Fix race between first rand(3) calls with _once().
Before this patch there was a chance for thread that called rand(3) slightly later to see rand3_state already allocated, but not yet initialized. While this API is not expected to be thread-safe, it is not expected to crash. ztest on 64-thread system reproduced it reliably for me. Submitted by: avg@ MFC after: 1 month
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@ -41,11 +41,13 @@ __FBSDID("$FreeBSD$");
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#include <sys/param.h>
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#include <sys/sysctl.h>
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#include <assert.h>
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#include <pthread.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <syslog.h>
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#include "un-namespace.h"
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#include "libc_private.h"
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#include "random.h"
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/*
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@ -64,6 +66,7 @@ __FBSDID("$FreeBSD$");
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* the advantage of being the one already in the tree.
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*/
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static struct __random_state *rand3_state;
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static pthread_once_t rand3_state_once = PTHREAD_ONCE_INIT;
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static void
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initialize_rand3(void)
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@ -78,16 +81,14 @@ initialize_rand3(void)
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int
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rand(void)
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{
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if (rand3_state == NULL)
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initialize_rand3();
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_once(&rand3_state_once, initialize_rand3);
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return ((int)random_r(rand3_state));
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}
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void
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srand(unsigned seed)
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{
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if (rand3_state == NULL)
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initialize_rand3();
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_once(&rand3_state_once, initialize_rand3);
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srandom_r(rand3_state, seed);
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}
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