of the two when calculating the MP throughput average for the ``set
autoload'' implementation.
This makes more sense as all links I know of are full-duplex. This
also means that people may need to adjust their autoload settings
as 100% bandwidth is now the theoretical maximum rather than 200%
(but of course, halfing the current settings is probably not the
correct answer either!).
This involves a ppp version bump as we need to pass an extra
throughput array through the MP local domain socket.
cumulative total of all active links rather than basing it on the
total of PROTO_MP traffic.
This fixes a problem whereby Cisco routers send PROTO_IP packets only
when there's only one link (hmm, what a good idea!).
Previously, ppp attempted to bind() to a local domain tcp socket
based on the peer authname & enddisc. If it succeeded, it listen()ed
and became MP server. If it failed, it connect()ed and became MP
client. The server then select()ed on the descriptor, accept()ed
it and wrote its pid to it then read the link data & link file descriptor,
and finally sent an ack (``!''). The client would read() the server
pid, transfer the link lock to that pid, send the link data & descriptor
and read the ack. It would then close the descriptor and clean up.
There was a race between the bind() and listen() where someone could
attempt to connect() and fail.
This change removes the race. Now ppp makes the RCVBUF big enough on a
socket descriptor and attempts to bind() to a local domain *udp* socket
(same name as before). If it succeeds, it becomes MP server. If it
fails, it sets the SNDBUF and connect()s, becoming MP client. The server
select()s on the descriptor and recvmsg()s the message, insisting on at
least two descriptors (plus the link data). It uses the second descriptor
to write() its pid then read()s an ack (``!''). The client creates a
socketpair() and sendmsg()s the link data, link descriptor and one of
the socketpair descriptors. It then read()s the server pid from the
other socketpair descriptor, transfers any locks and write()s an ack.
Now, there can be no race, and a connect() failure indicates a stale
socket file.
This also fixes MP ppp over ethernet, where the struct msghdr was being
misconstructed when transferring the control socket descriptor.
Also, if we fail to send the link, don't hang around in a ``session
owner'' state, just do the setsid() and fork() if it's required to
disown a tty.
UDP idea suggested by: Chris Bennet from Mindspring at FreeBSDCon
PPPoUDP connection.
(*) This is as correct as ftp and uucp wtmp entries are - that is,
multiple concurrent connections will not record enough information
in wtmp to tell last(1) who was logged in for how long.
that ppp stays in the foreground.
o Add the -quiet switch to quieten ppps startup
o Add the -nat flag and discourage the use of the -alias flag. Both do
the same thing.
o Correct some nat usage strings.
o Change the internal ``alias'' command to ``nat''.
0.81.1 of the i4b code - namely support of the I4B_VR_REQ
ioctl via the i4brbchX device.
Ppp controls the phone number, but idle timers and
SYNC/RAW decisions are still made by isdnd (in isdnd.rc).
This involves a new datalink state machine phase. The
``wait for carrier'' phase happens after dialing but
before logging in. The whole dial state should really
be abstracted so that each device type can deal with it
in its own way (thinking about PPPoE) - but that'll have
to wait.
The ``set cd'' symantics remain the same for tty devices,
but we now delay until we either get CD or timeout waiting
(at which time we drop the link if we require CD).
For i4b devices we always insist on carrier.
Thanks to hm@ for his help, and especially for pointing out
that I *don't* need to re-implement isdnd (that was a huge
waste of time !) :-]
o If we're using RADIUS and the RADIUS mtu is less than our
peers mru/mrru, reduce our mtu to this value for NetBSD too.
o Make struct throughput's sample period dynamic and tweak the ppp
version number to reflect the extra stuff being passed through
the local domain socket as a result (MP mode).
o Measure the current throughput based on the number of samples actually
taken rather than on the full sample period.
o Keep the throughput statisics persistent while being passed to
another ppp invocation through the local domain socket.
o When showing throughput statistics after the timer has stopped, use
the stopped time for overall calculations, not the current time.
