/*- * Copyright (c) 1991-1996 Søren Schmidt * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer * in this position and unchanged. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * $Id: console.h,v 1.39 1998/09/15 18:16:37 sos Exp $ */ #ifndef _MACHINE_CONSOLE_H_ #define _MACHINE_CONSOLE_H_ #ifndef KERNEL #include #endif #include #define KDGKBMODE _IOR('K', 6, int) #define KDSKBMODE _IO('K', 7 /*, int */) #define KDMKTONE _IO('K', 8 /*, int */) #define KDGETMODE _IOR('K', 9, int) #define KDSETMODE _IO('K', 10 /*, int */) #define KDSBORDER _IO('K', 13 /*, int */) #define KDGKBSTATE _IOR('K', 19, int) #define KDSKBSTATE _IO('K', 20 /*, int */) #define KDENABIO _IO('K', 60) #define KDDISABIO _IO('K', 61) #define KIOCSOUND _IO('K', 63 /*, int */) #define KDGKBTYPE _IOR('K', 64, int) #define KDGETLED _IOR('K', 65, int) #define KDSETLED _IO('K', 66 /*, int */) #define KDSETRAD _IO('K', 67 /*, int */) #define KDRASTER _IOW('K', 100, scr_size_t) #define GETFKEY _IOWR('k', 0, fkeyarg_t) #define SETFKEY _IOWR('k', 1, fkeyarg_t) #define GIO_SCRNMAP _IOR('k', 2, scrmap_t) #define PIO_SCRNMAP _IOW('k', 3, scrmap_t) #define GIO_KEYMAP _IOR('k', 6, keymap_t) #define PIO_KEYMAP _IOW('k', 7, keymap_t) #define GIO_DEADKEYMAP _IOR('k', 8, accentmap_t) #define PIO_DEADKEYMAP _IOW('k', 9, accentmap_t) #define GIO_ATTR _IOR('a', 0, int) #define GIO_COLOR _IOR('c', 0, int) #define CONS_CURRENT _IOR('c', 1, int) #define CONS_GET _IOR('c', 2, int) #define CONS_IO _IO('c', 3) #define CONS_BLANKTIME _IOW('c', 4, int) #define CONS_SSAVER _IOW('c', 5, ssaver_t) #define CONS_GSAVER _IOWR('c', 6, ssaver_t) #define CONS_CURSORTYPE _IOW('c', 7, int) #define CONS_BELLTYPE _IOW('c', 8, int) #define CONS_HISTORY _IOW('c', 9, int) #define CONS_MOUSECTL _IOWR('c', 10, mouse_info_t) #define CONS_IDLE _IOR('c', 11, int) #define CONS_SAVERMODE _IOW('c', 12, int) #define CONS_SAVERSTART _IOW('c', 13, int) #define PIO_FONT8x8 _IOW('c', 64, fnt8_t) #define GIO_FONT8x8 _IOR('c', 65, fnt8_t) #define PIO_FONT8x14 _IOW('c', 66, fnt14_t) #define GIO_FONT8x14 _IOR('c', 67, fnt14_t) #define PIO_FONT8x16 _IOW('c', 68, fnt16_t) #define GIO_FONT8x16 _IOR('c', 69, fnt16_t) #define CONS_GETINFO _IOWR('c', 73, vid_info_t) #define CONS_GETVERS _IOR('c', 74, int) #define CONS_CURRENTADP _IOR('c', 100, int) #define CONS_ADPINFO _IOWR('c', 101, video_adapter_t) #define CONS_MODEINFO _IOWR('c', 102, video_info_t) #define CONS_FINDMODE _IOWR('c', 103, video_info_t) #define CONS_SETWINORG _IO('c', 104 /* u_int */) /* CONS_SAVERMODE */ #define CONS_LKM_SAVER 0 #define CONS_USR_SAVER 1 #ifdef PC98 #define ADJUST_CLOCK _IO('t',100) /* for 98note resume */ #endif #define VT_OPENQRY _IOR('v', 1, int) #define VT_SETMODE _IOW('v', 2, vtmode_t) #define VT_GETMODE _IOR('v', 3, vtmode_t) #define VT_RELDISP _IO('v', 4 /*, int */) #define VT_ACTIVATE _IO('v', 5 /*, int */) #define VT_WAITACTIVE _IO('v', 6 /*, int */) #define VT_GETACTIVE _IOR('v', 7, int) #define