i386/ia64/alpha - catch up to sparc64/ppc:
- replace pmap_kernel() with refs to kernel_pmap
- change kernel_pmap pointer to (&kernel_pmap_store)
(this is a speedup since ld can set these at compile/link time)
all platforms (as suggested by jake):
- gc unused pmap_reference
- gc unused pmap_destroy
- gc unused struct pmap.pm_count
(we never used pm_count - we track address space sharing at the vmspace)
* Re-organise RID allocation so that we don't accidentally give a RID
to two different processes. Also randomise the order to try to reduce
collisions in VHPT and TLB. Don't allocate RIDs for regions which are
unused.
* Allocate space for VHPT based on the size of physical memory. More
tuning is needed here.
* Add sysctl instrumentation for VHPT - see sysctl vm.stats.vhpt
* Fix a bug in pmap_prefault() which prevented it from actually adding
pages to the pmap.
* Remove ancient dead debugging code.
* Add DDB commands for examining translation registers and region
registers.
The first change fixes the 'free/cache page %p was dirty' panic which I
have been seeing when the system is put under moderate load. It also
fixes the negative RSS values in ps which have been confusing me for a
while.
With this set of changes the ia64 port is reliable enough to build its
own kernels, even with a 20-way parallel build. Next stop buildworld.
structure. This makes it possible to pre-allocate PTEs for the kernel,
which is necessary for a reliable implementation of pmap_kenter(). This
also avoids wasting space (about 48 bytes per page) for kernel mappings
and user mappings of memory-mapped devices.
This also fixes a bug with the previous version where the implementation
required the pv_entry structure to be physically contiguous but did not
enforce this (the structure size was not a power of two). This meant
that the pv_entry free list was quickly corrupted as soon as the system
was even mildly loaded.
not work on any real hardware (or fully work on any simulator). Much more
needs to happen before this is actually functional but its nice to see
the FreeBSD copyright message appear in the ia64 simulator.