Fix bug in home directory calculation that I introduced with the free space

checking code.  Fix the free space checking code, while I'm at it! ;)
Thanks to Garrett for spotting the home dir problem.
This commit is contained in:
Jordan K. Hubbard 1994-10-14 05:34:04 +00:00
parent 2e1e24dd28
commit 5da4a65126

View File

@ -1,5 +1,5 @@
#ifndef lint
static const char *rcsid = "$Id: perform.c,v 1.8 1994/05/25 17:59:54 asami Exp $";
static const char *rcsid = "$Id: perform.c,v 1.9 1994/10/04 16:07:43 jkh Exp $";
#endif
/*
@ -57,7 +57,6 @@ pkg_do(char *pkg)
{
char pkg_fullname[FILENAME_MAX];
FILE *cfile;
char *home;
int code = 0;
PackingList p;
struct stat sb;
@ -78,6 +77,11 @@ pkg_do(char *pkg)
read_plist(&Plist, stdin);
}
else {
char home[FILENAME_MAX];
if (!getcwd(home, FILENAME_MAX))
upchuck("getcwd");
if (pkg[0] == '/') /* full pathname? */
strcpy(pkg_fullname, pkg);
else
@ -89,14 +93,14 @@ pkg_do(char *pkg)
/*
* Apply a crude heuristic to see how much space the package will
* take up once it's unpacked. I've noticed that most packages
* compress an average of 65%.
* compress an average of 75%, so multiply by 4 for good measure.
*/
if (stat(pkg_fullname, &sb) == FAIL) {
whinge("Can't stat package file '%s'.", pkg_fullname);
return 1;
}
sb.st_size *= 1.65;
home = make_playpen(PlayPen, sb.st_size);
sb.st_size *= 4;
(void)make_playpen(PlayPen, sb.st_size);
if (unpack(pkg_fullname, NULL))
return 1;