- make usb2_power_mask_t 16-bit
- remove "usb2_config_sub" structure from "usb2_config". To compensate for this
"usb2_config" has a new field called "usb_mode" which select for which mode
the current xfer entry is active. Options are: a) Device mode only b) Host
mode only (default-by-zero) c) Both modes. This change was scripted using
the following sed script: "s/\.mh\././g".
- the standard packet size table in "usb_transfer.c" is now a function, hence
the code for the function uses less memory than the table itself.
Submitted by: Hans Petter Selasky
the devfs clone handler to open the (invisible) devices on the fly.
The /dev entries are layed out as follows,
/dev/usbctl = master device
/dev/usb/0.1.0.5 = usb device, (<bus>.<dev>.<iface>.<endpoint>)
/dev/ugen0.1 -> usb/0.1.0.0 = ugen link to ctrl endpoint
This also removes the custom permissions model from USB. Bump
__FreeBSD_version to 800066.
Submitted by: rink (earlier version)
eradication in/from userland path, countless locking fixes, etc.
- General sleep call through msleep(9) has been converted to condvar(9)
with better consistencies.
- Heavily guard every possible "slow path" entries (open(), close(),
few ioctl()s, sysctls), but once it entering "fast path" (io, interrupt
started), they are free to fly on their own.
- Rearrange locking sequences, resulting better concurrency and
serialization. Large part doesn't even need locking at all, and will be
removed in future. Less clutter, except in few places due to lock
ordering.
- Anonymous mixer object creation/deletion to simplify mixer handling
beyond typical mixer ioctls.
Submitted by: chibis (with modifications)
- Add few mix_[get|set|..] functions to avoid calling mixer_ioctl()
directly using cryptic arguments.
- Locking fixes to avoid possible deadlock with (still under Giant) USB.
- Better simplex/duplex device handling.
- Recover mmap() functionality for recording, which has been lost
since 2.2.x - 3.x (the introduction of newpcm). Full-duplex mmap still
doesn't work (due to VM/page design), but people still can mmap
both by opening each direction separately. mmaped playback is guarantee
to work either way.
- New sysctl: "hw.snd.compat_linux_mmap" to allow PROT_EXEC page
mapping, due to recent changes in linux compatibility layer which
require it. All linux applications that using sound + mmap() (mostly games)
require this to be enabled. Disabled by default.
- Other goodies.. too many, that will increase releng7 shareholder value
and make users of releng6 (and below) cry ;)
* This commit should be atomic. If anything goes wrong (not counting problem
originated from elsewhere), I will not hesitate to revert everything back
within 12 hours. This substantial changes itself not a rocket science
and the process has begun for almost 2 years, and lots of incremental
changes are already in place during that period of time.
* Some issues does occur in snd_emu10kx (note the 'x') due to various
internal locking issues and it is currently being worked on by chibis.
Tested by: chibis (Yuriy Tsibizov), joel, Alexandre Vieira,
many innocent souls...
- Rework the entire pcm_channel structure:
* Remove rarely used link placeholder, instead, make each pcm_channel
as head/link of each own/each other. Unlock - Lock sequence due to
sleep malloc has been reduced.
* Implement "busy" queue which will contain list of busy/active
channels. This greatly reduce locking contention for example while
servicing interrupt for hardware with many channels or when virtual
channels reach its 256 peak channels.
- So I heard you like v chan ... O RLY?
Welcome to Virtual **Record** Channels (vrec, rec vchans, vchans for
recording, Rec-Chan, you decide), the ultimate solutions for your
nagging O_RDWR full-duplex wannabe (note: flash plugins) monopolizing
single record channel causing EBUSY. Vrec works exactly like Vchans
(or, should I rename it to "Vplay" :) , except that it operates on the
opposite direction (recording). Up to 256 vrecs (like vchans) are
possible.
Notes:
* Relocate dev.pcm.%d.{vchans,vchanformat,vchanrate} to each of its
respective node/direction:
dev.pcm.%d.play.* for "play" (cdev = dsp%d.vp%d)
dev.pcm.%d.rec.* for "record" (cdev = dsp%d.vr%d)
* Don't expect that it will magically give you ability to split
"recording source" (eg: 1 channel for cdrom, 1 channel for mic,
etc). Just admit that you only have a *single* recording source /
channel. Please bug your hardware vendor instead :)
- Bump maxautovchans from 4 to 16. For a full-fledged multimedia
desktop/workstation with too many soundservers installed (esound,
artsd, jackd, pulse/polypaudio, ding-dong pling plong mudkip fuh fuh,
etc), 4 seems inadequate. There will be no memory penalty here, since
virtual channels are allocate only by demand.
