o Add a mutex (sb_mtx) to struct sockbuf. This protects the data in a
socket buffer. The mutex in the receive buffer also protects the data
in struct socket.
o Determine the lock strategy for each members in struct socket.
o Lock down the following members:
- so_count
- so_options
- so_linger
- so_state
o Remove *_locked() socket APIs. Make the following socket APIs
touching the members above now require a locked socket:
- sodisconnect()
- soisconnected()
- soisconnecting()
- soisdisconnected()
- soisdisconnecting()
- sofree()
- soref()
- sorele()
- sorwakeup()
- sotryfree()
- sowakeup()
- sowwakeup()
Reviewed by: alfred
This is because calls with M_WAIT (now M_TRYWAIT) may not wait
forever when nothing is available for allocation, and may end up
returning NULL. Hopefully we now communicate more of the right thing
to developers and make it very clear that it's necessary to check whether
calls with M_(TRY)WAIT also resulted in a failed allocation.
M_TRYWAIT basically means "try harder, block if necessary, but don't
necessarily wait forever." The time spent blocking is tunable with
the kern.ipc.mbuf_wait sysctl.
M_WAIT is now deprecated but still defined for the next little while.
* Fix a typo in a comment in mbuf.h
* Fix some code that was actually passing the mbuf subsystem's M_WAIT to
malloc(). Made it pass M_WAITOK instead. If we were ever to redefine the
value of the M_WAIT flag, this could have became a big problem.
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
Protected them with `#ifdef KERNEL' so that <sys/queue.h> is valid C++.
Added the necessary #includes of <sys/queue.h>.
These functions are bogus and should be replaced by the queue macros.