Both struct Job and struct Shell are only used inside job.c so there is
no need to have them in a header file that is included by other modules. Move them both into the c-file.
This commit is contained in:
parent
f54201efce
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4bc60ea3fb
@ -131,6 +131,167 @@ __FBSDID("$FreeBSD$");
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#define STATIC static
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/*
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* Job Table definitions.
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*
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* The job "table" is kept as a linked Lst in 'jobs', with the number of
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* active jobs maintained in the 'nJobs' variable. At no time will this
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* exceed the value of 'maxJobs', initialized by the Job_Init function.
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*
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* When a job is finished, the Make_Update function is called on each of the
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* parents of the node which was just remade. This takes care of the upward
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* traversal of the dependency graph.
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*/
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#define JOB_BUFSIZE 1024
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typedef struct Job {
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int pid; /* The child's process ID */
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/* Temporary file to use for job */
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char tfile[sizeof(TMPPAT)];
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struct GNode *node; /* The target the child is making */
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/*
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* A LstNode for the first command to be saved after the job completes.
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* This is NULL if there was no "..." in the job's commands.
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*/
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LstNode *tailCmds;
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/*
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* An FILE* for writing out the commands. This is only
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* used before the job is actually started.
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*/
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FILE *cmdFILE;
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/*
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* A word of flags which determine how the module handles errors,
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* echoing, etc. for the job
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*/
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short flags; /* Flags to control treatment of job */
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#define JOB_IGNERR 0x001 /* Ignore non-zero exits */
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#define JOB_SILENT 0x002 /* no output */
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#define JOB_SPECIAL 0x004 /* Target is a special one. i.e. run it locally
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* if we can't export it and maxLocal is 0 */
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#define JOB_IGNDOTS 0x008 /* Ignore "..." lines when processing
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* commands */
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#define JOB_FIRST 0x020 /* Job is first job for the node */
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#define JOB_RESTART 0x080 /* Job needs to be completely restarted */
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#define JOB_RESUME 0x100 /* Job needs to be resumed b/c it stopped,
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* for some reason */
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#define JOB_CONTINUING 0x200 /* We are in the process of resuming this job.
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* Used to avoid infinite recursion between
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* JobFinish and JobRestart */
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/* union for handling shell's output */
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union {
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/*
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* This part is used when usePipes is true.
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* The output is being caught via a pipe and the descriptors
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* of our pipe, an array in which output is line buffered and
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* the current position in that buffer are all maintained for
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* each job.
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*/
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struct {
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/*
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* Input side of pipe associated with
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* job's output channel
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*/
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int op_inPipe;
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/*
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* Output side of pipe associated with job's
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* output channel
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*/
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int op_outPipe;
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/*
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* Buffer for storing the output of the
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* job, line by line
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*/
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char op_outBuf[JOB_BUFSIZE + 1];
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/* Current position in op_outBuf */
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int op_curPos;
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} o_pipe;
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/*
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* If usePipes is false the output is routed to a temporary
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* file and all that is kept is the name of the file and the
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* descriptor open to the file.
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*/
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struct {
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/* Name of file to which shell output was rerouted */
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char of_outFile[sizeof(TMPPAT)];
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/*
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* Stream open to the output file. Used to funnel all
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* from a single job to one file while still allowing
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* multiple shell invocations
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*/
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int of_outFd;
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} o_file;
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} output; /* Data for tracking a shell's output */
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} Job;
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#define outPipe output.o_pipe.op_outPipe
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#define inPipe output.o_pipe.op_inPipe
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#define outBuf output.o_pipe.op_outBuf
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#define curPos output.o_pipe.op_curPos
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#define outFile output.o_file.of_outFile
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#define outFd output.o_file.of_outFd
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/*
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* Shell Specifications:
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*
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* Some special stuff goes on if a shell doesn't have error control. In such
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* a case, errCheck becomes a printf template for echoing the command,
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* should echoing be on and ignErr becomes another printf template for
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* executing the command while ignoring the return status. If either of these
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* strings is empty when hasErrCtl is FALSE, the command will be executed
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* anyway as is and if it causes an error, so be it.