- Nuke/Rework the entire statically created cdev entries. Everything is
clonable through snd own clone manager which designed to withstand many
kind of abusive devfs droids such as:
* while : ; do /bin/test -e /dev/dsp ; done
* jot 16777216 0 | while read x ; do ls /dev/dsp0.$x ; done
* hundreds (could be thousands) concurrent threads/process opening
"/dev/dsp" (previously, this might result EBUSY even with just
3 contesting threads/procs).
o Reusable clone objects (instead of creating new one like there's no
tomorrow) after certain expiration deadline. The clone allocator will
decide whether to reuse, share, or creating new clone.
o Automatic garbage collector.
- Dynamic unit magic allocator. Maximum attached soundcards can be tuned
using tunable "hw.snd.maxunit" (Default to 512). Minimum is 16, and
maximum is 2048.
- ..other fixes, mostly related to concurrency issues.
joel@ will do the manpage updates on sound(4).
Have fun.
execution should help us avoiding potential deadlock and illegal locking
while sleeping in various mixer -> usb calls. To enable it, use
hint.uaudio.%d.async="1" or sysctl dev.uaudio.%d.async=1. Default is
disable, to remain compatible with old behaviour (with slight risk of
potential deadlock).
- SWAPLR quirk for (unknown, luckily it is mine) broken uaudio stick.
Fixing by rewiring is impossible without damaging it. Luckily,
we can fix it using "other" methods :) .
- Add uaudio_get_vendor(), _product() and _release() in uaudio.c
(currently used by uaudio_pcm quirk).
- Implement CHANNEL_SETFRAGMENTS().
- Drop channel locking in few places where it is about to sleep
somewhere. This should help eliminating illegal locking acquisition
where the current thread is about to sleep, and also few deadlock
cases. Dropping it right here is quite safe since it is already
protected by CHN_F_BUSY flag and other threads won't bother to touch it.
Solving other illegal locking issues are quite tricky without converting
most usbd_do_request() calls to its equivalent _async() calls,
which I intend to do it later after getting full test report from
other people with different uaudio hardwares.
- Fix memory leak issues during detach. This seems common to any drivers
(notably emu10kx, csapcm?) with bridge functions.
revision 1.98 is NOT merged, because FreeBSD does not support this
syntax.
revision 1.99 is NOT merged, "const poisoning" part is not applicable
to FreeBSD. There is no variable shadowing, GCC can't find
this one (but there are others)
revision 1.100 is NOT merged, because it was null patch (no changes)
revision 1.101 is NOT merged, there is no BIT() macro in FreeBSD
revision 1.102 is merged
revision 1.103 is partially merged. There is no ai.ifaceh in FreeBSD
revision 1.104 is NOT merged
revision 1.105 is merged
revision 1.106 is not merged, because of rev. 1.107
revision 1.107 is a backuout of 1.106
Submitted by: Yuriy Tsibizov <Yuriy.Tsibizov@gfk.ru>
in every sense.
General
-------
- Multichannel safe, endian safe, format safe
* Large part of critical pcm filters such as vchan.c, feeder_rate.c,
feeder_volume.c, feeder_fmt.c and feeder.c has been rewritten so that
using them does not cause the pcm data to be converted to 16bit little
endian.
* Macrosses for accessing pcm data safely are defined within sound.h in
the form of PCM_READ_* / PCM_WRITE_*
* Currently, most of them are probably limited for mono/stereo handling,
but the future addition of true multichannel will be much easier.
- Low latency operation
* Well, this require lot more works to do not just within sound driver,
but we're heading towards right direction. Buffer/block sizing within
channel.c is rewritten to calculate precise allocation for various
combination of sample/data/rate size. As a result, applying correct
SNDCTL_DSP_POLICY value will achive expected latency behaviour simmilar
to what commercial 4front driver do.
* Signal handling fix. ctrl+c of "cat /dev/zero > /dev/dsp" does not
result long delay.
* Eliminate sound truncation if the sound data is too small.
DIY:
1) Download / extract
http://people.freebsd.org/~ariff/lowlatency/shortfiles.tar.gz
2) Do a comparison between "cat state*.au > /dev/dsp" and
"for x in state*.au ; do cat $x > /dev/dsp ; done"
- there should be no "perceivable" differences.
