Use uintptr_t for pointers in stack frames.
This catches up to the changes made to struct unwind_state in r364180. Reviewed by: mhorne Obtained from: CheriBSD Sponsored by: DARPA Differential Revision: https://reviews.freebsd.org/D27360
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@ -85,9 +85,9 @@ dtrace_getpcstack(pc_t *pcstack, int pcstack_limit, int aframes,
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__asm __volatile("mv %0, sp" : "=&r" (sp));
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state.fp = (uint64_t)__builtin_frame_address(0);
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state.fp = (uintptr_t)__builtin_frame_address(0);
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state.sp = sp;
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state.pc = (uint64_t)dtrace_getpcstack;
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state.pc = (uintptr_t)dtrace_getpcstack;
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while (depth < pcstack_limit) {
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if (unwind_frame(&state))
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@ -266,9 +266,9 @@ dtrace_getstackdepth(int aframes)
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__asm __volatile("mv %0, sp" : "=&r" (sp));
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state.fp = (uint64_t)__builtin_frame_address(0);
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state.fp = (uintptr_t)__builtin_frame_address(0);
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state.sp = sp;
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state.pc = (uint64_t)dtrace_getstackdepth;
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state.pc = (uintptr_t)dtrace_getstackdepth;
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do {
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done = unwind_frame(&state);
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