Introduce the new flag KNF_NOKQLOCK to allow event callers to be called
without KQ_LOCK mtx held.
- Modify VFS knote calls to always use KNF_NOKQLOCK flag. This is required
for ZFS as its getattr implementation may sleep.
Approved by: re (rwatson)
Reviewed by: kib
MFC after: 2 weeks
- Each socket upcall is now invoked with the appropriate socket buffer
locked. It is not permissible to call soisconnected() with this lock
held; however, so socket upcalls now return an integer value. The two
possible values are SU_OK and SU_ISCONNECTED. If an upcall returns
SU_ISCONNECTED, then the soisconnected() will be invoked on the
socket after the socket buffer lock is dropped.
- A new API is provided for setting and clearing socket upcalls. The
API consists of soupcall_set() and soupcall_clear().
- To simplify locking, each socket buffer now has a separate upcall.
- When a socket upcall returns SU_ISCONNECTED, the upcall is cleared from
the receive socket buffer automatically. Note that a SO_SND upcall
should never return SU_ISCONNECTED.
- All this means that accept filters should now return SU_ISCONNECTED
instead of calling soisconnected() directly. They also no longer need
to explicitly clear the upcall on the new socket.
- The HTTP accept filter still uses soupcall_set() to manage its internal
state machine, but other accept filters no longer have any explicit
knowlege of socket upcall internals aside from their return value.
- The various RPC client upcalls currently drop the socket buffer lock
while invoking soreceive() as a temporary band-aid. The plan for
the future is to add a new flag to allow soreceive() to be called with
the socket buffer locked.
- The AIO callback for socket I/O is now also invoked with the socket
buffer locked. Previously sowakeup() would drop the socket buffer
lock only to call aio_swake() which immediately re-acquired the socket
buffer lock for the duration of the function call.
Discussed with: rwatson, rmacklem
trashing and improve performance.
Remove waitflag argument from ng_ksocket_incoming2(), it means nothing
as function call was queued by netgraph.
Remove node validity check, as node validity guarantied by netgraph.
Update comments.
addressing if a packet is later re-encapsulated and sent to a
non-broadcast, non-multicast destination after being received on the
ng_ksocket input hook.
PR: 106999
Submitted by: Kevin Lahey
MFC after: 4 weeks
soreceive(), and sopoll(), which are wrappers for pru_sosend,
pru_soreceive, and pru_sopoll, and are now used univerally by socket
consumers rather than either directly invoking the old so*() functions
or directly invoking the protocol switch method (about an even split
prior to this commit).
This completes an architectural change that was begun in 1996 to permit
protocols to provide substitute implementations, as now used by UDP.
Consumers now uniformly invoke sosend(), soreceive(), and sopoll() to
perform these operations on sockets -- in particular, distributed file
systems and socket system calls.
Architectural head nod: sam, gnn, wollman
if ksocket is connected to an interface-type node somewhere later
in the graph (e.g., ng_eiface or ng_iface), the csum_data may be
applied to a wrong packet (if we encapsulate Ethernet or IP).
MFC after: 3 days
does not clear m_nextpkt for us. The mbufs are sent into netgraph and
then, if they contain a TCP packet delivered locally, they will enter
socket code again. They can pass the first assert in sbappendstream()
because m_nextpkt may be set not in the first mbuf, but deeper in the
chain. So the problem will trigger much later, when local program
reads the data from socket, and an mbuf with m_nextpkt becomes a
first one.
This bug was demasked by revision 1.54, when I made upcall queueable.
Before revision 1.54 there was a very small probability to have 2
mbufs in GRE socket buffer, because ng_ksocket_incoming2() dequeued
the first one immediately.
- in ng_ksocket_incoming2() clear m_nextpkt on all mbufs
read from socket.
- restore rev. 1.54 change in ng_ksocket_incoming().
PR: kern/84952
PR: kern/82413
In collaboration with: rwatson
it fixes. I believe the problem lives somewhere outside ng_ksocket,
but until it is found, let the node be working.
PR: kern/84952
PR: kern/82413
MFC after: 3 days
a definite setup was broken: two ng_ksockets are connected to each other,
connect()ed to different remote hosts, and bind()ed to different local
interfaces. In this case one ng_ksocket is fooled with tag from the other
one.
Put node id into tag. In rcvdata method utilize tag only if it has our
own id inside or id equals zero. The latter case is added to support
packets send by some third, not ng_ksocket node.
MFC after: 1 week
Thanks to Sam for importing tags in a way that allowed this to be done.
Submitted by: Gleb Smirnoff <glebius@cell.sick.ru>
Also allow the sr and ar drivers to create netgraph versions of their modules.
Document the change to the ksocket node.
- Lock down low hanging fruit use of sb_flags with socket buffer
lock.
- Lock down low hanging fruit use of so_state with socket lock.
- Lock down low hanging fruit use of so_options.
- Lock down low-hanging fruit use of sb_lowwat and sb_hiwat with
socket buffer lock.
- Annotate situations in which we unlock the socket lock and then
grab the receive socket buffer lock, which are currently actually
the same lock. Depending on how we want to play our cards, we
may want to coallesce these lock uses to reduce overhead.
- Convert a if()->panic() into a KASSERT relating to so_state in
soaccept().
- Remove a number of splnet()/splx() references.
More complex merging of socket and socket buffer locking to
follow.
flags relating to several aspects of socket functionality. This change
breaks out several bits relating to send and receive operation into a
new per-socket buffer field, sb_state, in order to facilitate locking.