VT_FALSE 0 #define VT_TRUE 1 #define VT_ACKACQ 2 #define VT_AUTO 0 /* switching is automatic */ #define VT_PROCESS 1 /* switching controlled by prog */ #define VT_KERNEL 255 /* switching controlled in kernel */ #ifndef _VT_MODE_DECLARED #define _VT_MODE_DECLARED struct vt_mode { char mode; char waitv; /* not implemented yet SOS */ short relsig; short acqsig; short frsig; /* not implemented yet SOS */ }; typedef struct vt_mode vtmode_t; #endif /* !_VT_MODE_DECLARED */ struct mouse_data { int x; int y; int z; int buttons; }; struct mouse_mode { int mode; int signal; }; struct mouse_event { int id; /* one based */ int value; }; #define MOUSE_SHOW 0x01 #define MOUSE_HIDE 0x02 #define MOUSE_MOVEABS 0x03 #define MOUSE_MOVEREL 0x04 #define MOUSE_GETINFO 0x05 #define MOUSE_MODE 0x06 #define MOUSE_ACTION 0x07 #define MOUSE_MOTION_EVENT 0x08 #define MOUSE_BUTTON_EVENT 0x09 struct mouse_info { int operation; union { struct mouse_data data; struct mouse_mode mode; struct mouse_event event; }u; }; #define KD_MONO 1 /* monochrome adapter */ #define KD_HERCULES 2 /* hercules adapter */ #define KD_CGA 3 /* color graphics adapter */ #define KD_EGA 4 /* enhanced graphics adapter */ #define KD_VGA 5 /* video graphics adapter */ #define KD_PC98 6 /* PC-98 display */ #define KD_TEXT 0 /* set text mode restore fonts */ #define KD_TEXT0 0 /* ditto */ #define KD_TEXT1 2 /* set text mode !restore fonts */ #define KD_GRAPHICS 1 /* set graphics mode */ #define KD_PIXEL 3 /* set pixel mode */ #define K_RAW 0 /* keyboard returns scancodes */ #define K_XLATE 1 /* keyboard returns ascii */ #define K_CODE 2 /* keyboard returns keycodes */ #define KB_84 1 /* 'old' 84 key AT-keyboard */ #define KB_101 2 /* MF-101 or MF-102 keyboard */ #define KB_OTHER 3 /* keyboard not known */ #define CLKED 1 /* Caps locked */ #define NLKED 2 /* Num locked */ #define SLKED 4 /* Scroll locked */ #define ALKED 8 /* AltGr locked */ #define LED_CAP 1 /* Caps lock LED */ #define LED_NUM 2 /* Num lock LED */ #define LED_SCR 4 /* Scroll lock LED */ /* possible flag values */ #define FLAG_LOCK_O 0 #define FLAG_LOCK_C 1 #define FLAG_LOCK_N 2 #define NUM_KEYS 256 /* number of keys in table */ #define NUM_STATES 8 /* states per key */ #define ALTGR_OFFSET 128 /* offset for altlock keys */ #ifndef _KEYMAP_DECLARED #define _KEYMAP_DECLARED struct key_t { u_char map[NUM_STATES]; u_char spcl; u_char flgs; }; struct keymap { u_short n_keys; struct key_t key[NUM_KEYS]; }; typedef struct keymap keymap_t; #endif /* !_KEYMAP_DECLARED */ #define NUM_DEADKEYS 15 /* number of accent keys */ #define NUM_ACCENTCHARS 52 /* max number of accent chars */ struct acc_t { u_char accchar; u_char map[NUM_ACCENTCHARS][2]; }; struct accentmap { u_short n_accs; struct acc_t acc[NUM_DEADKEYS]; }; #define MAXFK 16 #define NUM_FKEYS 96 struct fkeytab { u_char str[MAXFK]; u_char len; }; struct fkeyarg { u_short keynum; char keydef[MAXFK]; char flen; }; struct colors { char fore; char