freebsd-nq/sys/kern/sched_ule.c
Jeff Roberson 08fd6713b2 - If our user_pri doesn't match our actual priority our priority has been
elevated either due to priority propagation or because we're in the
   kernel in either case, put us on the current queue so that we dont
   stop others from using important resources.  At some point the priority
   elevations from sleeping in the kernel should go away.
 - Remove an optimization in sched_userret().  Before we would only set
   NEEDRESCHED if there was something of a higher priority available.  This
   is a trivial optimization and it breaks priority propagation because it
   doesn't take threads which we may be blocking into account.  Notice that
   the thread which is blocking others gets up to one tick of cpu time before
   we honor this NEEDRESCHED in sched_clock().
2003-10-15 07:47:06 +00:00

1354 lines
32 KiB
C

/*-
* Copyright (c) 2002-2003, Jeffrey Roberson <jeff@freebsd.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice unmodified, this list of conditions, and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kernel.h>
#include <sys/ktr.h>
#include <sys/lock.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/resource.h>
#include <sys/sched.h>
#include <sys/smp.h>
#include <sys/sx.h>
#include <sys/sysctl.h>
#include <sys/sysproto.h>
#include <sys/vmmeter.h>
#ifdef DDB
#include <ddb/ddb.h>
#endif
#ifdef KTRACE
#include <sys/uio.h>
#include <sys/ktrace.h>
#endif
#include <machine/cpu.h>
#define KTR_ULE KTR_NFS
/* decay 95% of `p_pctcpu' in 60 seconds; see CCPU_SHIFT before changing */
/* XXX This is bogus compatability crap for ps */
static fixpt_t ccpu = 0.95122942450071400909 * FSCALE; /* exp(-1/20) */
SYSCTL_INT(_kern, OID_AUTO, ccpu, CTLFLAG_RD, &ccpu, 0, "");
static void sched_setup(void *dummy);
SYSINIT(sched_setup, SI_SUB_RUN_QUEUE, SI_ORDER_FIRST, sched_setup, NULL)
static SYSCTL_NODE(_kern, OID_AUTO, sched, CTLFLAG_RW, 0, "SCHED");
static int sched_strict;
SYSCTL_INT(_kern_sched, OID_AUTO, strict, CTLFLAG_RD, &sched_strict, 0, "");
static int slice_min = 1;
SYSCTL_INT(_kern_sched, OID_AUTO, slice_min, CTLFLAG_RW, &slice_min, 0, "");
static int slice_max = 10;
SYSCTL_INT(_kern_sched, OID_AUTO, slice_max, CTLFLAG_RW, &slice_max, 0, "");
int realstathz;
int tickincr = 1;
#ifdef SMP
/* Callout to handle load balancing SMP systems. */
static struct callout kseq_lb_callout;
#endif
/*
* These datastructures are allocated within their parent datastructure but
* are scheduler specific.
*/
struct ke_sched {
int ske_slice;
struct runq *ske_runq;
/* The following variables are only used for pctcpu calculation */
int ske_ltick; /* Last tick that we were running on */
int ske_ftick; /* First tick that we were running on */
int ske_ticks; /* Tick count */
/* CPU that we have affinity for. */
u_char ske_cpu;
};
#define ke_slice ke_sched->ske_slice
#define ke_runq ke_sched->ske_runq
#define ke_ltick ke_sched->ske_ltick
#define ke_ftick ke_sched->ske_ftick
#define ke_ticks ke_sched->ske_ticks
#define ke_cpu ke_sched->ske_cpu
struct kg_sched {
int skg_slptime; /* Number of ticks we vol. slept */
int skg_runtime; /* Number of ticks we were running */
};
#define kg_slptime kg_sched->skg_slptime
#define kg_runtime kg_sched->skg_runtime
struct td_sched {
int std_slptime;
};
#define td_slptime td_sched->std_slptime
struct td_sched td_sched;
struct ke_sched ke_sched;
struct kg_sched kg_sched;
struct ke_sched *kse0_sched = &ke_sched;
struct kg_sched *ksegrp0_sched = &kg_sched;
struct p_sched *proc0_sched = NULL;
struct td_sched *thread0_sched = &td_sched;
/*
* The priority is primarily determined by the interactivity score. Thus, we
* give lower(better) priorities to kse groups that use less CPU. The nice
* value is then directly added to this to allow nice to have some effect
* on latency.
*
* PRI_RANGE: Total priority range for timeshare threads.
* PRI_NRESV: Number of nice values.
* PRI_BASE: The start of the dynamic range.
*/
#define SCHED_PRI_RANGE (PRI_MAX_TIMESHARE - PRI_MIN_TIMESHARE + 1)
#define SCHED_PRI_NRESV PRIO_TOTAL
#define SCHED_PRI_NHALF (PRIO_TOTAL / 2)
#define SCHED_PRI_NTHRESH (SCHED_PRI_NHALF - 1)
#define SCHED_PRI_BASE (PRI_MIN_TIMESHARE)
#define SCHED_PRI_INTERACT(score) \
((score) * SCHED_PRI_RANGE / SCHED_INTERACT_MAX)
/*
* These determine the interactivity of a process.
*
* SLP_RUN_MAX: Maximum amount of sleep time + run time we'll accumulate
* before throttling back.
