non-interruptible NFS mounts, where a kernel thread will seem
to be stuck sleeping on "rpccon". The msleep() in clnt_vc_create()
that was waiting to a TCP connect to complete would return ERESTART,
since PCATCH was specified. Then the tsleep() in clnt_reconnect_call()
would sleep for 1 second and then try again and again and...
The patch changes the msleep() in clnt_vc_create() so it only sets
the PCATCH flag for interruptible cases.
Tested by: pho
Reviewed by: jhb
MFC after: 2 weeks
not believe that these leaks had a practical impact,
since the situations in which they would have occurred
would have been extremely rare.
MFC after: 2 weeks
VNET socket push back:
try to minimize the number of places where we have to switch vnets
and narrow down the time we stay switched. Add assertions to the
socket code to catch possibly unset vnets as seen in r204147.
While this reduces the number of vnet recursion in some places like
NFS, POSIX local sockets and some netgraph, .. recursions are
impossible to fix.
The current expectations are documented at the beginning of
uipc_socket.c along with the other information there.
Sponsored by: The FreeBSD Foundation
Sponsored by: CK Software GmbH
Reviewed by: jhb
Tested by: zec
Tested by: Mikolaj Golub (to.my.trociny gmail.com)
MFC after: 2 weeks
erroneously, assumed that 4 bytes of data were in the first
mbuf of a list by replacing the bcopy() with m_copydata().
Also, replace the uses of m_pullup(), which can fail for
reasons other than not enough data, with m_copydata().
For the cases where it isn't known that there is enough
data in the mbuf list, check first via m_len and m_length().
This is believed to fix a problem reported by dpd at dpdtech.com
and george+freebsd at m5p.com.
Reviewed by: jhb
MFC after: 8 days
data size greater than 8192. Since soreserve(so, 256*1024, 256*1024)
would always fail for the default value of sb_max, modify clnt_dg.c
so that it uses the calculated values and checks for an error return
from soreserve(). Also, add a check for error return from soreserve()
to clnt_vc.c and change __rpc_get_t_size() to use sb_max_adj instead of
the bogus maxsize == 256*1024.
PR: kern/150910
Reviewed by: jhb
MFC after: 2 weeks
client just before queuing a request for the connection. The
code already had a check for the connection being shut down
while the request was queued, but not one for the shut down
having been initiated by the server before the request was
in the queue. This appears to fix the problem of slow reconnects
against an NFS server that drops inactive connections reported
by Olaf Seibert, but does not fix the case
where the FreeBSD client generates RST segments at about the
same time as ACKs. This is still a problem that is being
investigated. This patch does not cause a regression for this
case.
Tested by: Olaf Seibert, Daniel Braniss
Reviewed by: dfr
MFC after: 5 days
context inside the RPC code.
Temporarily set td's cred to mount's cred before calling socreate() via
__rpc_nconf2socket().
Submitted by: rmacklem (in part)
Reviewed by: rmacklem, rwatson
Discussed with: dfr, bz
Approved by: re (rwatson), julian (mentor)
MFC after: 3 days
kernel resources that block other threads, like vnode locks. The SIGSTOP
sent to such thread (process, rather) shall not stop it until thread
releases the resources.
Tested by: pho
Reviewed by: jhb
Approved by: re (kensmith)
holding SOCKBUF_LOCK() isn't sufficient to guarantee that there is
no upcall in progress, since SOCKBUF_LOCK() is released/re-acquired
in the upcall. An upcall reference counter was added to the upcall
structure that is incremented at the beginning of the upcall and
decremented at the end of the upcall. As such, a reference count == 0
when holding the SOCKBUF_LOCK() guarantees there is no upcall in
progress. Add a function that is called just after soupcall_clear(),
which waits until the reference count == 0.
Also, move the mtx_destroy() down to after soupcall_clear(), so that
the mutex is not destroyed before upcalls are done.
Reviewed by: dfr, jhb
Tested by: pho
Approved by: kib (mentor)
- Each socket upcall is now invoked with the appropriate socket buffer
locked. It is not permissible to call soisconnected() with this lock
held; however, so socket upcalls now return an integer value. The two
possible values are SU_OK and SU_ISCONNECTED. If an upcall returns
SU_ISCONNECTED, then the soisconnected() will be invoked on the
socket after the socket buffer lock is dropped.
- A new API is provided for setting and clearing socket upcalls. The
API consists of soupcall_set() and soupcall_clear().
- To simplify locking, each socket buffer now has a separate upcall.
- When a socket upcall returns SU_ISCONNECTED, the upcall is cleared from
the receive socket buffer automatically. Note that a SO_SND upcall
should never return SU_ISCONNECTED.
- All this means that accept filters should now return SU_ISCONNECTED
instead of calling soisconnected() directly. They also no longer need
to explicitly clear the upcall on the new socket.
- The HTTP accept filter still uses soupcall_set() to manage its internal
state machine, but other accept filters no longer have any explicit
knowlege of socket upcall internals aside from their return value.
