in mi_switch() just before calling cpu_switch() so that the first switch
after a resched request will satisfy the request.
- While I'm at it, move a few things into mi_switch() and out of
cpu_switch(), specifically set the p_oncpu and p_lastcpu members of
proc in mi_switch(), and handle the sched_lock state change across a
context switch in mi_switch().
- Since cpu_switch() no longer handles the sched_lock state change, we
have to setup an initial state for sched_lock in fork_exit() before we
release it.
- All processes go into the same array of queues, with different
scheduling classes using different portions of the array. This
allows user processes to have their priorities propogated up into
interrupt thread range if need be.
- I chose 64 run queues as an arbitrary number that is greater than
32. We used to have 4 separate arrays of 32 queues each, so this
may not be optimal. The new run queue code was written with this
in mind; changing the number of run queues only requires changing
constants in runq.h and adjusting the priority levels.
- The new run queue code takes the run queue as a parameter. This
is intended to be used to create per-cpu run queues. Implement
wrappers for compatibility with the old interface which pass in
the global run queue structure.
- Group the priority level, user priority, native priority (before
propogation) and the scheduling class into a struct priority.
- Change any hard coded priority levels that I found to use
symbolic constants (TTIPRI and TTOPRI).
- Remove the curpriority global variable and use that of curproc.
This was used to detect when a process' priority had lowered and
it should yield. We now effectively yield on every interrupt.
- Activate propogate_priority(). It should now have the desired
effect without needing to also propogate the scheduling class.
- Temporarily comment out the call to vm_page_zero_idle() in the
idle loop. It interfered with propogate_priority() because
the idle process needed to do a non-blocking acquire of Giant
and then other processes would try to propogate their priority
onto it. The idle process should not do anything except idle.
vm_page_zero_idle() will return in the form of an idle priority
kernel thread which is woken up at apprioriate times by the vm
system.
- Update struct kinfo_proc to the new priority interface. Deliberately
change its size by adjusting the spare fields. It remained the same
size, but the layout has changed, so userland processes that use it
would parse the data incorrectly. The size constraint should really
be changed to an arbitrary version number. Also add a debug.sizeof
sysctl node for struct kinfo_proc.
mtx_enter(lock, type) becomes:
mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks)
mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized)
similarily, for releasing a lock, we now have:
mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN.
We change the caller interface for the two different types of locks
because the semantics are entirely different for each case, and this
makes it explicitly clear and, at the same time, it rids us of the
extra `type' argument.
The enter->lock and exit->unlock change has been made with the idea
that we're "locking data" and not "entering locked code" in mind.
Further, remove all additional "flags" previously passed to the
lock acquire/release routines with the exception of two:
MTX_QUIET and MTX_NOSWITCH
The functionality of these flags is preserved and they can be passed
to the lock/unlock routines by calling the corresponding wrappers:
mtx_{lock, unlock}_flags(lock, flag(s)) and
mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN
locks, respectively.
Re-inline some lock acq/rel code; in the sleep lock case, we only
inline the _obtain_lock()s in order to ensure that the inlined code
fits into a cache line. In the spin lock case, we inline recursion and
actually only perform a function call if we need to spin. This change
has been made with the idea that we generally tend to avoid spin locks
and that also the spin locks that we do have and are heavily used
(i.e. sched_lock) do recurse, and therefore in an effort to reduce
function call overhead for some architectures (such as alpha), we
inline recursion for this case.
Create a new malloc type for the witness code and retire from using
the M_DEV type. The new type is called M_WITNESS and is only declared
if WITNESS is enabled.
Begin cleaning up some machdep/mutex.h code - specifically updated the
"optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN
and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently
need those.
Finally, caught up to the interface changes in all sys code.
Contributors: jake, jhb, jasone (in no particular order)
SIGXCPU signal, and killing of processes that exceed their allowed run
time until they can play nice with sched_lock. Right now they are just
potentital panics waiting to happen. The printf() has bitten several
people.
of explicit calls to lockmgr. Also provides macros for the flags
pased to specify shared, exclusive or release which map to the
lockmgr flags. This is so that the use of lockmgr can be easily
replaced with optimized reader-writer locks.
- Add some locking that I missed the first time.
from struct proc, which are now unused (p_nthread already was).
Remove process flag P_KTHREADP which was untested and only set
in vfs_aio.c (it should use kthread_create). Move the yield
system call to kern_synch.c as kern_threads.c has been removed
completely.
moral support from: alfred, jhb
- Use a better test for determining when a process is running.
- Convert some checks to assertions.
- Remove unnecessary tests.
- Save the priority before acquiring a mutex rather than in msleep(9).
may block on a mutex while on the sleep queue without corrupting
it.
