Implement CLOCK_VIRTUAL and CLOCK_PROF for clock_gettime(2) and
clock_getres(2). Reviewed by: phk PR: 23304
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@ -156,13 +156,31 @@ int
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clock_gettime(struct thread *td, struct clock_gettime_args *uap)
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{
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struct timespec ats;
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struct timeval user, sys;
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if (uap->clock_id == CLOCK_REALTIME)
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switch (uap->clock_id) {
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case CLOCK_REALTIME:
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nanotime(&ats);
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else if (uap->clock_id == CLOCK_MONOTONIC)
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break;
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case CLOCK_MONOTONIC:
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nanouptime(&ats);
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else
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break;
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case CLOCK_VIRTUAL:
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calcru(td->td_proc, &user, &sys, NULL);
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TIMEVAL_TO_TIMESPEC(&user, &ats);
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break;
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case CLOCK_PROF:
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calcru(td->td_proc, &user, &sys, NULL);
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ats.tv_sec = user.tv_sec + sys.tv_sec;
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ats.tv_nsec = (user.tv_usec + sys.tv_usec) * 1000;
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if (ats.tv_nsec > 1000000000) {
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ats.tv_sec++;
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ats.tv_nsec -= 1000000000;
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}
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break;
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default:
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return (EINVAL);
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}
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return (copyout(&ats, uap->tp, sizeof(ats)));
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}
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@ -216,19 +234,31 @@ clock_getres(struct thread *td, struct clock_getres_args *uap)
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struct timespec ts;
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int error;
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if (uap->clock_id != CLOCK_REALTIME)
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return (EINVAL);
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error = 0;
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if (uap->tp) {
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ts.tv_sec = 0;
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ts.tv_sec = 0;
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switch (uap->clock_id) {
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case CLOCK_REALTIME:
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case CLOCK_MONOTONIC:
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/*
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* Round up the result of the division cheaply by adding 1.
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* Rounding up is especially important if rounding down
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* would give 0. Perfect rounding is unimportant.
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*/
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ts.tv_nsec = 1000000000 / tc_getfrequency() + 1;
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error = copyout(&ts, uap->tp, sizeof(ts));
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break;
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case CLOCK_VIRTUAL:
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case CLOCK_PROF:
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/* Accurately round up here because we can do so cheaply. */
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ts.tv_nsec = (1000000000 + hz - 1) / hz;
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break;
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default:
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return (EINVAL);
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}
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error = 0;
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if (uap->tp)
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error = copyout(&ts, uap->tp, sizeof(ts));
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return (error);
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}
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