Also show the stopped time and how long the current throughput has
been sampled for.
o Use time() consistently in throughput.c
o Tighten up the ``show bundle'' output.
o Introduce the ``set bandwidth'' command.
o Rewrite the ``set autoload'' command. It now takes three arguments
and works based on a rolling bundle throughput average compared against
the theoretical bundle bandwidth over a given period (read: it's now
functional).
mode by padding out the ``struct device'' to the maximum
device size.
Bump the ppp version number to indicate the transfer format
change.
This should make MP over tty and udp devices functional again.
being the same as the previous (still supported) ``host:port''
syntax for tcp socket devices.
A udp device uses synchronous ppp rather than async, and avoids
the double-retransmit overhead that comes with ppp over tcp (it's
usually a bad idea to transport IP over a reliable transport that
itself is using an unreliable transport). PPP over UDP provides
througput of ** 1.5Mb per second ** with all compression disabled,
maxing out a PPro/200 when running ppp twice, back-to-back.
This proves that PPPoE is plausable in userland....
This change adds a few more handler functions to struct device and
allows derivations of struct device (which may contain their own
data etc) to pass themselves through the unix domain socket for MP.
** At last **, struct physical has lost all the tty crud !
iov2physical() is now smart enough to restore the correct stack of
layers so that MP servers will work again.
The version number has bumped as our MP link transfer contents have
changed (they now may contain a `struct device').
Don't extract the protocol twice in MP mode (resulting in protocol
rejects for every MP packet). This was broken with my original
layering changes.
Add ``Physical'' and ``Sync'' log levels for logging the relevent
raw packets and add protocol-tracking LogDEBUG stuff in various
LayerPush & LayerPull functions.
Assign our physical device name for incoming tcp connections by
calling getpeername().
Assign our physical device name for incoming udp connections from
the address retrieved by the first recvfrom().
the layering.
We now ``stack'' layers as soon as we open the device (when we figure
out what we're dealing with). A static set of `dispatch' routines are
also declared for dealing with incoming packets after they've been
`pulled' up through the stacked layers.
Physical devices are now assigned handlers based on the device type
when they're opened. For the moment there are three device types;
ttys, execs and tcps.
o Increment version number to 2.2
o Make an entry in [uw]tmp for non-tty -direct invocations (after
pap/chap authentication).
o Make throughput counters quad_t's
o Account for the absolute number of mbuf malloc()s and free()s in
``show mem''.
o ``show modem'' becomes ``show physical''.
device per argument rather than the old way of concatenating
everything then splitting the result at commas and whitespace.
Old syntax of ``set device /dev/cuaa0, /dev/cuaa1''
may no longer contain the comma, but syntax such as
``set device "!ssh host ppp -direct label"'' is now
possible.
the answer.
If we later get a descriptor exception from select(), we know
that it's a tty (isatty() returns 0 after the exception on a
tty) and remember to call modem_LogicalClose().
The upshot of it all is that descriptor exceptions dont leave
the tty locked any more.
anything for two mintues (see ``set choked'' and ``show
bundle''), nuke the ip, mp and link level buffer queues.
This should fix problems where ``ppp -auto'' seems to stop
responding after failing to connect to the peer a few times.
(see the new ``set callback'' and ``set cbcp'' commands)
o Add a ``cbcp'' log level and mbuf type.
o Don't dump core when \T is given in ``set login'' or
``set hangup''.
o Allow ``*'' and blanks as placeholders in ppp.secret and
allow a fifth field for specifying auth/cbcp dialback
parameters.
o Remove a few extraneous #includes
o Define the default number of REQs (restart counter) in defs.h
rather than hardcoding ``5'' all over the place.
o Fix a few man page inconsistencies.
