- move some constants into iommureg.h
- correct some comments
- use KASSERT() in one place instead of rolling our own
- take a sanity check out of #ifdef DIAGNOSTIC
- fix a syntax error in normally #ifdef'ed out debug code
be used for zones that allocate objects of less 1 page. The biggest advantage
of this is that all of a sudden the majority of kernel malloc-ed data doesn't
need kva allocated for it. Besides microbenchmarks I haven't seen a measurable
performance improvement from doing this.
useful for accessing more than 1 page of contiguous physical memory, and
to use 4mb tlb entries instead of 8k. This requires that the system only
use the direct mapped addresses when they have the same virtual colour as
all other mappings of the same page, instead of being able to choose the
colour and cachability of the mapping.
- Adapt the physical page copying and zeroing functions to account for not
being able to choose the colour or cachability of the direct mapped
address. This adds a lot more cases to handle. Basically when a page has
a different colour than its direct mapped address we have a choice between
bypassing the data cache and using physical addresses directly, which
requires a cache flush, or mapping it at the right colour, which requires
a tlb flush. For now we choose to map the page and do the tlb flush.
This will allows the direct mapped addresses to be used for more things
that don't require normal pmap handling, including mapping the vm_page
structures, the message buffer, temporary mappings for crash dumps, and will
provide greater benefit for implementing uma_small_alloc, due to the much
greater tlb coverage.
a mapping belongs to by setting it in the vm_page_t structure that backs
the tsb page that the tte for a mapping is in. This allows the pmap that
a mapping belongs to to be found without keeping a pointer to it in the
tte itself.
- Remove the pmap pointer from struct tte and use the space to make the
tte pv lists doubly linked (TAILQs), like on other architectures. This
makes entering or removing a mapping O(1) instead of O(n) where n is the
number of pmaps a page is mapped by (including kernel_pmap).
- Use atomic ops for setting and clearing bits in the ttes, now that they
return the old value and can be easily used for this purpose.
- Use __builtin_memset for zeroing ttes instead of bzero, so that gcc will
inline it (4 inline stores using %g0 instead of a function call).
- Initially set the virtual colour for all the vm_page_ts to be equal to their
physical colour. This will be more useful once uma_small_alloc is
implemented, but basically pages with virtual colour equal to phsyical
colour are easier to handle at the pmap level because they can be safely
accessed through cachable direct virtual to physical mappings with that
colour, without fear of causing illegal dcache aliases.
In total these changes give a minor performance improvement, about 1%
reduction in system time during buildworld.
register to the one of the processor doing the interrupt setup. This
is required since this field is preinitialized to 0, but there exist
machines which have no processor with a MID of 0 (e.g. e450s with 1 or 2
processors).
Add some more macros for handle the interrupt mapping registers, and
rename some existing ones for consistency.
Approved by: re
to reflect its new location, and add page queue and flag locking.
Notes: (1) alpha, i386, and ia64 had identical implementations
of pmap_collect() in terms of machine-independent interfaces;
(2) sparc64 doesn't require it; (3) powerpc had it as a TODO.
1. At least some Netra t1 models have PCI buses with no associated
interrupt map, but obviously expect the PCI swizzle to be done with
the interrupt number from the higher level as intpin. In this case,
the mapping also needs to continue at parent bus nodes.
To handle that, add a quirk table based on the "name" property of
the root node to avoid breaking other boxen. This property is now
retrieved and printed at boot.
2. On SPARCengine Ultra AX machines, interrupt numbers are not mapped
at all, and full interrupt numbers (not just INOs) are given in
the interrupt properties. This is more or less cosmetical; the
PCI interrupt numbers would be wrong, but the psycho resource
allocation method would pass the right numbers on anyway.
Tested by: mux (1), Maxim Mazurok <maxim@km.ua> (2)
for sparc64 from trap #9 to trap #65. This is one of the ABI "blessed"
system call vectors and is different from any other system that we might
want to emulate, making the emulation easier by reducing the number of
code paths that need to be shared. Compatibility with old applications
is provided with COMPAT_FREEBSD4.
