Fix the order of the stereo channels (left <-> right).
From the PR: ---snip--- I think I have found the change which reversed the channels. Revision 1.44 of emu10k1.c, which added Audigy support, has the line emu_wrptr(sc, v->vnum, FXRT, 0xd01c0000); replaced with the following lines: if (sc->audigy) { emu_wrptr(sc, v->vnum, A_FXRT1, v->fxrt1); emu_wrptr(sc, v->vnum, A_FXRT2, v->fxrt2); emu_wrptr(sc, v->vnum, A_SENDAMOUNTS, 0); } else emu_wrptr(sc, v->vnum, FXRT, v->fxrt1 << 16); where v->fxrt1 << 16 == 0xd10c0000 I don't have Audigy, so I'm not sure if the problem affects Audigy cards too. The order of the channels can't be tested by just altering mixer settings. Here's a small program to test if the channels are reversed on your sound card: #include <sys/soundcard.h> #include <fcntl.h> #include <unistd.h> int main(int argc, char **argv) { int fd = open("/dev/dsp", O_WRONLY), format = AFMT_S16_LE; int channels = 2, rate = 22050, i; /* 450 Hz sine wave on left channel, right channel silent */ unsigned char samples[] = {0, 0, 0, 0, 94, 16, 0, 0, 120, 32, 0, 0, 9, 48, 0, 0, 208, 62, 0, 0, 143, 76, 0, 0, 12, 89, 0, 0, 19, 100, 0, 0, 117, 109, 0, 0, 11, 117, 0, 0, 182, 122, 0, 0, 92, 126, 0, 0, 239, 127, 0, 0, 105, 127, 0, 0, 202, 124, 0, 0, 32, 120, 0, 0, 124, 113, 0, 0, 251, 104, 0, 0, 193, 94, 0, 0, 249, 82, 0, 0, 212, 69, 0, 0, 138, 55, 0, 0, 85, 40, 0, 0, 120, 24, 0, 0, 51, 8, 0, 0, 205, 247, 0, 0, 136, 231, 0, 0, 171, 215, 0, 0, 118, 200, 0, 0, 44, 186, 0, 0, 7, 173, 0, 0, 63, 161, 0, 0, 5, 151, 0, 0, 132, 142, 0, 0, 224, 135, 0, 0, 54, 131, 0, 0, 151, 128, 0, 0, 17, 128, 0, 0, 164, 129, 0, 0, 74, 133, 0, 0, 245, 138, 0, 0, 139, 146, 0, 0, 237, 155, 0, 0, 244, 166, 0, 0, 113, 179, 0, 0, 48, 193, 0, 0, 247, 207, 0, 0, 136, 223, 0, 0, 162, 239, 0, 0}; ioctl(fd, SNDCTL_DSP_SETFMT,&format); ioctl(fd, SNDCTL_DSP_CHANNELS,&channels); ioctl(fd, SNDCTL_DSP_SPEED,&rate); for(i=0;i<500;i++) write(fd, &samples, sizeof(samples)); write(fd, &samples, 2); /* swap channels */ for(i=0;i<500;i++) write(fd, &samples, sizeof(samples)); return 0; } You should hear a sound on the left channel followed by a sound on the right channel. If you hear a sound on the right channel first, the channels are reversed. ---snip--- Owners of an audigy card should verify if it DTRT and report back. Noticed by: Matthias Buelow <mkb@mukappabeta.de> Submitted by: Juha-Matti Tilli <juhis@nallukka.net> PR: 72221
This commit is contained in:
parent
3f34977614
commit
9190333ce7
@ -494,12 +494,12 @@ emu_vinit(struct sc_info *sc, struct emu_voice *m, struct emu_voice *s,
|
||||
m->buf = tmp_addr;
|
||||
m->slave = s;
|
||||
if (sc->audigy) {
|
||||
m->fxrt1 = FXBUS_MIDI_CHORUS | FXBUS_PCM_LEFT << 8 |
|
||||
FXBUS_PCM_RIGHT << 16 | FXBUS_MIDI_REVERB << 24;
|
||||
m->fxrt1 = FXBUS_MIDI_CHORUS | FXBUS_PCM_RIGHT << 8 |
|
||||
FXBUS_PCM_LEFT << 16 | FXBUS_MIDI_REVERB << 24;
|
||||
m->fxrt2 = 0x3f3f3f3f; /* No effects on second route */
|
||||
} else {
|
||||
m->fxrt1 = FXBUS_MIDI_CHORUS | FXBUS_PCM_LEFT << 4 |
|
||||
FXBUS_PCM_RIGHT << 8 | FXBUS_MIDI_REVERB << 12;
|
||||
m->fxrt1 = FXBUS_MIDI_CHORUS | FXBUS_PCM_RIGHT << 4 |
|
||||
FXBUS_PCM_LEFT << 8 | FXBUS_MIDI_REVERB << 12;
|
||||
m->fxrt2 = 0;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user