Add lockdestroy() and appropriate invocations, which corresponds to
lockinit() and must be called to clean up after a lockmgr lock is no
longer needed.
1. ntfs_read*attr*() functions now accept
uio structure to eliminate one data copying.
2. found and removed deadlock caused
by 6 concurent ls -lR.
3. started implementation of nromal
Unicode<->unix recodeing.
Obtained from: NetBSD
udev_t in the kernel but still called dev_t in userland.
Provide functions to manipulate both types:
major() umajor()
minor() uminor()
makedev() umakedev()
dev2udev() udev2dev()
For now they're functions, they will become in-line functions
after one of the next two steps in this process.
Return major/minor/makedev to macro-hood for userland.
Register a name in cdevsw[] for the "filedescriptor" driver.
In the kernel the udev_t appears in places where we have the
major/minor number combination, (ie: a potential device: we
may not have the driver nor the device), like in inodes, vattr,
cdevsw registration and so on, whereas the dev_t appears where
we carry around a reference to a actual device.
In the future the cdevsw and the aliased-from vnode will be hung
directly from the dev_t, along with up to two softc pointers for
the device driver and a few houskeeping bits. This will essentially
replace the current "alias" check code (same buck, bigger bang).
A little stunt has been provided to try to catch places where the
wrong type is being used (dev_t vs udev_t), if you see something
not working, #undef DEVT_FASCIST in kern/kern_conf.c and see if
it makes a difference. If it does, please try to track it down
(many hands make light work) or at least try to reproduce it
as simply as possible, and describe how to do that.
Without DEVT_FASCIST I belive this patch is a no-op.
Stylistic/posixoid comments about the userland view of the <sys/*.h>
files welcome now, from userland they now contain the end result.
Next planned step: make all dev_t's refer to the same devsw[] which
means convert BLK's to CHR's at the perimeter of the vnodes and
other places where they enter the game (bootdev, mknod, sysctl).