have this option with identical semantics (sorting large files first).
-r can be used to reverse the sort if that is desired.
PR: 81625
Submitted by: Kostas Blekos <mplekos@physics.upatras.gr>, keramida
LC_CTYPE setting) when determining which characters are printable.
This is an often-requested feature.
Use wcwidth() to determine the number of column positions a character
takes up, although there are still a few places left where we assume
1 byte = 1 column position, e.g. line-wrapping when handling the -m option.
The error handling here is somewhat more complicated than usual: we do
our best to show what we can of a filename in the presence of conversion
errors, instead of simply aborting.
o Old-style K&R declarations have been converted to new C89 style
o register has been removed
o prototype for main() has been removed (gcc3 makes it an error)
o int main(int argc, char *argv[]) is the preferred main definition.
o Attempt to not break style(9) conformance for declarations more than
they already are.
file sizes to be displayed with unit suffixes; Byte, Kilobyte,
Megabyte, Gigabyte, Terabyte and Petabyte in order to reduce the
number of digits to three or less.
Submitted by: nik
in a long (-l) listing.
MFC-jockies should make sure that bde's concerns regarding the number
of digits required to represent a uid_t and the use of snprintf
on the associated PR have been addressed before going wild.
PR: 12866
Reported by: Philip Kizer <pckizer@nostrum.com>
Obtained from: NetBSD
o Added the -H and -P options for treatment of symbolic links.
o Removed the #ifdef BSD4_4_LITE, since it does not seem to do anything
useful
o Fixed up prn_octal() so its output looks more like that of AT&T Unices
when -b is given.
The next two lines apply only to the first two changes above:
PR: bin/6140
Submitted by: Max Euston
o Added a new '-b' which behaves as in AT&T Unices (show unprintables in
octal, using C escape codes when possible)
o Added '?' to the getopt() string, since the code in the switch considers
it as a valid option.
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.