- The various RPC client upcalls currently drop the socket buffer lock
while invoking soreceive() as a temporary band-aid. The plan for
the future is to add a new flag to allow soreceive() to be called with
the socket buffer locked.
- The AIO callback for socket I/O is now also invoked with the socket
buffer locked. Previously sowakeup() would drop the socket buffer
lock only to call aio_swake() which immediately re-acquired the socket
buffer lock for the duration of the function call.
Discussed with: rwatson, rmacklem
and server. This replaces the RPC implementation of the NFS client and
server with the newer RPC implementation originally developed
(actually ported from the userland sunrpc code) to support the NFS
Lock Manager. I have tested this code extensively and I believe it is
stable and that performance is at least equal to the legacy RPC
implementation.
The NFS code currently contains support for both the new RPC
implementation and the older legacy implementation inherited from the
original NFS codebase. The default is to use the new implementation -
add the NFS_LEGACYRPC option to fall back to the old code. When I
merge this support back to RELENG_7, I will probably change this so
that users have to 'opt in' to get the new code.
To use RPCSEC_GSS on either client or server, you must build a kernel
which includes the KGSSAPI option and the crypto device. On the
userland side, you must build at least a new libc, mountd, mount_nfs
and gssd. You must install new versions of /etc/rc.d/gssd and
/etc/rc.d/nfsd and add 'gssd_enable=YES' to /etc/rc.conf.
As long as gssd is running, you should be able to mount an NFS
filesystem from a server that requires RPCSEC_GSS authentication. The
mount itself can happen without any kerberos credentials but all
access to the filesystem will be denied unless the accessing user has
a valid ticket file in the standard place (/tmp/krb5cc_<uid>). There
is currently no support for situations where the ticket file is in a
different place, such as when the user logged in via SSH and has
delegated credentials from that login. This restriction is also
present in Solaris and Linux. In theory, we could improve this in
future, possibly using Brooks Davis' implementation of variant
symlinks.
Supporting RPCSEC_GSS on a server is nearly as simple. You must create
service creds for the server in the form 'nfs/<fqdn>@<REALM>' and
install them in /etc/krb5.keytab. The standard heimdal utility ktutil
makes this fairly easy. After the service creds have been created, you
can add a '-sec=krb5' option to /etc/exports and restart both mountd
and nfsd.
The only other difference an administrator should notice is that nfsd
doesn't fork to create service threads any more. In normal operation,
there will be two nfsd processes, one in userland waiting for TCP
connections and one in the kernel handling requests. The latter
process will create as many kthreads as required - these should be
visible via 'top -H'. The code has some support for varying the number
of service threads according to load but initially at least, nfsd uses
a fixed number of threads according to the value supplied to its '-n'
option.
Sponsored by: Isilon Systems
MFC after: 1 month
provides the correct semantics for flock(2) style locks which are used by the
lockf(1) command line tool and the pidfile(3) library. It also implements
recovery from server restarts and ensures that dirty cache blocks are written
to the server before obtaining locks (allowing multiple clients to use file
locking to safely share data).
Sponsored by: Isilon Systems
PR: 94256
MFC after: 2 weeks
user-mode lock manager, build a kernel with the NFSLOCKD option and
add '-k' to 'rpc_lockd_flags' in rc.conf.
Highlights include:
* Thread-safe kernel RPC client - many threads can use the same RPC
client handle safely with replies being de-multiplexed at the socket
upcall (typically driven directly by the NIC interrupt) and handed
off to whichever thread matches the reply. For UDP sockets, many RPC
clients can share the same socket. This allows the use of a single
privileged UDP port number to talk to an arbitrary number of remote
hosts.
* Single-threaded kernel RPC server. Adding support for multi-threaded
server would be relatively straightforward and would follow
approximately the Solaris KPI. A single thread should be sufficient
for the NLM since it should rarely block in normal operation.
* Kernel mode NLM server supporting cancel requests and granted
callbacks. I've tested the NLM server reasonably extensively - it
passes both my own tests and the NFS Connectathon locking tests
running on Solaris, Mac OS X and Ubuntu Linux.
* Userland NLM client supported. While the NLM server doesn't have
support for the local NFS client's locking needs, it does have to
field async replies and granted callbacks from remote NLMs that the
local client has contacted. We relay these replies to the userland
rpc.lockd over a local domain RPC socket.
* Robust deadlock detection for the local lock manager. In particular
it will detect deadlocks caused by a lock request that covers more
than one blocking request. As required by the NLM protocol, all
deadlock detection happens synchronously - a user is guaranteed that
if a lock request isn't rejected immediately, the lock will
eventually be granted. The old system allowed for a 'deferred
deadlock' condition where a blocked lock request could wake up and
find that some other deadlock-causing lock owner had beaten them to
the lock.
* Since both local and remote locks are managed by the same kernel
locking code, local and remote processes can safely use file locks
for mutual exclusion. Local processes have no fairness advantage
compared to remote processes when contending to lock a region that
has just been unlocked - the local lock manager enforces a strict
first-come first-served model for both local and remote lockers.
Sponsored by: Isilon Systems
PR: 95247 107555 115524 116679
MFC after: 2 weeks