Change variable types from long to time_t if they are passed to time()
by reference.
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@ -148,7 +148,7 @@ short oldx,oldy;
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short lasthx=0,lasthy=0; /* location of monster last hit by player */
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short nobeep=0; /* true if program is not to beep */
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/* unsigned long randx=33601; /* the random number seed */
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long initialtime=0; /* time playing began */
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time_t initialtime=0; /* time playing began */
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long gtime=0; /* the clock for the game */
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long outstanding_taxes=0; /* present tax bill from score file */
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long c[100],cbak[100]; /* the character description arrays */
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@ -3,7 +3,6 @@
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#include <sys/times.h>
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#include <sys/stat.h>
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#include "header.h"
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extern long int initialtime;
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extern int rmst,maxitm,lasttime;
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extern char nosignal;
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static struct tms cputime;
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@ -144,7 +143,7 @@ diagdrawscreen()
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/*
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to save the game in a file
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*/
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static long int zzz=0;
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static time_t zzz=0;
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savegame(fname)
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char *fname;
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{
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@ -350,7 +350,8 @@ extern short diroffx[],diroffy[],hitflag,hit2flag,hit3flag,hitp[MAXX][MAXY];
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extern short iarg[MAXX][MAXY],ivenarg[],lasthx,lasthy,lastnum,lastpx,lastpy;
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extern short nobeep,oldx,oldy,playerx,playery;
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extern int dayplay,enable_scroll,srcount,yrepcount,userid,wisid,lfd,fd;
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extern long initialtime,outstanding_taxes,skill[],gtime,c[],cbak[];
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extern time_t initialtime;
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extern long outstanding_taxes,skill[],gtime,c[],cbak[];
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extern struct cel *cell;
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extern struct monst monster[];
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extern struct sphere *spheres;
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@ -51,7 +51,7 @@ struct wscofmt /* This is the structure for the winning scoreboard */
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struct log_fmt /* 102 bytes struct for the log file */
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{
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long score; /* the players score */
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long diedtime; /* time when game was over */
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time_t diedtime; /* time when game was over */
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short cavelev; /* level in caves */
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short diff; /* difficulty player played at */
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#ifdef EXTRA
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@ -468,7 +468,8 @@ died(x)
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{
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register int f,win;
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char ch,*mod;
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long zzz,i;
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time_t zzz;
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long i;
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struct tms cputime;
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if (c[LIFEPROT]>0) /* if life protection */
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{
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