vdev)->vdev_mg;
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
if (!mg->mg_class->mc_alloc_throttle_enabled)
return;
metaslab_group_allocator_t *mga = &mg->mg_allocator[allocator];
(void) zfs_refcount_remove(&mga->mga_alloc_queue_depth, tag);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
if (io_complete)
metaslab_group_increment_qdepth(mg, allocator);
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
}
void
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
metaslab_group_alloc_verify(spa_t *spa, const blkptr_t *bp, void *tag,
int allocator)
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
{
#ifdef ZFS_DEBUG
const dva_t *dva = bp->blk_dva;
int ndvas = BP_GET_NDVAS(bp);
for (int d = 0; d < ndvas; d++) {
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
uint64_t vdev = DVA_GET_VDEV(&dva[d]);
metaslab_group_t *mg = vdev_lookup_top(spa, vdev)->vdev_mg;
metaslab_group_allocator_t *mga = &mg->mg_allocator[allocator];
VERIFY(zfs_refcount_not_held(&mga->mga_alloc_queue_depth, tag));
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
}
#endif
}
2008-11-20 20:01:55 +00:00
static uint64_t
metaslab_block_alloc(metaslab_t *msp, uint64_t size, uint64_t txg)
{
uint64_t start;
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_t *rt = msp->ms_allocatable;
metaslab_class_t *mc = msp->ms_group->mg_class;
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
ASSERT(MUTEX_HELD(&msp->ms_lock));
VERIFY(!msp->ms_condensing);
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
VERIFY0(msp->ms_disabled);
start = mc->mc_ops->msop_alloc(msp, size);
if (start != -1ULL) {
metaslab_group_t *mg = msp->ms_group;
vdev_t *vd = mg->mg_vd;
VERIFY0(P2PHASE(start, 1ULL << vd->vdev_ashift));
VERIFY0(P2PHASE(size, 1ULL << vd->vdev_ashift));
VERIFY3U(range_tree_space(rt) - size, <=, msp->ms_size);
range_tree_remove(rt, start, size);
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
range_tree_clear(msp->ms_trim, start, size);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
if (range_tree_is_empty(msp->ms_allocating[txg & TXG_MASK]))
vdev_dirty(mg->mg_vd, VDD_METASLAB, msp, txg);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_add(msp->ms_allocating[txg & TXG_MASK], start, size);
msp->ms_allocating_total += size;
/* Track the last successful allocation */
msp->ms_alloc_txg = txg;
metaslab_verify_space(msp, txg);
}
/*
* Now that we've attempted the allocation we need to update the
* metaslab's maximum block size since it may have changed.
*/
msp->ms_max_size = metaslab_largest_allocatable(msp);
return (start);
}
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
/*
* Find the metaslab with the highest weight that is less than what we've
* already tried. In the common case, this means that we will examine each
* metaslab at most once. Note that concurrent callers could reorder metaslabs
* by activation/passivation once we have dropped the mg_lock. If a metaslab is
* activated by another thread, and we fail to allocate from the metaslab we
* have selected, we may not try the newly-activated metaslab, and instead
* activate another metaslab. This is not optimal, but generally does not cause
* any problems (a possible exception being if every metaslab is completely full
* except for the newly-activated metaslab which we fail to examine).
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
*/
static metaslab_t *
find_valid_metaslab(metaslab_group_t *mg, uint64_t activation_weight,
dva_t *dva, int d, boolean_t want_unique, uint64_t asize, int allocator,
boolean_t try_hard, zio_alloc_list_t *zal, metaslab_t *search,
boolean_t *was_active)
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
{
avl_index_t idx;
avl_tree_t *t = &mg->mg_metaslab_tree;
metaslab_t *msp = avl_find(t, search, &idx);
if (msp == NULL)
msp = avl_nearest(t, idx, AVL_AFTER);
for (; msp != NULL; msp = AVL_NEXT(t, msp)) {
int i;
if (!metaslab_should_allocate(msp, asize, try_hard)) {
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
metaslab_trace_add(zal, mg, msp, asize, d,
TRACE_TOO_SMALL, allocator);
continue;
}
/*
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
* If the selected metaslab is condensing or disabled,
* skip it.
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
*/
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
if (msp->ms_condensing || msp->ms_disabled > 0)
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
continue;
*was_active = msp->ms_allocator != -1;
/*
* If we're activating as primary, this is our first allocation
* from this disk, so we don't need to check how close we are.
* If the metaslab under consideration was already active,
* we're getting desperate enough to steal another allocator's
* metaslab, so we still don't care about distances.
*/
if (activation_weight == METASLAB_WEIGHT_PRIMARY || *was_active)
break;
for (i = 0; i < d; i++) {
if (want_unique &&
!metaslab_is_unique(msp, &dva[i]))
break; /* try another metaslab */
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
}
if (i == d)
break;
}
if (msp != NULL) {
search->ms_weight = msp->ms_weight;
search->ms_start = msp->ms_start + 1;
search->ms_allocator = msp->ms_allocator;
search->ms_primary = msp->ms_primary;
}
return (msp);
}
static void
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
metaslab_active_mask_verify(metaslab_t *msp)
{
ASSERT(MUTEX_HELD(&msp->ms_lock));
if ((zfs_flags & ZFS_DEBUG_METASLAB_VERIFY) == 0)
return;
if ((msp->ms_weight & METASLAB_ACTIVE_MASK) == 0)
return;
if (msp->ms_weight & METASLAB_WEIGHT_PRIMARY) {
VERIFY0(msp->ms_weight & METASLAB_WEIGHT_SECONDARY);
VERIFY0(msp->ms_weight & METASLAB_WEIGHT_CLAIM);
VERIFY3S(msp->ms_allocator, !=, -1);
VERIFY(msp->ms_primary);
return;
}
if (msp->ms_weight & METASLAB_WEIGHT_SECONDARY) {
VERIFY0(msp->ms_weight & METASLAB_WEIGHT_PRIMARY);
VERIFY0(msp->ms_weight & METASLAB_WEIGHT_CLAIM);
VERIFY3S(msp->ms_allocator, !=, -1);
VERIFY(!msp->ms_primary);
return;
}
if (msp->ms_weight & METASLAB_WEIGHT_CLAIM) {
VERIFY0(msp->ms_weight & METASLAB_WEIGHT_PRIMARY);
VERIFY0(msp->ms_weight & METASLAB_WEIGHT_SECONDARY);
VERIFY3S(msp->ms_allocator, ==, -1);
return;
}
}
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
/* ARGSUSED */
static uint64_t
metaslab_group_alloc_normal(metaslab_group_t *mg, zio_alloc_list_t *zal,
uint64_t asize, uint64_t txg, boolean_t want_unique, dva_t *dva, int d,
int allocator, boolean_t try_hard)
2008-11-20 20:01:55 +00:00
{
metaslab_t *msp = NULL;
uint64_t offset = -1ULL;
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
uint64_t activation_weight = METASLAB_WEIGHT_PRIMARY;
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
for (int i = 0; i < d; i++) {
if (activation_weight == METASLAB_WEIGHT_PRIMARY &&
DVA_GET_VDEV(&dva[i]) == mg->mg_vd->vdev_id) {
2008-11-20 20:01:55 +00:00
activation_weight = METASLAB_WEIGHT_SECONDARY;
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
} else if (activation_weight == METASLAB_WEIGHT_SECONDARY &&
DVA_GET_VDEV(&dva[i]) == mg->mg_vd->vdev_id) {
activation_weight = METASLAB_WEIGHT_CLAIM;
2009-07-02 22:44:48 +00:00
break;
}
}
2008-11-20 20:01:55 +00:00
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
/*
* If we don't have enough metaslabs active to fill the entire array, we
* just use the 0th slot.
*/
if (mg->mg_ms_ready < mg->mg_allocators * 3)
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
allocator = 0;
metaslab_group_allocator_t *mga = &mg->mg_allocator[allocator];
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
ASSERT3U(mg->mg_vd->vdev_ms_count, >=, 2);
metaslab_t *search = kmem_alloc(sizeof (*search), KM_SLEEP);
search->ms_weight = UINT64_MAX;
search->ms_start = 0;
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
/*
* At the end of the metaslab tree are the already-active metaslabs,
* first the primaries, then the secondaries. When we resume searching
* through the tree, we need to consider ms_allocator and ms_primary so
* we start in the location right after where we left off, and don't
* accidentally loop forever considering the same metaslabs.
*/
search->ms_allocator = -1;
search->ms_primary = B_TRUE;
2008-11-20 20:01:55 +00:00
for (;;) {
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
boolean_t was_active = B_FALSE;
2009-07-02 22:44:48 +00:00
2008-11-20 20:01:55 +00:00
mutex_enter(&mg->mg_lock);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
if (activation_weight == METASLAB_WEIGHT_PRIMARY &&
mga->mga_primary != NULL) {
msp = mga->mga_primary;
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
/*
* Even though we don't hold the ms_lock for the
* primary metaslab, those fields should not
* change while we hold the mg_lock. Thus it is
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
* safe to make assertions on them.
*/
ASSERT(msp->ms_primary);
ASSERT3S(msp->ms_allocator, ==, allocator);
ASSERT(msp->ms_loaded);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
was_active = B_TRUE;
ASSERT(msp->ms_weight & METASLAB_ACTIVE_MASK);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
} else if (activation_weight == METASLAB_WEIGHT_SECONDARY &&
mga->mga_secondary != NULL) {
msp = mga->mga_secondary;
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
/*
* See comment above about the similar assertions
* for the primary metaslab.
*/
ASSERT(!msp->ms_primary);
ASSERT3S(msp->ms_allocator, ==, allocator);
ASSERT(msp->ms_loaded);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
was_active = B_TRUE;
ASSERT(msp->ms_weight & METASLAB_ACTIVE_MASK);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
} else {
msp = find_valid_metaslab(mg, activation_weight, dva, d,
want_unique, asize, allocator, try_hard, zal,
search, &was_active);
2008-11-20 20:01:55 +00:00
}
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
2008-11-20 20:01:55 +00:00
mutex_exit(&mg->mg_lock);
if (msp == NULL) {
kmem_free(search, sizeof (*search));
2008-11-20 20:01:55 +00:00
return (-1ULL);
}
mutex_enter(&msp->ms_lock);
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
metaslab_active_mask_verify(msp);
/*
* This code is disabled out because of issues with
* tracepoints in non-gpl kernel modules.
*/
#if 0
DTRACE_PROBE3(ms__activation__attempt,
metaslab_t *, msp, uint64_t, activation_weight,
boolean_t, was_active);
#endif
2008-11-20 20:01:55 +00:00
/*
* Ensure that the metaslab we have selected is still
* capable of handling our request. It's possible that
* another thread may have changed the weight while we
* were blocked on the metaslab lock. We check the
* active status first to see if we need to set_selected_txg
* a new metaslab.
2008-11-20 20:01:55 +00:00
*/
if (was_active && !(msp->ms_weight & METASLAB_ACTIVE_MASK)) {
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
ASSERT3S(msp->ms_allocator, ==, -1);
2008-11-20 20:01:55 +00:00
mutex_exit(&msp->ms_lock);
continue;
}
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
/*
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
* If the metaslab was activated for another allocator
* while we were waiting in the ms_lock above, or it's
* a primary and we're seeking a secondary (or vice versa),
* we go back and select a new metaslab.
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
*/
if (!was_active && (msp->ms_weight & METASLAB_ACTIVE_MASK) &&
(msp->ms_allocator != -1) &&
(msp->ms_allocator != allocator || ((activation_weight ==
METASLAB_WEIGHT_PRIMARY) != msp->ms_primary))) {
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
ASSERT(msp->ms_loaded);
ASSERT((msp->ms_weight & METASLAB_WEIGHT_CLAIM) ||
msp->ms_allocator != -1);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
mutex_exit(&msp->ms_lock);
continue;
}
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
/*
* This metaslab was used for claiming regions allocated
* by the ZIL during pool import. Once these regions are
* claimed we don't need to keep the CLAIM bit set
* anymore. Passivate this metaslab to zero its activation
* mask.
*/
if (msp->ms_weight & METASLAB_WEIGHT_CLAIM &&
activation_weight != METASLAB_WEIGHT_CLAIM) {
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
ASSERT(msp->ms_loaded);
ASSERT3S(msp->ms_allocator, ==, -1);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
metaslab_passivate(msp, msp->ms_weight &
~METASLAB_WEIGHT_CLAIM);
2008-11-20 20:01:55 +00:00
mutex_exit(&msp->ms_lock);
continue;
}
metaslab_set_selected_txg(msp, txg);
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
int activation_error =
metaslab_activate(msp, allocator, activation_weight);
metaslab_active_mask_verify(msp);
/*
* If the metaslab was activated by another thread for
* another allocator or activation_weight (EBUSY), or it
* failed because another metaslab was assigned as primary
* for this allocator (EEXIST) we continue using this
* metaslab for our allocation, rather than going on to a
* worse metaslab (we waited for that metaslab to be loaded
* after all).
*
* If the activation failed due to an I/O error or ENOSPC we
* skip to the next metaslab.
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
*/
boolean_t activated;
if (activation_error == 0) {
activated = B_TRUE;
} else if (activation_error == EBUSY ||
activation_error == EEXIST) {
activated = B_FALSE;
} else {
2008-11-20 20:01:55 +00:00
mutex_exit(&msp->ms_lock);
continue;
}
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
ASSERT(msp->ms_loaded);
/*
* Now that we have the lock, recheck to see if we should
* continue to use this metaslab for this allocation. The
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
* the metaslab is now loaded so metaslab_should_allocate()
* can accurately determine if the allocation attempt should
* proceed.
*/
if (!metaslab_should_allocate(msp, asize, try_hard)) {
/* Passivate this metaslab and select a new one. */
metaslab_trace_add(zal, mg, msp, asize, d,
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
TRACE_TOO_SMALL, allocator);
goto next;
}
/*
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
* If this metaslab is currently condensing then pick again
* as we can't manipulate this metaslab until it's committed
OpenZFS 9102 - zfs should be able to initialize storage devices PROBLEM ======== The first access to a block incurs a performance penalty on some platforms (e.g. AWS's EBS, VMware VMDKs). Therefore we recommend that volumes are "thick provisioned", where supported by the platform (VMware). This can create a large delay in getting a new virtual machines up and running (or adding storage to an existing Engine). If the thick provision step is omitted, write performance will be suboptimal until all blocks on the LUN have been written. SOLUTION ========= This feature introduces a way to 'initialize' the disks at install or in the background to make sure we don't incur this first read penalty. When an entire LUN is added to ZFS, we make all space available immediately, and allow ZFS to find unallocated space and zero it out. This works with concurrent writes to arbitrary offsets, ensuring that we don't zero out something that has been (or is in the middle of being) written. This scheme can also be applied to existing pools (affecting only free regions on the vdev). Detailed design: - new subcommand:zpool initialize [-cs] <pool> [<vdev> ...] - start, suspend, or cancel initialization - Creates new open-context thread for each vdev - Thread iterates through all metaslabs in this vdev - Each metaslab: - select a metaslab - load the metaslab - mark the metaslab as being zeroed - walk all free ranges within that metaslab and translate them to ranges on the leaf vdev - issue a "zeroing" I/O on the leaf vdev that corresponds to a free range on the metaslab we're working on - continue until all free ranges for this metaslab have been "zeroed" - reset/unmark the metaslab being zeroed - if more metaslabs exist, then repeat above tasks. - if no more metaslabs, then we're done. - progress for the initialization is stored on-disk in the vdev’s leaf zap object. The following information is stored: - the last offset that has been initialized - the state of the initialization process (i.e. active, suspended, or canceled) - the start time for the initialization - progress is reported via the zpool status command and shows information for each of the vdevs that are initializing Porting notes: - Added zfs_initialize_value module parameter to set the pattern written by "zpool initialize". - Added zfs_vdev_{initializing,removal}_{min,max}_active module options. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: John Wren Kennedy <john.kennedy@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: loli10K <ezomori.nozomu@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Signed-off-by: Tim Chase <tim@chase2k.com> Ported-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/9102 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/c3963210eb Closes #8230
2018-12-19 14:54:59 +00:00
* to disk. If this metaslab is being initialized, we shouldn't
* allocate from it since the allocated region might be
* overwritten after allocation.