Add defines for a few special traps that we may need to implement for
compatibility with 32bit applications, and add comments on which vectors
are used for what in other systems, and which are available.
Pass magic flags to trap() for deprecated or unimplemented system call
vectors so they will deliver SIGSYS instead of SIGILL.
This piggy backs nicely with the recent sigaction(2) system call number
change, and provided the rules are followed for upgrading past it, this
change should not be noticed.
handling clean and functional as 5.x evolves. This allows some of the
nasty bandaids in the 5.x codepaths to be unwound.
Encapsulate 4.x signal handling under COMPAT_FREEBSD4 (there is an
anti-foot-shooting measure in place, 5.x folks need this for a while) and
finish encapsulating the older stuff under COMPAT_43. Since the ancient
stuff is required on alpha (longjmp(3) passes a 'struct osigcontext *'
to the current sigreturn(2), instead of the 'ucontext_t *' that sigreturn
is supposed to take), add a compile time check to prevent foot shooting
there too. Add uniform COMPAT_43 stubs for ia64/sparc64/powerpc.
Tested on: i386, alpha, ia64. Compiled on sparc64 (a few days ago).
Approved by: re
trap types and signals to send. Rearrange KASSERTs to better handle faults
early before curthread is setup, or in the case that it gets corrupted or
set to 0.
same size. Add some fields that previously overlapped with something else
or were missing.
- Make struct regs and struct mcontext (minus floating point) the same as
struct trapframe so converting between them is easy (null).
- Add space for saving floating point state to struct mcontext. This requires
that it be 64 byte aligned.
- Add assertions that none of these structures change size, as they are part
of the ABI.
- Remove some dead code in sendsig().
- Save and restore %gsr in struct trapframe. Remember to restore %fsr.
- Add some comments to exception.S.
as sparc64/sparc64/dump_machdep.c a while back).
Other than ia64 (which uses ELF), sparc64 uses a homegrown format for
the dumps (headers are required because the physical address and size of
the tsb must be noted, and because physical memory may be discontiguous);
ELF would not offer any advantages here.
Reviewed by: jake
under way to move the remnants of the a.out toolchain to ports. As the
comment in src/Makefile said, this stuff is deprecated and one should not
expect this to remain beyond 4.0-REL. It has already lasted WAY beyond
that.
Notable exceptions:
gcc - I have not touched the a.out generation stuff there.
ldd/ldconfig - still have some code to interface with a.out rtld.
old as/ld/etc - I have not removed these yet, pending their move to ports.
some includes - necessary for ldd/ldconfig for now.
Tested on: i386 (extensively), alpha
in the original hardwired sysctl implementation.
The buf size calculator still overflows an integer on machines with large
KVA (eg: ia64) where the number of pages does not fit into an int. Use
'long' there.
Change Maxmem and physmem and related variables to 'long', mostly for
completeness. Machines are not likely to overflow 'int' pages in the
near term, but then again, 640K ought to be enough for anybody. This
comes for free on 32 bit machines, so why not?
These types are unlikely to ever become very MD. They include:
clockid_t, ct_rune_t, fflags_t, intrmask_t, mbstate_t, off_t, pid_t,
rune_t, socklen_t, timer_t, wchar_t, and wint_t.
While moving them, make a few adjustments (submitted by bde):
o __ct_rune_t needs to be precisely `int', not necessarily __int32_t,
since the arg type of the ctype functions is int.
o __rune_t, __wchar_t and __wint_t inherit this via a typedef of
__ct_rune_t.
o Some minor wording changes in the comment blocks for ct_rune_t and
mbstate_t.
Submitted by: bde (partially)
called <machine/_types.h>.
o <machine/ansi.h> will continue to live so it can define MD clock
macros, which are only MD because of gratuitous differences between
architectures.
o Change all headers to make use of this. This mainly involves
changing:
#ifdef _BSD_FOO_T_
typedef _BSD_FOO_T_ foo_t;
#undef _BSD_FOO_T_
#endif
to:
#ifndef _FOO_T_DECLARED
typedef __foo_t foo_t;
#define _FOO_T_DECLARED
#endif
Concept by: bde
Reviewed by: jake, obrien