timeouts for TCP and T/TCP connections in the TIME_WAIT
state, and we had two separate timed wait queues for them.
Now that is has gone, the timeout is always 2*MSL again,
and there is no reason to keep two queues (the first was
unused anyway!).
Also, reimplement the remaining queue using a TAILQ (it
was technically impossible before, with two queues).
threshold. Inflight doesn't make sense on a LAN as it has
trouble figuring out the maximal bandwidth because of the coarse
tick granularity.
The sysctl net.inet.tcp.inflight.rttthresh specifies the threshold
in milliseconds below which inflight will disengage. It defaults
to 10ms.
Tested by: Joao Barros <joao.barros-at-gmail.com>,
Rich Murphey <rich-at-whiteoaklabs.com>
Sponsored by: TCP/IP Optimization Fundraise 2005
- Trailing tab/space cleanup
- Remove spurious spaces between or before tabs
This change avoids touching files that Andre likely has in his working
set for PFIL hooks changes for IPFW/DUMMYNET.
Approved by: re (scottl)
Submitted by: Xin LI <delphij@frontfree.net>
control block. Allow the socket and tcpcb structures to be freed
earlier than inpcb. Update code to understand an inp w/o a socket.
Reviewed by: hsu, silby, jayanth
Sponsored by: DARPA, NAI Labs
net.inet.tcp.rexmit_min (default 3 ticks equiv)
This sysctl is the retransmit timer RTO minimum,
specified in milliseconds. This value is
designed for algorithmic stability only.
net.inet.tcp.rexmit_slop (default 200ms)
This sysctl is the retransmit timer RTO slop
which is added to every retransmit timeout and
is designed to handle protocol stack overheads
and delayed ack issues.
Note that the *original* code applied a 1-second
RTO minimum but never applied real slop to the RTO
calculation, so any RTO calculation over one second
would have no slop and thus not account for
protocol stack overheads (TCP timestamps are not
a measure of protocol turnaround!). Essentially,
the original code made the RTO calculation almost
completely irrelevant.
Please note that the 200ms slop is debateable.
This commit is not meant to be a line in the sand,
and if the community winds up deciding that increasing
it is the correct solution then it's easy to do.
Note that larger values will destroy performance
on lossy networks while smaller values may result in
a greater number of unnecessary retransmits.
one second but it badly breaks throughput on networks with minor packet
loss.
Complaints by: at least two people tracked down to this.
MFC after: 3 days
is an application space macro and the applications are supposed to be free
to use it as they please (but cannot). This is consistant with the other
BSD's who made this change quite some time ago. More commits to come.
This results in closer behavior to earlier versions, where the fixed
200ms timer actually resulted in a delay anywhere from 1..200ms, with
the average delay being 100ms.
Pointed out by: dg
- eliminate the fast/slow timeout lists for TCP and instead use a
callout entry for each timer.
- increase the TCP timer granularity to HZ
- implement "bad retransmit" recovery, as presented in
"On Estimating End-to-End Network Path Properties", by Allman and Paxson.
Submitted by: jlemon, wollmann
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
time, in seconds, that state for non-established TCP sessions stays about)
a sysctl modifyable variable.
[part 1 of two commits, I just realized I can't play with the indices as
I was typing this commit message.]