* SLP_RUN_THROTTLE: Divisor for reducing slp/run time at fork time.
* INTERACT_MAX: Maximum interactivity value. Smaller is better.
* INTERACT_THRESH: Threshhold for placement on the current runq.
*/
#define SCHED_SLP_RUN_MAX ((hz * 2) << 10)
#define SCHED_SLP_RUN_THROTTLE (100)
#define SCHED_INTERACT_MAX (100)
#define SCHED_INTERACT_HALF (SCHED_INTERACT_MAX / 2)
#define SCHED_INTERACT_THRESH (20)
/*
* These parameters and macros determine the size of the time slice that is
* granted to each thread.
*
* SLICE_MIN: Minimum time slice granted, in units of ticks.
* SLICE_MAX: Maximum time slice granted.
* SLICE_RANGE: Range of available time slices scaled by hz.
* SLICE_SCALE: The number slices granted per val in the range of [0, max].
* SLICE_NICE: Determine the amount of slice granted to a scaled nice.
*/
#define SCHED_SLICE_MIN (slice_min)
#define SCHED_SLICE_MAX (slice_max)
#define SCHED_SLICE_RANGE (SCHED_SLICE_MAX - SCHED_SLICE_MIN + 1)
#define SCHED_SLICE_SCALE(val, max) (((val) * SCHED_SLICE_RANGE) / (max))
#define SCHED_SLICE_NICE(nice) \
(SCHED_SLICE_MAX - SCHED_SLICE_SCALE((nice), SCHED_PRI_NTHRESH))
/*
* This macro determines whether or not the kse belongs on the current or
* next run queue.
*
* XXX nice value should effect how interactive a kg is.
*/
#define SCHED_INTERACTIVE(kg) \
(sched_interact_score(kg) < SCHED_INTERACT_THRESH)
#define SCHED_CURR(kg, ke) \
(ke->ke_thread->td_priority != kg->kg_user_pri || \
SCHED_INTERACTIVE(kg))
/*
* Cpu percentage computation macros and defines.
*
* SCHED_CPU_TIME: Number of seconds to average the cpu usage across.
* SCHED_CPU_TICKS: Number of hz ticks to average the cpu usage across.
*/
#define SCHED_CPU_TIME 10
#define SCHED_CPU_TICKS (hz * SCHED_CPU_TIME)
/*
* kseq - per processor runqs and statistics.
*/
#define KSEQ_NCLASS (PRI_IDLE + 1) /* Number of run classes. */
struct kseq {
struct runq ksq_idle; /* Queue of IDLE threads. */
struct runq ksq_timeshare[2]; /* Run queues for !IDLE. */
struct runq *ksq_next; /* Next timeshare queue. */
struct runq *ksq_curr; /* Current queue. */
int ksq_loads[KSEQ_NCLASS]; /* Load for each class */
int ksq_load; /* Aggregate load. */
short ksq_nice[PRIO_TOTAL + 1]; /* KSEs in each nice bin. */
short ksq_nicemin; /* Least nice. */
#ifdef SMP
int ksq_cpus; /* Count of CPUs in this kseq. */
unsigned int ksq_rslices; /* Slices on run queue */
#endif
};
/*
* One kse queue per processor.
*/
#ifdef SMP
struct kseq kseq_cpu[MAXCPU];
struct kseq *kseq_idmap[MAXCPU];
#define KSEQ_SELF() (kseq_idmap[PCPU_GET(cpuid)])
#define KSEQ_CPU(x) (kseq_idmap[(x)])
#else
struct kseq kseq_cpu;
#define KSEQ_SELF() (&kseq_cpu)
#define KSEQ_CPU(x) (&kseq_cpu)
#endif
static void sched_slice(struct kse *ke);
static void sched_priority(struct ksegrp *kg);
static int sched_interact_score(struct ksegrp *kg);
static void sched_interact_update(struct ksegrp *kg);
void sched_pctcpu_update(struct kse *ke);
int sched_pickcpu(void);
/* Operations on per processor queues */
static struct kse * kseq_choose(struct kseq *kseq, int steal);
static void kseq_setup(struct kseq *kseq);
static void kseq_add(struct kseq *kseq, struct kse *ke);
static void kseq_rem(struct kseq *kseq, struct kse *ke);
static void kseq_nice_add(struct kseq *kseq, int nice);
static void kseq_nice_rem(struct kseq *kseq, int nice);
void kseq_print(int cpu);
#ifdef SMP
struct kseq * kseq_load_highest(void);
void kseq_balance(void *arg);
void kseq_move(struct kseq *from, int cpu);
#endif
void
kseq_print(int cpu)
{
struct kseq *kseq;
int i;
kseq = KSEQ_CPU(cpu);
printf("kseq:\n");
printf("\tload: %d\n", kseq->ksq_load);