- Move dropping of Giant to after the acquire of sched_lock.
Tested by: John Hay <jhay@icomtek.csir.co.za>
jhb
acquire Giant as needed in functions that call mi_switch(). The releases
need to be done outside of the sched_lock to avoid potential deadlocks
from trying to acquire Giant while interrupts are disabled.
Submitted by: witness
idea to be holding the sched_lock while we are calling it. As such,
release sched_lock before calling CURSIG() in msleep() and mawait() and
reacquire it after CURSIG() returns.
Submitted by: witness
tsleep(). Namely, mawait() takes an extra argument which is a mutex
to drop when going to sleep. Just as with msleep(), if the priority
argument includes the PDROP flag, then the mutex will be dropped and will
not be reacquired when the process wakes up.
- Add in a backwards compatible macro await() that passes in NULL as the
mutex argument to mawait().
return through doreti to handle ast's. This is necessary for the
clock interrupts to work properly.
- Change the clock interrupts on the x86 to be fast instead of threaded.
This is needed because both hardclock() and statclock() need to run in
the context of the current process, not in a separate thread context.
- Kill the prevproc hack as it is no longer needed.
- We really need Giant when we call psignal(), but we don't want to block
during the clock interrupt. Instead, use two p_flag's in the proc struct
to mark the current process as having a pending SIGVTALRM or a SIGPROF
and let them be delivered during ast() when hardclock() has finished
running.
- Remove CLKF_BASEPRI, which was #ifdef'd out on the x86 anyways. It was
broken on the x86 if it was turned on since cpl is gone. It's only use
was to bogusly run softclock() directly during hardclock() rather than
scheduling an SWI.
- Remove the COM_LOCK simplelock and replace it with a clock_lock spin
mutex. Since the spin mutex already handles disabling/restoring
interrupts appropriately, this also lets us axe all the *_intr() fu.
- Back out the hacks in the APIC_IO x86 cpu_initclocks() code to use
temporary fast interrupts for the APIC trial.
- Add two new process flags P_ALRMPEND and P_PROFPEND to mark the pending
signals in hardclock() that are to be delivered in ast().
Submitted by: jakeb (making statclock safe in a fast interrupt)
Submitted by: cp (concept of delaying signals until ast())
released before sleeping and re-acquired before msleep
returns. A compatibility cpp macro has been provided for
tsleep to avoid changing all occurences of it in the kernel.
Remove an assertion that the Giant mutex be held before
calling tsleep or asleep.
This is intended to serve the same purpose as condition
variables, but does not preclude their addition in the
future.
Approved by: jasone
Obtained from: BSD/OS
include:
* Mutual exclusion is used instead of spl*(). See mutex(9). (Note: The
alpha port is still in transition and currently uses both.)
* Per-CPU idle processes.
* Interrupts are run in their own separate kernel threads and can be
preempted (i386 only).
Partially contributed by: BSDi (BSD/OS)
Submissions by (at least): cp, dfr, dillon, grog, jake, jhb, sheldonh
wrong for many years that negative niceness would lower the priority
of a process below PUSER, and once below PUSER, there were conditionals
in the code that are required to test for whether a process was in
the kernel which would break.
The breakage could (and did) cause lock-ups, basically nothing else
but the least nice program being able to run in some conditions. The
algorithm which adjusts the priority now subtracts PRIO_MIN to do
things properly, and the ESTCPULIM() algorithm was updated to use
PRIO_TOTAL (PRIO_MAX - PRIO_MIN) to calculate the estcpu.
NICE_WEIGHT is now 1 to accomodate the full range of priorities better
(a -20 process with full CPU time has the priority of a +0 process with
no CPU time). There are now 20 queues (exactly; 80 priorities) for
use in user processes' scheduling, and PUSER has been lowered to 48
to accomplish this.
This means, to the user, that things will be scheduled more correctly
(noticeable), there is no lock-up anymore WRT a niced -20 process
never releasing the CPU time for other processes. In this fair system,
tsleep()ed < PUSER processes now will get the proper higher priority
than priority >= PUSER user processes.
The detective work of this was done by me, along with part of the
solution. Luoqi Chen has provided most of the solution, and really
helped me understand what was happening better, to boot :)
Submitted by: luoqi
Concept reviewed by: bde
syscall path inward. A system call may select whether it needs the MP
lock or not (the default being that it does need it).
A great deal of conditional SMP code for various deadended experiments
has been removed. 'cil' and 'cml' have been removed entirely, and the
locking around the cpl has been removed. The conditional
separately-locked fast-interrupt code has been removed, meaning that
interrupts must hold the CPL now (but they pretty much had to anyway).
Another reason for doing this is that the original separate-lock for
interrupts just doesn't apply to the interrupt thread mechanism being
contemplated.
