Use VOP_NULL rather than VOP_PANIC for Coda's vop_print routine, so as

to avoid panicking in DDB show lockedvnods.

MFC after:	3 days
This commit is contained in:
Robert Watson 2008-01-19 13:41:56 +00:00
parent d883e8e720
commit 11cc4ab95a

View File

@ -132,7 +132,7 @@ struct vop_vector coda_vnodeops = {
.vop_lock1 = coda_lock, /* lock */
.vop_unlock = coda_unlock, /* unlock */
.vop_bmap = coda_bmap, /* bmap */
.vop_print = VOP_PANIC, /* print */
.vop_print = VOP_NULL, /* print */
.vop_islocked = coda_islocked, /* islocked */
.vop_pathconf = coda_pathconf, /* pathconf */
.vop_advlock = VOP_NULL, /* advlock */