*/
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
if (msp->ms_condensing) {
metaslab_trace_add(zal, mg, msp, asize, d,
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
TRACE_CONDENSING, allocator);
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
if (activated) {
metaslab_passivate(msp, msp->ms_weight &
~METASLAB_ACTIVE_MASK);
}
mutex_exit(&msp->ms_lock);
continue;
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
} else if (msp->ms_disabled > 0) {
OpenZFS 9102 - zfs should be able to initialize storage devices PROBLEM ======== The first access to a block incurs a performance penalty on some platforms (e.g. AWS's EBS, VMware VMDKs). Therefore we recommend that volumes are "thick provisioned", where supported by the platform (VMware). This can create a large delay in getting a new virtual machines up and running (or adding storage to an existing Engine). If the thick provision step is omitted, write performance will be suboptimal until all blocks on the LUN have been written. SOLUTION ========= This feature introduces a way to 'initialize' the disks at install or in the background to make sure we don't incur this first read penalty. When an entire LUN is added to ZFS, we make all space available immediately, and allow ZFS to find unallocated space and zero it out. This works with concurrent writes to arbitrary offsets, ensuring that we don't zero out something that has been (or is in the middle of being) written. This scheme can also be applied to existing pools (affecting only free regions on the vdev). Detailed design: - new subcommand:zpool initialize [-cs] <pool> [<vdev> ...] - start, suspend, or cancel initialization - Creates new open-context thread for each vdev - Thread iterates through all metaslabs in this vdev - Each metaslab: - select a metaslab - load the metaslab - mark the metaslab as being zeroed - walk all free ranges within that metaslab and translate them to ranges on the leaf vdev - issue a "zeroing" I/O on the leaf vdev that corresponds to a free range on the metaslab we're working on - continue until all free ranges for this metaslab have been "zeroed" - reset/unmark the metaslab being zeroed - if more metaslabs exist, then repeat above tasks. - if no more metaslabs, then we're done. - progress for the initialization is stored on-disk in the vdev’s leaf zap object. The following information is stored: - the last offset that has been initialized - the state of the initialization process (i.e. active, suspended, or canceled) - the start time for the initialization - progress is reported via the zpool status command and shows information for each of the vdevs that are initializing Porting notes: - Added zfs_initialize_value module parameter to set the pattern written by "zpool initialize". - Added zfs_vdev_{initializing,removal}_{min,max}_active module options. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: John Wren Kennedy <john.kennedy@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: loli10K <ezomori.nozomu@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Signed-off-by: Tim Chase <tim@chase2k.com> Ported-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/9102 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/c3963210eb Closes #8230
2018-12-19 14:54:59 +00:00
metaslab_trace_add(zal, mg, msp, asize, d,
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
TRACE_DISABLED, allocator);
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
if (activated) {
metaslab_passivate(msp, msp->ms_weight &
~METASLAB_ACTIVE_MASK);
}
OpenZFS 9102 - zfs should be able to initialize storage devices PROBLEM ======== The first access to a block incurs a performance penalty on some platforms (e.g. AWS's EBS, VMware VMDKs). Therefore we recommend that volumes are "thick provisioned", where supported by the platform (VMware). This can create a large delay in getting a new virtual machines up and running (or adding storage to an existing Engine). If the thick provision step is omitted, write performance will be suboptimal until all blocks on the LUN have been written. SOLUTION ========= This feature introduces a way to 'initialize' the disks at install or in the background to make sure we don't incur this first read penalty. When an entire LUN is added to ZFS, we make all space available immediately, and allow ZFS to find unallocated space and zero it out. This works with concurrent writes to arbitrary offsets, ensuring that we don't zero out something that has been (or is in the middle of being) written. This scheme can also be applied to existing pools (affecting only free regions on the vdev). Detailed design: - new subcommand:zpool initialize [-cs] <pool> [<vdev> ...] - start, suspend, or cancel initialization - Creates new open-context thread for each vdev - Thread iterates through all metaslabs in this vdev - Each metaslab: - select a metaslab - load the metaslab - mark the metaslab as being zeroed - walk all free ranges within that metaslab and translate them to ranges on the leaf vdev - issue a "zeroing" I/O on the leaf vdev that corresponds to a free range on the metaslab we're working on - continue until all free ranges for this metaslab have been "zeroed" - reset/unmark the metaslab being zeroed - if more metaslabs exist, then repeat above tasks. - if no more metaslabs, then we're done. - progress for the initialization is stored on-disk in the vdev’s leaf zap object. The following information is stored: - the last offset that has been initialized - the state of the initialization process (i.e. active, suspended, or canceled) - the start time for the initialization - progress is reported via the zpool status command and shows information for each of the vdevs that are initializing Porting notes: - Added zfs_initialize_value module parameter to set the pattern written by "zpool initialize". - Added zfs_vdev_{initializing,removal}_{min,max}_active module options. Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: John Wren Kennedy <john.kennedy@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Pavel Zakharov <pavel.zakharov@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: loli10K <ezomori.nozomu@gmail.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Signed-off-by: Tim Chase <tim@chase2k.com> Ported-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/9102 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/c3963210eb Closes #8230
2018-12-19 14:54:59 +00:00
mutex_exit(&msp->ms_lock);
continue;
}
offset = metaslab_block_alloc(msp, asize, txg);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
metaslab_trace_add(zal, mg, msp, asize, d, offset, allocator);
if (offset != -1ULL) {
/* Proactively passivate the metaslab, if needed */
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
if (activated)
metaslab_segment_may_passivate(msp);
2008-11-20 20:01:55 +00:00
break;
}
next:
ASSERT(msp->ms_loaded);
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
/*
* This code is disabled out because of issues with
* tracepoints in non-gpl kernel modules.
*/
#if 0
DTRACE_PROBE2(ms__alloc__failure, metaslab_t *, msp,
uint64_t, asize);
#endif
/*
* We were unable to allocate from this metaslab so determine
* a new weight for this metaslab. Now that we have loaded
* the metaslab we can provide a better hint to the metaslab
* selector.
*
* For space-based metaslabs, we use the maximum block size.
* This information is only available when the metaslab
* is loaded and is more accurate than the generic free
* space weight that was calculated by metaslab_weight().
* This information allows us to quickly compare the maximum
* available allocation in the metaslab to the allocation
* size being requested.
*
* For segment-based metaslabs, determine the new weight
* based on the highest bucket in the range tree. We
* explicitly use the loaded segment weight (i.e. the range
* tree histogram) since it contains the space that is
* currently available for allocation and is accurate
* even within a sync pass.
*/
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
uint64_t weight;
if (WEIGHT_IS_SPACEBASED(msp->ms_weight)) {
weight = metaslab_largest_allocatable(msp);
WEIGHT_SET_SPACEBASED(weight);
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
} else {
weight = metaslab_weight_from_range_tree(msp);
}
if (activated) {
metaslab_passivate(msp, weight);
} else {
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
/*
* For the case where we use the metaslab that is
* active for another allocator we want to make
* sure that we retain the activation mask.
*
* Note that we could attempt to use something like
* metaslab_recalculate_weight_and_sort() that
* retains the activation mask here. That function
* uses metaslab_weight() to set the weight though
* which is not as accurate as the calculations
* above.
*/
weight |= msp->ms_weight & METASLAB_ACTIVE_MASK;
metaslab_group_sort(mg, msp, weight);
}
Concurrent small allocation defeats large allocation With the new parallel allocators scheme, there is a possibility for a problem where two threads, allocating from the same allocator at the same time, conflict with each other. There are two primary cases to worry about. First, another thread working on another allocator activates the same metaslab that the first thread was trying to activate. This results in the first thread needing to go back and reselect a new metaslab, even though it may have waited a long time for this metaslab to load. Second, another thread working on the same allocator may have activated a different metaslab while the first thread was waiting for its metaslab to load. Both of these cases can cause the first thread to be significantly delayed in issuing its IOs. The second case can also cause metaslab load/unload churn; because the metaslab is loaded but not fully activated, we never set the selected_txg, which results in the metaslab being immediately unloaded again. This process can repeat many times, wasting disk and cpu resources. This is more likely to happen when the IO of the first thread is a larger one (like a ZIL write) and the other thread is doing a smaller write, because it is more likely to find an acceptable metaslab quickly. There are two primary changes. The first is to always proceed with the allocation when returning from metaslab_activate if we were preempted in either of the ways described in the previous section. The second change is to set the selected_txg before we do the call to activate so that even if the metaslab is not used for an allocation, we won't immediately attempt to unload it. Reviewed by: Jerry Jelinek <jerry.jelinek@joyent.com> Reviewed by: Matt Ahrens <matt@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Paul Dagnelie <pcd@delphix.com> External-issue: DLPX-61314 Closes #8843
2019-06-26 18:00:12 +00:00
metaslab_active_mask_verify(msp);
2008-11-20 20:01:55 +00:00
/*
* We have just failed an allocation attempt, check
* that metaslab_should_allocate() agrees. Otherwise,
* we may end up in an infinite loop retrying the same
* metaslab.
*/
ASSERT(!metaslab_should_allocate(msp, asize, try_hard));
2008-11-20 20:01:55 +00:00
mutex_exit(&msp->ms_lock);
}
mutex_exit(&msp->ms_lock);
kmem_free(search, sizeof (*search));
return (offset);
}
2008-11-20 20:01:55 +00:00
static uint64_t
metaslab_group_alloc(metaslab_group_t *mg, zio_alloc_list_t *zal,
uint64_t asize, uint64_t txg, boolean_t want_unique, dva_t *dva, int d,
int allocator, boolean_t try_hard)
{
uint64_t offset;
ASSERT(mg->mg_initialized);
2008-11-20 20:01:55 +00:00
offset = metaslab_group_alloc_normal(mg, zal, asize, txg, want_unique,
dva, d, allocator, try_hard);
2008-11-20 20:01:55 +00:00
mutex_enter(&mg->mg_lock);
if (offset == -1ULL) {
mg->mg_failed_allocations++;
metaslab_trace_add(zal, mg, NULL, asize, d,
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
TRACE_GROUP_FAILURE, allocator);
if (asize == SPA_GANGBLOCKSIZE) {
/*
* This metaslab group was unable to allocate
* the minimum gang block size so it must be out of
* space. We must notify the allocation throttle
* to start skipping allocation attempts to this
* metaslab group until more space becomes available.
* Note: this failure cannot be caused by the
* allocation throttle since the allocation throttle
* is only responsible for skipping devices and
* not failing block allocations.
*/
mg->mg_no_free_space = B_TRUE;
}
}
mg->mg_allocations++;
mutex_exit(&mg->mg_lock);
2008-11-20 20:01:55 +00:00
return (offset);
}
/*
* Allocate a block for the specified i/o.
*/
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
int
2008-11-20 20:01:55 +00:00
metaslab_alloc_dva(spa_t *spa, metaslab_class_t *mc, uint64_t psize,
dva_t *dva, int d, dva_t *hintdva, uint64_t txg, int flags,
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
zio_alloc_list_t *zal, int allocator)
2008-11-20 20:01:55 +00:00
{
Add FASTWRITE algorithm for synchronous writes. Currently, ZIL blocks are spread over vdevs using hint block pointers managed by the ZIL commit code and passed to metaslab_alloc(). Spreading log blocks accross vdevs is important for performance: indeed, using mutliple disks in parallel decreases the ZIL commit latency, which is the main performance metric for synchronous writes. However, the current implementation suffers from the following issues: 1) It would be best if the ZIL module was not aware of such low-level details. They should be handled by the ZIO and metaslab modules; 2) Because the hint block pointer is managed per log, simultaneous commits from multiple logs might use the same vdevs at the same time, which is inefficient; 3) Because dmu_write() does not honor the block pointer hint, indirect writes are not spread. The naive solution of rotating the metaslab rotor each time a block is allocated for the ZIL or dmu_sync() doesn't work in practice because the first ZIL block to be written is actually allocated during the previous commit. Consequently, when metaslab_alloc() decides the vdev for this block, it will do so while a bunch of other allocations are happening at the same time (from dmu_sync() and other ZILs). This means the vdev for this block is chosen more or less at random. When the next commit happens, there is a high chance (especially when the number of blocks per commit is slightly less than the number of the disks) that one disk will have to write two blocks (with a potential seek) while other disks are sitting idle, which defeats spreading and increases the commit latency. This commit introduces a new concept in the metaslab allocator: fastwrites. Basically, each top-level vdev maintains a counter indicating the number of synchronous writes (from dmu_sync() and the ZIL) which have been allocated but not yet completed. When the metaslab is called with the FASTWRITE flag, it will choose the vdev with the least amount of pending synchronous writes. If there are multiple vdevs with the same value, the first matching vdev (starting from the rotor) is used. Once metaslab_alloc() has decided which vdev the block is allocated to, it updates the fastwrite counter for this vdev. The rationale goes like this: when an allocation is done with FASTWRITE, it "reserves" the vdev until the data is written. Until then, all future allocations will naturally avoid this vdev, even after a full rotation of the rotor. As a result, pending synchronous writes at a given point in time will be nicely spread over all vdevs. This contrasts with the previous algorithm, which is based on the implicit assumption that blocks are written instantaneously after they're allocated. metaslab_fastwrite_mark() and metaslab_fastwrite_unmark() are used to manually increase or decrease fastwrite counters, respectively. They should be used with caution, as there is no per-BP tracking of fastwrite information, so leaks and "double-unmarks" are possible. There is, however, an assert in the vdev teardown code which will fire if the fastwrite counters are not zero when the pool is exported or the vdev removed. Note that as stated above, marking is also done implictly by metaslab_alloc(). ZIO also got a new FASTWRITE flag; when it is used, ZIO will pass it to the metaslab when allocating (assuming ZIO does the allocation, which is only true in the case of dmu_sync). This flag will also trigger an unmark when zio_done() fires. A side-effect of the new algorithm is that when a ZIL stops being used, its last block can stay in the pending state (allocated but not yet written) for a long time, polluting the fastwrite counters. To avoid that, I've implemented a somewhat crude but working solution which unmarks these pending blocks in zil_sync(), thus guaranteeing that linguering fastwrites will get pruned at each sync event. The best performance improvements are observed with pools using a large number of top-level vdevs and heavy synchronous write workflows (especially indirect writes and concurrent writes from multiple ZILs). Real-life testing shows a 200% to 300% performance increase with indirect writes and various commit sizes. Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Issue #1013
2012-06-27 13:20:20 +00:00
metaslab_group_t *mg, *fast_mg, *rotor;
2008-11-20 20:01:55 +00:00
vdev_t *vd;
boolean_t try_hard = B_FALSE;
2008-11-20 20:01:55 +00:00
ASSERT(!DVA_IS_VALID(&dva[d]));
/*
* For testing, make some blocks above a certain size be gang blocks.
* This will result in more split blocks when using device removal,
* and a large number of split blocks coupled with ztest-induced
* damage can result in extremely long reconstruction times. This
* will also test spilling from special to normal.
2008-11-20 20:01:55 +00:00
*/
if (psize >= metaslab_force_ganging && (spa_get_random(100) < 3)) {
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
metaslab_trace_add(zal, NULL, NULL, psize, d, TRACE_FORCE_GANG,
allocator);
return (SET_ERROR(ENOSPC));
}
2008-11-20 20:01:55 +00:00
/*
* Start at the rotor and loop through all mgs until we find something.
* Note that there's no locking on mc_rotor or mc_aliquot because
2008-11-20 20:01:55 +00:00
* nothing actually breaks if we miss a few updates -- we just won't
* allocate quite as evenly. It all balances out over time.
*
* If we are doing ditto or log blocks, try to spread them across
* consecutive vdevs. If we're forced to reuse a vdev before we've
* allocated all of our ditto blocks, then try and spread them out on
* that vdev as much as possible. If it turns out to not be possible,
* gradually lower our standards until anything becomes acceptable.
* Also, allocating on consecutive vdevs (as opposed to random vdevs)
* gives us hope of containing our fault domains to something we're
* able to reason about. Otherwise, any two top-level vdev failures
* will guarantee the loss of data. With consecutive allocation,
* only two adjacent top-level vdev failures will result in data loss.
*
* If we are doing gang blocks (hintdva is non-NULL), try to keep
* ourselves on the same vdev as our gang block header. That
* way, we can hope for locality in vdev_cache, plus it makes our
* fault domains something tractable.
*/
if (hintdva) {
vd = vdev_lookup_top(spa, DVA_GET_VDEV(&hintdva[d]));
/*
* It's possible the vdev we're using as the hint no
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
* longer exists or its mg has been closed (e.g. by
* device removal). Consult the rotor when
* all else fails.
*/
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
if (vd != NULL && vd->vdev_mg != NULL) {
2008-11-20 20:01:55 +00:00
mg = vd->vdev_mg;
if (flags & METASLAB_HINTBP_AVOID &&
mg->mg_next != NULL)
mg = mg->mg_next;
} else {
mg = mc->mc_rotor;
}
2008-11-20 20:01:55 +00:00
} else if (d != 0) {
vd = vdev_lookup_top(spa, DVA_GET_VDEV(&dva[d - 1]));
mg = vd->vdev_mg->mg_next;
Add FASTWRITE algorithm for synchronous writes. Currently, ZIL blocks are spread over vdevs using hint block pointers managed by the ZIL commit code and passed to metaslab_alloc(). Spreading log blocks accross vdevs is important for performance: indeed, using mutliple disks in parallel decreases the ZIL commit latency, which is the main performance metric for synchronous writes. However, the current implementation suffers from the following issues: 1) It would be best if the ZIL module was not aware of such low-level details. They should be handled by the ZIO and metaslab modules; 2) Because the hint block pointer is managed per log, simultaneous commits from multiple logs might use the same vdevs at the same time, which is inefficient; 3) Because dmu_write() does not honor the block pointer hint, indirect writes are not spread. The naive solution of rotating the metaslab rotor each time a block is allocated for the ZIL or dmu_sync() doesn't work in practice because the first ZIL block to be written is actually allocated during the previous commit. Consequently, when metaslab_alloc() decides the vdev for this block, it will do so while a bunch of other allocations are happening at the same time (from dmu_sync() and other ZILs). This means the vdev for this block is chosen more or less at random. When the next commit happens, there is a high chance (especially when the number of blocks per commit is slightly less than the number of the disks) that one disk will have to write two blocks (with a potential seek) while other disks are sitting idle, which defeats spreading and increases the commit latency. This commit introduces a new concept in the metaslab allocator: fastwrites. Basically, each top-level vdev maintains a counter indicating the number of synchronous writes (from dmu_sync() and the ZIL) which have been allocated but not yet completed. When the metaslab is called with the FASTWRITE flag, it will choose the vdev with the least amount of pending synchronous writes. If there are multiple vdevs with the same value, the first matching vdev (starting from the rotor) is used. Once metaslab_alloc() has decided which vdev the block is allocated to, it updates the fastwrite counter for this vdev. The rationale goes like this: when an allocation is done with FASTWRITE, it "reserves" the vdev until the data is written. Until then, all future allocations will naturally avoid this vdev, even after a full rotation of the rotor. As a result, pending synchronous writes at a given point in time will be nicely spread over all vdevs. This contrasts with the previous algorithm, which is based on the implicit assumption that blocks are written instantaneously after they're allocated. metaslab_fastwrite_mark() and metaslab_fastwrite_unmark() are used to manually increase or decrease fastwrite counters, respectively. They should be used with caution, as there is no per-BP tracking of fastwrite information, so leaks and "double-unmarks" are possible. There is, however, an assert in the vdev teardown code which will fire if the fastwrite counters are not zero when the pool is exported or the vdev removed. Note that as stated above, marking is also done implictly by metaslab_alloc(). ZIO also got a new FASTWRITE flag; when it is used, ZIO will pass it to the metaslab when allocating (assuming ZIO does the allocation, which is only true in the case of dmu_sync). This flag will also trigger an unmark when zio_done() fires. A side-effect of the new algorithm is that when a ZIL stops being used, its last block can stay in the pending state (allocated but not yet written) for a long time, polluting the fastwrite counters. To avoid that, I've implemented a somewhat crude but working solution which unmarks these pending blocks in zil_sync(), thus guaranteeing that linguering fastwrites will get pruned at each sync event. The best performance improvements are observed with pools using a large number of top-level vdevs and heavy synchronous write workflows (especially indirect writes and concurrent writes from multiple ZILs). Real-life testing shows a 200% to 300% performance increase with indirect writes and various commit sizes. Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Issue #1013
2012-06-27 13:20:20 +00:00
} else if (flags & METASLAB_FASTWRITE) {
mg = fast_mg = mc->mc_rotor;
do {
if (fast_mg->mg_vd->vdev_pending_fastwrite <
mg->mg_vd->vdev_pending_fastwrite)
mg = fast_mg;
} while ((fast_mg = fast_mg->mg_next) != mc->mc_rotor);
2008-11-20 20:01:55 +00:00
} else {
ASSERT(mc->mc_rotor != NULL);
2008-11-20 20:01:55 +00:00
mg = mc->mc_rotor;
}
/*
* If the hint put us into the wrong metaslab class, or into a
* metaslab group that has been passivated, just follow the rotor.
