We don't need to generate DMA complete interrupt for every
transmitted frames. So request interrupt for every 16th frames. Due to the limitation of hardware we can't suppress the interrupt as driver should have to check TX status register. The TX status register can store up to 31 TX status so driver can't send more than 31 frames without reading TX status register. With this change controller would not generate TX completion interrupt for every frame, so reclaim transmitted frames in ste_tick().
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95a3c23b51
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@ -877,6 +877,13 @@ ste_tick(void *arg)
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*/
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if ((sc->ste_flags & STE_FLAG_LINK) == 0)
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ste_miibus_statchg(sc->ste_dev);
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/*
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* Because we are not generating Tx completion
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* interrupt for every frame, reclaim transmitted
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* buffers here.
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*/
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ste_txeof(sc);
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ste_txeoc(sc);
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ste_stats_update(sc);
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ste_watchdog(sc);
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callout_reset(&sc->ste_callout, hz, ste_tick, sc);
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@ -1953,7 +1960,11 @@ ste_encap(struct ste_softc *sc, struct mbuf **m_head, struct ste_chain *txc)
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* Tx descriptors here. Otherwise we race with controller.
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*/
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desc->ste_next = 0;
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desc->ste_ctl = htole32(STE_TXCTL_ALIGN_DIS | STE_TXCTL_DMAINTR);
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if ((sc->ste_cdata.ste_tx_prod % STE_TX_INTR_FRAMES) == 0)
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desc->ste_ctl = htole32(STE_TXCTL_ALIGN_DIS |
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STE_TXCTL_DMAINTR);
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else
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desc->ste_ctl = htole32(STE_TXCTL_ALIGN_DIS);
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txc->ste_mbuf = *m_head;
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STE_INC(sc->ste_cdata.ste_tx_prod, STE_TX_LIST_CNT);
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sc->ste_cdata.ste_tx_cnt++;
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@ -494,6 +494,12 @@ struct ste_desc_onefrag {
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#define STE_ADDR_LO(x) ((uint64_t)(x) & 0xFFFFFFFF)
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#define STE_ADDR_HI(x) ((uint64_t)(x) >> 32)
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/*
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* Since Tx status can hold up to 31 status bytes we should
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* check Tx status before controller fills it up. Otherwise
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* Tx MAC stalls.
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*/
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#define STE_TX_INTR_FRAMES 16
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#define STE_TX_TIMEOUT 5
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#define STE_TIMEOUT 1000
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#define STE_MIN_FRAMELEN 60
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