Don't do the busy dance in icee_open/close

We don't need to do the busy dance for this driver. It's handled by
destroy_dev() entirely. Since all we did was busy/unbusy in
open/close, just delete them. We therefore don't need to track closes
either.

Reviewed by: ian@
Differential Revision: https://reviews.freebsd.org/D26431
This commit is contained in:
Warner Losh 2020-09-14 23:30:04 +00:00
parent 45472826b9
commit 44a8153672

View File

@ -113,17 +113,12 @@ static struct ofw_compat_data compat_data[] = {
#define CDEV2SOFTC(dev) ((dev)->si_drv1)
/* cdev routines */
static d_open_t icee_open;
static d_close_t icee_close;
static d_read_t icee_read;
static d_write_t icee_write;
static struct cdevsw icee_cdevsw =
{
.d_version = D_VERSION,
.d_flags = D_TRACKCLOSE,
.d_open = icee_open,
.d_close = icee_close,
.d_read = icee_read,
.d_write = icee_write
};
@ -230,28 +225,6 @@ icee_detach(device_t dev)
return (0);
}
static int
icee_open(struct cdev *dev, int oflags, int devtype, struct thread *td)
{
struct icee_softc *sc;
sc = CDEV2SOFTC(dev);
if (device_get_state(sc->dev) < DS_BUSY)
device_busy(sc->dev);
return (0);
}
static int
icee_close(struct cdev *dev, int fflag, int devtype, struct thread *td)
{
struct icee_softc *sc;
sc = CDEV2SOFTC(dev);
device_unbusy(sc->dev);
return (0);
}
static int
icee_read(struct cdev *dev, struct uio *uio, int ioflag)
{