2008-11-20 20:01:55 +00:00
*/
if (mg->mg_class != mc || mg->mg_activation_count <= 0)
2008-11-20 20:01:55 +00:00
mg = mc->mc_rotor;
rotor = mg;
top:
do {
boolean_t allocatable;
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
ASSERT(mg->mg_activation_count == 1);
2008-11-20 20:01:55 +00:00
vd = mg->mg_vd;
2009-01-15 21:59:39 +00:00
2008-11-20 20:01:55 +00:00
/*
* Don't allocate from faulted devices.
2008-11-20 20:01:55 +00:00
*/
if (try_hard) {
2009-01-15 21:59:39 +00:00
spa_config_enter(spa, SCL_ZIO, FTAG, RW_READER);
allocatable = vdev_allocatable(vd);
spa_config_exit(spa, SCL_ZIO, FTAG);
} else {
allocatable = vdev_allocatable(vd);
}
/*
* Determine if the selected metaslab group is eligible
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
* for allocations. If we're ganging then don't allow
* this metaslab group to skip allocations since that would
* inadvertently return ENOSPC and suspend the pool
* even though space is still available.
*/
if (allocatable && !GANG_ALLOCATION(flags) && !try_hard) {
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
allocatable = metaslab_group_allocatable(mg, rotor,
psize, allocator, d);
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
}
if (!allocatable) {
metaslab_trace_add(zal, mg, NULL, psize, d,
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
TRACE_NOT_ALLOCATABLE, allocator);
2008-11-20 20:01:55 +00:00
goto next;
}
2009-01-15 21:59:39 +00:00
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
ASSERT(mg->mg_initialized);
2008-11-20 20:01:55 +00:00
/*
* Avoid writing single-copy data to a failing,
* non-redundant vdev, unless we've already tried all
* other vdevs.
2008-11-20 20:01:55 +00:00
*/
if ((vd->vdev_stat.vs_write_errors > 0 ||
vd->vdev_state < VDEV_STATE_HEALTHY) &&
d == 0 && !try_hard && vd->vdev_children == 0) {
metaslab_trace_add(zal, mg, NULL, psize, d,
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
TRACE_VDEV_ERROR, allocator);
2008-11-20 20:01:55 +00:00
goto next;
}
ASSERT(mg->mg_class == mc);
uint64_t asize = vdev_psize_to_asize(vd, psize);
2008-11-20 20:01:55 +00:00
ASSERT(P2PHASE(asize, 1ULL << vd->vdev_ashift) == 0);
/*
* If we don't need to try hard, then require that the
* block be on a different metaslab from any other DVAs
* in this BP (unique=true). If we are trying hard, then
* allow any metaslab to be used (unique=false).
*/
uint64_t offset = metaslab_group_alloc(mg, zal, asize, txg,
!try_hard, dva, d, allocator, try_hard);
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
2008-11-20 20:01:55 +00:00
if (offset != -1ULL) {
/*
* If we've just selected this metaslab group,
* figure out whether the corresponding vdev is
* over- or under-used relative to the pool,
* and set an allocation bias to even it out.
Allocate disk space fairly in the presence of vdevs of unequal size. The metaslab allocator device selection algorithm contains a bias mechanism whose goal is to achieve roughly equal disk space usage across all top-level vdevs. It seems that the initial rationale for this code was to allow newly added (empty) vdevs to "come up to speed" faster in an attempt to make the pool quickly converge to a steady state where all vdevs are equally utilized. While the code seems to work reasonably well for this use case, there is another scenario in which this algorithm fails miserably: the case where top-level vdevs don't have the same sizes (capacities). ZFS allows this, and it is a good feature to have, so that users who simply want to build a pool with the disks they happen to have lying around can do so even if the disks have heteregenous sizes. Here's a script that simulates a pool with two vdevs, with one 4X larger than the other: dd if=/dev/zero of=/tmp/d1 bs=1 count=1 seek=134217728 dd if=/dev/zero of=/tmp/d2 bs=1 count=1 seek=536870912 zpool create testspace /tmp/d1 /tmp/d2 dd if=/dev/zero of=/testspace/foobar bs=1M count=256 zpool iostat -v testspace Before this commit, the script would output the following: capacity pool alloc free ---------- ----- ----- testspace 252M 375M /tmp/d1 104M 18.5M /tmp/d2 148M 356M ---------- ----- ----- This demonstrates that the current code handles this situation very poorly: d1 shows 85% usage despite the pool itself being only 40% full. d1 is quite saturated at this point, and is slowing down the entire pool due to saturation, fragmentation and the like. In contrast, here's the result with the code in this commit: capacity pool alloc free ---------- ----- ----- testspace 252M 375M /tmp/d1 56.7M 66.3M /tmp/d2 195M 309M ---------- ----- ------ This looks much better. d1 is 46% used, which is close to the overall pool utilization (40%). The code still doesn't result in perfectly balanced allocation, probably because of the way mg_bias is applied which does not guarantee perfect accuracy, but this is still much better than before. Signed-off-by: Etienne Dechamps <etienne@edechamps.fr> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #3389
2015-05-10 14:39:18 +00:00
*
* Bias is also used to compensate for unequally
* sized vdevs so that space is allocated fairly.
2008-11-20 20:01:55 +00:00
*/
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
if (mc->mc_aliquot == 0 && metaslab_bias_enabled) {
2008-11-20 20:01:55 +00:00
vdev_stat_t *vs = &vd->vdev_stat;
Allocate disk space fairly in the presence of vdevs of unequal size. The metaslab allocator device selection algorithm contains a bias mechanism whose goal is to achieve roughly equal disk space usage across all top-level vdevs. It seems that the initial rationale for this code was to allow newly added (empty) vdevs to "come up to speed" faster in an attempt to make the pool quickly converge to a steady state where all vdevs are equally utilized. While the code seems to work reasonably well for this use case, there is another scenario in which this algorithm fails miserably: the case where top-level vdevs don't have the same sizes (capacities). ZFS allows this, and it is a good feature to have, so that users who simply want to build a pool with the disks they happen to have lying around can do so even if the disks have heteregenous sizes. Here's a script that simulates a pool with two vdevs, with one 4X larger than the other: dd if=/dev/zero of=/tmp/d1 bs=1 count=1 seek=134217728 dd if=/dev/zero of=/tmp/d2 bs=1 count=1 seek=536870912 zpool create testspace /tmp/d1 /tmp/d2 dd if=/dev/zero of=/testspace/foobar bs=1M count=256 zpool iostat -v testspace Before this commit, the script would output the following: capacity pool alloc free ---------- ----- ----- testspace 252M 375M /tmp/d1 104M 18.5M /tmp/d2 148M 356M ---------- ----- ----- This demonstrates that the current code handles this situation very poorly: d1 shows 85% usage despite the pool itself being only 40% full. d1 is quite saturated at this point, and is slowing down the entire pool due to saturation, fragmentation and the like. In contrast, here's the result with the code in this commit: capacity pool alloc free ---------- ----- ----- testspace 252M 375M /tmp/d1 56.7M 66.3M /tmp/d2 195M 309M ---------- ----- ------ This looks much better. d1 is 46% used, which is close to the overall pool utilization (40%). The code still doesn't result in perfectly balanced allocation, probably because of the way mg_bias is applied which does not guarantee perfect accuracy, but this is still much better than before. Signed-off-by: Etienne Dechamps <etienne@edechamps.fr> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #3389
2015-05-10 14:39:18 +00:00
int64_t vs_free = vs->vs_space - vs->vs_alloc;
int64_t mc_free = mc->mc_space - mc->mc_alloc;
int64_t ratio;
2008-11-20 20:01:55 +00:00
/*
* Calculate how much more or less we should
* try to allocate from this device during
* this iteration around the rotor.
*
Allocate disk space fairly in the presence of vdevs of unequal size. The metaslab allocator device selection algorithm contains a bias mechanism whose goal is to achieve roughly equal disk space usage across all top-level vdevs. It seems that the initial rationale for this code was to allow newly added (empty) vdevs to "come up to speed" faster in an attempt to make the pool quickly converge to a steady state where all vdevs are equally utilized. While the code seems to work reasonably well for this use case, there is another scenario in which this algorithm fails miserably: the case where top-level vdevs don't have the same sizes (capacities). ZFS allows this, and it is a good feature to have, so that users who simply want to build a pool with the disks they happen to have lying around can do so even if the disks have heteregenous sizes. Here's a script that simulates a pool with two vdevs, with one 4X larger than the other: dd if=/dev/zero of=/tmp/d1 bs=1 count=1 seek=134217728 dd if=/dev/zero of=/tmp/d2 bs=1 count=1 seek=536870912 zpool create testspace /tmp/d1 /tmp/d2 dd if=/dev/zero of=/testspace/foobar bs=1M count=256 zpool iostat -v testspace Before this commit, the script would output the following: capacity pool alloc free ---------- ----- ----- testspace 252M 375M /tmp/d1 104M 18.5M /tmp/d2 148M 356M ---------- ----- ----- This demonstrates that the current code handles this situation very poorly: d1 shows 85% usage despite the pool itself being only 40% full. d1 is quite saturated at this point, and is slowing down the entire pool due to saturation, fragmentation and the like. In contrast, here's the result with the code in this commit: capacity pool alloc free ---------- ----- ----- testspace 252M 375M /tmp/d1 56.7M 66.3M /tmp/d2 195M 309M ---------- ----- ------ This looks much better. d1 is 46% used, which is close to the overall pool utilization (40%). The code still doesn't result in perfectly balanced allocation, probably because of the way mg_bias is applied which does not guarantee perfect accuracy, but this is still much better than before. Signed-off-by: Etienne Dechamps <etienne@edechamps.fr> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #3389
2015-05-10 14:39:18 +00:00
* This basically introduces a zero-centered
* bias towards the devices with the most
* free space, while compensating for vdev
* size differences.
*
* Examples:
* vdev V1 = 16M/128M
* vdev V2 = 16M/128M
* ratio(V1) = 100% ratio(V2) = 100%
*
* vdev V1 = 16M/128M
* vdev V2 = 64M/128M
* ratio(V1) = 127% ratio(V2) = 72%
*
Allocate disk space fairly in the presence of vdevs of unequal size. The metaslab allocator device selection algorithm contains a bias mechanism whose goal is to achieve roughly equal disk space usage across all top-level vdevs. It seems that the initial rationale for this code was to allow newly added (empty) vdevs to "come up to speed" faster in an attempt to make the pool quickly converge to a steady state where all vdevs are equally utilized. While the code seems to work reasonably well for this use case, there is another scenario in which this algorithm fails miserably: the case where top-level vdevs don't have the same sizes (capacities). ZFS allows this, and it is a good feature to have, so that users who simply want to build a pool with the disks they happen to have lying around can do so even if the disks have heteregenous sizes. Here's a script that simulates a pool with two vdevs, with one 4X larger than the other: dd if=/dev/zero of=/tmp/d1 bs=1 count=1 seek=134217728 dd if=/dev/zero of=/tmp/d2 bs=1 count=1 seek=536870912 zpool create testspace /tmp/d1 /tmp/d2 dd if=/dev/zero of=/testspace/foobar bs=1M count=256 zpool iostat -v testspace Before this commit, the script would output the following: capacity pool alloc free ---------- ----- ----- testspace 252M 375M /tmp/d1 104M 18.5M /tmp/d2 148M 356M ---------- ----- ----- This demonstrates that the current code handles this situation very poorly: d1 shows 85% usage despite the pool itself being only 40% full. d1 is quite saturated at this point, and is slowing down the entire pool due to saturation, fragmentation and the like. In contrast, here's the result with the code in this commit: capacity pool alloc free ---------- ----- ----- testspace 252M 375M /tmp/d1 56.7M 66.3M /tmp/d2 195M 309M ---------- ----- ------ This looks much better. d1 is 46% used, which is close to the overall pool utilization (40%). The code still doesn't result in perfectly balanced allocation, probably because of the way mg_bias is applied which does not guarantee perfect accuracy, but this is still much better than before. Signed-off-by: Etienne Dechamps <etienne@edechamps.fr> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #3389
2015-05-10 14:39:18 +00:00
* vdev V1 = 16M/128M
* vdev V2 = 64M/512M
* ratio(V1) = 40% ratio(V2) = 160%
2008-11-20 20:01:55 +00:00
*/
Allocate disk space fairly in the presence of vdevs of unequal size. The metaslab allocator device selection algorithm contains a bias mechanism whose goal is to achieve roughly equal disk space usage across all top-level vdevs. It seems that the initial rationale for this code was to allow newly added (empty) vdevs to "come up to speed" faster in an attempt to make the pool quickly converge to a steady state where all vdevs are equally utilized. While the code seems to work reasonably well for this use case, there is another scenario in which this algorithm fails miserably: the case where top-level vdevs don't have the same sizes (capacities). ZFS allows this, and it is a good feature to have, so that users who simply want to build a pool with the disks they happen to have lying around can do so even if the disks have heteregenous sizes. Here's a script that simulates a pool with two vdevs, with one 4X larger than the other: dd if=/dev/zero of=/tmp/d1 bs=1 count=1 seek=134217728 dd if=/dev/zero of=/tmp/d2 bs=1 count=1 seek=536870912 zpool create testspace /tmp/d1 /tmp/d2 dd if=/dev/zero of=/testspace/foobar bs=1M count=256 zpool iostat -v testspace Before this commit, the script would output the following: capacity pool alloc free ---------- ----- ----- testspace 252M 375M /tmp/d1 104M 18.5M /tmp/d2 148M 356M ---------- ----- ----- This demonstrates that the current code handles this situation very poorly: d1 shows 85% usage despite the pool itself being only 40% full. d1 is quite saturated at this point, and is slowing down the entire pool due to saturation, fragmentation and the like. In contrast, here's the result with the code in this commit: capacity pool alloc free ---------- ----- ----- testspace 252M 375M /tmp/d1 56.7M 66.3M /tmp/d2 195M 309M ---------- ----- ------ This looks much better. d1 is 46% used, which is close to the overall pool utilization (40%). The code still doesn't result in perfectly balanced allocation, probably because of the way mg_bias is applied which does not guarantee perfect accuracy, but this is still much better than before. Signed-off-by: Etienne Dechamps <etienne@edechamps.fr> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #3389
2015-05-10 14:39:18 +00:00
ratio = (vs_free * mc->mc_alloc_groups * 100) /
(mc_free + 1);
mg->mg_bias = ((ratio - 100) *
(int64_t)mg->mg_aliquot) / 100;
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
} else if (!metaslab_bias_enabled) {
mg->mg_bias = 0;
2008-11-20 20:01:55 +00:00
}
Add FASTWRITE algorithm for synchronous writes. Currently, ZIL blocks are spread over vdevs using hint block pointers managed by the ZIL commit code and passed to metaslab_alloc(). Spreading log blocks accross vdevs is important for performance: indeed, using mutliple disks in parallel decreases the ZIL commit latency, which is the main performance metric for synchronous writes. However, the current implementation suffers from the following issues: 1) It would be best if the ZIL module was not aware of such low-level details. They should be handled by the ZIO and metaslab modules; 2) Because the hint block pointer is managed per log, simultaneous commits from multiple logs might use the same vdevs at the same time, which is inefficient; 3) Because dmu_write() does not honor the block pointer hint, indirect writes are not spread. The naive solution of rotating the metaslab rotor each time a block is allocated for the ZIL or dmu_sync() doesn't work in practice because the first ZIL block to be written is actually allocated during the previous commit. Consequently, when metaslab_alloc() decides the vdev for this block, it will do so while a bunch of other allocations are happening at the same time (from dmu_sync() and other ZILs). This means the vdev for this block is chosen more or less at random. When the next commit happens, there is a high chance (especially when the number of blocks per commit is slightly less than the number of the disks) that one disk will have to write two blocks (with a potential seek) while other disks are sitting idle, which defeats spreading and increases the commit latency. This commit introduces a new concept in the metaslab allocator: fastwrites. Basically, each top-level vdev maintains a counter indicating the number of synchronous writes (from dmu_sync() and the ZIL) which have been allocated but not yet completed. When the metaslab is called with the FASTWRITE flag, it will choose the vdev with the least amount of pending synchronous writes. If there are multiple vdevs with the same value, the first matching vdev (starting from the rotor) is used. Once metaslab_alloc() has decided which vdev the block is allocated to, it updates the fastwrite counter for this vdev. The rationale goes like this: when an allocation is done with FASTWRITE, it "reserves" the vdev until the data is written. Until then, all future allocations will naturally avoid this vdev, even after a full rotation of the rotor. As a result, pending synchronous writes at a given point in time will be nicely spread over all vdevs. This contrasts with the previous algorithm, which is based on the implicit assumption that blocks are written instantaneously after they're allocated. metaslab_fastwrite_mark() and metaslab_fastwrite_unmark() are used to manually increase or decrease fastwrite counters, respectively. They should be used with caution, as there is no per-BP tracking of fastwrite information, so leaks and "double-unmarks" are possible. There is, however, an assert in the vdev teardown code which will fire if the fastwrite counters are not zero when the pool is exported or the vdev removed. Note that as stated above, marking is also done implictly by metaslab_alloc(). ZIO also got a new FASTWRITE flag; when it is used, ZIO will pass it to the metaslab when allocating (assuming ZIO does the allocation, which is only true in the case of dmu_sync). This flag will also trigger an unmark when zio_done() fires. A side-effect of the new algorithm is that when a ZIL stops being used, its last block can stay in the pending state (allocated but not yet written) for a long time, polluting the fastwrite counters. To avoid that, I've implemented a somewhat crude but working solution which unmarks these pending blocks in zil_sync(), thus guaranteeing that linguering fastwrites will get pruned at each sync event. The best performance improvements are observed with pools using a large number of top-level vdevs and heavy synchronous write workflows (especially indirect writes and concurrent writes from multiple ZILs). Real-life testing shows a 200% to 300% performance increase with indirect writes and various commit sizes. Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Issue #1013
