Clean up (or if antipodic: down) some of the msgbuf stuff.
Use an inline function rather than a macro for timecounter delta.
Maintain process "on-cpu" time as 64 bits of microseconds to avoid
needless second rollover overhead.
Avoid calling microuptime the second time in mi_switch() if we do
not pass through _idle in cpu_switch()
This should reduce our context-switch overhead a bit, in particular
on pre-P5 and SMP systems.
WARNING: Programs which muck about with struct proc in userland
will have to be fixed.
Reviewed, but found imperfect by: bde
* Figure out UTC relative to boottime. Four new functions provide
time relative to boottime.
* move "runtime" into struct proc. This helps fix the calcru()
problem in SMP.
* kill mono_time.
* add timespec{add|sub|cmp} macros to time.h. (XXX: These may change!)
* nanosleep, select & poll takes long sleeps one day at a time
Reviewed by: bde
Tested by: ache and others
"time" wasn't a atomic variable, so splfoo() protection were needed
around any access to it, unless you just wanted the seconds part.
Most uses of time.tv_sec now uses the new variable time_second instead.
gettime() changed to getmicrotime(0.
Remove a couple of unneeded splfoo() protections, the new getmicrotime()
is atomic, (until Bruce sets a breakpoint in it).
A couple of places needed random data, so use read_random() instead
of mucking about with time which isn't random.
Add a new nfs_curusec() function.
Mark a couple of bogosities involving the now disappeard time variable.
Update ffs_update() to avoid the weird "== &time" checks, by fixing the
one remaining call that passwd &time as args.
Change profiling in ncr.c to use ticks instead of time. Resolution is
the same.
Add new function "tvtohz()" to avoid the bogus "splfoo(), add time, call
hzto() which subtracts time" sequences.
Reviewed by: bde
They are atomic, but return in essence what is in the "time" variable.
gettime() is now a macro front for getmicrotime().
Various patches to use the two new functions instead of the various
hacks used in their absence.
Some puntuation and grammer patches from Bruce.
A couple of XXX comments.
Highlights:
* Simple model for underlying hardware.
* Hardware basis for timekeeping can be changed on the fly.
* Only one hardware clock responsible for TOD keeping.
* Provides a real nanotime() function.
* Time granularity: .232E-18 seconds.
* Frequency granularity: .238E-12 s/s
* Frequency adjustment is continuous in time.
* Less overhead for frequency adjustment.
* Improves xntpd performance.
Reviewed by: bde, bde, bde
of time that the laptop was suspending. Thus, select() calls that might have
suspended rather than firing at 1hr + "time suspended" since the timer was
posted.
Adding:
options APM_FIXUP_CALLTODO
to the kernel config enables the patch.
[
This patch was slightly modified to use a consistant indent style and
I removed some unused local variables. After this has been tested a
few weeks we'll make the options the default, so for now I'm now
documenting it in LINT. Mike can later if he wants.
]
Reviewed by: Mike Smith <msmith@freebsd.org>
Submitted by: Ken Key <key@cs.utk.edu>
hash chain traversal isn't needed. This also allows untimeout to recompute
the hash to find the bucket that the entry to remove is stored in so
that each callout entry no longer needs to store that information.
Reviewed by: Nate Williams <nate@mt.sri.com>
Add support for "interrupt driven configuration hooks".
A component of the kernel can register a hook, most likely
during auto-configuration, and receive a callback once
interrupt services are available. This callback will occur before
the root and dump devices are configured, so the configuration
task can affect the selection of those two devices or complete
any tasks that need to be performed prior to launching init.
System boot is posponed so long as a hook is registered. The
hook owner is responsible for removing the hook once their task
is complete or the system boot can continue.
kern_acct.c kern_clock.c kern_exit.c kern_synch.c kern_time.c:
Change the interface and implementation for the kernel callout
service. The new implemntaion is based on the work of
Adam M. Costello and George Varghese, published in a technical
report entitled "Redesigning the BSD Callout and Timer Facilities".
The interface used in FreeBSD is a little different than the one
outlined in the paper. The new function prototypes are:
struct callout_handle timeout(void (*func)(void *),
void *arg, int ticks);
void untimeout(void (*func)(void *), void *arg,
struct callout_handle handle);
If a client wishes to remove a timeout, it must store the
callout_handle returned by timeout and pass it to untimeout.
The new implementation gives 0(1) insert and removal of callouts
making this interface scale well even for applications that
keep 100s of callouts outstanding.
See the updated timeout.9 man page for more details.
There are various options documented in i386/conf/LINT, there is more to
come over the next few days.
The kernel should run pretty much "as before" without the options to
activate SMP mode.
There are a handful of known "loose ends" that need to be fixed, but
have been put off since the SMP kernel is in a moderately good condition
at the moment.
This commit is the result of the tinkering and testing over the last 14
months by many people. A special thanks to Steve Passe for implementing
the APIC code!
form `tv = time'. Use a new function gettime(). The current version
just forces atomicicity without fixing precision or efficiency bugs.
Simplified some related valid accesses by using the central function.
changes, so don't expect to be able to run the kernel as-is (very well)
without the appropriate Lite/2 userland changes.
The system boots and can mount UFS filesystems.
Untested: ext2fs, msdosfs, NFS
Known problems: Incorrect Berkeley ID strings in some files.
Mount_std mounts will not work until the getfsent
library routine is changed.
Reviewed by: various people
Submitted by: Jeffery Hsu <hsu@freebsd.org>
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.