printf("\tload ITHD: %d\n", kseq->ksq_loads[PRI_ITHD]);
printf("\tload REALTIME: %d\n", kseq->ksq_loads[PRI_REALTIME]);
printf("\tload TIMESHARE: %d\n", kseq->ksq_loads[PRI_TIMESHARE]);
printf("\tload IDLE: %d\n", kseq->ksq_loads[PRI_IDLE]);
printf("\tnicemin:\t%d\n", kseq->ksq_nicemin);
printf("\tnice counts:\n");
for (i = 0; i < PRIO_TOTAL + 1; i++)
if (kseq->ksq_nice[i])
printf("\t\t%d = %d\n",
i - SCHED_PRI_NHALF, kseq->ksq_nice[i]);
}
static void
kseq_add(struct kseq *kseq, struct kse *ke)
{
mtx_assert(&sched_lock, MA_OWNED);
kseq->ksq_loads[PRI_BASE(ke->ke_ksegrp->kg_pri_class)]++;
kseq->ksq_load++;
if (ke->ke_ksegrp->kg_pri_class == PRI_TIMESHARE)
CTR6(KTR_ULE, "Add kse %p to %p (slice: %d, pri: %d, nice: %d(%d))",
ke, ke->ke_runq, ke->ke_slice, ke->ke_thread->td_priority,
ke->ke_ksegrp->kg_nice, kseq->ksq_nicemin);
if (ke->ke_ksegrp->kg_pri_class == PRI_TIMESHARE)
kseq_nice_add(kseq, ke->ke_ksegrp->kg_nice);
#ifdef SMP
kseq->ksq_rslices += ke->ke_slice;
#endif
}
static void
kseq_rem(struct kseq *kseq, struct kse *ke)
{
mtx_assert(&sched_lock, MA_OWNED);
kseq->ksq_loads[PRI_BASE(ke->ke_ksegrp->kg_pri_class)]--;
kseq->ksq_load--;
ke->ke_runq = NULL;
if (ke->ke_ksegrp->kg_pri_class == PRI_TIMESHARE)
kseq_nice_rem(kseq, ke->ke_ksegrp->kg_nice);
#ifdef SMP
kseq->ksq_rslices -= ke->ke_slice;
#endif
}
static void
kseq_nice_add(struct kseq *kseq, int nice)
{
mtx_assert(&sched_lock, MA_OWNED);
/* Normalize to zero. */
kseq->ksq_nice[nice + SCHED_PRI_NHALF]++;
if (nice < kseq->ksq_nicemin || kseq->ksq_loads[PRI_TIMESHARE] == 1)
kseq->ksq_nicemin = nice;
}
static void
kseq_nice_rem(struct kseq *kseq, int nice)
{
int n;
mtx_assert(&sched_lock, MA_OWNED);
/* Normalize to zero. */
n = nice + SCHED_PRI_NHALF;
kseq->ksq_nice[n]--;
KASSERT(kseq->ksq_nice[n] >= 0, ("Negative nice count."));
/*
* If this wasn't the smallest nice value or there are more in
* this bucket we can just return. Otherwise we have to recalculate
* the smallest nice.
*/
if (nice != kseq->ksq_nicemin ||
kseq->ksq_nice[n] != 0 ||
kseq->ksq_loads[PRI_TIMESHARE] == 0)
return;
for (; n < SCHED_PRI_NRESV + 1; n++)
if (kseq->ksq_nice[n]) {
kseq->ksq_nicemin = n - SCHED_PRI_NHALF;
return;
}
}
#ifdef SMP
/*
* kseq_balance is a simple CPU load balancing algorithm. It operates by
* finding the least loaded and most loaded cpu and equalizing their load
* by migrating some processes.
*
* Dealing only with two CPUs at a time has two advantages. Firstly, most
* installations will only have 2 cpus. Secondly, load balancing too much at
* once can have an unpleasant effect on the system. The scheduler rarely has
* enough information to make perfect decisions. So this algorithm chooses
* algorithm simplicity and more gradual effects on load in larger systems.
*
* It could be improved by considering the priorities and slices assigned to
* each task prior to balancing them. There are many pathological cases with
* any approach and so the semi random algorithm below may work as well as any.
*
*/
void
kseq_balance(void *arg)
{
struct kseq *kseq;
int high_load;
int low_load;
int high_cpu;
int low_cpu;
int move;
int diff;
int i;
high_cpu = 0;
low_cpu = 0;
high_load = 0;
low_load = -1;
mtx_lock_spin(&sched_lock);
if (smp_started == 0)
goto out;
for (i = 0; i < mp_maxid; i++) {
if (CPU_ABSENT(i) || (i & stopped_cpus) != 0)
continue;
kseq = KSEQ_CPU(i);
if (kseq->ksq_load > high_load) {
high_load = kseq->ksq_load;
high_cpu = i;
}
if (low_load == -1 || kseq->ksq_load < low_load) {
low_load = kseq->ksq_load;
low_cpu = i;
}
}
kseq = KSEQ_CPU(high_cpu);
/*
* Nothing to do.