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*/
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#define DEF_SHELL_STRUCT(TAG, CONST) \
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struct TAG { \
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/* \
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* the name of the shell. For Bourne and C shells, this is used \
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* only to find the shell description when used as the single \
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* source of a .SHELL target. For user-defined shells, this is \
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* the full path of the shell. \
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*/ \
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CONST char *name; \
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\
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/* True if both echoOff and echoOn defined */ \
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Boolean hasEchoCtl; \
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\
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CONST char *echoOff; /* command to turn off echo */ \
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CONST char *echoOn; /* command to turn it back on */\
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\
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/* \
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* What the shell prints, and its length, when given the \
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* echo-off command. This line will not be printed when \
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* received from the shell. This is usually the command which \
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* was executed to turn off echoing \
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*/ \
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CONST char *noPrint; \
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int noPLen; /* length of noPrint command */ \
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\
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/* set if can control error checking for individual commands */ \
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Boolean hasErrCtl; \
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\
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/* string to turn error checking on */ \
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CONST char *errCheck; \
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\
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/* string to turn off error checking */ \
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CONST char *ignErr; \
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\
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CONST char *echo; /* command line flag: echo commands */ \
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CONST char *exit; /* command line flag: exit on error */ \
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}
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DEF_SHELL_STRUCT(Shell,);
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DEF_SHELL_STRUCT(CShell, const);
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/*
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* error handling variables
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*/
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@ -176,7 +337,7 @@ static char tfile[sizeof(TMPPAT)];
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/*
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* Descriptions for various shells.
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*/
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static const DEF_SHELL_STRUCT(CShell, const) shells[] = {
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static const struct CShell shells[] = {
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/*
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* CSH description. The csh can do echo control by playing
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* with the setting of the 'echo' shell variable. Sadly,
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@ -217,7 +378,7 @@ static const DEF_SHELL_STRUCT(CShell, const) shells[] = {
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* This is the shell to which we pass all commands in the Makefile.
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* It is set by the Job_ParseShell function.
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*/
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static Shell *commandShell = NULL;
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static struct Shell *commandShell = NULL;
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char *shellPath = NULL; /* full pathname of executable image */
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char *shellName = NULL; /* last component of shell */
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@ -304,7 +465,7 @@ static void JobRestart(Job *);
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static int JobStart(GNode *, int, Job *);
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static char *JobOutput(Job *, char *, char *, int);
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static void JobDoOutput(Job *, Boolean);
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static Shell *JobMatchShell(const char *);
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static struct Shell *JobMatchShell(const char *);
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static void JobInterrupt(int, int);
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static void JobRestartJobs(void);
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@ -2037,10 +2198,10 @@ Job_Make(GNode *gn)
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* Returns:
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* The function returns a pointer to the new shell structure.
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*/
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static Shell *
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JobCopyShell(const Shell *osh)
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static struct Shell *
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JobCopyShell(const struct Shell *osh)
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{
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Shell *nsh;
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struct Shell *nsh;
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nsh = emalloc(sizeof(*nsh));
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nsh->name = estrdup(osh->name);
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@ -2089,7 +2250,7 @@ JobCopyShell(const Shell *osh)
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* Free a shell structure and all associated strings.
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*/
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static void
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JobFreeShell(Shell *sh)
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JobFreeShell(struct Shell *sh)
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{
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if (sh != NULL) {
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@ -2337,11 +2498,11 @@ Job_Empty(void)
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* of the static structure or NULL if no shell with the given name
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* is found.
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*/
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static Shell *
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static struct Shell *
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JobMatchShell(const char *name)
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{
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const struct CShell *sh; /* Pointer into shells table */
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struct Shell *nsh;
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struct Shell *nsh;
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for (sh = shells; sh < shells + sizeof(shells)/sizeof(shells[0]); sh++)
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if (strcmp(sh->name, name) == 0)
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@ -2416,9 +2577,9 @@ Job_ParseShell(char *line)
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char **argv;
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int argc;
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char *path;
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Shell newShell;
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Shell *sh;
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Boolean fullSpec = FALSE;
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struct Shell newShell;
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struct Shell *sh;
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while (isspace((unsigned char)*line)) {
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line++;
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@ -67,166 +67,6 @@ struct LstNode;
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#define SEL_USEC 0
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#endif /* !USE_KQUEUE */
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/*
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* Job Table definitions.
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*
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* The job "table" is kept as a linked Lst in 'jobs', with the number of
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* active jobs maintained in the 'nJobs' variable. At no time will this
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* exceed the value of 'maxJobs', initialized by the Job_Init function.
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*
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* When a job is finished, the Make_Update function is called on each of the
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* parents of the node which was just remade. This takes care of the upward
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* traversal of the dependency graph.
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*/
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#define JOB_BUFSIZE 1024
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typedef struct Job {
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int pid; /* The child's process ID */
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/* Temporary file to use for job */
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char tfile[sizeof(TMPPAT)];
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struct GNode *node; /* The target the child is making */
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/*
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* A LstNode for the first command to be saved after the job completes.