2012-06-27 13:20:20 +00:00
if ((flags & METASLAB_FASTWRITE) ||
atomic_add_64_nv(&mc->mc_aliquot, asize) >=
2008-11-20 20:01:55 +00:00
mg->mg_aliquot + mg->mg_bias) {
mc->mc_rotor = mg->mg_next;
mc->mc_aliquot = 0;
2008-11-20 20:01:55 +00:00
}
DVA_SET_VDEV(&dva[d], vd->vdev_id);
DVA_SET_OFFSET(&dva[d], offset);
DVA_SET_GANG(&dva[d],
((flags & METASLAB_GANG_HEADER) ? 1 : 0));
2008-11-20 20:01:55 +00:00
DVA_SET_ASIZE(&dva[d], asize);
Add FASTWRITE algorithm for synchronous writes. Currently, ZIL blocks are spread over vdevs using hint block pointers managed by the ZIL commit code and passed to metaslab_alloc(). Spreading log blocks accross vdevs is important for performance: indeed, using mutliple disks in parallel decreases the ZIL commit latency, which is the main performance metric for synchronous writes. However, the current implementation suffers from the following issues: 1) It would be best if the ZIL module was not aware of such low-level details. They should be handled by the ZIO and metaslab modules; 2) Because the hint block pointer is managed per log, simultaneous commits from multiple logs might use the same vdevs at the same time, which is inefficient; 3) Because dmu_write() does not honor the block pointer hint, indirect writes are not spread. The naive solution of rotating the metaslab rotor each time a block is allocated for the ZIL or dmu_sync() doesn't work in practice because the first ZIL block to be written is actually allocated during the previous commit. Consequently, when metaslab_alloc() decides the vdev for this block, it will do so while a bunch of other allocations are happening at the same time (from dmu_sync() and other ZILs). This means the vdev for this block is chosen more or less at random. When the next commit happens, there is a high chance (especially when the number of blocks per commit is slightly less than the number of the disks) that one disk will have to write two blocks (with a potential seek) while other disks are sitting idle, which defeats spreading and increases the commit latency. This commit introduces a new concept in the metaslab allocator: fastwrites. Basically, each top-level vdev maintains a counter indicating the number of synchronous writes (from dmu_sync() and the ZIL) which have been allocated but not yet completed. When the metaslab is called with the FASTWRITE flag, it will choose the vdev with the least amount of pending synchronous writes. If there are multiple vdevs with the same value, the first matching vdev (starting from the rotor) is used. Once metaslab_alloc() has decided which vdev the block is allocated to, it updates the fastwrite counter for this vdev. The rationale goes like this: when an allocation is done with FASTWRITE, it "reserves" the vdev until the data is written. Until then, all future allocations will naturally avoid this vdev, even after a full rotation of the rotor. As a result, pending synchronous writes at a given point in time will be nicely spread over all vdevs. This contrasts with the previous algorithm, which is based on the implicit assumption that blocks are written instantaneously after they're allocated. metaslab_fastwrite_mark() and metaslab_fastwrite_unmark() are used to manually increase or decrease fastwrite counters, respectively. They should be used with caution, as there is no per-BP tracking of fastwrite information, so leaks and "double-unmarks" are possible. There is, however, an assert in the vdev teardown code which will fire if the fastwrite counters are not zero when the pool is exported or the vdev removed. Note that as stated above, marking is also done implictly by metaslab_alloc(). ZIO also got a new FASTWRITE flag; when it is used, ZIO will pass it to the metaslab when allocating (assuming ZIO does the allocation, which is only true in the case of dmu_sync). This flag will also trigger an unmark when zio_done() fires. A side-effect of the new algorithm is that when a ZIL stops being used, its last block can stay in the pending state (allocated but not yet written) for a long time, polluting the fastwrite counters. To avoid that, I've implemented a somewhat crude but working solution which unmarks these pending blocks in zil_sync(), thus guaranteeing that linguering fastwrites will get pruned at each sync event. The best performance improvements are observed with pools using a large number of top-level vdevs and heavy synchronous write workflows (especially indirect writes and concurrent writes from multiple ZILs). Real-life testing shows a 200% to 300% performance increase with indirect writes and various commit sizes. Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Issue #1013
2012-06-27 13:20:20 +00:00
if (flags & METASLAB_FASTWRITE) {
atomic_add_64(&vd->vdev_pending_fastwrite,
psize);
}
2008-11-20 20:01:55 +00:00
return (0);
}
next:
mc->mc_rotor = mg->mg_next;
mc->mc_aliquot = 0;
2008-11-20 20:01:55 +00:00
} while ((mg = mg->mg_next) != rotor);
/*
* If we haven't tried hard, do so now.
*/
if (!try_hard) {
try_hard = B_TRUE;
2009-01-15 21:59:39 +00:00
goto top;
}
2008-11-20 20:01:55 +00:00
bzero(&dva[d], sizeof (dva_t));
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
metaslab_trace_add(zal, rotor, NULL, psize, d, TRACE_ENOSPC, allocator);
return (SET_ERROR(ENOSPC));
2008-11-20 20:01:55 +00:00
}
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
void
metaslab_free_concrete(vdev_t *vd, uint64_t offset, uint64_t asize,
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
boolean_t checkpoint)
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
{
metaslab_t *msp;
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
spa_t *spa = vd->vdev_spa;
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
ASSERT(vdev_is_concrete(vd));
ASSERT3U(spa_config_held(spa, SCL_ALL, RW_READER), !=, 0);
ASSERT3U(offset >> vd->vdev_ms_shift, <, vd->vdev_ms_count);
msp = vd->vdev_ms[offset >> vd->vdev_ms_shift];
VERIFY(!msp->ms_condensing);
VERIFY3U(offset, >=, msp->ms_start);
VERIFY3U(offset + asize, <=, msp->ms_start + msp->ms_size);
VERIFY0(P2PHASE(offset, 1ULL << vd->vdev_ashift));
VERIFY0(P2PHASE(asize, 1ULL << vd->vdev_ashift));
metaslab_check_free_impl(vd, offset, asize);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
mutex_enter(&msp->ms_lock);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
if (range_tree_is_empty(msp->ms_freeing) &&
range_tree_is_empty(msp->ms_checkpointing)) {
vdev_dirty(vd, VDD_METASLAB, msp, spa_syncing_txg(spa));
}
if (checkpoint) {
ASSERT(spa_has_checkpoint(spa));
range_tree_add(msp->ms_checkpointing, offset, asize);
} else {
range_tree_add(msp->ms_freeing, offset, asize);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
}
mutex_exit(&msp->ms_lock);
}
/* ARGSUSED */
void
metaslab_free_impl_cb(uint64_t inner_offset, vdev_t *vd, uint64_t offset,
uint64_t size, void *arg)
{
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
boolean_t *checkpoint = arg;
ASSERT3P(checkpoint, !=, NULL);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
if (vd->vdev_ops->vdev_op_remap != NULL)
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
vdev_indirect_mark_obsolete(vd, offset, size);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
else
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
metaslab_free_impl(vd, offset, size, *checkpoint);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
}
static void
metaslab_free_impl(vdev_t *vd, uint64_t offset, uint64_t size,
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
boolean_t checkpoint)
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
{
spa_t *spa = vd->vdev_spa;
ASSERT3U(spa_config_held(spa, SCL_ALL, RW_READER), !=, 0);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
if (spa_syncing_txg(spa) > spa_freeze_txg(spa))
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
return;
if (spa->spa_vdev_removal != NULL &&
OpenZFS 9290 - device removal reduces redundancy of mirrors Mirrors are supposed to provide redundancy in the face of whole-disk failure and silent damage (e.g. some data on disk is not right, but ZFS hasn't detected the whole device as being broken). However, the current device removal implementation bypasses some of the mirror's redundancy. Note that in no case is incorrect data returned, but we might get a checksum error when we should have been able to find the right data. There are two underlying problems: 1. When we remove a mirror device, we only read one side of the mirror. Since we can't verify the checksum, this side may be silently bad, but the good data is on the other side of the mirror (which we didn't read). This can cause the removal to "bake in" the busted data – all copies of the data in the new location are the same, busted version, while we left the good version behind. The fix for this is to read and copy both sides of the mirror. If the old and new vdevs are mirrors, we will read both sides of the old mirror, and write each copy to the corresponding side of the new mirror. (If the old and new vdevs have a different number of children, we will do this as best as possible.) Even though we aren't verifying checksums, this ensures that as long as there's a good copy of the data, we'll have a good copy after the removal, even if there's silent damage to one side of the mirror. If we're removing a mirror that has some silent damage, we'll have exactly the same damage in the new location (assuming that the new location is also a mirror). 2. When we read from an indirect vdev that points to a mirror vdev, we only consider one copy of the data. This can lead to reduced effective redundancy, because we might read a bad copy of the data from one side of the mirror, and not retry the other, good side of the mirror. Note that the problem is not with the removal process, but rather after the removal has completed (having copied correct data to both sides of the mirror), if one side of the new mirror is silently damaged, we encounter the problem when reading the relocated data via the indirect vdev. Also note that the problem doesn't occur when ZFS knows that one side of the mirror is bad, e.g. when a disk entirely fails or is offlined. The impact is that reads (from indirect vdevs that point to mirrors) may return a checksum error even though the good data exists on one side of the mirror, and scrub doesn't repair all data on the mirror (if some of it is pointed to via an indirect vdev). The fix for this is complicated by "split blocks" - one logical block may be split into two (or more) pieces with each piece moved to a different new location. In this case we need to read all versions of each split (one from each side of the mirror), and figure out which combination of versions results in the correct checksum, and then repair the incorrect versions. This ensures that we supply the same redundancy whether you use device removal or not. For example, if a mirror has small silent errors on all of its children, we can still reconstruct the correct data, as long as those errors are at sufficiently-separated offsets (specifically, separated by the largest block size - default of 128KB, but up to 16MB). Porting notes: * A new indirect vdev check was moved from dsl_scan_needs_resilver_cb() to dsl_scan_needs_resilver(), which was added to ZoL as part of the sequential scrub work. * Passed NULL for zfs_ereport_post_checksum()'s zbookmark_phys_t parameter. The extra parameter is unique to ZoL. * When posting indirect checksum errors the ABD can be passed directly, zfs_ereport_post_checksum() is not yet ABD-aware in OpenZFS. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Ported-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9290 OpenZFS-commit: https://github.com/openzfs/openzfs/pull/591 Closes #6900
2018-02-13 19:37:56 +00:00
spa->spa_vdev_removal->svr_vdev_id == vd->vdev_id &&
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
vdev_is_concrete(vd)) {
/*
* Note: we check if the vdev is concrete because when
* we complete the removal, we first change the vdev to be
* an indirect vdev (in open context), and then (in syncing
* context) clear spa_vdev_removal.
*/
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
free_from_removing_vdev(vd, offset, size);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
} else if (vd->vdev_ops->vdev_op_remap != NULL) {
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
vdev_indirect_mark_obsolete(vd, offset, size);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
vd->vdev_ops->vdev_op_remap(vd, offset, size,
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
metaslab_free_impl_cb, &checkpoint);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
} else {
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
metaslab_free_concrete(vd, offset, size, checkpoint);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
}
}
typedef struct remap_blkptr_cb_arg {
blkptr_t *rbca_bp;
spa_remap_cb_t rbca_cb;
vdev_t *rbca_remap_vd;
uint64_t rbca_remap_offset;
void *rbca_cb_arg;
} remap_blkptr_cb_arg_t;
static void
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
remap_blkptr_cb(uint64_t inner_offset, vdev_t *vd, uint64_t offset,
uint64_t size, void *arg)
{
remap_blkptr_cb_arg_t *rbca = arg;
blkptr_t *bp = rbca->rbca_bp;
/* We can not remap split blocks. */
if (size != DVA_GET_ASIZE(&bp->blk_dva[0]))
return;
ASSERT0(inner_offset);
if (rbca->rbca_cb != NULL) {
/*
* At this point we know that we are not handling split
* blocks and we invoke the callback on the previous
* vdev which must be indirect.
*/
ASSERT3P(rbca->rbca_remap_vd->vdev_ops, ==, &vdev_indirect_ops);
rbca->rbca_cb(rbca->rbca_remap_vd->vdev_id,
rbca->rbca_remap_offset, size, rbca->rbca_cb_arg);
/* set up remap_blkptr_cb_arg for the next call */
rbca->rbca_remap_vd = vd;
rbca->rbca_remap_offset = offset;
}
/*
* The phys birth time is that of dva[0]. This ensures that we know
* when each dva was written, so that resilver can determine which
* blocks need to be scrubbed (i.e. those written during the time
* the vdev was offline). It also ensures that the key used in
* the ARC hash table is unique (i.e. dva[0] + phys_birth). If
* we didn't change the phys_birth, a lookup in the ARC for a
* remapped BP could find the data that was previously stored at
* this vdev + offset.
*/
vdev_t *oldvd = vdev_lookup_top(vd->vdev_spa,
DVA_GET_VDEV(&bp->blk_dva[0]));
vdev_indirect_births_t *vib = oldvd->vdev_indirect_births;
bp->blk_phys_birth = vdev_indirect_births_physbirth(vib,
DVA_GET_OFFSET(&bp->blk_dva[0]), DVA_GET_ASIZE(&bp->blk_dva[0]));
DVA_SET_VDEV(&bp->blk_dva[0], vd->vdev_id);
DVA_SET_OFFSET(&bp->blk_dva[0], offset);
}
2008-11-20 20:01:55 +00:00
/*
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
* If the block pointer contains any indirect DVAs, modify them to refer to
* concrete DVAs. Note that this will sometimes not be possible, leaving
* the indirect DVA in place. This happens if the indirect DVA spans multiple
* segments in the mapping (i.e. it is a "split block").
*
* If the BP was remapped, calls the callback on the original dva (note the
* callback can be called multiple times if the original indirect DVA refers
* to another indirect DVA, etc).
*
* Returns TRUE if the BP was remapped.
2008-11-20 20:01:55 +00:00
*/
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
boolean_t
spa_remap_blkptr(spa_t *spa, blkptr_t *bp, spa_remap_cb_t callback, void *arg)
2008-11-20 20:01:55 +00:00
{
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
remap_blkptr_cb_arg_t rbca;
if (!zfs_remap_blkptr_enable)
return (B_FALSE);
if (!spa_feature_is_enabled(spa, SPA_FEATURE_OBSOLETE_COUNTS))
return (B_FALSE);
/*
* Dedup BP's can not be remapped, because ddt_phys_select() depends
* on DVA[0] being the same in the BP as in the DDT (dedup table).
*/
if (BP_GET_DEDUP(bp))
return (B_FALSE);
/*
* Gang blocks can not be remapped, because
* zio_checksum_gang_verifier() depends on the DVA[0] that's in
* the BP used to read the gang block header (GBH) being the same
* as the DVA[0] that we allocated for the GBH.
*/
if (BP_IS_GANG(bp))
return (B_FALSE);
/*
* Embedded BP's have no DVA to remap.
*/
if (BP_GET_NDVAS(bp) < 1)
return (B_FALSE);
/*
* Note: we only remap dva[0]. If we remapped other dvas, we
* would no longer know what their phys birth txg is.
*/
dva_t *dva = &bp->blk_dva[0];
2008-11-20 20:01:55 +00:00
uint64_t offset = DVA_GET_OFFSET(dva);
uint64_t size = DVA_GET_ASIZE(dva);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
vdev_t *vd = vdev_lookup_top(spa, DVA_GET_VDEV(dva));
if (vd->vdev_ops->vdev_op_remap == NULL)
return (B_FALSE);
rbca.rbca_bp = bp;
rbca.rbca_cb = callback;
rbca.rbca_remap_vd = vd;
rbca.rbca_remap_offset = offset;
rbca.rbca_cb_arg = arg;
/*
* remap_blkptr_cb() will be called in order for each level of
* indirection, until a concrete vdev is reached or a split block is
* encountered. old_vd and old_offset are updated within the callback
* as we go from the one indirect vdev to the next one (either concrete
* or indirect again) in that order.
*/
vd->vdev_ops->vdev_op_remap(vd, offset, size, remap_blkptr_cb, &rbca);
/* Check if the DVA wasn't remapped because it is a split block */
if (DVA_GET_VDEV(&rbca.rbca_bp->blk_dva[0]) == vd->vdev_id)
return (B_FALSE);
return (B_TRUE);
}
/*
* Undo the allocation of a DVA which happened in the given transaction group.
