stand/lua: Allow menu items to be conditionally (in)visible
This will be used to conditionally show/hide the boot environment menu.
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@ -167,6 +167,11 @@ function drawer.drawmenu(m)
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local alias_table = {};
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local entry_num = 0;
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for line_num, e in ipairs(m) do
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-- Allow menu items to be conditionally visible by specifying
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-- a visible function.
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if (e.visible ~= nil) and (not e.visible()) then
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goto continue
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end
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if (e.entry_type ~= core.MENU_SEPARATOR) then
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entry_num = entry_num + 1;
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screen.setcursor(x, y + line_num);
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@ -197,6 +202,7 @@ function drawer.drawmenu(m)
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screen.setcursor(x, y + line_num);
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print(e.name());
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end
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::continue::
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end
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return alias_table;
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end
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