Double close for PR kern/31445.
CAVEAT: Low latency come with (unbearable) price especially for poorly
written applications. Applications that trying to act smarter
by requesting (wrong) blocksize/blockcount will suffer the most.
Fixup samples/patches can be found at:
http://people.freebsd.org/~ariff/ports/
- Switch minimum/maximum sampling rate limit to "1" and "2016000" (48k * 42)
due to closer compatibility with 4front driver.
Discussed with: marcus@ (long time ago?)
- All driver specific sysctls in the form of "hw.snd.pcm%d.*" have been
moved to their own dev sysctl nodes, notably:
hw.snd.pcm%d.vchans -> dev.pcm.%d.vchans
Bump __FreeBSD_version.
Driver specific
---------------
- Ditto for sysctls.
- snd_atiixp, snd_es137x, snd_via8233, snd_hda
* Numerous cleanups and fixes.
* _EXPERIMENTAL_ polling mode support using simple callout_* mechanisme.
This was intended for pure debugging and latency measurement, but proven
good enough in few unexpected and rare cases (such as problematic shared
IRQ with GIANT devices - USB). Polling can be enabled/disabled through
dev.pcm.0.polling. Disabled by default.
- snd_ich
* Fix possible overflow during speed calibration. Delay final
initialization (pcm_setstatus) after calibration finished.
PR: kern/100169
Tested by: Kevin Overman <oberman@es.net>
* Inverted EAPD for few Nec VersaPro.
PR: kern/104715
Submitted by: KAWATA Masahiko <kawata@mta.biglobe.ne.jp>
Thanks to various people, notably Joel Dahl, Yuriy Tsibizov, Kevin Oberman,
those at #freebsd-azalia @ freenode and others for testing.
Joel Dahl will do the manpage update.
commit.
1) sys/dev/sound/pcm/sound.h
sys/dev/sound/pcm/channel.c
* Be more specific: SD_F_SOFTVOL -> SD_F_SOFTPCMVOL
2) sys/dev/sound/pcm/mixer.[ch]
* Implement
mix_setparentchild()
mix_setrealdev()
mix_getparent()
mix_getchild()
The purpose of these functions is implement relative volume
adjustment, such as to tie two or more mixer device into a
single logical device. Usefull for the upcoming HDA driver
and few AC97 codec (such as AD1981B) where the master volume
"vol" need to be implemented using this logical manner.
3) sys/dev/sound/pcm/ac97_patch.[ch]
* Patch for AD1981B codec to enable (automuting) headphone jack sense.
4) sys/dev/sound/pcm/ac97.c
* Implement proper logical master volume for AD9181B codec
through various mix_set{parentchild,realdev}(). Tie both
"ogain" (headphone volume) and "phone" (speaker/lineout) to
a logical "vol".
5) sys/dev/sound/pcm/usb/uaudio_pcm.c
* ditto, for "vol" -> { "pcm" }.
MFC after: 1 month
dereferencing) since a NULL value would be a bug here.
Note: Both affected functions look very similar. A refactoring may
be beneficial.
CID: 483, 485
Found with: Coverity Prevent(tm)
Discussed with: ariff
MFC after: 5 days
It may be the case that you may hear some unwanted noise while
playing back with 24/32 bit. This is a problem in the USB system.
Explanation from Hans Petter Selasky:
---snip---
The current USB sound driver only uses one isochronous
buffer, that is restarted when it is completed. This will lead to a short
period of time, +1ms, where no sound data is sent to the external USB device.
Depending on the load of your computer, this can be as much as 50ms. So the
USB sound driver must use 2 isochronous transfers. At the beginning one will
queue both. Then these are restarted on completion. This will result in a
constant-rate data stream to the external sound device, a minimum sound
buffer equal to the size of the isochronous buffer, and possibly the sound
will reach your ears with less delay. Little delay is a result of constant
data rate. Currently only my USB driver will support that. If one tries that
with the USB driver in *BSD, then it will crash at the first moment one gets
a buffer underrun.
---snip---
Submitted by: Kazuhito HONDA <kazuhito@ph.noda.tus.ac.jp>
Mono-recording still not tested by: julian
this buffer anyway so the constraint that it had to be DMA capable only
caused pain when devices failed to aquire the memory. Use a regular
malloc instead with sndbuf_setup.
Approved by: tanimura (mentor)