*/
if (high_load < kseq->ksq_cpus + 1)
goto out;
high_load -= kseq->ksq_cpus;
if (low_load >= high_load)
goto out;
diff = high_load - low_load;
move = diff / 2;
if (diff & 0x1)
move++;
for (i = 0; i < move; i++)
kseq_move(kseq, low_cpu);
out:
mtx_unlock_spin(&sched_lock);
callout_reset(&kseq_lb_callout, hz, kseq_balance, NULL);
return;
}
struct kseq *
kseq_load_highest(void)
{
struct kseq *kseq;
int load;
int cpu;
int i;
mtx_assert(&sched_lock, MA_OWNED);
cpu = 0;
load = 0;
for (i = 0; i < mp_maxid; i++) {
if (CPU_ABSENT(i) || (i & stopped_cpus) != 0)
continue;
kseq = KSEQ_CPU(i);
if (kseq->ksq_load > load) {
load = kseq->ksq_load;
cpu = i;
}
}
kseq = KSEQ_CPU(cpu);
if (load > kseq->ksq_cpus)
return (kseq);
return (NULL);
}
void
kseq_move(struct kseq *from, int cpu)
{
struct kse *ke;
ke = kseq_choose(from, 1);
runq_remove(ke->ke_runq, ke);
ke->ke_state = KES_THREAD;
kseq_rem(from, ke);
ke->ke_cpu = cpu;
sched_add(ke);
}
#endif
/*
* Pick the highest priority task we have and return it. If steal is 1 we
* will return kses that have been denied slices due to their nice being too
* low. In the future we should prohibit stealing interrupt threads as well.
*/
struct kse *
kseq_choose(struct kseq *kseq, int steal)
{
struct kse *ke;
struct runq *swap;
mtx_assert(&sched_lock, MA_OWNED);
swap = NULL;
for (;;) {
ke = runq_choose(kseq->ksq_curr);
if (ke == NULL) {
/*
* We already swaped once and didn't get anywhere.
*/
if (swap)
break;
swap = kseq->ksq_curr;
kseq->ksq_curr = kseq->ksq_next;
kseq->ksq_next = swap;
continue;
}
/*
* If we encounter a slice of 0 the kse is in a
* TIMESHARE kse group and its nice was too far out
* of the range that receives slices.
*/
if (ke->ke_slice == 0 && steal == 0) {
runq_remove(ke->ke_runq, ke);
sched_slice(ke);
ke->ke_runq = kseq->ksq_next;
runq_add(ke->ke_runq, ke);
continue;
}
return (ke);
}
return (runq_choose(&kseq->ksq_idle));
}
static void
kseq_setup(struct kseq *kseq)
{
runq_init(&kseq->ksq_timeshare[0]);
runq_init(&kseq->ksq_timeshare[1]);
runq_init(&kseq->ksq_idle);
kseq->ksq_curr = &kseq->ksq_timeshare[0];
kseq->ksq_next = &kseq->ksq_timeshare[1];
kseq->ksq_loads[PRI_ITHD] = 0;
kseq->ksq_loads[PRI_REALTIME] = 0;
kseq->ksq_loads[PRI_TIMESHARE] = 0;
kseq->ksq_loads[PRI_IDLE] = 0;
kseq->ksq_load = 0;
#ifdef SMP
kseq->ksq_rslices = 0;
#endif
}
static void
sched_setup(void *dummy)
{
#ifdef SMP
int i;
#endif
slice_min = (hz/100); /* 10ms */
slice_max = (hz/7); /* ~140ms */
#ifdef SMP
/* init kseqs */
/* Create the idmap. */
#ifdef ULE_HTT_EXPERIMENTAL
if (smp_topology == NULL) {
#else
if (1) {
#endif
for (i = 0; i < MAXCPU; i++) {
kseq_setup(&kseq_cpu[i]);
kseq_idmap[i] = &kseq_cpu[i];
kseq_cpu[i].ksq_cpus = 1;
}
} else {
int j;
for (i = 0; i < smp_topology->ct_count; i++) {
struct cpu_group *cg;
cg = &smp_topology->ct_group[i];
kseq_setup(&kseq_cpu[i]);
for (j = 0; j < MAXCPU; j++)
if ((cg->cg_mask & (1 << j)) != 0)
kseq_idmap[j] = &kseq_cpu[i];
kseq_cpu[i].ksq_cpus = cg->cg_count;
}
}
callout_init(&kseq_lb_callout, CALLOUT_MPSAFE);
kseq_balance(NULL);
#else
kseq_setup(KSEQ_SELF());
#endif
mtx_lock_spin(&sched_lock);
kseq_add(KSEQ_SELF(), &kse0);
mtx_unlock_spin(&sched_lock);
}
/*
* Scale the scheduling priority according to the "interactivity" of this
* process.
*/
static void
sched_priority(struct ksegrp *kg)
{
int pri;
if (kg->kg_pri_class != PRI_TIMESHARE)
return;
pri = SCHED_PRI_INTERACT(sched_interact_score(kg));
pri += SCHED_PRI_BASE;
pri += kg->kg_nice;
if (pri > PRI_MAX_TIMESHARE)
pri = PRI_MAX_TIMESHARE;
else if (pri < PRI_MIN_TIMESHARE)
pri = PRI_MIN_TIMESHARE;
kg->kg_user_pri = pri;
return;
}
/*
* Calculate a time slice based on the properties of the kseg and the runq
* that we're on. This is only for PRI_TIMESHARE ksegrps.
*/
static void
sched_slice(struct kse *ke)
{
struct kseq *kseq;
struct ksegrp *kg;
kg = ke->ke_ksegrp;
kseq = KSEQ_CPU(ke->ke_cpu);
/*
* Rationale:
* KSEs in interactive ksegs get the minimum slice so that we
* quickly notice if it abuses its advantage.
*
* KSEs in non-interactive ksegs are assigned a slice that is
* based on the ksegs nice value relative to the least nice kseg
* on the run queue for this cpu.
