o If the new ``filter-decapsulation'' is enabled, delve into UDP packets
that contain 0xff 0x03 as the first two bytes, and if we recognise it
as PROTO_IP, decapsulate it for the purpose of filter checking.
If we recognise it as PROTO_<anything else> mention this for logging
purposes only.
This change is aimed at people running PPPoUDP where the UDP traffic is
being sent over another PPP link. It's desireable to have the top level
link connected all the time, but to have the bottom level link capable
of decapsulating the traffic and comparing the payload against the filters,
thus allowing ``set filter dial ...'' to work in tunnelled environments.
The caveat here is that the top ppp cannot employ any compression layers
without making the data unreadable for the bottom ppp. ``disable deflate
pred1 vj'' and ``deny deflate pred1 vj'' is suggested.
DATALINK_CARRIER and turn off scripting.
This should fix instances where ``term'' is used followed by ~.
and then ``dial''/``open'' (it currently just sits there looking
at you).
Reported by: Tim Vanderhoek <vanderh@ecf.utoronto.ca>
when we're redialing/reconnecting.
While we're here, log redial, reconnect and phone number
announcements to LogCHAT, and reduce some other logging to
LogDEBUG.
When an NCP reaches TLF, *ONLY* datalink_Close() links that are
in DATALINK_OPEN.
When the last link reaches TLD, DOWN all NCPs (as we used to in the
links TLF (which was the wrong place anyway)), as the NCPs aren't
now going to datalink_Close() us unexpectedly, we get to continue
doing what we were told to do in the first place.
The result: When we lose a link, the IPCP layer goes down and
we actually call the stuff in ppp.linkdown !
don't bother to re-initialise the NCPs. Instead wait for
bundle_LinkClosed() to be called - IFF it actually is called.
By initialising the NCPs at this point, ppp was recursing
back into the fsm_Down() routing for the link, and losing
track of the reason that the link was being brought down.
The end result was that ``set reconnect'' would never do
anything.
Patiently pointed out by: ru
method avoided all race conditions, but suffered from
sometimes running out of buffer space if enough clients
were piled up at the same time.
Now, the client pushes the link descriptor, one end of a
socketpair() and the ppp version via sendmsg() at the
server. The server replies with a pid. The client then
transfers any link lock with uu_lock_txfr() and writev()s
the actual link contents. The socketpair is now the only
place we need to have large socket buffers and the bind()ed
socket can keep the default 4k buffer while still handling
around 90 racing clients.
Previously, ppp attempted to bind() to a local domain tcp socket
based on the peer authname & enddisc. If it succeeded, it listen()ed
and became MP server. If it failed, it connect()ed and became MP
client. The server then select()ed on the descriptor, accept()ed
it and wrote its pid to it then read the link data & link file descriptor,
and finally sent an ack (``!''). The client would read() the server
pid, transfer the link lock to that pid, send the link data & descriptor
and read the ack. It would then close the descriptor and clean up.
There was a race between the bind() and listen() where someone could
attempt to connect() and fail.
This change removes the race. Now ppp makes the RCVBUF big enough on a
socket descriptor and attempts to bind() to a local domain *udp* socket
(same name as before). If it succeeds, it becomes MP server. If it
fails, it sets the SNDBUF and connect()s, becoming MP client. The server
select()s on the descriptor and recvmsg()s the message, insisting on at
least two descriptors (plus the link data). It uses the second descriptor
to write() its pid then read()s an ack (``!''). The client creates a
socketpair() and sendmsg()s the link data, link descriptor and one of
the socketpair descriptors. It then read()s the server pid from the
other socketpair descriptor, transfers any locks and write()s an ack.
Now, there can be no race, and a connect() failure indicates a stale
socket file.
This also fixes MP ppp over ethernet, where the struct msghdr was being
misconstructed when transferring the control socket descriptor.
Also, if we fail to send the link, don't hang around in a ``session
owner'' state, just do the setsid() and fork() if it's required to
disown a tty.
UDP idea suggested by: Chris Bennet from Mindspring at FreeBSDCon
Warn about -alias being depricated (but still allow it).
Don't moan twice about failing to open any tun device.
Fix a diagnostic and add the -quiet switch to the usage message.