back; }; struct vid_info { short size; short m_num; u_short mv_row, mv_col; u_short mv_rsz, mv_csz; struct colors mv_norm, mv_rev, mv_grfc; u_char mv_ovscan; u_char mk_keylock; }; #define MAXSSAVER 16 struct ssaver { char name[MAXSSAVER]; int num; long time; }; /* adapter infromation block */ struct video_adapter { int va_index; int va_type; int va_flags; #define V_ADP_COLOR (1<<0) #define V_ADP_MODECHANGE (1<<1) #define V_ADP_STATESAVE (1<<2) #define V_ADP_STATELOAD (1<<3) #define V_ADP_FONT (1<<4) #define V_ADP_PALETTE (1<<5) #define V_ADP_BORDER (1<<6) #define V_ADP_VESA (1<<7) int va_crtc_addr; u_int va_window; /* virtual address */ size_t va_window_size; size_t va_window_gran; u_int va_buffer; /* virtual address */ size_t va_buffer_size; int va_initial_mode; int va_initial_bios_mode; int va_mode; }; #define V_ADP_PRIMARY 0 #define V_ADP_SECONDARY 1 /* video mode information block */ struct video_info { int vi_mode; int vi_flags; #define V_INFO_COLOR (1<<0) #define V_INFO_GRAPHICS (1<<1) #define V_INFO_LENEAR (1<<2) #define V_INFO_VESA (1<<3) int vi_width; int vi_height; int vi_cwidth; int vi_cheight; int vi_depth; int vi_planes; u_int vi_window; /* physical address */ size_t vi_window_size; size_t vi_window_gran; u_int vi_buffer; /* physical address */ size_t vi_buffer_size; /* XXX pixel format, memory model,... */ }; typedef struct accentmap accentmap_t; typedef struct fkeytab fkeytab_t; typedef struct fkeyarg fkeyarg_t; typedef struct vid_info vid_info_t; typedef struct mouse_info mouse_info_t; typedef struct {char scrmap[256];} scrmap_t; typedef struct {char fnt8x8[8*256];} fnt8_t; typedef struct {char fnt8x14[14*256];} fnt14_t; typedef struct {char fnt8x16[16*256];} fnt16_t; typedef struct ssaver ssaver_t; typedef struct video_adapter video_adapter_t; typedef struct video_info video_info_t; typedef struct {int scr_size[3];} scr_size_t; /* defines for "special" keys (spcl bit set in keymap) */ #define NOP 0x00 /* nothing (dead key) */ #define LSH 0x02 /* left shift key */ #define RSH 0x03 /* right shift key */ #define CLK 0x04 /* caps lock key */ #define NLK 0x05 /* num lock key */ #define SLK 0x06 /* scroll lock key */ #define LALT 0x07 /* left alt key */ #define BTAB 0x08 /* backwards tab */ #define LCTR 0x09 /* left control key */ #define NEXT 0x0a /* switch to next screen */ #define F_SCR 0x0b /* switch to first screen */ #define L_SCR 0x1a /* switch to last screen */ #define F_FN 0x1b /* first function key */ #define L_FN 0x7a /* last function key */ /* 0x7b-0x7f reserved do not use ! */ #define RCTR 0x80 /* right control key */ #define RALT 0x81 /* right alt (altgr) key */ #define ALK 0x82 /* alt lock key */ #define ASH 0x83 /* alt shift key */ #define META 0x84 /* meta key */ #define RBT 0x85 /* boot machine */ #define DBG 0x86 /* call debugger */ #define SUSP 0x87 /* suspend power (APM) */ #define SPSC 0x88 /* toggle splash/text screen */ #define F_ACC DGRA /* first accent