*
* If the KSE is less nice than all others it gets the maximum
* slice and other KSEs will adjust their slice relative to
* this when they first expire.
*
* There is 20 point window that starts relative to the least
* nice kse on the run queue. Slice size is determined by
* the kse distance from the last nice ksegrp.
*
* If you are outside of the window you will get no slice and
* you will be reevaluated each time you are selected on the
* run queue.
*
*/
if (!SCHED_INTERACTIVE(kg)) {
int nice;
nice = kg->kg_nice + (0 - kseq->ksq_nicemin);
if (kseq->ksq_loads[PRI_TIMESHARE] == 0 ||
kg->kg_nice < kseq->ksq_nicemin)
ke->ke_slice = SCHED_SLICE_MAX;
else if (nice <= SCHED_PRI_NTHRESH)
ke->ke_slice = SCHED_SLICE_NICE(nice);
else
ke->ke_slice = 0;
} else
ke->ke_slice = SCHED_SLICE_MIN;
CTR6(KTR_ULE,
"Sliced %p(%d) (nice: %d, nicemin: %d, load: %d, interactive: %d)",
ke, ke->ke_slice, kg->kg_nice, kseq->ksq_nicemin,
kseq->ksq_loads[PRI_TIMESHARE], SCHED_INTERACTIVE(kg));
/*
* Check to see if we need to scale back the slp and run time
* in the kg. This will cause us to forget old interactivity
* while maintaining the current ratio.
*/
sched_interact_update(kg);
return;
}
static void
sched_interact_update(struct ksegrp *kg)
{
int ratio;
if ((kg->kg_runtime + kg->kg_slptime) > SCHED_SLP_RUN_MAX) {
ratio = (SCHED_SLP_RUN_MAX /
(kg->kg_runtime + kg->kg_slptime)) * 4;
kg->kg_runtime = (kg->kg_runtime * ratio) / 5;
kg->kg_slptime = (kg->kg_slptime * ratio) / 5;
}
}
static int
sched_interact_score(struct ksegrp *kg)
{
int div;
if (kg->kg_runtime > kg->kg_slptime) {
div = max(1, kg->kg_runtime / SCHED_INTERACT_HALF);
return (SCHED_INTERACT_HALF +
(SCHED_INTERACT_HALF - (kg->kg_slptime / div)));
} if (kg->kg_slptime > kg->kg_runtime) {
div = max(1, kg->kg_slptime / SCHED_INTERACT_HALF);
return (kg->kg_runtime / div);
}
/*
* This can happen if slptime and runtime are 0.
*/
return (0);
}
/*
* This is only somewhat accurate since given many processes of the same
* priority they will switch when their slices run out, which will be
* at most SCHED_SLICE_MAX.
*/
int
sched_rr_interval(void)
{
return (SCHED_SLICE_MAX);
}
void
sched_pctcpu_update(struct kse *ke)
{
/*
* Adjust counters and watermark for pctcpu calc.
*/
if (ke->ke_ltick > ticks - SCHED_CPU_TICKS) {
/*
* Shift the tick count out so that the divide doesn't
* round away our results.
*/
ke->ke_ticks <<= 10;
ke->ke_ticks = (ke->ke_ticks / (ticks - ke->ke_ftick)) *
SCHED_CPU_TICKS;
ke->ke_ticks >>= 10;
} else
ke->ke_ticks = 0;
ke->ke_ltick = ticks;
ke->ke_ftick = ke->ke_ltick - SCHED_CPU_TICKS;
}
#ifdef SMP
/* XXX Should be changed to kseq_load_lowest() */
int
sched_pickcpu(void)
{
struct kseq *kseq;
int load;
int cpu;
int i;
mtx_assert(&sched_lock, MA_OWNED);
if (!smp_started)
return (0);
load = 0;
cpu = 0;
for (i = 0; i < mp_maxid; i++) {
if (CPU_ABSENT(i) || (i & stopped_cpus) != 0)
continue;
kseq = KSEQ_CPU(i);
if (kseq->ksq_load < load) {
cpu = i;
load = kseq->ksq_load;
}
}
CTR1(KTR_RUNQ, "sched_pickcpu: %d", cpu);
return (cpu);
}
#else
int
sched_pickcpu(void)
{
return (0);
}
#endif
void
sched_prio(struct thread *td, u_char prio)
{
mtx_assert(&sched_lock, MA_OWNED);
if (TD_ON_RUNQ(td)) {
adjustrunqueue(td, prio);
} else {
td->td_priority = prio;
}
}
void
sched_switchout(struct thread *td)
{
struct kse *ke;
mtx_assert(&sched_lock, MA_OWNED);
ke = td->td_kse;
td->td_last_kse = ke;
td->td_lastcpu = td->td_oncpu;
td->td_oncpu = NOCPU;
td->td_flags &= ~TDF_NEEDRESCHED;
if (TD_IS_RUNNING(td)) {
if (td->td_proc->p_flag & P_SA) {
kseq_rem(KSEQ_CPU(ke->ke_cpu), ke);
setrunqueue(td);
} else {
/*
* This queue is always correct except for idle threads which
* have a higher priority due to priority propagation.
