Update man page to loader.conf(5) days.

This commit is contained in:
Daniel C. Sobral 1999-10-02 12:49:43 +00:00
parent 883bbae4a7
commit cec2aa9c05
2 changed files with 28 additions and 46 deletions

View File

@ -155,8 +155,8 @@ section above.
.\".Sh DRIVER CONFIGURATION
.Sh FILES
.Bl -tag -width /modules/splash_xxxx.ko -compact
.It /boot/loader.rc
boot loader script
.It /boot/defaults/loader.conf
boot loader configuration defaults
.It /etc/rc.conf
system configuration information
.It /modules/splash_*.ko
@ -172,37 +172,27 @@ have the following line in the kernel configuration file.
.Pp
.Dl pseudo-device splash
.Pp
The following examples show how to load the splash screen image from
the boot loader prompt.
They may be typed by hand at the loader prompt or may be written in
the boot loader script
.Pa /boot/loader.rc
.Pq see Xr loader.rc 5 .
Next, edit
.Pa /boot/loader.conf
.Pq see Xr loader.conf 5
and include the following lines:
.Bd -literal -offset indent
load kernel
load -t splash_image_data chuck.bmp
load splash_bmp
splash_bmp_load="YES"
bitmap_load="YES"
bitmap_name="chuck.bmp"
.Ed
.Pp
The second line loads a bitmap image file to be used in the splash screen.
In the above example, the file
.Pa chuck.bmp
is loaded.
It is extremely important to include the option
.Fl t Ar splash_image_data
in this line, as the splash image decoder module will search for
this tag name when looking up the preloaded bitmap data.
The third line loads the splash image decoder module
.Pa splash_bmp .
.Pp
In the following example, the VESA module
is loaded so that a bitmap file which cannot be displayed in standard
VGA modes may be shown using one of the VESA video modes.
.Bd -literal -offset indent
load kernel
load vesa
load -t splash_image_data chuck.pcx
load splash_pcx
splash_pcx_load="YES"
vesa_load="YES"
bitmap_load="YES"
bitmap_name="chuck.pcx"
.Ed
.Pp
If the VESA support is statically linked to the kernel, it is not
@ -223,6 +213,7 @@ and will remain in memory, wasting kernel memory space.
.Xr vidcontrol 1 ,
.Xr syscons 4 ,
.Xr vga 4 ,
.Xr loader.conf 5 ,
.Xr rc.conf 5 ,
.Xr kldload 8 ,
.Xr kldunload 8 .

View File

@ -155,8 +155,8 @@ section above.
.\".Sh DRIVER CONFIGURATION
.Sh FILES
.Bl -tag -width /modules/splash_xxxx.ko -compact
.It /boot/loader.rc
boot loader script
.It /boot/defaults/loader.conf
boot loader configuration defaults
.It /etc/rc.conf
system configuration information
.It /modules/splash_*.ko
@ -172,37 +172,27 @@ have the following line in the kernel configuration file.
.Pp
.Dl pseudo-device splash
.Pp
The following examples show how to load the splash screen image from
the boot loader prompt.
They may be typed by hand at the loader prompt or may be written in
the boot loader script
.Pa /boot/loader.rc
.Pq see Xr loader.rc 5 .
Next, edit
.Pa /boot/loader.conf
.Pq see Xr loader.conf 5
and include the following lines:
.Bd -literal -offset indent
load kernel
load -t splash_image_data chuck.bmp
load splash_bmp
splash_bmp_load="YES"
bitmap_load="YES"
bitmap_name="chuck.bmp"
.Ed
.Pp
The second line loads a bitmap image file to be used in the splash screen.
In the above example, the file
.Pa chuck.bmp
is loaded.
It is extremely important to include the option
.Fl t Ar splash_image_data
in this line, as the splash image decoder module will search for
this tag name when looking up the preloaded bitmap data.
The third line loads the splash image decoder module
.Pa splash_bmp .
.Pp
In the following example, the VESA module
is loaded so that a bitmap file which cannot be displayed in standard
VGA modes may be shown using one of the VESA video modes.
.Bd -literal -offset indent
load kernel
load vesa
load -t splash_image_data chuck.pcx
load splash_pcx
splash_pcx_load="YES"
vesa_load="YES"
bitmap_load="YES"
bitmap_name="chuck.pcx"
.Ed
.Pp
If the VESA support is statically linked to the kernel, it is not
@ -223,6 +213,7 @@ and will remain in memory, wasting kernel memory space.
.Xr vidcontrol 1 ,
.Xr syscons 4 ,
.Xr vga 4 ,
.Xr loader.conf 5 ,
.Xr rc.conf 5 ,
.Xr kldload 8 ,
.Xr kldunload 8 .