(LCP/CCP/IPCP), one for urgent IP traffic and one for
everything else.
o Add the ``set urgent'' command for adjusting the list of
urgent port numbers. The default urgent ports are 21, 22,
23, 513, 514, 543 and 544 (Ports 80 and 81 have been
removed from the default priority list).
o Increase the buffered packet threshold from 20 to 30.
o Report the number of packets in the IP output queue and the
list of urgent ports under ``show ipcp''.
that ppp stays in the foreground.
o Add the -quiet switch to quieten ppps startup
o Add the -nat flag and discourage the use of the -alias flag. Both do
the same thing.
o Correct some nat usage strings.
o Change the internal ``alias'' command to ``nat''.
0.81.1 of the i4b code - namely support of the I4B_VR_REQ
ioctl via the i4brbchX device.
Ppp controls the phone number, but idle timers and
SYNC/RAW decisions are still made by isdnd (in isdnd.rc).
This involves a new datalink state machine phase. The
``wait for carrier'' phase happens after dialing but
before logging in. The whole dial state should really
be abstracted so that each device type can deal with it
in its own way (thinking about PPPoE) - but that'll have
to wait.
The ``set cd'' symantics remain the same for tty devices,
but we now delay until we either get CD or timeout waiting
(at which time we drop the link if we require CD).
For i4b devices we always insist on carrier.
Thanks to hm@ for his help, and especially for pointing out
that I *don't* need to re-implement isdnd (that was a huge
waste of time !) :-]
o If we're using RADIUS and the RADIUS mtu is less than our
peers mru/mrru, reduce our mtu to this value for NetBSD too.
o Make struct throughput's sample period dynamic and tweak the ppp
version number to reflect the extra stuff being passed through
the local domain socket as a result (MP mode).
o Measure the current throughput based on the number of samples actually
taken rather than on the full sample period.
o Keep the throughput statisics persistent while being passed to
another ppp invocation through the local domain socket.
o When showing throughput statistics after the timer has stopped, use
the stopped time for overall calculations, not the current time.
Also show the stopped time and how long the current throughput has
been sampled for.
o Use time() consistently in throughput.c
o Tighten up the ``show bundle'' output.
o Introduce the ``set bandwidth'' command.
o Rewrite the ``set autoload'' command. It now takes three arguments
and works based on a rolling bundle throughput average compared against
the theoretical bundle bandwidth over a given period (read: it's now
functional).
negate the sense of rules.
o Remove the redundant (and undocumented) ``host'' and ``port''
words (README.changes updated).
o Don't permit (and ignore) garbage instead of the protocol.
Mostly submitted by: Peter Jeremy <jeremyp@gsmx07.alcatel.com.au>
being the same as the previous (still supported) ``host:port''
syntax for tcp socket devices.
A udp device uses synchronous ppp rather than async, and avoids
the double-retransmit overhead that comes with ppp over tcp (it's
usually a bad idea to transport IP over a reliable transport that
itself is using an unreliable transport). PPP over UDP provides
througput of ** 1.5Mb per second ** with all compression disabled,
maxing out a PPro/200 when running ppp twice, back-to-back.
This proves that PPPoE is plausable in userland....
This change adds a few more handler functions to struct device and
allows derivations of struct device (which may contain their own
data etc) to pass themselves through the unix domain socket for MP.
** At last **, struct physical has lost all the tty crud !
iov2physical() is now smart enough to restore the correct stack of
layers so that MP servers will work again.
The version number has bumped as our MP link transfer contents have
changed (they now may contain a `struct device').
Don't extract the protocol twice in MP mode (resulting in protocol
rejects for every MP packet). This was broken with my original
layering changes.
Add ``Physical'' and ``Sync'' log levels for logging the relevent
raw packets and add protocol-tracking LogDEBUG stuff in various
LayerPush & LayerPull functions.
Assign our physical device name for incoming tcp connections by
calling getpeername().
Assign our physical device name for incoming udp connections from
the address retrieved by the first recvfrom().
the layering.
We now ``stack'' layers as soon as we open the device (when we figure
out what we're dealing with). A static set of `dispatch' routines are
also declared for dealing with incoming packets after they've been
`pulled' up through the stacked layers.
Physical devices are now assigned handlers based on the device type
when they're opened. For the moment there are three device types;
ttys, execs and tcps.
o Increment version number to 2.2
o Make an entry in [uw]tmp for non-tty -direct invocations (after
pap/chap authentication).
o Make throughput counters quad_t's
o Account for the absolute number of mbuf malloc()s and free()s in
``show mem''.
o ``show modem'' becomes ``show physical''.