Modifications to the cpl may now ONLY occur while holding the MP
lock. For example, if an otherwise MP safe syscall needs to mess with
the cpl, it must hold the MP lock for the duration and must (as usual)
save/restore the cpl in a nested fashion.
This is precursor work for the real meat coming later: avoiding having
to hold the MP lock for common syscalls and I/O's and interrupt threads.
It is expected that the spl mechanisms and new interrupt threading
mechanisms will be able to run in tandem, allowing a slow piecemeal
transition to occur.
This patch should result in a moderate performance improvement due to
the considerable amount of code that has been removed from the critical
path, especially the simplification of the spl*() calls. The real
performance gains will come later.
Approved by: jkh
Reviewed by: current, bde (exception.s)
Some work taken from: luoqi's patch
with the known bogus currtpriority. This undoes the previous changes to
sys/i386/i386/trap.c, sys/alpha/alpha/trap.c, sys/sys/systm.h
Now we have the patch set approved by bde.
Approved by: bde
commit to kern_synch.c:
----------------------------
revision 1.55
date: 1999/02/23 02:56:03; author: ross; state: Exp; lines: +39 -10
Scheduler bug fixes and reorganization
* fix the ancient nice(1) bug, where nice +20 processes incorrectly
steal 10 - 20% of the CPU, (or even more depending on load average)
* provide a new schedclk() mechanism at a new clock at schedhz, so high
platform hz values don't cause nice +0 processes to look like they are
niced
* change the algorithm slightly, and reorganize the code a lot
* fix percent-CPU calculation bugs, and eliminate some no-op code
=== nice bug === Correctly divide the scheduler queues between niced and
compute-bound processes. The current nice weight of two (sort of, see
`algorithm change' below) neatly divides the USRPRI queues in half; this
should have been used to clip p_estcpu, instead of UCHAR_MAX. Besides
being the wrong amount, clipping an unsigned char to UCHAR_MAX is a no-op,
and it was done after decay_cpu() which can only _reduce_ the value. It
has to be kept <= NICE_WEIGHT * PRIO_MAX - PPQ or processes can
scheduler-penalize themselves onto the same queue as nice +20 processes.
(Or even a higher one.)
=== New schedclk() mechansism === Some platforms should be cutting down
stathz before hitting the scheduler, since the scheduler algorithm only
works right in the vicinity of 64 Hz. Rather than prescale hz, then scale
back and forth by 4 every time p_estcpu is touched (each occurance an
abstraction violation), use p_estcpu without scaling and require schedhz
to be generated directly at the right frequency. Use a default stathz (well,
actually, profhz) / 4, so nothing changes unless a platform defines schedhz
and a new clock. Define these for alpha, where hz==1024, and nice was
totally broke.
=== Algorithm change === The nice value used to be added to the
exponentially-decayed scheduler history value p_estcpu, in _addition_ to
be incorporated directly (with greater wieght) into the priority calculation.
At first glance, it appears to be a pointless increase of 1/8 the nice
effect (pri = p_estcpu/4 + nice*2), but it's actually at least 3x that
because it will ramp up linearly but be decayed only exponentially, thus
converging to an additional .75 nice for a loadaverage of one. I killed
this, it makes the behavior hard to control, almost impossible to analyze,
and the effect (~~nothing at for the first second, then somewhat increased
niceness after three seconds or more, depending on load average) pointless.
=== Other bugs === hz -> profhz in the p_pctcpu = f(p_cpticks) calcuation.
Collect scheduler functionality. Try to put each abstraction in just one
place.
----------------------------
The details are a little different in FreeBSD:
=== nice bug === Fixing this is the main point of this commit. We use
essentially the same clipping rule as NetBSD (our limit on p_estcpu
differs by a scale factor). However, clipping at all is fundamentally
bad. It gives free CPU the hoggiest hogs once they reach the limit, and
reaching the limit is normal for long-running hogs. This will be fixed
later.
=== New schedclk() mechanism === We don't use the NetBSD schedclk()
(now schedclock()) mechanism. We require (real)stathz to be about 128
and scale by an extra factor of 2 compared with NetBSD's statclock().
We scale p_estcpu instead of scaling the clock. This is more accurate
and flexible.
=== Algorithm change === Same change.
=== Other bugs === The p_pctcpu bug was fixed long ago. We don't try as
hard to abstract functionality yet.
Related changes: the new limit on p_estcpu must be exported to kern_exit.c
for clipping in wait1().
Agreed with by: dufault
and extend. The new function containing the code is named schedclock()
as in NetBSD, but it has slightly different semantics (it already handles
incrementation of p->p_cpticks, and it should handle any calling frequency).
Agreed with in principle by: dufault