Poul-Henning Kamp
fb57be16af
Games primes and factor don't understand hexadecimals.
...
This would make these `games' somewhat useful tools.
PR: 7402
Reviewed by: phk
Submitted by: Timo J. Rinne <tri@iki.fi>
1998-08-07 06:32:45 +00:00
Bruce Evans
e13d2860b1
Fixed printf format errors.
1998-06-30 19:10:49 +00:00
John Birrell
a217dc6fbc
Cast pointers to longs, not ints.
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Hopefully that's the last of the 64-bit cleaning of src/games. That is,
without adding -Wall to the compiler flags. That's not a pretty sight.
1998-05-09 11:33:22 +00:00
Jordan K. Hubbard
01f228ffbe
Wargh! Who went and changed all the getopt() comparisons from -1 to
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EOF? The getopt(3) manpage clearly states that the return value is *-1*,
not EOF! Besides, getopt(3) isn't reading from a file. :)
Noticed-while: merging to 2.2 (where this is correct).
1998-03-01 05:10:28 +00:00
Andrey A. Chernov
663d61b5eb
Remove so-called revoke, this game never installed sguid
1997-09-01 11:40:18 +00:00
Eivind Eklund
34a13bf4cb
Change games from setuid games to setgid games.
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Reviewed by: maybe@yes.no
Obtained from: OpenBSD (mostly deraadt@openbsd.org )
1997-09-01 00:34:51 +00:00
Peter Wemm
bdb5b1dbdc
Merge from Lite2 (oops, nearly forgot these ones)
1997-03-11 17:25:32 +00:00
Rodney W. Grimes
010f5413b5
Remove trailing whitespace.
1995-05-30 03:37:36 +00:00
Jordan K. Hubbard
554eb505f8
Bring in the 4.4 Lite games directory, modulo man page changes and segregation
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of the x11 based games. I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way. Bleah.
Submitted by: jkh
1994-09-04 04:03:31 +00:00