the mbuf allocator flags {M_TRYWAIT, M_DONTWAIT}.
o Fix a bpf_compat issue where malloc() was defined to just call
bpf_alloc() and pass the 'canwait' flag(s) along. It's been changed
to call bpf_alloc() but pass the corresponding M_TRYWAIT or M_DONTWAIT
flag (and only one of those two).
Submitted by: Hiten Pandya <hiten@unixdaemons.com> (hiten->commit_count++)
o Add a mutex (sb_mtx) to struct sockbuf. This protects the data in a
socket buffer. The mutex in the receive buffer also protects the data
in struct socket.
o Determine the lock strategy for each members in struct socket.
o Lock down the following members:
- so_count
- so_options
- so_linger
- so_state
o Remove *_locked() socket APIs. Make the following socket APIs
touching the members above now require a locked socket:
- sodisconnect()
- soisconnected()
- soisconnecting()
- soisdisconnected()
- soisdisconnecting()
- sofree()
- soref()
- sorele()
- sorwakeup()
- sotryfree()
- sowakeup()
- sowwakeup()
Reviewed by: alfred
vnodes. This will hopefully serve as a base from which we can
expand the MP code. We currently do not attempt to obtain any
mutex or SX locks, but the door is open to add them when we nail
down exactly how that part of it is going to work.
This commit includes the following changes:
1) Old-style (pr_usrreq()) protocols are no longer supported, the compatibility
glue for them is deleted, and the kernel will panic on boot if any are compiled
in.
2) Certain protocol entry points are modified to take a process structure,
so they they can easily tell whether or not it is possible to sleep, and
also to access credentials.
3) SS_PRIV is no more, and with it goes the SO_PRIVSTATE setsockopt()
call. Protocols should use the process pointer they are now passed.
4) The PF_LOCAL and PF_ROUTE families have been updated to use the new
style, as has the `raw' skeleton family.
5) PF_LOCAL sockets now obey the process's umask when creating a socket
in the filesystem.
As a result, LINT is now broken. I'm hoping that some enterprising hacker
with a bit more time will either make the broken bits work (should be
easy for netipx) or dike them out.
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
Protected them with `#ifdef KERNEL' so that <sys/queue.h> is valid C++.
Added the necessary #includes of <sys/queue.h>.
These functions are bogus and should be replaced by the queue macros.