is caught. Can be assigned to a window manager shortcut to prevent accidents
with touchpads.
PR: bin/89357
Submitted by: Nick Hibma <nick -at- van-laarhoven.org>
MFC after: 1 week
the pointer slowly wandering away on its own in an annoying way when the mouse
isn't physically moved.
PR: bin/83970
Submitted by: Lena -at- lena.kiev.ua
X-MFC after: 6.0-RELEASE
vertical virtual scrolling. This also respects -U for the distance.
PR: bin/82762
Submitted by: Eric Kjeldergaard <kjelderg -at- gmail.com>
MFC after: 1 month
While I'm here, document the existence of the '-l' option, which allows
one to use moused to use psm in some more interesting ways.
Approved by: njl (mentor)
sequence when machine is started without attached USB mouse. Only do
repeated attempts to re-open device if the usb module has been actually
loaded. Also fix broken logic in doing delays between open attempts - do
delays between attempts, not after each attempt.
Due to previous behaviour being very annoying for notebook owners this
is a good 5.2 MFC candidate.
MFC after: 2 days
check if it's already loaded or compiled into the kernel, and only try to
load it if it isn't.
PR: bin/59368
Submitted by: Jens Rehsack <rehsack@liwing.de>
ums module, and allow for up to five attempts to open the device, with
two-second pauses in between, to allow time for USB controllers and
devices to probe and attach. My Gigabyte P4 Titan 848P motherboard has
a total of 15 ports on four hubs hanging off four controllers, and needs
at least half of that ten-second allowance to get ready.
MFC after: 7 days
`/2' with `>>1'. In the context `>>1' is more appropriate
because it looks like the division is used to restore a
shifted value.
GCC GNATS PR: c/6677
This fixes a problem where wheel-up movement is taken as wheel-down
in the sysmouse protocol.
Do not assume the plain char's are signed; use `signed char' where
char's need to be signed.
Discussed on: audit
Pointed out by: bde
with variable numbers of arguments made this slightly harder than
it should be. Avoid the bug by not doing string concatenation within
the macros, and instead add a new function to syslog or print the
error messages.
until a 20ms select(2) timeout occurs, but if there is a continuous
stream of movement events, button events can be delayed indefinitely
because the select never has to wait long enough for a timeout.
The delay and mouse event reordering that result are very noticable
and sometimes quite frustrating when dragging windows etc. in X.
Add a simple mechanism that avoids this re-ordering. While a button
event is deferred, we discard up to 3 movement events to allow for
mouse jitter. If more movement events occur, then we immediately
timeout the deferred button event and let the movement proceed.
This change only affects the 3-button emulation case.
Replace all in-tree uses with <sys/mouse.h> which repo-copied a few
moments ago from src/sys/i386/include/mouse.h by peter.
This is also the appropriate fix for exo-tree sources.
Put warnings in <machine/mouse.h> to discourage use.
November 15th 2000 the warnings will be converted to errors.
January 15th 2001 the <machine/mouse.h> files will be removed.
Replace all in-tree uses with necessary subset of <sys/{fb,kb,cons}io.h>.
This is also the appropriate fix for exo-tree sources.
Put warnings in <machine/console.h> to discourage use.
November 15th 2000 the warnings will be converted to errors.
January 15th 2001 the <machine/console.h> files will be removed.
- Fix the -z option which I broke in rev 1.41. It didn't work
correctly when used in conjunction with the -m option.
- Tweak the 3 button state machine so that 'Up' events of the buttons
1 and 3 are reported immediately as soon as the buttons are up.
Scroll Point, and 4D/4D+ mice.
- Add a couple of serial mouse PnP IDs.
- Extend the `-z' option so that the second wheel (or the horizontal
movement of the `scroll' device) can be mapped to buttons.
This mouse may be a OEM version of Genius EasyScroll Mouse.
(The mouse has three buttons on top, one side button and a wheel which
also acts as a button. However, I know no way to activate the wheel,
and it can only be used as an ordinary 3-buttons mouse :-)
machine. The three-button emulation of moused has been somewhat
difficult to use for many people. I hope this update fixes it.
- Add a new option, -E, to set timeout value to detect two buttons
are pressed down simulteneously. The default value for this timeout
is 200msec.