*/
if (ke->ke_ksegrp->kg_pri_class == PRI_IDLE &&
ke->ke_thread->td_priority > PRI_MIN_IDLE)
ke->ke_runq = KSEQ_SELF()->ksq_curr;
runq_add(ke->ke_runq, ke);
/* setrunqueue(td); */
}
return;
}
if (ke->ke_runq)
kseq_rem(KSEQ_CPU(ke->ke_cpu), ke);
/*
* We will not be on the run queue. So we must be
* sleeping or similar.
*/
if (td->td_proc->p_flag & P_SA)
kse_reassign(ke);
}
void
sched_switchin(struct thread *td)
{
/* struct kse *ke = td->td_kse; */
mtx_assert(&sched_lock, MA_OWNED);
td->td_oncpu = PCPU_GET(cpuid);
}
void
sched_nice(struct ksegrp *kg, int nice)
{
struct kse *ke;
struct thread *td;
struct kseq *kseq;
PROC_LOCK_ASSERT(kg->kg_proc, MA_OWNED);
mtx_assert(&sched_lock, MA_OWNED);
/*
* We need to adjust the nice counts for running KSEs.
*/
if (kg->kg_pri_class == PRI_TIMESHARE)
FOREACH_KSE_IN_GROUP(kg, ke) {
if (ke->ke_runq == NULL)
continue;
kseq = KSEQ_CPU(ke->ke_cpu);
kseq_nice_rem(kseq, kg->kg_nice);
kseq_nice_add(kseq, nice);
}
kg->kg_nice = nice;
sched_priority(kg);
FOREACH_THREAD_IN_GROUP(kg, td)
td->td_flags |= TDF_NEEDRESCHED;
}
void
sched_sleep(struct thread *td, u_char prio)
{
mtx_assert(&sched_lock, MA_OWNED);
td->td_slptime = ticks;
td->td_priority = prio;
CTR2(KTR_ULE, "sleep kse %p (tick: %d)",
td->td_kse, td->td_slptime);
}
void
sched_wakeup(struct thread *td)
{
mtx_assert(&sched_lock, MA_OWNED);
/*
* Let the kseg know how long we slept for. This is because process
* interactivity behavior is modeled in the kseg.
*/
if (td->td_slptime) {
struct ksegrp *kg;
int hzticks;
kg = td->td_ksegrp;
hzticks = ticks - td->td_slptime;
kg->kg_slptime += hzticks << 10;
sched_interact_update(kg);
sched_priority(kg);
if (td->td_kse)
sched_slice(td->td_kse);
CTR2(KTR_ULE, "wakeup kse %p (%d ticks)",
td->td_kse, hzticks);
td->td_slptime = 0;
}
setrunqueue(td);
if (td->td_priority < curthread->td_priority)
curthread->td_flags |= TDF_NEEDRESCHED;
}
/*
* Penalize the parent for creating a new child and initialize the child's
* priority.
*/
void
sched_fork(struct proc *p, struct proc *p1)
{
mtx_assert(&sched_lock, MA_OWNED);
sched_fork_ksegrp(FIRST_KSEGRP_IN_PROC(p), FIRST_KSEGRP_IN_PROC(p1));
sched_fork_kse(FIRST_KSE_IN_PROC(p), FIRST_KSE_IN_PROC(p1));
sched_fork_thread(FIRST_THREAD_IN_PROC(p), FIRST_THREAD_IN_PROC(p1));
}
void
sched_fork_kse(struct kse *ke, struct kse *child)
{
child->ke_slice = 1; /* Attempt to quickly learn interactivity. */
child->ke_cpu = ke->ke_cpu; /* sched_pickcpu(); */
child->ke_runq = NULL;
/* Grab our parents cpu estimation information. */
child->ke_ticks = ke->ke_ticks;
child->ke_ltick = ke->ke_ltick;
child->ke_ftick = ke->ke_ftick;
}
void
sched_fork_ksegrp(struct ksegrp *kg, struct ksegrp *child)
{
PROC_LOCK_ASSERT(child->kg_proc, MA_OWNED);
/* XXX Need something better here */
child->kg_slptime = kg->kg_slptime / SCHED_SLP_RUN_THROTTLE;
child->kg_runtime = kg->kg_runtime / SCHED_SLP_RUN_THROTTLE;
kg->kg_runtime += tickincr << 10;
sched_interact_update(kg);
child->kg_user_pri = kg->kg_user_pri;
child->kg_nice = kg->kg_nice;
}
void
sched_fork_thread(struct thread *td, struct thread *child)
{
}
void
sched_class(struct ksegrp *kg, int class)
{
struct kseq *kseq;
struct kse *ke;
mtx_assert(&sched_lock, MA_OWNED);
if (kg->kg_pri_class == class)
return;
FOREACH_KSE_IN_GROUP(kg, ke) {
if (ke->ke_state != KES_ONRUNQ &&
ke->ke_state != KES_THREAD)
continue;
kseq = KSEQ_CPU(ke->ke_cpu);
kseq->ksq_loads[PRI_BASE(kg->kg_pri_class)]--;
kseq->ksq_loads[PRI_BASE(class)]++;
if (kg->kg_pri_class == PRI_TIMESHARE)
kseq_nice_rem(kseq, kg->kg_nice);
else if (class == PRI_TIMESHARE)
kseq_nice_add(kseq, kg->kg_nice);
}
kg->kg_pri_class = class;
}
/*
* Return some of the child's priority and interactivity to the parent.
