Add a couple of arguments to ia64_init. I'll use them later to improve
the method of passing bootinfo from the loader.
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@ -116,7 +116,7 @@ void exception_restore __P((void)); /* MAGIC */
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void frametoreg __P((struct trapframe *, struct reg *));
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long fswintrberr __P((void)); /* MAGIC */
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int ia64_pa_access __P((u_long));
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void ia64_init __P((void));
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void ia64_init __P((u_int64_t, u_int64_t));
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void ia64_fpstate_check __P((struct thread *p));
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void ia64_fpstate_save __P((struct thread *p, int write));
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void ia64_fpstate_drop __P((struct thread *p));
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