*/
void
metaslab_unalloc_dva(spa_t *spa, const dva_t *dva, uint64_t txg)
{
2008-11-20 20:01:55 +00:00
metaslab_t *msp;
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
vdev_t *vd;
uint64_t vdev = DVA_GET_VDEV(dva);
uint64_t offset = DVA_GET_OFFSET(dva);
uint64_t size = DVA_GET_ASIZE(dva);
ASSERT(DVA_IS_VALID(dva));
ASSERT3U(spa_config_held(spa, SCL_ALL, RW_READER), !=, 0);
2008-11-20 20:01:55 +00:00
if (txg > spa_freeze_txg(spa))
return;
if ((vd = vdev_lookup_top(spa, vdev)) == NULL || !DVA_IS_VALID(dva) ||
2008-11-20 20:01:55 +00:00
(offset >> vd->vdev_ms_shift) >= vd->vdev_ms_count) {
zfs_panic_recover("metaslab_free_dva(): bad DVA %llu:%llu:%llu",
(u_longlong_t)vdev, (u_longlong_t)offset,
(u_longlong_t)size);
2008-11-20 20:01:55 +00:00
return;
}
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
ASSERT(!vd->vdev_removing);
ASSERT(vdev_is_concrete(vd));
ASSERT0(vd->vdev_indirect_config.vic_mapping_object);
ASSERT3P(vd->vdev_indirect_mapping, ==, NULL);
2008-11-20 20:01:55 +00:00
if (DVA_GET_GANG(dva))
size = vdev_psize_to_asize(vd, SPA_GANGBLOCKSIZE);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
msp = vd->vdev_ms[offset >> vd->vdev_ms_shift];
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
mutex_enter(&msp->ms_lock);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_remove(msp->ms_allocating[txg & TXG_MASK],
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
offset, size);
msp->ms_allocating_total -= size;
2008-11-20 20:01:55 +00:00
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
VERIFY(!msp->ms_condensing);
VERIFY3U(offset, >=, msp->ms_start);
VERIFY3U(offset + size, <=, msp->ms_start + msp->ms_size);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
VERIFY3U(range_tree_space(msp->ms_allocatable) + size, <=,
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
msp->ms_size);
VERIFY0(P2PHASE(offset, 1ULL << vd->vdev_ashift));
VERIFY0(P2PHASE(size, 1ULL << vd->vdev_ashift));
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_add(msp->ms_allocatable, offset, size);
2008-11-20 20:01:55 +00:00
mutex_exit(&msp->ms_lock);
}
/*
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
* Free the block represented by the given DVA.
2008-11-20 20:01:55 +00:00
*/
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
void
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
metaslab_free_dva(spa_t *spa, const dva_t *dva, boolean_t checkpoint)
2008-11-20 20:01:55 +00:00
{
uint64_t vdev = DVA_GET_VDEV(dva);
uint64_t offset = DVA_GET_OFFSET(dva);
uint64_t size = DVA_GET_ASIZE(dva);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
vdev_t *vd = vdev_lookup_top(spa, vdev);
2008-11-20 20:01:55 +00:00
ASSERT(DVA_IS_VALID(dva));
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
ASSERT3U(spa_config_held(spa, SCL_ALL, RW_READER), !=, 0);
2008-11-20 20:01:55 +00:00
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
if (DVA_GET_GANG(dva)) {
2008-11-20 20:01:55 +00:00
size = vdev_psize_to_asize(vd, SPA_GANGBLOCKSIZE);
}
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
metaslab_free_impl(vd, offset, size, checkpoint);
2008-11-20 20:01:55 +00:00
}
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
/*
* Reserve some allocation slots. The reservation system must be called
* before we call into the allocator. If there aren't any available slots
* then the I/O will be throttled until an I/O completes and its slots are
* freed up. The function returns true if it was successful in placing
* the reservation.
*/
boolean_t
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
metaslab_class_throttle_reserve(metaslab_class_t *mc, int slots, int allocator,
zio_t *zio, int flags)
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
{
uint64_t available_slots = 0;
boolean_t slot_reserved = B_FALSE;
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
uint64_t max = mc->mc_alloc_max_slots[allocator];
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
ASSERT(mc->mc_alloc_throttle_enabled);
mutex_enter(&mc->mc_lock);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
uint64_t reserved_slots =
zfs_refcount_count(&mc->mc_alloc_slots[allocator]);
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
if (reserved_slots < max)
available_slots = max - reserved_slots;
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
if (slots <= available_slots || GANG_ALLOCATION(flags) ||
flags & METASLAB_MUST_RESERVE) {
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
/*
* We reserve the slots individually so that we can unreserve
* them individually when an I/O completes.
*/
for (int d = 0; d < slots; d++) {
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
reserved_slots =
zfs_refcount_add(&mc->mc_alloc_slots[allocator],
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
zio);
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
}
zio->io_flags |= ZIO_FLAG_IO_ALLOCATING;
slot_reserved = B_TRUE;
}
mutex_exit(&mc->mc_lock);
return (slot_reserved);
}
void
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
metaslab_class_throttle_unreserve(metaslab_class_t *mc, int slots,
int allocator, zio_t *zio)
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
{
ASSERT(mc->mc_alloc_throttle_enabled);
mutex_enter(&mc->mc_lock);
for (int d = 0; d < slots; d++) {
(void) zfs_refcount_remove(&mc->mc_alloc_slots[allocator],
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
zio);
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
}
mutex_exit(&mc->mc_lock);
}
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
static int
metaslab_claim_concrete(vdev_t *vd, uint64_t offset, uint64_t size,
uint64_t txg)
{
metaslab_t *msp;
spa_t *spa = vd->vdev_spa;
int error = 0;
if (offset >> vd->vdev_ms_shift >= vd->vdev_ms_count)
return (SET_ERROR(ENXIO));
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
ASSERT3P(vd->vdev_ms, !=, NULL);
msp = vd->vdev_ms[offset >> vd->vdev_ms_shift];
mutex_enter(&msp->ms_lock);
if ((txg != 0 && spa_writeable(spa)) || !msp->ms_loaded) {
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
error = metaslab_activate(msp, 0, METASLAB_WEIGHT_CLAIM);
if (error == EBUSY) {
ASSERT(msp->ms_loaded);
ASSERT(msp->ms_weight & METASLAB_ACTIVE_MASK);
error = 0;
}
}
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
if (error == 0 &&
!range_tree_contains(msp->ms_allocatable, offset, size))
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
error = SET_ERROR(ENOENT);
if (error || txg == 0) { /* txg == 0 indicates dry run */
mutex_exit(&msp->ms_lock);
return (error);
}
VERIFY(!msp->ms_condensing);
VERIFY0(P2PHASE(offset, 1ULL << vd->vdev_ashift));
VERIFY0(P2PHASE(size, 1ULL << vd->vdev_ashift));
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
VERIFY3U(range_tree_space(msp->ms_allocatable) - size, <=,
msp->ms_size);
range_tree_remove(msp->ms_allocatable, offset, size);
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
range_tree_clear(msp->ms_trim, offset, size);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
if (spa_writeable(spa)) { /* don't dirty if we're zdb(1M) */
metaslab_class_t *mc = msp->ms_group->mg_class;
multilist_sublist_t *mls =
multilist_sublist_lock_obj(mc->mc_metaslab_txg_list, msp);
if (!multilist_link_active(&msp->ms_class_txg_node)) {
msp->ms_selected_txg = txg;
multilist_sublist_insert_head(mls, msp);
}
multilist_sublist_unlock(mls);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
if (range_tree_is_empty(msp->ms_allocating[txg & TXG_MASK]))
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
vdev_dirty(vd, VDD_METASLAB, msp, txg);
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
range_tree_add(msp->ms_allocating[txg & TXG_MASK],
offset, size);
msp->ms_allocating_total += size;
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
}
mutex_exit(&msp->ms_lock);
return (0);
}
typedef struct metaslab_claim_cb_arg_t {
uint64_t mcca_txg;
int mcca_error;
} metaslab_claim_cb_arg_t;
/* ARGSUSED */
static void
metaslab_claim_impl_cb(uint64_t inner_offset, vdev_t *vd, uint64_t offset,
uint64_t size, void *arg)
{
metaslab_claim_cb_arg_t *mcca_arg = arg;
if (mcca_arg->mcca_error == 0) {
mcca_arg->mcca_error = metaslab_claim_concrete(vd, offset,
size, mcca_arg->mcca_txg);
}
}
int
metaslab_claim_impl(vdev_t *vd, uint64_t offset, uint64_t size, uint64_t txg)
{
if (vd->vdev_ops->vdev_op_remap != NULL) {
metaslab_claim_cb_arg_t arg;
/*
* Only zdb(1M) can claim on indirect vdevs. This is used
* to detect leaks of mapped space (that are not accounted
* for in the obsolete counts, spacemap, or bpobj).
*/
ASSERT(!spa_writeable(vd->vdev_spa));
arg.mcca_error = 0;
arg.mcca_txg = txg;
vd->vdev_ops->vdev_op_remap(vd, offset, size,
metaslab_claim_impl_cb, &arg);
if (arg.mcca_error == 0) {
arg.mcca_error = metaslab_claim_concrete(vd,
offset, size, txg);
}
return (arg.mcca_error);
} else {
return (metaslab_claim_concrete(vd, offset, size, txg));
}
}
/*
* Intent log support: upon opening the pool after a crash, notify the SPA
* of blocks that the intent log has allocated for immediate write, but
* which are still considered free by the SPA because the last transaction
* group didn't commit yet.
*/
static int
metaslab_claim_dva(spa_t *spa, const dva_t *dva, uint64_t txg)
{
uint64_t vdev = DVA_GET_VDEV(dva);
uint64_t offset = DVA_GET_OFFSET(dva);
uint64_t size = DVA_GET_ASIZE(dva);
vdev_t *vd;
if ((vd = vdev_lookup_top(spa, vdev)) == NULL) {
return (SET_ERROR(ENXIO));
}
ASSERT(DVA_IS_VALID(dva));
if (DVA_GET_GANG(dva))
size = vdev_psize_to_asize(vd, SPA_GANGBLOCKSIZE);
return (metaslab_claim_impl(vd, offset, size, txg));
}
2008-11-20 20:01:55 +00:00
int
metaslab_alloc(spa_t *spa, metaslab_class_t *mc, uint64_t psize, blkptr_t *bp,
int ndvas, uint64_t txg, blkptr_t *hintbp, int flags,
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
zio_alloc_list_t *zal, zio_t *zio, int allocator)
2008-11-20 20:01:55 +00:00
{
dva_t *dva = bp->blk_dva;
Introduce auxiliary metaslab histograms This patch introduces 3 new histograms per metaslab. These histograms track segments that have made it to the metaslab's space map histogram (and are part of the spacemap) but have not yet reached the ms_allocatable tree on loaded metaslab's because these metaslab's are currently syncing and haven't gone through metaslab_sync_done() yet. The histograms help when we decide whether to load an unloaded metaslab in-order to allocate from it. When calculating the weight of an unloaded metaslab traditionally, we look at the highest bucket of its spacemap's histogram. The problem is that we are not guaranteed to be able to allocated that segment when we load the metaslab because it may still be at the freeing, freed, or defer trees. The new histograms are used when we try to calculate an unloaded metaslab's weight to deal with this issue by removing segments that have would not be in the allocatable tree at runtime. Note, that this method of dealing with this is not completely accurate as adjacent segments are not always consolidated in the space map histogram of a metaslab. In addition and to make things deterministic, we always reset the weight of unloaded metaslabs based on their space map weight (instead of doing that on a need basis). Thus, every time a metaslab is loaded and its weight is reset again (from the weight based on its space map to the one based on its allocatable range tree) we expect (and assert) that this change in weight can only get better if it doesn't stay the same. Reviewed by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed by: Matt Ahrens <mahrens@delphix.com> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8358
2019-02-20 17:59:57 +00:00
dva_t *hintdva = (hintbp != NULL) ? hintbp->blk_dva : NULL;
int error = 0;
2008-11-20 20:01:55 +00:00
ASSERT(bp->blk_birth == 0);
ASSERT(BP_PHYSICAL_BIRTH(bp) == 0);
spa_config_enter(spa, SCL_ALLOC, FTAG, RW_READER);
if (mc->mc_rotor == NULL) { /* no vdevs in this class */
spa_config_exit(spa, SCL_ALLOC, FTAG);
return (SET_ERROR(ENOSPC));
}
2008-11-20 20:01:55 +00:00
ASSERT(ndvas > 0 && ndvas <= spa_max_replication(spa));
ASSERT(BP_GET_NDVAS(bp) == 0);
ASSERT(hintbp == NULL || ndvas <= BP_GET_NDVAS(hintbp));
ASSERT3P(zal, !=, NULL);
2008-11-20 20:01:55 +00:00
for (int d = 0; d < ndvas; d++) {
2008-11-20 20:01:55 +00:00
error = metaslab_alloc_dva(spa, mc, psize, dva, d, hintdva,
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
txg, flags, zal, allocator);
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
if (error != 0) {
2008-11-20 20:01:55 +00:00
for (d--; d >= 0; d--) {
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
metaslab_unalloc_dva(spa, &dva[d], txg);
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
metaslab_group_alloc_decrement(spa,
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
DVA_GET_VDEV(&dva[d]), zio, flags,
allocator, B_FALSE);
2008-11-20 20:01:55 +00:00
bzero(&dva[d], sizeof (dva_t));
}
spa_config_exit(spa, SCL_ALLOC, FTAG);
2008-11-20 20:01:55 +00:00
return (error);
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
} else {
/*
* Update the metaslab group's queue depth
* based on the newly allocated dva.
*/
metaslab_group_alloc_increment(spa,
OpenZFS 9112 - Improve allocation performance on high-end systems Overview ======== We parallelize the allocation process by creating the concept of "allocators". There are a certain number of allocators per metaslab group, defined by the value of a tunable at pool open time. Each allocator for a given metaslab group has up to 2 active metaslabs; one "primary", and one "secondary". The primary and secondary weight mean the same thing they did in in the pre-allocator world; primary metaslabs are used for most allocations, secondary metaslabs are used for ditto blocks being allocated in the same metaslab group. There is also the CLAIM weight, which has been separated out from the other weights, but that is less important to understanding the patch. The active metaslabs for each allocator are moved from their normal place in the metaslab tree for the group to the back of the tree. This way, they will not be selected for use by other allocators searching for new metaslabs unless all the passive metaslabs are unsuitable for allocations. If that does happen, the allocators will "steal" from each other to ensure that IOs don't fail until there is truly no space left to perform allocations. In addition, the alloc queue for each metaslab group has been broken into a separate queue for each allocator. We don't want to dramatically increase the number of inflight IOs on low-end systems, because it can significantly increase txg times. On the other hand, we want to ensure that there are enough IOs for each allocator to allow for good coalescing before sending the IOs to the disk. As a result, we take a compromise path; each allocator's alloc queue max depth starts at a certain value for every txg. Every time an IO completes, we increase the max depth. This should hopefully provide a good balance between the two failure modes, while not dramatically increasing complexity. We also parallelize the spa_alloc_tree and spa_alloc_lock, which cause very similar contention when selecting IOs to allocate. This parallelization uses the same allocator scheme as metaslab selection. Performance Results =================== Performance improvements from this change can vary significantly based on the number of CPUs in the system, whether or not the system has a NUMA architecture, the speed of the drives, the values for the various tunables, and the workload being performed. For an fio async sequential write workload on a 24 core NUMA system with 256 GB of RAM and 8 128 GB SSDs, there is a roughly 25% performance improvement. Future Work =========== Analysis of the performance of the system with this patch applied shows that a significant new bottleneck is the vdev disk queues, which also need to be parallelized. Prototyping of this change has occurred, and there was a performance improvement, but more work needs to be done before its stability has been verified and it is ready to be upstreamed. Authored by: Paul Dagnelie <pcd@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: George Wilson <george.wilson@delphix.com> Reviewed by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Alexander Motin <mav@FreeBSD.org> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Gordon Ross <gwr@nexenta.com> Ported-by: Paul Dagnelie <pcd@delphix.com> Signed-off-by: Paul Dagnelie <pcd@delphix.com> Porting Notes: * Fix reservation test failures by increasing tolerance. OpenZFS-issue: https://illumos.org/issues/9112 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/3f3cc3c3 Closes #7682
2018-02-12 20:56:06 +00:00
DVA_GET_VDEV(&dva[d]), zio, flags, allocator);
2008-11-20 20:01:55 +00:00
}
OpenZFS 7090 - zfs should throttle allocations OpenZFS 7090 - zfs should throttle allocations Authored by: George Wilson <george.wilson@delphix.com> Reviewed by: Alex Reece <alex@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Paul Dagnelie <paul.dagnelie@delphix.com> Reviewed by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Sebastien Roy <sebastien.roy@delphix.com> Approved by: Matthew Ahrens <mahrens@delphix.com> Ported-by: Don Brady <don.brady@intel.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> When write I/Os are issued, they are issued in block order but the ZIO pipeline will drive them asynchronously through the allocation stage which can result in blocks being allocated out-of-order. It would be nice to preserve as much of the logical order as possible. In addition, the allocations are equally scattered across all top-level VDEVs but not all top-level VDEVs are created equally. The pipeline should be able to detect devices that are more capable of handling allocations and should allocate more blocks to those devices. This allows for dynamic allocation distribution when devices are imbalanced as fuller devices will tend to be slower than empty devices. The change includes a new pool-wide allocation queue which would throttle and order allocations in the ZIO pipeline. The queue would be ordered by issued time and offset and would provide an initial amount of allocation of work to each top-level vdev. The allocation logic utilizes a reservation system to reserve allocations that will be performed by the allocator. Once an allocation is successfully completed it's scheduled on a given top-level vdev. Each top-level vdev maintains a maximum number of allocations that it can handle (mg_alloc_queue_depth). The pool-wide reserved allocations (top-levels * mg_alloc_queue_depth) are distributed across the top-level vdevs metaslab groups and round robin across all eligible metaslab groups to distribute the work. As top-levels complete their work, they receive additional work from the pool-wide allocation queue until the allocation queue is emptied. OpenZFS-issue: https://www.illumos.org/issues/7090 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/4756c3d7 Closes #5258 Porting Notes: - Maintained minimal stack in zio_done - Preserve linux-specific io sizes in zio_write_compress - Added module params and documentation - Updated to use optimize AVL cmp macros
2016-10-14 00:59:18 +00:00
2008-11-20 20:01:55 +00:00
}
ASSERT(error == 0);
ASSERT(BP_GET_NDVAS(bp) == ndvas);
spa_config_exit(spa, SCL_ALLOC, FTAG);
BP_SET_BIRTH(bp, txg, 0);
2008-11-20 20:01:55 +00:00
return (0);
}
void
metaslab_free(spa_t *spa, const blkptr_t *bp, uint64_t txg, boolean_t now)
{
const dva_t *dva = bp->blk_dva;
int ndvas = BP_GET_NDVAS(bp);
2008-11-20 20:01:55 +00:00
ASSERT(!BP_IS_HOLE(bp));
ASSERT(!now || bp->blk_birth >= spa_syncing_txg(spa));
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
/*
* If we have a checkpoint for the pool we need to make sure that
* the blocks that we free that are part of the checkpoint won't be
* reused until the checkpoint is discarded or we revert to it.