*/
void
sched_exit(struct proc *p, struct proc *child)
{
/* XXX Need something better here */
mtx_assert(&sched_lock, MA_OWNED);
sched_exit_kse(FIRST_KSE_IN_PROC(p), FIRST_KSE_IN_PROC(child));
sched_exit_ksegrp(FIRST_KSEGRP_IN_PROC(p), FIRST_KSEGRP_IN_PROC(child));
}
void
sched_exit_kse(struct kse *ke, struct kse *child)
{
kseq_rem(KSEQ_CPU(child->ke_cpu), child);
}
void
sched_exit_ksegrp(struct ksegrp *kg, struct ksegrp *child)
{
/* kg->kg_slptime += child->kg_slptime; */
kg->kg_runtime += child->kg_runtime;
sched_interact_update(kg);
}
void
sched_exit_thread(struct thread *td, struct thread *child)
{
}
void
sched_clock(struct kse *ke)
{
struct kseq *kseq;
struct ksegrp *kg;
struct thread *td;
#if 0
struct kse *nke;
#endif
/*
* sched_setup() apparently happens prior to stathz being set. We
* need to resolve the timers earlier in the boot so we can avoid
* calculating this here.
*/
if (realstathz == 0) {
realstathz = stathz ? stathz : hz;
tickincr = hz / realstathz;
/*
* XXX This does not work for values of stathz that are much
* larger than hz.
*/
if (tickincr == 0)
tickincr = 1;
}
td = ke->ke_thread;
kg = ke->ke_ksegrp;
mtx_assert(&sched_lock, MA_OWNED);
KASSERT((td != NULL), ("schedclock: null thread pointer"));
/* Adjust ticks for pctcpu */
ke->ke_ticks++;
ke->ke_ltick = ticks;
/* Go up to one second beyond our max and then trim back down */
if (ke->ke_ftick + SCHED_CPU_TICKS + hz < ke->ke_ltick)
sched_pctcpu_update(ke);
if (td->td_flags & TDF_IDLETD)
return;
CTR4(KTR_ULE, "Tick kse %p (slice: %d, slptime: %d, runtime: %d)",
ke, ke->ke_slice, kg->kg_slptime >> 10, kg->kg_runtime >> 10);
/*
* We only do slicing code for TIMESHARE ksegrps.
*/
if (kg->kg_pri_class != PRI_TIMESHARE)
return;
/*
* Check for a higher priority task on the run queue. This can happen
* on SMP if another processor woke up a process on our runq.
*/
kseq = KSEQ_SELF();
#if 0
if (kseq->ksq_load > 1 && (nke = kseq_choose(kseq, 0)) != NULL) {
if (sched_strict &&
nke->ke_thread->td_priority < td->td_priority)
td->td_flags |= TDF_NEEDRESCHED;
else if (nke->ke_thread->td_priority <
td->td_priority SCHED_PRIO_SLOP)
if (nke->ke_thread->td_priority < td->td_priority)
td->td_flags |= TDF_NEEDRESCHED;
}
#endif
/*
* We used a tick charge it to the ksegrp so that we can compute our
* interactivity.
*/
kg->kg_runtime += tickincr << 10;
sched_interact_update(kg);
/*
* We used up one time slice.
*/
ke->ke_slice--;
#ifdef SMP
kseq->ksq_rslices--;
#endif
if (ke->ke_slice > 0)
return;
/*
* We're out of time, recompute priorities and requeue.
*/
kseq_rem(kseq, ke);
sched_priority(kg);
sched_slice(ke);
if (SCHED_CURR(kg, ke))
ke->ke_runq = kseq->ksq_curr;
else
ke->ke_runq = kseq->ksq_next;
kseq_add(kseq, ke);
td->td_flags |= TDF_NEEDRESCHED;
}
int
sched_runnable(void)
{
struct kseq *kseq;
int load;
load = 1;
mtx_lock_spin(&sched_lock);
kseq = KSEQ_SELF();
if (kseq->ksq_load)
goto out;
#ifdef SMP
/*
* For SMP we may steal other processor's KSEs. Just search until we
* verify that at least on other cpu has a runnable task.
*/
if (smp_started) {
int i;
for (i = 0; i < mp_maxid; i++) {
if (CPU_ABSENT(i) || (i & stopped_cpus) != 0)
continue;
kseq = KSEQ_CPU(i);
if (kseq->ksq_load > kseq->ksq_cpus)
goto out;
}
}
#endif
load = 0;
out:
mtx_unlock_spin(&sched_lock);
return (load);
}
void
sched_userret(struct thread *td)
{
struct ksegrp *kg;
#if 0
struct kseq *kseq;
struct kse *ke;
#endif
kg = td->td_ksegrp;
if (td->td_priority != kg->kg_user_pri) {
mtx_lock_spin(&sched_lock);
td->td_priority = kg->kg_user_pri;
/*
* This optimization is temporarily disabled because it
* breaks priority propagation.