It's now dealt with by the `server' object. This simplifies
things as we only have one list of prompt descriptors and
the log_ routines check prompt::logactive to determine
whether it should be used for output.
o Include the MP socket UpdateSet() result in bundle::UpdateSet().
o Don't select on the tun device unless we're in NETWORK
phase or AUTO mode.
o Stop the idle timer when we go to DEAD phase. We may
have transferred a link and not had a chance to kill
it.
o Don't fail when trying to unlink our transferred datalink
from our descriptor lists just before the transfer.
o Add our link descriptor to the write set if we got a short
write the last time (physical::out is set).
o Log the connection source address when a connection is closed.
o Remove descriptor::next field. Descriptor lists are not required
any more.
is not possible to switch to or from dedicated or direct mode,
but all other combinations are ok (eg. -auto -> -ddial).
o Cope with the fact that commands with optional context may not
be able to obtain a link with command_ChooseLink() (if all links
have been deleted for example).
o Allow `clone'ing in non-multilink mode. We may for example want
to configure two links in unilink mode and dial them both, using
the one that comes up first. It's also possible to rename
``deflink'' by cloning it, deleting the original, then setting
the mode of the new link.
the bundle has the opportunity to go PHASE_DEAD and cleanup
the interface (if it's the last link).
o Regnerate our phys_type value when we transfer the link.
o Always clean up the interface when destroying our bundle in case
we're abending.
o Always clean up our interface when the last link is gone rather than
delaying things 'till exit time in the -direct case (the interface
is useless anyway). Do this *after* slamming down our NCPs (if
they're still around).
o Our MP server descriptor now clears the relevent device descriptor
from our descriptor [fd]sets when a datalink is on death-row (to
be transferred to another running ppp), thus avoiding the possibility
of passing a bum descriptor to select() and having ppp abend.
o Handle the MP socket descriptor functions from within the bundle
descriptor functions. Now we ensure that the MP socket descriptor
functions see the descriptor sets *after* they've been seen by our
datalinks.
o Add/fix a few more comments.
o Log FD_SET()s in LogTIMER.
o Identify the descriptor that causes an EBADF from select()
if LogTIMER is enabled (then exit).
o Call the MP server UpdateSet() function after calling
the UpdateSet() for all links - the link may enter
PHASE_TERMINATE and bring down the MP server - breaking
the imminent select().
exec()ing. Tidy up file dups in general prior to exec().
This prevents our tun device (fd 3) from staying open (and
configured) despite handing off all it's links and exiting
(because ``cat'' holds it open).
o Don't bother SIG_DFL'ing signals before exec() as they're
already trapped with specific handlers and will be handled
correctly by the exec.
o Use values from paths.h for "/dev/" and "/dev/tty".
o Don't assert() in physical.c.
log debug'' without filling our filesystem/screen with
junk that we don't really want to see.
o change PHYS_STDIN to PHYS_DIRECT - we can handle incoming
connections that aren't on STDIN_FILENO now.
o Allow return values from our FSM LayerUp functions. If
LayerUp() fails, the FSM does an immediate FsmDown() without
calling the fsm_parent's Layer{Up,Down} functions.
o Clear the close-on-exec flag of file descriptor 3 when executing
chat programs so that our documented ability to communicate with
/dev/tty via that descriptor works. Also document it as
descriptor 3, not 4 :-O
o Allow a ``rm'' command as an alias for ``remove''.
o Fix the bind()/connect()/accept() calls made by the MP server.
o Create bundle_SendDatalink() and bundle_ReceiveDatalink().
This allows `struct datalink's to flatten themselves, pass
through a pipe (read: the eye of a needle !) and come alive
at the other end. The donator then fork()s & exec()s pppmpipe,
``passing'' the connection to another ppp instance.
*** PPP NOW TALKS MULTILINK :-))) ***
Our link utilization is hideous, and lots of code needs
tidying still. It's also probably riddled with bugs !
It's been tested against itself only, and has hung once,
so confidence isn't high....
o Create struct mpserver as part of struct mp.
mpserver creates a unix-domain socket based on the
peers auth name and endpoint discriminator. If it
already exists, ppp will ``pass the link'' over to
the owner of the socket, joining it into the bundle
of another ppp invocation, otherwise ppp waits for
other invocations to pass it links through this
socket.
The final piece of code will be the code that flattens
our datalink info and passes it down this channel
(not yet implemented).