of pcpu locks. This makes uma_zone somewhat smaller (by (LOCKNAME_LEN *
sizeof(char) + sizeof(struct mtx) * maxcpu) bytes, to be exact).
No Objections from jeff.
extra function calls. Refactor uma_zalloc_internal into seperate functions
for finding the most appropriate slab, filling buckets, allocating single
items, and pulling items off of slabs. This makes the code significantly
cleaner.
- This also fixes the "Returning an empty bucket." panic that a few people
have seen.
Tested On: alpha, x86
held. This avoids a lock order reversal when destroying zones.
Unfortunately, this also means that the free checks are not done before
the destructor is called.
Reported by: phk
- Remove all instances of the mallochash.
- Stash the slab pointer in the vm page's object pointer when allocating from
the kmem_obj.
- Use the overloaded object pointer to find slabs for malloced memory.
allocator.
- Properly set M_ZERO when talking to the back end page allocators for
non malloc zones. This forces us to zero fill pages when they are first
brought into a cache.
- Properly handle M_ZERO in uma_zalloc_internal. This fixes a problem where
per cpu buckets weren't always getting zeroed.
allocated slabs and bucket caches for free items. It will not go ask the vm
for pages. This differs from M_NOWAIT in that it not only doesn't block, it
doesn't even ask.
- Add a new zcreate option ZONE_VM, that sets the BUCKETCACHE zflag. This
tells uma that it should only allocate buckets out of the bucket cache, and
not from the VM. It does this by using the M_NOVM option to zalloc when
getting a new bucket. This is so that the VM doesn't recursively enter
itself while trying to allocate buckets for vm_map_entry zones. If there
are already allocated buckets when we get here we'll still use them but
otherwise we'll skip it.
- Use the ZONE_VM flag on vm map entries and pv entries on x86.
that td_intr_nesting_level is 0 (like malloc() does). Since malloc() calls
uma we can probably remove the check in malloc() for this now. Also,
perform an extra witness check in that case to make sure we don't hold
any locks when performing a M_WAITOK allocation.
several reasons before. Fixing it involved restructuring the generic hash
code to require calling code to handle locking, unlocking, and freeing hashes
on error conditions.
mallochash. Mallochash is going to go away as soon as I introduce the
kfree/kmalloc api and partially overhaul the malloc wrapper. This can't happen
until all users of the malloc api that expect memory to be aligned on the size
of the allocation are fixed.
Implement the following checks on freed memory in the bucket path:
- Slab membership
- Alignment
- Duplicate free
This previously was only done if we skipped the buckets. This code will slow
down INVARIANTS a bit, but it is smp safe. The checks were moved out of the
normal path and into hooks supplied in uma_dbg.
mutex class. Currently this is only used for kmapentzone because kmapents
are are potentially allocated when freeing memory. This is not dangerous
though because no other allocations will be done while holding the
kmapentzone lock.
hash while holding the lock on a zone. Fix this by doing the allocation
seperately from the actual hash expansion.
The lock is dropped before the allocation and reacquired before the expansion.
The expansion code checks to see if we lost the race and frees the new hash
if we do. We really never will lose this race because the hash expansion is
single threaded via the timeout mechanism.
Fortunately we have no large zones with maximums specified yet, so it wasn't
breaking anything.
Implement blocking when a zone exceeds the maximum and M_WAITOK is specified.
Previously this just failed like the old zone allocator did. The old zone
allocator didn't support WAITOK/NOWAIT though so we should do what we
advertise.
While I was in there I cleaned up some more zalloc logic to further simplify
that code path and reduce redundant code. This was needed to make the blocking
work properly anyway.