*/
#if 0
kseq = KSEQ_SELF();
if (td->td_ksegrp->kg_pri_class == PRI_TIMESHARE &&
#ifdef SMP
kseq->ksq_load > kseq->ksq_cpus &&
#else
kseq->ksq_load > 1 &&
#endif
(ke = kseq_choose(kseq, 0)) != NULL &&
ke->ke_thread->td_priority < td->td_priority)
#endif
curthread->td_flags |= TDF_NEEDRESCHED;
mtx_unlock_spin(&sched_lock);
}
}
struct kse *
sched_choose(void)
{
struct kseq *kseq;
struct kse *ke;
mtx_assert(&sched_lock, MA_OWNED);
#ifdef SMP
retry:
#endif
kseq = KSEQ_SELF();
ke = kseq_choose(kseq, 0);
if (ke) {
runq_remove(ke->ke_runq, ke);
ke->ke_state = KES_THREAD;
if (ke->ke_ksegrp->kg_pri_class == PRI_TIMESHARE) {
CTR4(KTR_ULE, "Run kse %p from %p (slice: %d, pri: %d)",
ke, ke->ke_runq, ke->ke_slice,
ke->ke_thread->td_priority);
}
return (ke);
}
#ifdef SMP
if (smp_started) {
/*
* Find the cpu with the highest load and steal one proc.
*/
if ((kseq = kseq_load_highest()) == NULL)
return (NULL);
/*
* Remove this kse from this kseq and runq and then requeue
* on the current processor. Then we will dequeue it
* normally above.
*/
kseq_move(kseq, PCPU_GET(cpuid));
goto retry;
}
#endif
return (NULL);
}
void
sched_add(struct kse *ke)
{
struct kseq *kseq;
struct ksegrp *kg;
mtx_assert(&sched_lock, MA_OWNED);
KASSERT((ke->ke_thread != NULL), ("sched_add: No thread on KSE"));
KASSERT((ke->ke_thread->td_kse != NULL),
("sched_add: No KSE on thread"));
KASSERT(ke->ke_state != KES_ONRUNQ,
("sched_add: kse %p (%s) already in run queue", ke,
ke->ke_proc->p_comm));
KASSERT(ke->ke_proc->p_sflag & PS_INMEM,
("sched_add: process swapped out"));
KASSERT(ke->ke_runq == NULL,
("sched_add: KSE %p is still assigned to a run queue", ke));
kg = ke->ke_ksegrp;
switch (PRI_BASE(kg->kg_pri_class)) {
case PRI_ITHD:
case PRI_REALTIME:
kseq = KSEQ_SELF();
ke->ke_runq = kseq->ksq_curr;
ke->ke_slice = SCHED_SLICE_MAX;
ke->ke_cpu = PCPU_GET(cpuid);
break;
case PRI_TIMESHARE:
kseq = KSEQ_CPU(ke->ke_cpu);
if (SCHED_CURR(kg, ke))
ke->ke_runq = kseq->ksq_curr;
else
ke->ke_runq = kseq->ksq_next;
break;
case PRI_IDLE:
kseq = KSEQ_CPU(ke->ke_cpu);
/*
* This is for priority prop.
*/
if (ke->ke_thread->td_priority > PRI_MIN_IDLE)
ke->ke_runq = kseq->ksq_curr;
else
ke->ke_runq = &kseq->ksq_idle;
ke->ke_slice = SCHED_SLICE_MIN;
break;
default:
panic("Unknown pri class.\n");
break;
}
ke->ke_ksegrp->kg_runq_kses++;
ke->ke_state = KES_ONRUNQ;
runq_add(ke->ke_runq, ke);
kseq_add(kseq, ke);
}
void
sched_rem(struct kse *ke)
{
struct kseq *kseq;
mtx_assert(&sched_lock, MA_OWNED);
KASSERT((ke->ke_state == KES_ONRUNQ), ("KSE not on run queue"));
ke->ke_state = KES_THREAD;
ke->ke_ksegrp->kg_runq_kses--;
kseq = KSEQ_CPU(ke->ke_cpu);
runq_remove(ke->ke_runq, ke);
kseq_rem(kseq, ke);
}
fixpt_t
sched_pctcpu(struct kse *ke)
{
fixpt_t pctcpu;
pctcpu = 0;
mtx_lock_spin(&sched_lock);
if (ke->ke_ticks) {
int rtick;
/*
* Don't update more frequently than twice a second. Allowing
* this causes the cpu usage to decay away too quickly due to
* rounding errors.
*/
if (ke->ke_ltick < (ticks - (hz / 2)))
sched_pctcpu_update(ke);
/* How many rtick per second ? */
rtick = min(ke->ke_ticks / SCHED_CPU_TIME, SCHED_CPU_TICKS);
pctcpu = (FSCALE * ((FSCALE * rtick)/realstathz)) >> FSHIFT;
}
ke->ke_proc->p_swtime = ke->ke_ltick - ke->ke_ftick;
mtx_unlock_spin(&sched_lock);
return (pctcpu);
}
int
sched_sizeof_kse(void)
{
return (sizeof(struct kse) + sizeof(struct ke_sched));
}
int
sched_sizeof_ksegrp(void)
{
return (sizeof(struct ksegrp) + sizeof(struct kg_sched));
}
int
sched_sizeof_proc(void)
{
return (sizeof(struct proc));
}
int
sched_sizeof_thread(void)
{
return (sizeof(struct thread) + sizeof(struct td_sched));
}