*
* The checkpoint flag is passed down the metaslab_free code path
* and is set whenever we want to add a block to the checkpoint's
* accounting. That is, we "checkpoint" blocks that existed at the
* time the checkpoint was created and are therefore referenced by
* the checkpointed uberblock.
*
* Note that, we don't checkpoint any blocks if the current
* syncing txg <= spa_checkpoint_txg. We want these frees to sync
* normally as they will be referenced by the checkpointed uberblock.
*/
boolean_t checkpoint = B_FALSE;
if (bp->blk_birth <= spa->spa_checkpoint_txg &&
spa_syncing_txg(spa) > spa->spa_checkpoint_txg) {
/*
* At this point, if the block is part of the checkpoint
* there is no way it was created in the current txg.
*/
ASSERT(!now);
ASSERT3U(spa_syncing_txg(spa), ==, txg);
checkpoint = B_TRUE;
}
spa_config_enter(spa, SCL_FREE, FTAG, RW_READER);
2008-11-20 20:01:55 +00:00
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
for (int d = 0; d < ndvas; d++) {
if (now) {
metaslab_unalloc_dva(spa, &dva[d], txg);
} else {
OpenZFS 9166 - zfs storage pool checkpoint Details about the motivation of this feature and its usage can be found in this blogpost: https://sdimitro.github.io/post/zpool-checkpoint/ A lightning talk of this feature can be found here: https://www.youtube.com/watch?v=fPQA8K40jAM Implementation details can be found in big block comment of spa_checkpoint.c Side-changes that are relevant to this commit but not explained elsewhere: * renames members of "struct metaslab trees to be shorter without losing meaning * space_map_{alloc,truncate}() accept a block size as a parameter. The reason is that in the current state all space maps that we allocate through the DMU use a global tunable (space_map_blksz) which defauls to 4KB. This is ok for metaslab space maps in terms of bandwirdth since they are scattered all over the disk. But for other space maps this default is probably not what we want. Examples are device removal's vdev_obsolete_sm or vdev_chedkpoint_sm from this review. Both of these have a 1:1 relationship with each vdev and could benefit from a bigger block size. Porting notes: * The part of dsl_scan_sync() which handles async destroys has been moved into the new dsl_process_async_destroys() function. * Remove "VERIFY(!(flags & FWRITE))" in "kernel.c" so zhack can write to block device backed pools. * ZTS: * Fix get_txg() in zpool_sync_001_pos due to "checkpoint_txg". * Don't use large dd block sizes on /dev/urandom under Linux in checkpoint_capacity. * Adopt Delphix-OS's setting of 4 (spa_asize_inflation = SPA_DVAS_PER_BP + 1) for the checkpoint_capacity test to speed its attempts to fill the pool * Create the base and nested pools with sync=disabled to speed up the "setup" phase. * Clear labels in test pool between checkpoint tests to avoid duplicate pool issues. * The import_rewind_device_replaced test has been marked as "known to fail" for the reasons listed in its DISCLAIMER. * New module parameters: zfs_spa_discard_memory_limit, zfs_remove_max_bytes_pause (not documented - debugging only) vdev_max_ms_count (formerly metaslabs_per_vdev) vdev_min_ms_count Authored by: Serapheim Dimitropoulos <serapheim.dimitro@delphix.com> Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: John Kennedy <john.kennedy@delphix.com> Reviewed by: Dan Kimmel <dan.kimmel@delphix.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Richard Lowe <richlowe@richlowe.net> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://illumos.org/issues/9166 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/7159fdb8 Closes #7570
2016-12-16 22:11:29 +00:00
ASSERT3U(txg, ==, spa_syncing_txg(spa));
metaslab_free_dva(spa, &dva[d], checkpoint);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
}
}
spa_config_exit(spa, SCL_FREE, FTAG);
2008-11-20 20:01:55 +00:00
}
int
metaslab_claim(spa_t *spa, const blkptr_t *bp, uint64_t txg)
{
const dva_t *dva = bp->blk_dva;
int ndvas = BP_GET_NDVAS(bp);
int error = 0;
2008-11-20 20:01:55 +00:00
ASSERT(!BP_IS_HOLE(bp));
if (txg != 0) {
/*
* First do a dry run to make sure all DVAs are claimable,
* so we don't have to unwind from partial failures below.
*/
if ((error = metaslab_claim(spa, bp, 0)) != 0)
return (error);
}
spa_config_enter(spa, SCL_ALLOC, FTAG, RW_READER);
for (int d = 0; d < ndvas; d++) {
error = metaslab_claim_dva(spa, &dva[d], txg);
if (error != 0)
break;
}
spa_config_exit(spa, SCL_ALLOC, FTAG);
ASSERT(error == 0 || txg == 0);
2008-11-20 20:01:55 +00:00
return (error);
2008-11-20 20:01:55 +00:00
}
Add FASTWRITE algorithm for synchronous writes. Currently, ZIL blocks are spread over vdevs using hint block pointers managed by the ZIL commit code and passed to metaslab_alloc(). Spreading log blocks accross vdevs is important for performance: indeed, using mutliple disks in parallel decreases the ZIL commit latency, which is the main performance metric for synchronous writes. However, the current implementation suffers from the following issues: 1) It would be best if the ZIL module was not aware of such low-level details. They should be handled by the ZIO and metaslab modules; 2) Because the hint block pointer is managed per log, simultaneous commits from multiple logs might use the same vdevs at the same time, which is inefficient; 3) Because dmu_write() does not honor the block pointer hint, indirect writes are not spread. The naive solution of rotating the metaslab rotor each time a block is allocated for the ZIL or dmu_sync() doesn't work in practice because the first ZIL block to be written is actually allocated during the previous commit. Consequently, when metaslab_alloc() decides the vdev for this block, it will do so while a bunch of other allocations are happening at the same time (from dmu_sync() and other ZILs). This means the vdev for this block is chosen more or less at random. When the next commit happens, there is a high chance (especially when the number of blocks per commit is slightly less than the number of the disks) that one disk will have to write two blocks (with a potential seek) while other disks are sitting idle, which defeats spreading and increases the commit latency. This commit introduces a new concept in the metaslab allocator: fastwrites. Basically, each top-level vdev maintains a counter indicating the number of synchronous writes (from dmu_sync() and the ZIL) which have been allocated but not yet completed. When the metaslab is called with the FASTWRITE flag, it will choose the vdev with the least amount of pending synchronous writes. If there are multiple vdevs with the same value, the first matching vdev (starting from the rotor) is used. Once metaslab_alloc() has decided which vdev the block is allocated to, it updates the fastwrite counter for this vdev. The rationale goes like this: when an allocation is done with FASTWRITE, it "reserves" the vdev until the data is written. Until then, all future allocations will naturally avoid this vdev, even after a full rotation of the rotor. As a result, pending synchronous writes at a given point in time will be nicely spread over all vdevs. This contrasts with the previous algorithm, which is based on the implicit assumption that blocks are written instantaneously after they're allocated. metaslab_fastwrite_mark() and metaslab_fastwrite_unmark() are used to manually increase or decrease fastwrite counters, respectively. They should be used with caution, as there is no per-BP tracking of fastwrite information, so leaks and "double-unmarks" are possible. There is, however, an assert in the vdev teardown code which will fire if the fastwrite counters are not zero when the pool is exported or the vdev removed. Note that as stated above, marking is also done implictly by metaslab_alloc(). ZIO also got a new FASTWRITE flag; when it is used, ZIO will pass it to the metaslab when allocating (assuming ZIO does the allocation, which is only true in the case of dmu_sync). This flag will also trigger an unmark when zio_done() fires. A side-effect of the new algorithm is that when a ZIL stops being used, its last block can stay in the pending state (allocated but not yet written) for a long time, polluting the fastwrite counters. To avoid that, I've implemented a somewhat crude but working solution which unmarks these pending blocks in zil_sync(), thus guaranteeing that linguering fastwrites will get pruned at each sync event. The best performance improvements are observed with pools using a large number of top-level vdevs and heavy synchronous write workflows (especially indirect writes and concurrent writes from multiple ZILs). Real-life testing shows a 200% to 300% performance increase with indirect writes and various commit sizes. Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Issue #1013
2012-06-27 13:20:20 +00:00
void
metaslab_fastwrite_mark(spa_t *spa, const blkptr_t *bp)
Add FASTWRITE algorithm for synchronous writes. Currently, ZIL blocks are spread over vdevs using hint block pointers managed by the ZIL commit code and passed to metaslab_alloc(). Spreading log blocks accross vdevs is important for performance: indeed, using mutliple disks in parallel decreases the ZIL commit latency, which is the main performance metric for synchronous writes. However, the current implementation suffers from the following issues: 1) It would be best if the ZIL module was not aware of such low-level details. They should be handled by the ZIO and metaslab modules; 2) Because the hint block pointer is managed per log, simultaneous commits from multiple logs might use the same vdevs at the same time, which is inefficient; 3) Because dmu_write() does not honor the block pointer hint, indirect writes are not spread. The naive solution of rotating the metaslab rotor each time a block is allocated for the ZIL or dmu_sync() doesn't work in practice because the first ZIL block to be written is actually allocated during the previous commit. Consequently, when metaslab_alloc() decides the vdev for this block, it will do so while a bunch of other allocations are happening at the same time (from dmu_sync() and other ZILs). This means the vdev for this block is chosen more or less at random. When the next commit happens, there is a high chance (especially when the number of blocks per commit is slightly less than the number of the disks) that one disk will have to write two blocks (with a potential seek) while other disks are sitting idle, which defeats spreading and increases the commit latency. This commit introduces a new concept in the metaslab allocator: fastwrites. Basically, each top-level vdev maintains a counter indicating the number of synchronous writes (from dmu_sync() and the ZIL) which have been allocated but not yet completed. When the metaslab is called with the FASTWRITE flag, it will choose the vdev with the least amount of pending synchronous writes. If there are multiple vdevs with the same value, the first matching vdev (starting from the rotor) is used. Once metaslab_alloc() has decided which vdev the block is allocated to, it updates the fastwrite counter for this vdev. The rationale goes like this: when an allocation is done with FASTWRITE, it "reserves" the vdev until the data is written. Until then, all future allocations will naturally avoid this vdev, even after a full rotation of the rotor. As a result, pending synchronous writes at a given point in time will be nicely spread over all vdevs. This contrasts with the previous algorithm, which is based on the implicit assumption that blocks are written instantaneously after they're allocated. metaslab_fastwrite_mark() and metaslab_fastwrite_unmark() are used to manually increase or decrease fastwrite counters, respectively. They should be used with caution, as there is no per-BP tracking of fastwrite information, so leaks and "double-unmarks" are possible. There is, however, an assert in the vdev teardown code which will fire if the fastwrite counters are not zero when the pool is exported or the vdev removed. Note that as stated above, marking is also done implictly by metaslab_alloc(). ZIO also got a new FASTWRITE flag; when it is used, ZIO will pass it to the metaslab when allocating (assuming ZIO does the allocation, which is only true in the case of dmu_sync). This flag will also trigger an unmark when zio_done() fires. A side-effect of the new algorithm is that when a ZIL stops being used, its last block can stay in the pending state (allocated but not yet written) for a long time, polluting the fastwrite counters. To avoid that, I've implemented a somewhat crude but working solution which unmarks these pending blocks in zil_sync(), thus guaranteeing that linguering fastwrites will get pruned at each sync event. The best performance improvements are observed with pools using a large number of top-level vdevs and heavy synchronous write workflows (especially indirect writes and concurrent writes from multiple ZILs). Real-life testing shows a 200% to 300% performance increase with indirect writes and various commit sizes. Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Issue #1013
2012-06-27 13:20:20 +00:00
{
const dva_t *dva = bp->blk_dva;
int ndvas = BP_GET_NDVAS(bp);
uint64_t psize = BP_GET_PSIZE(bp);
int d;
vdev_t *vd;
ASSERT(!BP_IS_HOLE(bp));
ASSERT(!BP_IS_EMBEDDED(bp));
Add FASTWRITE algorithm for synchronous writes. Currently, ZIL blocks are spread over vdevs using hint block pointers managed by the ZIL commit code and passed to metaslab_alloc(). Spreading log blocks accross vdevs is important for performance: indeed, using mutliple disks in parallel decreases the ZIL commit latency, which is the main performance metric for synchronous writes. However, the current implementation suffers from the following issues: 1) It would be best if the ZIL module was not aware of such low-level details. They should be handled by the ZIO and metaslab modules; 2) Because the hint block pointer is managed per log, simultaneous commits from multiple logs might use the same vdevs at the same time, which is inefficient; 3) Because dmu_write() does not honor the block pointer hint, indirect writes are not spread. The naive solution of rotating the metaslab rotor each time a block is allocated for the ZIL or dmu_sync() doesn't work in practice because the first ZIL block to be written is actually allocated during the previous commit. Consequently, when metaslab_alloc() decides the vdev for this block, it will do so while a bunch of other allocations are happening at the same time (from dmu_sync() and other ZILs). This means the vdev for this block is chosen more or less at random. When the next commit happens, there is a high chance (especially when the number of blocks per commit is slightly less than the number of the disks) that one disk will have to write two blocks (with a potential seek) while other disks are sitting idle, which defeats spreading and increases the commit latency. This commit introduces a new concept in the metaslab allocator: fastwrites. Basically, each top-level vdev maintains a counter indicating the number of synchronous writes (from dmu_sync() and the ZIL) which have been allocated but not yet completed. When the metaslab is called with the FASTWRITE flag, it will choose the vdev with the least amount of pending synchronous writes. If there are multiple vdevs with the same value, the first matching vdev (starting from the rotor) is used. Once metaslab_alloc() has decided which vdev the block is allocated to, it updates the fastwrite counter for this vdev. The rationale goes like this: when an allocation is done with FASTWRITE, it "reserves" the vdev until the data is written. Until then, all future allocations will naturally avoid this vdev, even after a full rotation of the rotor. As a result, pending synchronous writes at a given point in time will be nicely spread over all vdevs. This contrasts with the previous algorithm, which is based on the implicit assumption that blocks are written instantaneously after they're allocated. metaslab_fastwrite_mark() and metaslab_fastwrite_unmark() are used to manually increase or decrease fastwrite counters, respectively. They should be used with caution, as there is no per-BP tracking of fastwrite information, so leaks and "double-unmarks" are possible. There is, however, an assert in the vdev teardown code which will fire if the fastwrite counters are not zero when the pool is exported or the vdev removed. Note that as stated above, marking is also done implictly by metaslab_alloc(). ZIO also got a new FASTWRITE flag; when it is used, ZIO will pass it to the metaslab when allocating (assuming ZIO does the allocation, which is only true in the case of dmu_sync). This flag will also trigger an unmark when zio_done() fires. A side-effect of the new algorithm is that when a ZIL stops being used, its last block can stay in the pending state (allocated but not yet written) for a long time, polluting the fastwrite counters. To avoid that, I've implemented a somewhat crude but working solution which unmarks these pending blocks in zil_sync(), thus guaranteeing that linguering fastwrites will get pruned at each sync event. The best performance improvements are observed with pools using a large number of top-level vdevs and heavy synchronous write workflows (especially indirect writes and concurrent writes from multiple ZILs). Real-life testing shows a 200% to 300% performance increase with indirect writes and various commit sizes. Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Issue #1013
