This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
built early enough to always be installed by the `includes' target
in /usr/src/Makefile. This is supposed to be handled by not
installing it if it doesn't exist. However, a stale, uninstallable
copy sometimes exists in the source directory, and the existence
test sometimes found the wrong copy.
specified in the top level Makefiles.
Previously I missed dozens of Makefiles that skip the install after
using `cmp -s' to decide that the install isn't necessary.
when I'm not sure whether or not that directory exists."
Today I discovered that rebuilding /usr/include completely from scratch
doesn't work, because the libss Makefile tries to install headers into
/usr/include/ss, which 'make includes' does not create. The result is that
the libss Makefile plants the header files in /usr/include as individual
files called 'ss,' with the second one overwriting the first, and the
third one overwriting the second. So instead of a directory called
/usr/include/ss, you end up with just one file called /usr/include/ss with
only the last header file in it. Check out /usr/include/ss on freefall
and you'll see what I mean.
I've modified the beforeinstall target in the libss Makefile to check
for the presence of the ${DESTDIR}/usr/include/lbss directory and to
create it if it isn't already there. Hopefully I did it right.
1) Link against object directory version of libcom_err.so.
2) Don't try to install ss_err.h if we haven't made it yet. It's not
on the critical path for `make world' at this point.