-DNOFSCHG disables installation of libs with flag schg
GAMEGRP change the group with which games are installed
also organize the binary section into alphebetical order some what..
Alpha. This is a minor, but important distinction. Should be a no-op
to the install base. If OBJFORMAT is set elsewhere, things work
exactly as they did before.
recently added definitions from sys.mk to bsd.own.mk. Include the
src-relative bsd.own.mk in src/Makefile to pick up all new definitions.
Don't check that MACHINE_ARCH is defined in src/Makefile, since it is
(and should have been) guaranteed to be defined.
Move a.out libraries to /usr/lib/aout to make space for ELF libs.
Make rtld usr /usr/lib/aout as default library path.
Make ldconfig reject /usr/lib as an a.out library path.
Fix various Makefiles for LIBDIR!=/usr/lib breakage.
This will after a make world & reboot give a system that no
longer uses /usr/lib/*, infact one could remove all the old
libraries there, they are not used anymore.
We are getting close to an ELF make world, but I'll let this
all settle for a week or two...
bsd.doc.mk:
rename GZIPCMD to DCOMPRESS_CMD, add DCOMPRESS_EXT
bsd.info.mk:
rename GZIPCMD to ICOMPRESS_CMD, add ICOMPRESS_EXT
set INFOTMPL to ${INFODIR}/dir-tmpl
bsd.man.mk
rename ZEXTENSION to MCOMPRESS_EXT, MCOMPRESS to MCOMPRESS_CMD
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.