- Add inline functions for {ll,l,}abs() to libkern.
- Remove hand rolled abs() functions.
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@ -99,7 +99,6 @@ static void tone(unsigned int thz, unsigned int ticks);
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static void rest(int ticks);
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static void playinit(void);
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static void playtone(int pitch, int value, int sustain);
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static int abs(int n);
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static void playstring(char *cp, size_t slen);
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/* emit tone of frequency thz for given number of ticks */
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@ -274,16 +273,6 @@ playtone(pitch, value, sustain)
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}
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}
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static int
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abs(n)
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int n;
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{
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if (n < 0)
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return(-n);
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else
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return(n);
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}
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/* interpret and play an item from a notation string */
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static void
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playstring(cp, slen)
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@ -99,7 +99,6 @@ static void tone(unsigned int thz, unsigned int ticks);
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static void rest(int ticks);
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static void playinit(void);
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static void playtone(int pitch, int value, int sustain);
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static int abs(int n);
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static void playstring(char *cp, size_t slen);
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/* emit tone of frequency thz for given number of ticks */
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@ -274,16 +273,6 @@ playtone(pitch, value, sustain)
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}
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}
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static int
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abs(n)
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int n;
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{
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if (n < 0)
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return(-n);
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else
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return(n);
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}
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/* interpret and play an item from a notation string */
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static void
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playstring(cp, slen)
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@ -86,7 +86,6 @@ static void tone(unsigned int thz, unsigned int ticks);
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static void rest(int ticks);
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static void playinit(void);
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static void playtone(int pitch, int value, int sustain);
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static int abs(int n);
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static void playstring(char *cp, size_t slen);
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/* emit tone of frequency thz for given number of ticks */
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@ -282,16 +281,6 @@ playtone(pitch, value, sustain)
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}
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}
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static int
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abs(n)
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int n;
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{
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if (n < 0)
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return(-n);
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else
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return(n);
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}
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/* interpret and play an item from a notation string */
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static void
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playstring(cp, slen)
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@ -63,6 +63,10 @@ static __inline quad_t qmin(quad_t a, quad_t b) { return (a < b ? a : b); }
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static __inline u_long ulmax(u_long a, u_long b) { return (a > b ? a : b); }
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static __inline u_long ulmin(u_long a, u_long b) { return (a < b ? a : b); }
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static __inline int abs(int a) { return (((a) < 0) ? -(a) : (a)); }
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static __inline long labs(long a) { return (((a) < 0) ? -(a) : (a)); }
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static __inline long long llabs(long a) { return (((a) < 0) ? -(a) : (a)); }
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/* Prototypes for non-quad routines. */
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uint32_t arc4random(void);
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void arc4rand(void *ptr, u_int len, int reseed);
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