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* This is NULL if there was no "..." in the job's commands.
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*/
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LstNode *tailCmds;
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/*
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* An FILE* for writing out the commands. This is only
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* used before the job is actually started.
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*/
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FILE *cmdFILE;
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/*
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* A word of flags which determine how the module handles errors,
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* echoing, etc. for the job
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*/
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short flags; /* Flags to control treatment of job */
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#define JOB_IGNERR 0x001 /* Ignore non-zero exits */
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#define JOB_SILENT 0x002 /* no output */
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#define JOB_SPECIAL 0x004 /* Target is a special one. i.e. run it locally
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* if we can't export it and maxLocal is 0 */
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#define JOB_IGNDOTS 0x008 /* Ignore "..." lines when processing
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* commands */
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#define JOB_FIRST 0x020 /* Job is first job for the node */
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#define JOB_RESTART 0x080 /* Job needs to be completely restarted */
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#define JOB_RESUME 0x100 /* Job needs to be resumed b/c it stopped,
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* for some reason */
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#define JOB_CONTINUING 0x200 /* We are in the process of resuming this job.
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* Used to avoid infinite recursion between
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* JobFinish and JobRestart */
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/* union for handling shell's output */
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union {
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/*
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* This part is used when usePipes is true.
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* The output is being caught via a pipe and the descriptors
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* of our pipe, an array in which output is line buffered and
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* the current position in that buffer are all maintained for
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* each job.
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*/
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struct {
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/*
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* Input side of pipe associated with
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* job's output channel
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*/
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int op_inPipe;
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/*
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* Output side of pipe associated with job's
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* output channel
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*/
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int op_outPipe;
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/*
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* Buffer for storing the output of the
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* job, line by line
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*/
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char op_outBuf[JOB_BUFSIZE + 1];
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/* Current position in op_outBuf */
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int op_curPos;
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} o_pipe;
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/*
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* If usePipes is false the output is routed to a temporary
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* file and all that is kept is the name of the file and the
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* descriptor open to the file.
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*/
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struct {
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/* Name of file to which shell output was rerouted */
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char of_outFile[sizeof(TMPPAT)];
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/*
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* Stream open to the output file. Used to funnel all
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* from a single job to one file while still allowing
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* multiple shell invocations
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*/
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int of_outFd;
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} o_file;
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} output; /* Data for tracking a shell's output */
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} Job;
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#define outPipe output.o_pipe.op_outPipe
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#define inPipe output.o_pipe.op_inPipe
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#define outBuf output.o_pipe.op_outBuf
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#define curPos output.o_pipe.op_curPos
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#define outFile output.o_file.of_outFile
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#define outFd output.o_file.of_outFd
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/*-
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* Shell Specifications:
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*
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* Some special stuff goes on if a shell doesn't have error control. In such
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* a case, errCheck becomes a printf template for echoing the command,
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* should echoing be on and ignErr becomes another printf template for
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* executing the command while ignoring the return status. If either of these
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* strings is empty when hasErrCtl is FALSE, the command will be executed
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* anyway as is and if it causes an error, so be it.
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*/
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#define DEF_SHELL_STRUCT(TAG, CONST) \
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struct TAG { \
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/* \
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* the name of the shell. For Bourne and C shells, this is used \
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* only to find the shell description when used as the single \
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* source of a .SHELL target. For user-defined shells, this is \
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* the full path of the shell. \
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*/ \
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CONST char *name; \
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\
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/* True if both echoOff and echoOn defined */ \
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Boolean hasEchoCtl; \
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\
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CONST char *echoOff; /* command to turn off echo */ \
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CONST char *echoOn; /* command to turn it back on */\
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\
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/* \
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* What the shell prints, and its length, when given the \
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* echo-off command. This line will not be printed when \
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* received from the shell. This is usually the command which \
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* was executed to turn off echoing \
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*/ \
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CONST char *noPrint; \
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int noPLen; /* length of noPrint command */ \
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\
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/* set if can control error checking for individual commands */ \
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Boolean hasErrCtl; \
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\
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/* string to turn error checking on */ \
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CONST char *errCheck; \
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\
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/* string to turn off error checking */ \
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CONST char *ignErr; \
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\
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CONST char *echo; /* command line flag: echo commands */ \
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CONST char *exit; /* command line flag: exit on error */ \
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}
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typedef DEF_SHELL_STRUCT(Shell,) Shell;
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extern char *shellPath;
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extern char *shellName;
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extern int maxJobs; /* Number of jobs that may run */
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Reference in New Issue
Block a user