key */ #define DGRA 0x89 /* grave */ #define DACU 0x8a /* acute */ #define DCIR 0x8b /* circumflex */ #define DTIL 0x8c /* tilde */ #define DMAC 0x8d /* macron */ #define DBRE 0x8e /* breve */ #define DDOT 0x8f /* dot */ #define DUML 0x90 /* umlaut/diaresis */ #define DDIA 0x90 /* diaresis */ #define DSLA 0x91 /* slash */ #define DRIN 0x92 /* ring */ #define DCED 0x93 /* cedilla */ #define DAPO 0x94 /* apostrophe */ #define DDAC 0x95 /* double acute */ #define DOGO 0x96 /* ogonek */ #define DCAR 0x97 /* caron */ #define L_ACC DCAR /* last accent key */ #define STBY 0x98 /* Go into standby mode (apm) */ #define F(x) ((x)+F_FN-1) #define S(x) ((x)+F_SCR-1) #define ACC(x) ((x)+F_ACC) #define NOKEY 0x100 /* no key pressed marker */ #define FKEY 0x200 /* function key marker */ #define MKEY 0x400 /* meta key marker (prepend ESC)*/ #define BKEY 0x800 /* backtab (ESC [ Z) */ /* video mode definitions */ #define M_B40x25 0 /* black & white 40 columns */ #define M_C40x25 1 /* color 40 columns */ #define M_B80x25 2 /* black & white 80 columns */ #define M_C80x25 3 /* color 80 columns */ #define M_BG320 4 /* black & white graphics 320x200 */ #define M_CG320 5 /* color graphics 320x200 */ #define M_BG640 6 /* black & white graphics 640x200 hi-res */ #define M_EGAMONO80x25 7 /* ega-mono 80x25 */ #define M_CG320_D 13 /* ega mode D */ #define M_CG640_E 14 /* ega mode E */ #define M_EGAMONOAPA 15 /* ega mode F */ #define M_CG640x350 16 /* ega mode 10 */ #define M_ENHMONOAPA2 17 /* ega mode F with extended memory */ #define M_ENH_CG640 18 /* ega mode 10* */ #define M_ENH_B40x25 19 /* ega enhanced black & white 40 columns */ #define M_ENH_C40x25 20 /* ega enhanced color 40 columns */ #define M_ENH_B80x25 21 /* ega enhanced black & white 80 columns */ #define M_ENH_C80x25 22 /* ega enhanced color 80 columns */ #define M_VGA_C40x25 23 /* vga 8x16 font on color */ #define M_VGA_C80x25 24 /* vga 8x16 font on color */ #define M_VGA_M80x25 25 /* vga 8x16 font on mono */ #define M_VGA11 26 /* vga 640x480 2 colors */ #define M_BG640x480 26 #define M_VGA12 27 /* vga 640x480 16 colors */ #define M_CG640x480 27 #define M_VGA13 28 /* vga 640x200 256 colors */ #define M_VGA_CG320 28 #define M_VGA_C80x50 30 /* vga 8x8 font on color */ #define M_VGA_M80x50 31 /* vga 8x8 font on color */ #define M_VGA_C80x30 32 /* vga 8x16 font on color */ #define M_VGA_M80x30 33 /* vga 8x16 font on color */ #define M_VGA_C80x60 34 /* vga 8x8 font on color */ #define M_VGA_M80x60 35 /* vga 8x8 font on color */ #define M_VGA_CG640 36 /* vga 640x400 256 color */ #define M_VGA_MODEX 37 /* vga 320x240 256 color */ #define M_ENH_B80x43 0x70 /* ega black & white 80x43 */ #define M_ENH_C80x43 0x71 /* ega color 80x43 */ #define M_PC98_80x25 98 /* PC98 80x25 */ #define M_PC98_80x30 99 /* PC98 80x30 */ #define M_HGC_P0 0xe0 /* hercules graphics - page 0 @ B0000 */ #define M_HGC_P1 0xe1 /* hercules graphics - page 1 @ B8000 */ #define M_MCA_MODE 0xff /* monochrome adapter mode */ #define M_TEXT_80x25 200 /* generic text modes */ #define M_TEXT_80x30 201 #define M_TEXT_80x43 202 #define M_TEXT_80x50 203 #define M_TEXT_80x60 204 #define M_TEXT_132x25 205 #define M_TEXT_132x30 206 #define M_TEXT_132x43 207 #define M_TEXT_132x50 208 #define M_TEXT_132x60 209 #define SW_PC98_80x25 _IO('S', M_PC98_80x25) #define SW_PC98_80x30 _IO('S', M_PC98_80x30) #define SW_B40x25 _IO('S', M_B40x25) #define SW_C40x25 _IO('S', M_C40x25) #define SW_B80x25 _IO('S', M_B80x25) #define SW_C80x25 _IO('S', M_C80x25) #define SW_BG320 _IO('S', M_BG320) #define SW_CG320 _IO('S', M_CG320) #define SW_BG640 _IO('S', M_BG640) #define SW_EGAMONO80x25 _IO('S', M_EGAMONO80x25) #define SW_CG320_D _IO('S', M_CG320_D) #define SW_CG640_E _IO('S', M_CG640_E) #define SW_EGAMONOAPA _IO('S', M_EGAMONOAPA) #define SW_CG640x350 _IO('S', M_CG640x350) #define SW_ENH_MONOAPA2 _IO('S', M_ENHMONOAPA2) #define SW_ENH_CG640 _IO('S', M_ENH_CG640) #define SW_ENH_B40x25 _IO('S', M_ENH_B40x25) #define SW_ENH_C40x25 _IO('S', M_ENH_C40x25) #define SW_ENH_B80x25 _IO('S', M_ENH_B80x25) #define SW_ENH_C80x25 _IO('S', M_ENH_C80x25) #define SW_ENH_B80x43 _IO('S', M_ENH_B80x43) #define SW_ENH_C80x43 _IO('S', M_ENH_C80x43) #define SW_MCAMODE _IO('S', M_MCA_MODE) #define SW_VGA_C40x25 _IO('S', M_VGA_C40x25) #define SW_VGA_C80x25 _IO('S', M_VGA_C80x25) #define SW_VGA_C80x30 _IO('S', M_VGA_C80x30) #define SW_VGA_C80x50 _IO('S', M_VGA_C80x50) #define SW_VGA_C80x60 _IO('S', M_VGA_C80x60) #define SW_VGA_M80x25 _IO('S', M_VGA_M80x25) #define SW_VGA_M80x30 _IO('S', M_VGA_M80x30) #define SW_VGA_M80x50 _IO('S', M_VGA_M80x50) #define SW_VGA_M80x60 _IO('S', M_VGA_M80x60) #define SW_VGA11 _IO('S', M_VGA11) #define SW_BG640x480 _IO('S', M_VGA11) #define SW_VGA12 _IO('S', M_VGA12) #define SW_CG640x480 _IO('S', M_VGA12) #define SW_VGA13 _IO('S', M_VGA13) #define SW_VGA_CG320 _IO('S', M_VGA13) #define SW_VGA_CG640 _IO('S', M_VGA_CG640) #define SW_VGA_MODEX _IO('S', M_VGA_MODEX) #define SW_TEXT_80x25 _IO('S', M_TEXT_80x25) #define SW_TEXT_80x30 _IO('S', M_TEXT_80x30) #define SW_TEXT_80x43 _IO('S', M_TEXT_80x43) #define SW_TEXT_80x50 _IO('S', M_TEXT_80x50) #define SW_TEXT_80x60 _IO('S', M_TEXT_80x60) #define SW_TEXT_132x25 _IO('S', M_TEXT_132x25) #define SW_TEXT_132x30 _IO('S', M_TEXT_132x30) #define SW_TEXT_132x43 _IO('S', M_TEXT_132x43) #define SW_TEXT_132x50 _IO('S', M_TEXT_132x50) #define SW_TEXT_132x60 _IO('S', M_TEXT_132x60) #define M_VESA_BASE 0x100 /* VESA mode number base */ #define M_VESA_CG640x400 0x100 /* 640x400, 256 color */ #define M_VESA_CG640x480 0x101 /* 640x480, 256 color */ #define M_VESA_800x600 0x102 /* 800x600, 16 color */ #define M_VESA_CG800x600 0x103 /* 800x600, 256 color */ #define M_VESA_1024x768 0x104 /* 1024x768, 16 color */ #define M_VESA_CG1024x768 0x105 /* 1024x768, 256 color */ #define M_VESA_1280x1024 0x106 /* 1280x1024, 16 color */ #define M_VESA_CG1280x1024 0x107 /* 1280x1024, 256 color */ #define