for messages which have been put on the send queue:
* Do not report any DATA or I-DATA chunk padding.
* Correctly deal with the I-DATA chunk header instead of the DATA
chunk header when the I-DATA extension is used.
Approved by: re (kib)
MFC after: 1 week
this code in the userland stack, it could result in a loop. This happened on iOS.
However, I was not able to reproduce this when using the code in the kernel.
Thanks to Eugen-Andrei Gavriloaie for reporting the issue and proving detailed
information to find the root of the problem.
Approved by: re (gjb)
MFC after: 1 week
There was the requirement that two structures are in sync,
which is not valid anymore. Therefore don't rely on this
in the code anymore.
Thanks to Radek Malcic for reporting the issue. He found this
when using the userland stack.
MFC after: 1 week
This is currently only a code change without any functional
change. But this allows to set the remote encapsulation port
in a more detailed way, which will be provided in a follow-up
commit.
MFC after: 1 week
interested in having tunneled UDP and finding out about the
ICMP (tested by Michael Tuexen with SCTP.. soon to be using
this feature).
Differential Revision: http://reviews.freebsd.org/D5875
adds the new I-Data (Interleaved Data) message. This allows a user
to be able to have complete freedom from Head Of Line blocking that
was previously there due to the in-ability to send multiple large
messages without the TSN's being in sequence. The code as been
tested with Michaels various packet drill scripts as well as
inter-networking between the IETF's location in Argentina and Germany.
* When processing a cookie, use the number of
streams announced in the INIT-ACK.
* When sending an INIT-ACK for an existing
association, use the value from the association,
not from the end-point.
MFC after: 1 week
the UDP checksum computation and signals that it was OK,
clear this bit when passing the packet to SCTP. Since the
bits indicating a valid UDP checksum and a valid SCTP
checksum are the same, the SCTP stack would assume
that also an SCTP checksum check has been performed.
MFC after: 1 week
1) We were not handling (or sending) the IN_PROGRESS case if
the other side (or our side) was not able to reset (awaiting more data).
2) We would improperly send a stream-reset when we should not. Not
waiting until the TSN had been assigned when data was inqueue.
Reviewed by: tuexen
o Introduce a notion of "not ready" mbufs in socket buffers. These
mbufs are now being populated by some I/O in background and are
referenced outside. This forces following implications:
- An mbuf which is "not ready" can't be taken out of the buffer.
- An mbuf that is behind a "not ready" in the queue neither.
- If sockbet buffer is flushed, then "not ready" mbufs shouln't be
freed.
o In struct sockbuf the sb_cc field is split into sb_ccc and sb_acc.
The sb_ccc stands for ""claimed character count", or "committed
character count". And the sb_acc is "available character count".
Consumers of socket buffer API shouldn't already access them directly,
but use sbused() and sbavail() respectively.
o Not ready mbufs are marked with M_NOTREADY, and ready but blocked ones
with M_BLOCKED.
o New field sb_fnrdy points to the first not ready mbuf, to avoid linear
search.
o New function sbready() is provided to activate certain amount of mbufs
in a socket buffer.
A special note on SCTP:
SCTP has its own sockbufs. Unfortunately, FreeBSD stack doesn't yet
allow protocol specific sockbufs. Thus, SCTP does some hacks to make
itself compatible with FreeBSD: it manages sockbufs on its own, but keeps
sb_cc updated to inform the stack of amount of data in them. The new
notion of "not ready" data isn't supported by SCTP. Instead, only a
mechanical substitute is done: s/sb_cc/sb_ccc/.
A proper solution would be to take away struct sockbuf from struct
socket and allow protocols to implement their own socket buffers, like
SCTP already does. This was discussed with rrs@.
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