This is required because, in order to provide more granular locking of
sockets, different state fields have different locking properties. The
following fields are moved to sb_state:
SS_CANTRCVMORE (so_state)
SS_CANTSENDMORE (so_state)
SS_RCVATMARK (so_state)
Rename respectively to:
SBS_CANTRCVMORE (so_rcv.sb_state)
SBS_CANTSENDMORE (so_snd.sb_state)
SBS_RCVATMARK (so_rcv.sb_state)
This facilitates locking by isolating fields to be located with other
identically locked fields, and permits greater granularity in socket
locking by avoiding storing fields with different locking semantics in
the same short (avoiding locking conflicts). In the future, we may
wish to coallesce sb_state and sb_flags; for the time being I leave
them separate and there is no additional memory overhead due to the
packing/alignment of shorts in the socket buffer structure.
reference count:
- Assert SOCK_LOCK(so) macros that directly manipulate so_count:
soref(), sorele().
- Assert SOCK_LOCK(so) in macros/functions that rely on the state of
so_count: sofree(), sotryfree().
- Acquire SOCK_LOCK(so) before calling these functions or macros in
various contexts in the stack, both at the socket and protocol
layers.
- In some cases, perform soisdisconnected() before sotryfree(), as
this could result in frobbing of a non-present socket if
sotryfree() actually frees the socket.
- Note that sofree()/sotryfree() will release the socket lock even if
they don't free the socket.
Submitted by: sam
Sponsored by: FreeBSD Foundation
Obtained from: BSD/OS
global mutex, accept_mtx, which serializes access to the following
fields across all sockets:
so_qlen so_incqlen so_qstate
so_comp so_incomp so_list
so_head
While providing only coarse granularity, this approach avoids lock
order issues between sockets by avoiding ownership of the fields
by a specific socket and its per-socket mutexes.
While here, rewrite soclose(), sofree(), soaccept(), and
sonewconn() to add assertions, close additional races and address
lock order concerns. In particular:
- Reorganize the optimistic concurrency behavior in accept1() to
always allocate a file descriptor with falloc() so that if we do
find a socket, we don't have to encounter the "Oh, there wasn't
a socket" race that can occur if falloc() sleeps in the current
code, which broke inbound accept() ordering, not to mention
requiring backing out socket state changes in a way that raced
with the protocol level. We may want to add a lockless read of
the queue state if polling of empty queues proves to be important
to optimize.
- In accept1(), soref() the socket while holding the accept lock
so that the socket cannot be free'd in a race with the protocol
layer. Likewise in netgraph equivilents of the accept1() code.
- In sonewconn(), loop waiting for the queue to be small enough to
insert our new socket once we've committed to inserting it, or
races can occur that cause the incomplete socket queue to
overfill. In the previously implementation, it was sufficient
to simply tested once since calling soabort() didn't release
synchronization permitting another thread to insert a socket as
we discard a previous one.
- In soclose()/sofree()/et al, it is the responsibility of the
caller to remove a socket from the incomplete connection queue
before calling soabort(), which prevents soabort() from having
to walk into the accept socket to release the socket from its
queue, and avoids races when releasing the accept mutex to enter
soabort(), permitting soabort() to avoid lock ordering issues
with the caller.
- Generally cluster accept queue related operations together
throughout these functions in order to facilitate locking.
Annotate new locking in socketvar.h.
the socket is on an accept queue of a listen socket. This change
renames the flags to SQ_COMP and SQ_INCOMP, and moves them to a new
state field on the socket, so_qstate, as the locking for these flags
is substantially different for the locking on the remainder of the
flags in so_state.
o Add a mutex (sb_mtx) to struct sockbuf. This protects the data in a
socket buffer. The mutex in the receive buffer also protects the data
in struct socket.
o Determine the lock strategy for each members in struct socket.
o Lock down the following members:
- so_count
- so_options
- so_linger
- so_state
o Remove *_locked() socket APIs. Make the following socket APIs
touching the members above now require a locked socket:
- sodisconnect()
- soisconnected()
- soisconnecting()
- soisdisconnected()
- soisdisconnecting()
- sofree()
- soref()
- sorele()
- sorwakeup()
- sotryfree()
- sowakeup()
- sowwakeup()
Reviewed by: alfred
this is a low-functionality change that changes the kernel to access the main
thread of a process via the linked list of threads rather than
assuming that it is embedded in the process. It IS still embeded there
but remove all teh code that assumes that in preparation for the next commit
which will actually move it out.
Reviewed by: peter@freebsd.org, gallatin@cs.duke.edu, benno rice,
socreate(), rather than getting it implicitly from the thread
argument.
o Make NFS cache the credential provided at mount-time, and use
the cached credential (nfsmount->nm_cred) when making calls to
socreate() on initially connecting, or reconnecting the socket.
This fixes bugs involving NFS over TCP and ipfw uid/gid rules, as well
as bugs involving NFS and mandatory access control implementations.
Reviewed by: freebsd-arch
Note ALL MODULES MUST BE RECOMPILED
make the kernel aware that there are smaller units of scheduling than the
process. (but only allow one thread per process at this time).
This is functionally equivalent to teh previousl -current except
that there is a thread associated with each process.
Sorry john! (your next MFC will be a doosie!)
Reviewed by: peter@freebsd.org, dillon@freebsd.org
X-MFC after: ha ha ha ha
allow an in-kernel webserver (or similar) to accept
and handle incoming connections using netgraph without ever leaving the
kernel. (allows incoming tunnel requests to be
handled totally within the kernel for example)
Needs work, but shouldn't break existing functionality.
Submitted by: John Polstra <jdp@polstra.com>
MFC after: 2 weeks
This version is functional and is aproaching solid..
notice I said APROACHING. There are many node types I cannot test
I have tested: echo hole ppp socket vjc iface tee bpf async tty
The rest compile and "Look" right. More changes to follow.
DEBUGGING is enabled in this code to help if people have problems.