M_VESA_C80x60 0x108 /* 8x8 font */ #define M_VESA_C132x25 0x109 /* 8x16 font */ #define M_VESA_C132x43 0x10a /* 8x14 font */ #define M_VESA_C132x50 0x10b /* 8x8 font */ #define M_VESA_C132x60 0x10c /* 8x8 font */ #define M_VESA_32K_320 0x10d /* 320x200, 5:5:5 */ #define M_VESA_64K_320 0x10e /* 320x200, 5:6:5 */ #define M_VESA_FULL_320 0x10f /* 320x200, 8:8:8 */ #define M_VESA_32K_640 0x110 /* 640x480, 5:5:5 */ #define M_VESA_64K_640 0x111 /* 640x480, 5:6:5 */ #define M_VESA_FULL_640 0x112 /* 640x480, 8:8:8 */ #define M_VESA_32K_800 0x113 /* 800x600, 5:5:5 */ #define M_VESA_64K_800 0x114 /* 800x600, 5:6:5 */ #define M_VESA_FULL_800 0x115 /* 800x600, 8:8:8 */ #define M_VESA_32K_1024 0x116 /* 1024x768, 5:5:5 */ #define M_VESA_64K_1024 0x117 /* 1024x768, 5:6:5 */ #define M_VESA_FULL_1024 0x118 /* 1024x768, 8:8:8 */ #define M_VESA_32K_1280 0x119 /* 1280x1024, 5:5:5 */ #define M_VESA_64K_1280 0x11a /* 1280x1024, 5:6:5 */ #define M_VESA_FULL_1280 0x11b /* 1280x1024, 8:8:8 */ #define M_VESA_MODE_MAX 0x1ff #define M_VESA_USER 0x1ff #define SW_VESA_CG640x400 _IO('V', M_VESA_CG640x400 - M_VESA_BASE) #define SW_VESA_CG640x480 _IO('V', M_VESA_CG640x480 - M_VESA_BASE) #define SW_VESA_800x600 _IO('V', M_VESA_800x600 - M_VESA_BASE) #define SW_VESA_CG800x600 _IO('V', M_VESA_CG800x600 - M_VESA_BASE) #define SW_VESA_1024x768 _IO('V', M_VESA_1024x768 - M_VESA_BASE) #define SW_VESA_CG1024x768 _IO('V', M_VESA_CG1024x768 - M_VESA_BASE) #define SW_VESA_1280x1024 _IO('V', M_VESA_1280x1024 - M_VESA_BASE) #define SW_VESA_CG1280x1024 _IO('V', M_VESA_CG1280x1024 - M_VESA_BASE) #define SW_VESA_C80x60 _IO('V', M_VESA_C80x60 - M_VESA_BASE) #define SW_VESA_C132x25 _IO('V', M_VESA_C132x25 - M_VESA_BASE) #define SW_VESA_C132x43 _IO('V', M_VESA_C132x43 - M_VESA_BASE) #define SW_VESA_C132x50 _IO('V', M_VESA_C132x50 - M_VESA_BASE) #define SW_VESA_C132x60 _IO('V', M_VESA_C132x60 - M_VESA_BASE) #define SW_VESA_32K_320 _IO('V', M_VESA_32K_320 - M_VESA_BASE) #define SW_VESA_64K_320 _IO('V', M_VESA_64K_320 - M_VESA_BASE) #define SW_VESA_FULL_320 _IO('V', M_VESA_FULL_320 - M_VESA_BASE) #define SW_VESA_32K_640 _IO('V', M_VESA_32K_640 - M_VESA_BASE) #define SW_VESA_64K_640 _IO('V', M_VESA_64K_640 - M_VESA_BASE) #define SW_VESA_FULL_640 _IO('V', M_VESA_FULL_640 - M_VESA_BASE) #define SW_VESA_32K_800 _IO('V', M_VESA_32K_800 - M_VESA_BASE) #define SW_VESA_64K_800 _IO('V', M_VESA_64K_800 - M_VESA_BASE) #define SW_VESA_FULL_800 _IO('V', M_VESA_FULL_800 - M_VESA_BASE) #define SW_VESA_32K_1024 _IO('V', M_VESA_32K_1024 - M_VESA_BASE) #define SW_VESA_64K_1024 _IO('V', M_VESA_64K_1024 - M_VESA_BASE) #define SW_VESA_FULL_1024 _IO('V', M_VESA_FULL_1024 - M_VESA_BASE) #define SW_VESA_32K_1280 _IO('V', M_VESA_32K_1280 - M_VESA_BASE) #define SW_VESA_64K_1280 _IO('V', M_VESA_64K_1280 - M_VESA_BASE) #define SW_VESA_FULL_1280 _IO('V', M_VESA_FULL_1280 - M_VESA_BASE) #define SW_VESA_USER _IO('V', M_VESA_USER - M_VESA_BASE) #endif /* !_MACHINE_CONSOLE_H_ */