2012-06-27 13:20:20 +00:00
ASSERT(psize > 0);
spa_config_enter(spa, SCL_VDEV, FTAG, RW_READER);
for (d = 0; d < ndvas; d++) {
if ((vd = vdev_lookup_top(spa, DVA_GET_VDEV(&dva[d]))) == NULL)
continue;
atomic_add_64(&vd->vdev_pending_fastwrite, psize);
}
spa_config_exit(spa, SCL_VDEV, FTAG);
}
void
metaslab_fastwrite_unmark(spa_t *spa, const blkptr_t *bp)
Add FASTWRITE algorithm for synchronous writes. Currently, ZIL blocks are spread over vdevs using hint block pointers managed by the ZIL commit code and passed to metaslab_alloc(). Spreading log blocks accross vdevs is important for performance: indeed, using mutliple disks in parallel decreases the ZIL commit latency, which is the main performance metric for synchronous writes. However, the current implementation suffers from the following issues: 1) It would be best if the ZIL module was not aware of such low-level details. They should be handled by the ZIO and metaslab modules; 2) Because the hint block pointer is managed per log, simultaneous commits from multiple logs might use the same vdevs at the same time, which is inefficient; 3) Because dmu_write() does not honor the block pointer hint, indirect writes are not spread. The naive solution of rotating the metaslab rotor each time a block is allocated for the ZIL or dmu_sync() doesn't work in practice because the first ZIL block to be written is actually allocated during the previous commit. Consequently, when metaslab_alloc() decides the vdev for this block, it will do so while a bunch of other allocations are happening at the same time (from dmu_sync() and other ZILs). This means the vdev for this block is chosen more or less at random. When the next commit happens, there is a high chance (especially when the number of blocks per commit is slightly less than the number of the disks) that one disk will have to write two blocks (with a potential seek) while other disks are sitting idle, which defeats spreading and increases the commit latency. This commit introduces a new concept in the metaslab allocator: fastwrites. Basically, each top-level vdev maintains a counter indicating the number of synchronous writes (from dmu_sync() and the ZIL) which have been allocated but not yet completed. When the metaslab is called with the FASTWRITE flag, it will choose the vdev with the least amount of pending synchronous writes. If there are multiple vdevs with the same value, the first matching vdev (starting from the rotor) is used. Once metaslab_alloc() has decided which vdev the block is allocated to, it updates the fastwrite counter for this vdev. The rationale goes like this: when an allocation is done with FASTWRITE, it "reserves" the vdev until the data is written. Until then, all future allocations will naturally avoid this vdev, even after a full rotation of the rotor. As a result, pending synchronous writes at a given point in time will be nicely spread over all vdevs. This contrasts with the previous algorithm, which is based on the implicit assumption that blocks are written instantaneously after they're allocated. metaslab_fastwrite_mark() and metaslab_fastwrite_unmark() are used to manually increase or decrease fastwrite counters, respectively. They should be used with caution, as there is no per-BP tracking of fastwrite information, so leaks and "double-unmarks" are possible. There is, however, an assert in the vdev teardown code which will fire if the fastwrite counters are not zero when the pool is exported or the vdev removed. Note that as stated above, marking is also done implictly by metaslab_alloc(). ZIO also got a new FASTWRITE flag; when it is used, ZIO will pass it to the metaslab when allocating (assuming ZIO does the allocation, which is only true in the case of dmu_sync). This flag will also trigger an unmark when zio_done() fires. A side-effect of the new algorithm is that when a ZIL stops being used, its last block can stay in the pending state (allocated but not yet written) for a long time, polluting the fastwrite counters. To avoid that, I've implemented a somewhat crude but working solution which unmarks these pending blocks in zil_sync(), thus guaranteeing that linguering fastwrites will get pruned at each sync event. The best performance improvements are observed with pools using a large number of top-level vdevs and heavy synchronous write workflows (especially indirect writes and concurrent writes from multiple ZILs). Real-life testing shows a 200% to 300% performance increase with indirect writes and various commit sizes. Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Issue #1013
2012-06-27 13:20:20 +00:00
{
const dva_t *dva = bp->blk_dva;
int ndvas = BP_GET_NDVAS(bp);
uint64_t psize = BP_GET_PSIZE(bp);
int d;
vdev_t *vd;
ASSERT(!BP_IS_HOLE(bp));
ASSERT(!BP_IS_EMBEDDED(bp));
Add FASTWRITE algorithm for synchronous writes. Currently, ZIL blocks are spread over vdevs using hint block pointers managed by the ZIL commit code and passed to metaslab_alloc(). Spreading log blocks accross vdevs is important for performance: indeed, using mutliple disks in parallel decreases the ZIL commit latency, which is the main performance metric for synchronous writes. However, the current implementation suffers from the following issues: 1) It would be best if the ZIL module was not aware of such low-level details. They should be handled by the ZIO and metaslab modules; 2) Because the hint block pointer is managed per log, simultaneous commits from multiple logs might use the same vdevs at the same time, which is inefficient; 3) Because dmu_write() does not honor the block pointer hint, indirect writes are not spread. The naive solution of rotating the metaslab rotor each time a block is allocated for the ZIL or dmu_sync() doesn't work in practice because the first ZIL block to be written is actually allocated during the previous commit. Consequently, when metaslab_alloc() decides the vdev for this block, it will do so while a bunch of other allocations are happening at the same time (from dmu_sync() and other ZILs). This means the vdev for this block is chosen more or less at random. When the next commit happens, there is a high chance (especially when the number of blocks per commit is slightly less than the number of the disks) that one disk will have to write two blocks (with a potential seek) while other disks are sitting idle, which defeats spreading and increases the commit latency. This commit introduces a new concept in the metaslab allocator: fastwrites. Basically, each top-level vdev maintains a counter indicating the number of synchronous writes (from dmu_sync() and the ZIL) which have been allocated but not yet completed. When the metaslab is called with the FASTWRITE flag, it will choose the vdev with the least amount of pending synchronous writes. If there are multiple vdevs with the same value, the first matching vdev (starting from the rotor) is used. Once metaslab_alloc() has decided which vdev the block is allocated to, it updates the fastwrite counter for this vdev. The rationale goes like this: when an allocation is done with FASTWRITE, it "reserves" the vdev until the data is written. Until then, all future allocations will naturally avoid this vdev, even after a full rotation of the rotor. As a result, pending synchronous writes at a given point in time will be nicely spread over all vdevs. This contrasts with the previous algorithm, which is based on the implicit assumption that blocks are written instantaneously after they're allocated. metaslab_fastwrite_mark() and metaslab_fastwrite_unmark() are used to manually increase or decrease fastwrite counters, respectively. They should be used with caution, as there is no per-BP tracking of fastwrite information, so leaks and "double-unmarks" are possible. There is, however, an assert in the vdev teardown code which will fire if the fastwrite counters are not zero when the pool is exported or the vdev removed. Note that as stated above, marking is also done implictly by metaslab_alloc(). ZIO also got a new FASTWRITE flag; when it is used, ZIO will pass it to the metaslab when allocating (assuming ZIO does the allocation, which is only true in the case of dmu_sync). This flag will also trigger an unmark when zio_done() fires. A side-effect of the new algorithm is that when a ZIL stops being used, its last block can stay in the pending state (allocated but not yet written) for a long time, polluting the fastwrite counters. To avoid that, I've implemented a somewhat crude but working solution which unmarks these pending blocks in zil_sync(), thus guaranteeing that linguering fastwrites will get pruned at each sync event. The best performance improvements are observed with pools using a large number of top-level vdevs and heavy synchronous write workflows (especially indirect writes and concurrent writes from multiple ZILs). Real-life testing shows a 200% to 300% performance increase with indirect writes and various commit sizes. Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Issue #1013
2012-06-27 13:20:20 +00:00
ASSERT(psize > 0);
spa_config_enter(spa, SCL_VDEV, FTAG, RW_READER);
for (d = 0; d < ndvas; d++) {
if ((vd = vdev_lookup_top(spa, DVA_GET_VDEV(&dva[d]))) == NULL)
continue;
ASSERT3U(vd->vdev_pending_fastwrite, >=, psize);
atomic_sub_64(&vd->vdev_pending_fastwrite, psize);
}
spa_config_exit(spa, SCL_VDEV, FTAG);
}
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
/* ARGSUSED */
static void
metaslab_check_free_impl_cb(uint64_t inner, vdev_t *vd, uint64_t offset,
uint64_t size, void *arg)
{
if (vd->vdev_ops == &vdev_indirect_ops)
return;
metaslab_check_free_impl(vd, offset, size);
}
static void
metaslab_check_free_impl(vdev_t *vd, uint64_t offset, uint64_t size)
{
metaslab_t *msp;
spa_t *spa __maybe_unused = vd->vdev_spa;
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
if ((zfs_flags & ZFS_DEBUG_ZIO_FREE) == 0)
return;
if (vd->vdev_ops->vdev_op_remap != NULL) {
vd->vdev_ops->vdev_op_remap(vd, offset, size,
metaslab_check_free_impl_cb, NULL);
return;
}
ASSERT(vdev_is_concrete(vd));
ASSERT3U(offset >> vd->vdev_ms_shift, <, vd->vdev_ms_count);
ASSERT3U(spa_config_held(spa, SCL_ALL, RW_READER), !=, 0);
msp = vd->vdev_ms[offset >> vd->vdev_ms_shift];
mutex_enter(&msp->ms_lock);
if (msp->ms_loaded) {
range_tree_verify_not_present(msp->ms_allocatable,
offset, size);
}
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
/*
* Check all segments that currently exist in the freeing pipeline.
*
* It would intuitively make sense to also check the current allocating
* tree since metaslab_unalloc_dva() exists for extents that are
* allocated and freed in the same sync pass within the same txg.
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
* Unfortunately there are places (e.g. the ZIL) where we allocate a
* segment but then we free part of it within the same txg
* [see zil_sync()]. Thus, we don't call range_tree_verify() in the
* current allocating tree.
*/
range_tree_verify_not_present(msp->ms_freeing, offset, size);
range_tree_verify_not_present(msp->ms_checkpointing, offset, size);
range_tree_verify_not_present(msp->ms_freed, offset, size);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
for (int j = 0; j < TXG_DEFER_SIZE; j++)
range_tree_verify_not_present(msp->ms_defer[j], offset, size);
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
range_tree_verify_not_present(msp->ms_trim, offset, size);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
mutex_exit(&msp->ms_lock);
}
void
metaslab_check_free(spa_t *spa, const blkptr_t *bp)
{
if ((zfs_flags & ZFS_DEBUG_ZIO_FREE) == 0)
return;
spa_config_enter(spa, SCL_VDEV, FTAG, RW_READER);
for (int i = 0; i < BP_GET_NDVAS(bp); i++) {
Illumos #4101, #4102, #4103, #4105, #4106 4101 metaslab_debug should allow for fine-grained control 4102 space_maps should store more information about themselves 4103 space map object blocksize should be increased 4105 removing a mirrored log device results in a leaked object 4106 asynchronously load metaslab Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <ahl@delphix.com> Reviewed by: Sebastien Roy <seb@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> Prior to this patch, space_maps were preferred solely based on the amount of free space left in each. Unfortunately, this heuristic didn't contain any information about the make-up of that free space, which meant we could keep preferring and loading a highly fragmented space map that wouldn't actually have enough contiguous space to satisfy the allocation; then unloading that space_map and repeating the process. This change modifies the space_map's to store additional information about the contiguous space in the space_map, so that we can use this information to make a better decision about which space_map to load. This requires reallocating all space_map objects to increase their bonus buffer size sizes enough to fit the new metadata. The above feature can be enabled via a new feature flag introduced by this change: com.delphix:spacemap_histogram In addition to the above, this patch allows the space_map block size to be increase. Currently the block size is set to be 4K in size, which has certain implications including the following: * 4K sector devices will not see any compression benefit * large space_maps require more metadata on-disk * large space_maps require more time to load (typically random reads) Now the space_map block size can adjust as needed up to the maximum size set via the space_map_max_blksz variable. A bug was fixed which resulted in potentially leaking an object when removing a mirrored log device. The previous logic for vdev_remove() did not deal with removing top-level vdevs that are interior vdevs (i.e. mirror) correctly. The problem would occur when removing a mirrored log device, and result in the DTL space map object being leaked; because top-level vdevs don't have DTL space map objects associated with them. References: https://www.illumos.org/issues/4101 https://www.illumos.org/issues/4102 https://www.illumos.org/issues/4103 https://www.illumos.org/issues/4105 https://www.illumos.org/issues/4106 https://github.com/illumos/illumos-gate/commit/0713e23 Porting notes: A handful of kmem_alloc() calls were converted to kmem_zalloc(). Also, the KM_PUSHPAGE and TQ_PUSHPAGE flags were used as necessary. Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Prakash Surya <surya1@llnl.gov> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2488
2013-10-01 21:25:53 +00:00
uint64_t vdev = DVA_GET_VDEV(&bp->blk_dva[i]);
vdev_t *vd = vdev_lookup_top(spa, vdev);
uint64_t offset = DVA_GET_OFFSET(&bp->blk_dva[i]);
uint64_t size = DVA_GET_ASIZE(&bp->blk_dva[i]);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
if (DVA_GET_GANG(&bp->blk_dva[i]))
size = vdev_psize_to_asize(vd, SPA_GANGBLOCKSIZE);
ASSERT3P(vd, !=, NULL);
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
metaslab_check_free_impl(vd, offset, size);
}
spa_config_exit(spa, SCL_VDEV, FTAG);
}
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
static void
metaslab_group_disable_wait(metaslab_group_t *mg)
{
ASSERT(MUTEX_HELD(&mg->mg_ms_disabled_lock));
while (mg->mg_disabled_updating) {
cv_wait(&mg->mg_ms_disabled_cv, &mg->mg_ms_disabled_lock);
}
}
static void
metaslab_group_disabled_increment(metaslab_group_t *mg)
{
ASSERT(MUTEX_HELD(&mg->mg_ms_disabled_lock));
ASSERT(mg->mg_disabled_updating);
while (mg->mg_ms_disabled >= max_disabled_ms) {
cv_wait(&mg->mg_ms_disabled_cv, &mg->mg_ms_disabled_lock);
}
mg->mg_ms_disabled++;
ASSERT3U(mg->mg_ms_disabled, <=, max_disabled_ms);
}
/*
* Mark the metaslab as disabled to prevent any allocations on this metaslab.
* We must also track how many metaslabs are currently disabled within a
* metaslab group and limit them to prevent allocation failures from
* occurring because all metaslabs are disabled.
*/
void
metaslab_disable(metaslab_t *msp)
{
ASSERT(!MUTEX_HELD(&msp->ms_lock));
metaslab_group_t *mg = msp->ms_group;
mutex_enter(&mg->mg_ms_disabled_lock);
/*
* To keep an accurate count of how many threads have disabled
* a specific metaslab group, we only allow one thread to mark
* the metaslab group at a time. This ensures that the value of
* ms_disabled will be accurate when we decide to mark a metaslab
* group as disabled. To do this we force all other threads
* to wait till the metaslab's mg_disabled_updating flag is no
* longer set.
*/
metaslab_group_disable_wait(mg);
mg->mg_disabled_updating = B_TRUE;
if (msp->ms_disabled == 0) {
metaslab_group_disabled_increment(mg);
}
mutex_enter(&msp->ms_lock);
msp->ms_disabled++;
mutex_exit(&msp->ms_lock);
mg->mg_disabled_updating = B_FALSE;
cv_broadcast(&mg->mg_ms_disabled_cv);
mutex_exit(&mg->mg_ms_disabled_lock);
}
void
metaslab_enable(metaslab_t *msp, boolean_t sync, boolean_t unload)
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
{
metaslab_group_t *mg = msp->ms_group;
spa_t *spa = mg->mg_vd->vdev_spa;
/*
* Wait for the outstanding IO to be synced to prevent newly
* allocated blocks from being overwritten. This used by
* initialize and TRIM which are modifying unallocated space.
