lualoader: Use "local function x()" instead of "local x = function()"
The latter is good, but the former is more elegant and clear about what 'x' is. Adopt it, preferably only using the latter kind of notation where needed as values for tables.
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@ -38,7 +38,7 @@ local cli = {}
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-- Defaults to nil and "" respectively.
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-- This will also parse arguments to autoboot, but the with_kernel argument
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-- will need to be explicitly overwritten to false
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local parse_boot_args = function(argv, with_kernel)
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local function parse_boot_args(argv, with_kernel)
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if with_kernel == nil then
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with_kernel = true
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end
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@ -336,7 +336,7 @@ function config.loadkernel(other_kernel)
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local flags = loader.getenv("kernel_options") or ""
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local kernel = other_kernel or loader.getenv("kernel")
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local try_load = function (names)
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local function try_load(names)
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for name in names:gmatch("([^;]+)%s*;?") do
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local r = loader.perform("load " .. flags ..
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" " .. name)
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@ -347,7 +347,7 @@ function config.loadkernel(other_kernel)
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return nil
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end
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local load_bootfile = function()
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local function load_bootfile()
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local bootfile = loader.getenv("bootfile")
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-- append default kernel name
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@ -33,7 +33,7 @@ local config = require("config")
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local core = {}
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local compose_loader_cmd = function(cmd_name, argstr)
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local function compose_loader_cmd(cmd_name, argstr)
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if argstr ~= nil then
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cmd_name = cmd_name .. " " .. argstr
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end
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@ -45,7 +45,7 @@ local orb
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local none
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local none_shifted = false
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local menu_entry_name = function(drawing_menu, entry)
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local function menu_entry_name(drawing_menu, entry)
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local name_handler = drawer.menu_name_handlers[entry.entry_type]
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if name_handler ~= nil then
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@ -57,7 +57,7 @@ local menu_entry_name = function(drawing_menu, entry)
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return entry.name
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end
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local shift_brand_text = function(shift)
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local function shift_brand_text(shift)
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drawer.brand_position.x = drawer.brand_position.x + shift.x
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drawer.brand_position.y = drawer.brand_position.y + shift.y
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drawer.menu_position.x = drawer.menu_position.x + shift.x
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@ -38,7 +38,7 @@ local drawer = require("drawer")
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local menu = {}
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local OnOff = function(str, b)
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local function OnOff(str, b)
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if b then
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return str .. color.escapef(color.GREEN) .. "On" ..
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color.escapef(color.WHITE)
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@ -48,7 +48,7 @@ local OnOff = function(str, b)
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end
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end
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local bootenvSet = function(env)
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local function bootenvSet(env)
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loader.setenv("vfs.root.mountfrom", env)
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loader.setenv("currdev", env .. ":")
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config.reload()
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