sound(4): Fix order of parameters for custom equalizer band pass filter.
When specifying a custom band-pass filter for the sound(4) equalizer, use the same format as used by the resulting C-code define to avoid confusion. PR: 195760 Sponsored by: NVIDIA Networking
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@ -300,9 +300,8 @@ BEGIN {
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split(arg[i++], subarg, ",");
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FEEDEQ_TREBLE_SFREQ = 1.0 * subarg[1];
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FEEDEQ_TREBLE_SLOPE = 1.0 * subarg[2];
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split(arg[i++], subarg, ",");
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FEEDEQ_BASS_SFREQ = 1.0 * subarg[1];
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FEEDEQ_BASS_SLOPE = 1.0 * subarg[2];
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FEEDEQ_BASS_SFREQ = 1.0 * subarg[3];
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FEEDEQ_BASS_SLOPE = 1.0 * subarg[4];
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split(arg[i++], subarg, ",");
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FEEDEQ_GAIN_MIN = floor(1.0 * subarg[1]);
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FEEDEQ_GAIN_MAX = floor(1.0 * subarg[2]);
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