*/
if (sync)
txg_wait_synced(spa_get_dsl(spa), 0);
mutex_enter(&mg->mg_ms_disabled_lock);
mutex_enter(&msp->ms_lock);
if (--msp->ms_disabled == 0) {
mg->mg_ms_disabled--;
cv_broadcast(&mg->mg_ms_disabled_cv);
if (unload)
metaslab_unload(msp);
Add TRIM support UNMAP/TRIM support is a frequently-requested feature to help prevent performance from degrading on SSDs and on various other SAN-like storage back-ends. By issuing UNMAP/TRIM commands for sectors which are no longer allocated the underlying device can often more efficiently manage itself. This TRIM implementation is modeled on the `zpool initialize` feature which writes a pattern to all unallocated space in the pool. The new `zpool trim` command uses the same vdev_xlate() code to calculate what sectors are unallocated, the same per- vdev TRIM thread model and locking, and the same basic CLI for a consistent user experience. The core difference is that instead of writing a pattern it will issue UNMAP/TRIM commands for those extents. The zio pipeline was updated to accommodate this by adding a new ZIO_TYPE_TRIM type and associated spa taskq. This new type makes is straight forward to add the platform specific TRIM/UNMAP calls to vdev_disk.c and vdev_file.c. These new ZIO_TYPE_TRIM zios are handled largely the same way as ZIO_TYPE_READs or ZIO_TYPE_WRITEs. This makes it possible to largely avoid changing the pipieline, one exception is that TRIM zio's may exceed the 16M block size limit since they contain no data. In addition to the manual `zpool trim` command, a background automatic TRIM was added and is controlled by the 'autotrim' property. It relies on the exact same infrastructure as the manual TRIM. However, instead of relying on the extents in a metaslab's ms_allocatable range tree, a ms_trim tree is kept per metaslab. When 'autotrim=on', ranges added back to the ms_allocatable tree are also added to the ms_free tree. The ms_free tree is then periodically consumed by an autotrim thread which systematically walks a top level vdev's metaslabs. Since the automatic TRIM will skip ranges it considers too small there is value in occasionally running a full `zpool trim`. This may occur when the freed blocks are small and not enough time was allowed to aggregate them. An automatic TRIM and a manual `zpool trim` may be run concurrently, in which case the automatic TRIM will yield to the manual TRIM. Reviewed-by: Jorgen Lundman <lundman@lundman.net> Reviewed-by: Tim Chase <tim@chase2k.com> Reviewed-by: Matt Ahrens <mahrens@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Contributions-by: Saso Kiselkov <saso.kiselkov@nexenta.com> Contributions-by: Tim Chase <tim@chase2k.com> Contributions-by: Chunwei Chen <tuxoko@gmail.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #8419 Closes #598
2019-03-29 16:13:20 +00:00
}
mutex_exit(&msp->ms_lock);
mutex_exit(&mg->mg_ms_disabled_lock);
}
Log Spacemap Project = Motivation At Delphix we've seen a lot of customer systems where fragmentation is over 75% and random writes take a performance hit because a lot of time is spend on I/Os that update on-disk space accounting metadata. Specifically, we seen cases where 20% to 40% of sync time is spend after sync pass 1 and ~30% of the I/Os on the system is spent updating spacemaps. The problem is that these pools have existed long enough that we've touched almost every metaslab at least once, and random writes scatter frees across all metaslabs every TXG, thus appending to their spacemaps and resulting in many I/Os. To give an example, assuming that every VDEV has 200 metaslabs and our writes fit within a single spacemap block (generally 4K) we have 200 I/Os. Then if we assume 2 levels of indirection, we need 400 additional I/Os and since we are talking about metadata for which we keep 2 extra copies for redundancy we need to triple that number, leading to a total of 1800 I/Os per VDEV every TXG. We could try and decrease the number of metaslabs so we have less I/Os per TXG but then each metaslab would cover a wider range on disk and thus would take more time to be loaded in memory from disk. In addition, after it's loaded, it's range tree would consume more memory. Another idea would be to just increase the spacemap block size which would allow us to fit more entries within an I/O block resulting in fewer I/Os per metaslab and a speedup in loading time. The problem is still that we don't deal with the number of I/Os going up as the number of metaslabs is increasing and the fact is that we generally write a lot to a few metaslabs and a little to the rest of them. Thus, just increasing the block size would actually waste bandwidth because we won't be utilizing our bigger block size. = About this patch This patch introduces the Log Spacemap project which provides the solution to the above problem while taking into account all the aforementioned tradeoffs. The details on how it achieves that can be found in the references sections below and in the code (see Big Theory Statement in spa_log_spacemap.c). Even though the change is fairly constraint within the metaslab and lower-level SPA codepaths, there is a side-change that is user-facing. The change is that VDEV IDs from VDEV holes will no longer be reused. To give some background and reasoning for this, when a log device is removed and its VDEV structure was replaced with a hole (or was compacted; if at the end of the vdev array), its vdev_id could be reused by devices added after that. Now with the pool-wide space maps recording the vdev ID, this behavior can cause problems (e.g. is this entry referring to a segment in the new vdev or the removed log?). Thus, to simplify things the ID reuse behavior is gone and now vdev IDs for top-level vdevs are truly unique within a pool. = Testing The illumos implementation of this feature has been used internally for a year and has been in production for ~6 months. For this patch specifically there don't seem to be any regressions introduced to ZTS and I have been running zloop for a week without any related problems. = Performance Analysis (Linux Specific) All performance results and analysis for illumos can be found in the links of the references. Redoing the same experiments in Linux gave similar results. Below are the specifics of the Linux run. After the pool reached stable state the percentage of the time spent in pass 1 per TXG was 64% on average for the stock bits while the log spacemap bits stayed at 95% during the experiment (graph: sdimitro.github.io/img/linux-lsm/PercOfSyncInPassOne.png). Sync times per TXG were 37.6 seconds on average for the stock bits and 22.7 seconds for the log spacemap bits (related graph: sdimitro.github.io/img/linux-lsm/SyncTimePerTXG.png). As a result the log spacemap bits were able to push more TXGs, which is also the reason why all graphs quantified per TXG have more entries for the log spacemap bits. Another interesting aspect in terms of txg syncs is that the stock bits had 22% of their TXGs reach sync pass 7, 55% reach sync pass 8, and 20% reach 9. The log space map bits reached sync pass 4 in 79% of their TXGs, sync pass 7 in 19%, and sync pass 8 at 1%. This emphasizes the fact that not only we spend less time on metadata but we also iterate less times to convergence in spa_sync() dirtying objects. [related graphs: stock- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGStock.png lsm- sdimitro.github.io/img/linux-lsm/NumberOfPassesPerTXGLSM.png] Finally, the improvement in IOPs that the userland gains from the change is approximately 40%. There is a consistent win in IOPS as you can see from the graphs below but the absolute amount of improvement that the log spacemap gives varies within each minute interval. sdimitro.github.io/img/linux-lsm/StockVsLog3Days.png sdimitro.github.io/img/linux-lsm/StockVsLog10Hours.png = Porting to Other Platforms For people that want to port this commit to other platforms below is a list of ZoL commits that this patch depends on: Make zdb results for checkpoint tests consistent db587941c5ff6dea01932bb78f70db63cf7f38ba Update vdev_is_spacemap_addressable() for new spacemap encoding 419ba5914552c6185afbe1dd17b3ed4b0d526547 Simplify spa_sync by breaking it up to smaller functions 8dc2197b7b1e4d7ebc1420ea30e51c6541f1d834 Factor metaslab_load_wait() in metaslab_load() b194fab0fb6caad18711abccaff3c69ad8b3f6d3 Rename range_tree_verify to range_tree_verify_not_present df72b8bebe0ebac0b20e0750984bad182cb6564a Change target size of metaslabs from 256GB to 16GB c853f382db731e15a87512f4ef1101d14d778a55 zdb -L should skip leak detection altogether 21e7cf5da89f55ce98ec1115726b150e19eefe89 vs_alloc can underflow in L2ARC vdevs 7558997d2f808368867ca7e5234e5793446e8f3f Simplify log vdev removal code 6c926f426a26ffb6d7d8e563e33fc176164175cb Get rid of space_map_update() for ms_synced_length 425d3237ee88abc53d8522a7139c926d278b4b7f Introduce auxiliary metaslab histograms 928e8ad47d3478a3d5d01f0dd6ae74a9371af65e Error path in metaslab_load_impl() forgets to drop ms_sync_lock 8eef997679ba54547f7d361553d21b3291f41ae7 = References Background, Motivation, and Internals of the Feature - OpenZFS 2017 Presentation: youtu.be/jj2IxRkl5bQ - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemaps-project Flushing Algorithm Internals & Performance Results (Illumos Specific) - Blogpost: sdimitro.github.io/post/zfs-lsm-flushing/ - OpenZFS 2018 Presentation: youtu.be/x6D2dHRjkxw - Slides: slideshare.net/SerapheimNikolaosDim/zfs-log-spacemap-flushing-algorithm Upstream Delphix Issues: DLPX-51539, DLPX-59659, DLPX-57783, DLPX-61438, DLPX-41227, DLPX-59320 DLPX-63385 Reviewed-by: Sean Eric Fagan <sef@ixsystems.com> Reviewed-by: Matt Ahrens <matt@delphix.com> Reviewed-by: George Wilson <gwilson@delphix.com> Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Serapheim Dimitropoulos <serapheim@delphix.com> Closes #8442
2019-07-16 17:11:49 +00:00
static void
metaslab_update_ondisk_flush_data(metaslab_t *ms, dmu_tx_t *tx)
{
vdev_t *vd = ms->ms_group->mg_vd;
spa_t *spa = vd->vdev_spa;
objset_t *mos = spa_meta_objset(spa);
ASSERT(spa_feature_is_active(spa, SPA_FEATURE_LOG_SPACEMAP));
metaslab_unflushed_phys_t entry = {
.msp_unflushed_txg = metaslab_unflushed_txg(ms),
};
uint64_t entry_size = sizeof (entry);
uint64_t entry_offset = ms->ms_id * entry_size;
uint64_t object = 0;
int err = zap_lookup(mos, vd->vdev_top_zap,
VDEV_TOP_ZAP_MS_UNFLUSHED_PHYS_TXGS, sizeof (uint64_t), 1,
&object);
if (err == ENOENT) {
object = dmu_object_alloc(mos, DMU_OTN_UINT64_METADATA,
SPA_OLD_MAXBLOCKSIZE, DMU_OT_NONE, 0, tx);
VERIFY0(zap_add(mos, vd->vdev_top_zap,
VDEV_TOP_ZAP_MS_UNFLUSHED_PHYS_TXGS, sizeof (uint64_t), 1,
&object, tx));
} else {
VERIFY0(err);
}
dmu_write(spa_meta_objset(spa), object, entry_offset, entry_size,
&entry, tx);
}
void
metaslab_set_unflushed_txg(metaslab_t *ms, uint64_t txg, dmu_tx_t *tx)
{
spa_t *spa = ms->ms_group->mg_vd->vdev_spa;
if (!spa_feature_is_active(spa, SPA_FEATURE_LOG_SPACEMAP))
return;
ms->ms_unflushed_txg = txg;
metaslab_update_ondisk_flush_data(ms, tx);
}
uint64_t
metaslab_unflushed_txg(metaslab_t *ms)
{
return (ms->ms_unflushed_txg);
}
ZFS_MODULE_PARAM(zfs_metaslab, metaslab_, aliquot, ULONG, ZMOD_RW,
"Allocation granularity (a.k.a. stripe size)");
ZFS_MODULE_PARAM(zfs_metaslab, metaslab_, debug_load, INT, ZMOD_RW,
"Load all metaslabs when pool is first opened");
ZFS_MODULE_PARAM(zfs_metaslab, metaslab_, debug_unload, INT, ZMOD_RW,
"Prevent metaslabs from being unloaded");
ZFS_MODULE_PARAM(zfs_metaslab, metaslab_, preload_enabled, INT, ZMOD_RW,
"Preload potential metaslabs during reassessment");
ZFS_MODULE_PARAM(zfs_metaslab, metaslab_, unload_delay, INT, ZMOD_RW,
"Delay in txgs after metaslab was last used before unloading");
ZFS_MODULE_PARAM(zfs_metaslab, metaslab_, unload_delay_ms, INT, ZMOD_RW,
"Delay in milliseconds after metaslab was last used before unloading");
/* BEGIN CSTYLED */
ZFS_MODULE_PARAM(zfs_mg, zfs_mg_, noalloc_threshold, INT, ZMOD_RW,
"Percentage of metaslab group size that should be free to make it "
"eligible for allocation");
Illumos 4976-4984 - metaslab improvements 4976 zfs should only avoid writing to a failing non-redundant top-level vdev 4978 ztest fails in get_metaslab_refcount() 4979 extend free space histogram to device and pool 4980 metaslabs should have a fragmentation metric 4981 remove fragmented ops vector from block allocator 4982 space_map object should proactively upgrade when feature is enabled 4983 need to collect metaslab information via mdb 4984 device selection should use fragmentation metric Reviewed by: Matthew Ahrens <mahrens@delphix.com> Reviewed by: Adam Leventhal <adam.leventhal@delphix.com> Reviewed by: Christopher Siden <christopher.siden@delphix.com> Approved by: Garrett D'Amore <garrett@damore.org> References: https://www.illumos.org/issues/4976 https://www.illumos.org/issues/4978 https://www.illumos.org/issues/4979 https://www.illumos.org/issues/4980 https://www.illumos.org/issues/4981 https://www.illumos.org/issues/4982 https://www.illumos.org/issues/4983 https://www.illumos.org/issues/4984 https://github.com/illumos/illumos-gate/commit/2e4c998 Notes: The "zdb -M" option has been re-tasked to display the new metaslab fragmentation metric and the new "zdb -I" option is used to control the maximum number of in-flight I/Os. The new fragmentation metric is derived from the space map histogram which has been rolled up to the vdev and pool level and is presented to the user via "zpool list". Add a number of module parameters related to the new metaslab weighting logic. Ported by: Tim Chase <tim@chase2k.com> Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Closes #2595
2014-07-19 20:19:24 +00:00
ZFS_MODULE_PARAM(zfs_mg, zfs_mg_, fragmentation_threshold, INT, ZMOD_RW,
"Percentage of metaslab group size that should be considered eligible "
"for allocations unless all metaslab groups within the metaslab class "
"have also crossed this threshold");
ZFS_MODULE_PARAM(zfs_metaslab, zfs_metaslab_, fragmentation_threshold, INT,
ZMOD_RW, "Fragmentation for metaslab to allow allocation");
ZFS_MODULE_PARAM(zfs_metaslab, metaslab_, fragmentation_factor_enabled, INT, ZMOD_RW,
"Use the fragmentation metric to prefer less fragmented metaslabs");
/* END CSTYLED */
ZFS_MODULE_PARAM(zfs_metaslab, metaslab_, lba_weighting_enabled, INT, ZMOD_RW,
"Prefer metaslabs with lower LBAs");
ZFS_MODULE_PARAM(zfs_metaslab, metaslab_, bias_enabled, INT, ZMOD_RW,
"Enable metaslab group biasing");
ZFS_MODULE_PARAM(zfs_metaslab, zfs_metaslab_, segment_weight_enabled, INT,
ZMOD_RW, "Enable segment-based metaslab selection");
OpenZFS 7614, 9064 - zfs device evacuation/removal OpenZFS 7614 - zfs device evacuation/removal OpenZFS 9064 - remove_mirror should wait for device removal to complete This project allows top-level vdevs to be removed from the storage pool with "zpool remove", reducing the total amount of storage in the pool. This operation copies all allocated regions of the device to be removed onto other devices, recording the mapping from old to new location. After the removal is complete, read and free operations to the removed (now "indirect") vdev must be remapped and performed at the new location on disk. The indirect mapping table is kept in memory whenever the pool is loaded, so there is minimal performance overhead when doing operations on the indirect vdev. The size of the in-memory mapping table will be reduced when its entries become "obsolete" because they are no longer used by any block pointers in the pool. An entry becomes obsolete when all the blocks that use it are freed. An entry can also become obsolete when all the snapshots that reference it are deleted, and the block pointers that reference it have been "remapped" in all filesystems/zvols (and clones). Whenever an indirect block is written, all the block pointers in it will be "remapped" to their new (concrete) locations if possible. This process can be accelerated by using the "zfs remap" command to proactively rewrite all indirect blocks that reference indirect (removed) vdevs. Note that when a device is removed, we do not verify the checksum of the data that is copied. This makes the process much faster, but if it were used on redundant vdevs (i.e. mirror or raidz vdevs), it would be possible to copy the wrong data, when we have the correct data on e.g. the other side of the mirror. At the moment, only mirrors and simple top-level vdevs can be removed and no removal is allowed if any of the top-level vdevs are raidz. Porting Notes: * Avoid zero-sized kmem_alloc() in vdev_compact_children(). The device evacuation code adds a dependency that vdev_compact_children() be able to properly empty the vdev_child array by setting it to NULL and zeroing vdev_children. Under Linux, kmem_alloc() and related functions return a sentinel pointer rather than NULL for zero-sized allocations. * Remove comment regarding "mpt" driver where zfs_remove_max_segment is initialized to SPA_MAXBLOCKSIZE. Change zfs_condense_indirect_commit_entry_delay_ticks to zfs_condense_indirect_commit_entry_delay_ms for consistency with most other tunables in which delays are specified in ms. * ZTS changes: Use set_tunable rather than mdb Use zpool sync as appropriate Use sync_pool instead of sync Kill jobs during test_removal_with_operation to allow unmount/export Don't add non-disk names such as "mirror" or "raidz" to $DISKS Use $TEST_BASE_DIR instead of /tmp Increase HZ from 100 to 1000 which is more common on Linux removal_multiple_indirection.ksh Reduce iterations in order to not time out on the code coverage builders. removal_resume_export: Functionally, the test case is correct but there exists a race where the kernel thread hasn't been fully started yet and is not visible. Wait for up to 1 second for the removal thread to be started before giving up on it. Also, increase the amount of data copied in order that the removal not finish before the export has a chance to fail. * MMP compatibility, the concept of concrete versus non-concrete devices has slightly changed the semantics of vdev_writeable(). Update mmp_random_leaf_impl() accordingly. * Updated dbuf_remap() to handle the org.zfsonlinux:large_dnode pool feature which is not supported by OpenZFS. * Added support for new vdev removal tracepoints. * Test cases removal_with_zdb and removal_condense_export have been intentionally disabled. When run manually they pass as intended, but when running in the automated test environment they produce unreliable results on the latest Fedora release. They may work better once the upstream pool import refectoring is merged into ZoL at which point they will be re-enabled. Authored by: Matthew Ahrens <mahrens@delphix.com> Reviewed-by: Alex Reece <alex@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: John Kennedy <john.kennedy@delphix.com> Reviewed-by: Prakash Surya <prakash.surya@delphix.com> Reviewed by: Richard Laager <rlaager@wiktel.com> Reviewed by: Tim Chase <tim@chase2k.com> Reviewed by: Brian Behlendorf <behlendorf1@llnl.gov> Approved by: Garrett D'Amore <garrett@damore.org> Ported-by: Tim Chase <tim@chase2k.com> Signed-off-by: Tim Chase <tim@chase2k.com> OpenZFS-issue: https://www.illumos.org/issues/7614 OpenZFS-commit: https://github.com/openzfs/openzfs/commit/f539f1eb Closes #6900
2016-09-22 16:30:13 +00:00
ZFS_MODULE_PARAM(zfs_metaslab, zfs_metaslab_, switch_threshold, INT, ZMOD_RW,
"Segment-based metaslab selection maximum buckets before switching");
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
ZFS_MODULE_PARAM(zfs_metaslab, metaslab_, force_ganging, ULONG, ZMOD_RW,
"Blocks larger than this size are forced to be gang blocks");
looping in metaslab_block_picker impacts performance on fragmented pools On fragmented pools with high-performance storage, the looping in metaslab_block_picker() can become the performance-limiting bottleneck. When looking for a larger block (e.g. a 128K block for the ZIL), we may search through many free segments (up to hundreds of thousands) to find one that is large enough to satisfy the allocation. This can take a long time (up to dozens of ms), and is done while holding the ms_lock, which other threads may spin waiting for. When this performance problem is encountered, profiling will show high CPU time in metaslab_block_picker, as well as in mutex_enter from various callers. The problem is very evident on a test system with a sync write workload with 8K writes to a recordsize=8k filesystem, with 4TB of SSD storage, 84% full and 88% fragmented. It has also been observed on production systems with 90TB of storage, 76% full and 87% fragmented. The fix is to change metaslab_df_alloc() to search only up to 16MB from the previous allocation (of this alignment). After that, we will pick a segment that is of the exact size requested (or larger). This reduces the number of iterations to a few hundred on fragmented pools (a ~100x improvement). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Paul Dagnelie <pcd@delphix.com> Reviewed-by: Tony Nguyen <tony.nguyen@delphix.com> Reviewed-by: George Wilson <george.wilson@delphix.com> Reviewed-by: Serapheim Dimitropoulos <serapheim@delphix.com> Signed-off-by: Matthew Ahrens <mahrens@delphix.com> External-issue: DLPX-62324 Closes #8877
2019-06-13 20:06:15 +00:00
ZFS_MODULE_PARAM(zfs_metaslab, metaslab_, df_max_search, INT, ZMOD_RW,
"Max distance (bytes) to search forward before using size tree");
ZFS_MODULE_PARAM(zfs_metaslab, metaslab_, df_use_largest_segment, INT, ZMOD_RW,
"When looking in size tree, use largest segment instead of exact fit");
ZFS_MODULE_PARAM(zfs_metaslab, zfs_metaslab_, max_size_cache_sec, ULONG,
ZMOD_RW, "How long to trust the cached max chunk size of a metaslab");
ZFS_MODULE_PARAM(zfs_metaslab, zfs_metaslab_, mem_limit, INT, ZMOD_RW,
"Percentage of memory that can be used to store metaslab range trees");