specified by caller.
- Change ng_send_item() interface - use 'flags' argument instead of
boolean 'queue'.
- Extend ng_send_fn(), ng_package_data() and ng_package_msg()
interface - add possibility to pass flags. Rename ng_send_fn() to
ng_send_fn1(). Create macro for ng_send_fn().
- Update all macros, that use ng_package_data() and ng_package_msg().
Reviewed by: julian
The most significant changes are:
- Use UMA zone instead of own chunk of memory.
- Lock each hash entry separately.
- Expire items "actively" - interrupt method can expire flows
from hash slot, when it searches through it.
- Remove global tailqueue. Make callout thread search through
every hash slot.
- Export datagram is detached from private data and filled. If
it is incomplete, it is attached back. Another thread will
continue working with it.
Lesser, but also important speedups:
- Flows in hash slot are stored in tailqueue. Whenever a flow is
hit, it is moved to the begging, so it can be located quicker.
- When callout thread works with hash slot it bails out if
slot mutex is contested.
to the mbuf. Offset cannot exceed MHLEN bytes. This is currently used to
fix Ethernet header alignment problem on alpha and sparc64. Also change all
users of m_uiotombuf to pass proper offset.
Reviewed by: jmg, sam
Tested by: Sten Spans "sten AT blinkenlights DOT nl"
MFC after: 1 week
protocol. RFCOMM is a SOCK_STREAM protocol not SOCK_SEQPACKET. This was a
serious bug caused by cut-and-paste. I'm surprised it did not bite me before.
Dunce hat goes to me.
MFC after: 3 days
EA bit is set in hdr->length (16-bit length). This currently has no effect
on the rest of the code. It just fixes the debug message.
MFC After: 3 weeks
Functional changes:
- Cut struct source_hookinfo. Just use hook_p pointer.
- Remove "start_now" command. "start" command now requires number of
packets to send as argument. "start" command actually starts sending.
Move the code that actually starts sending from ng_source_rcvmsg()
to ng_source_start().
- Remove check for NG_SOURCE_ACTIVE in ng_source_stop(). We can be called
with flag cleared (see begin of ng_source_intr()).
- If NG_SEND_DATA_ONLY() use log(LOG_DEBUG) instead of printf(). Otherwise
we will *flood* console.
- Add ng_connect_t method, which sends NGM_ETHER_GET_IFNAME command
to "output" hook. Cut ng_source_request_output_ifp(). Refactor
ng_source_store_output_ifp() to use ifunit() and don't muck through
interface list.
- Add "setiface" command, which gives ability to configure interface
in case when ng_source_connect() failed. This happens, when we are not
connected directly to ng_ether(4) node.
- Remove KASSERTs, which can never fire.
- Don't check for M_PKTHDR in rcvdata method. netgraph(4) does this
for us.
Style:
- Assign sc_p = NG_NODE_PRIVATE(node) in declaration, to be
consistent with style of other nodes.
- Sort variables.
- u_intXX -> uintXX.
- Dots at ends of comments.
Sponsored by: Rambler
be pass-thru mode, when traffic is not copied by ng_tee, but passed thru
ng_netflow.
Changes made:
- In ng_netflow_rcvdata() do all necessary pulluping: Ethernet header,
IP header, and TCP/UDP header.
- Pass only pointer to struct ip to ng_netflow_flow_add(). Any TCP/UDP
headers are guaranteed to by after it.
- Merge make_flow_rec() function into ng_netflow_flow_add().
be pass-thru mode, when traffic is not copied by ng_tee, but passed thru
ng_netflow.
Changes made:
- In ng_netflow_rcvdata() do all necessary pulluping: Ethernet header,
IP header, and TCP/UDP header.
- Pass only pointer to struct ip to ng_netflow_flow_add(). Any TCP/UDP
headers are guaranteed to by after it.
- Merge make_flow_rec() function into ng_netflow_flow_add().
precision when IP packet may travel through internet for several seconds.
Also uptime measured in milliseconds overflows every 48+ days.
But we have to do same to keep compatibility with Cisco and flow-tools.
Make a macro MILLIUPTIME, which does overflowable multiplication to 1000.
Requested by: Sergey Ryabin, Oleg Bulyzhin
MFC after: 1 week
its return value and free resources if function returns error. Plug
several memory leaks with this change.
Submitted by: archie
Found by: Coverity Prevent analysis tool
a socket from a regular socket to a listening socket able to accept new
connections. As part of this state transition, solisten() calls into the
protocol to update protocol-layer state. There were several bugs in this
implementation that could result in a race wherein a TCP SYN received
in the interval between the protocol state transition and the shortly
following socket layer transition would result in a panic in the TCP code,
as the socket would be in the TCPS_LISTEN state, but the socket would not
have the SO_ACCEPTCONN flag set.
This change does the following:
- Pushes the socket state transition from the socket layer solisten() to
to socket "library" routines called from the protocol. This permits
the socket routines to be called while holding the protocol mutexes,
preventing a race exposing the incomplete socket state transition to TCP
after the TCP state transition has completed. The check for a socket
layer state transition is performed by solisten_proto_check(), and the
actual transition is performed by solisten_proto().
- Holds the socket lock for the duration of the socket state test and set,
and over the protocol layer state transition, which is now possible as
the socket lock is acquired by the protocol layer, rather than vice
versa. This prevents additional state related races in the socket
layer.
This permits the dual transition of socket layer and protocol layer state
to occur while holding locks for both layers, making the two changes
atomic with respect to one another. Similar changes are likely require
elsewhere in the socket/protocol code.
Reported by: Peter Holm <peter@holm.cc>
Review and fixes from: emax, Antoine Brodin <antoine.brodin@laposte.net>
Philosophical head nod: gnn