304 lines
8.0 KiB
Plaintext
304 lines
8.0 KiB
Plaintext
=head1 NAME
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perlLoL - Manipulating Lists of Lists in Perl
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=head1 DESCRIPTION
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=head1 Declaration and Access of Lists of Lists
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The simplest thing to build is a list of lists (sometimes called an array
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of arrays). It's reasonably easy to understand, and almost everything
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that applies here will also be applicable later on with the fancier data
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structures.
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A list of lists, or an array of an array if you would, is just a regular
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old array @LoL that you can get at with two subscripts, like C<$LoL[3][2]>. Here's
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a declaration of the array:
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# assign to our array a list of list references
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@LoL = (
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[ "fred", "barney" ],
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[ "george", "jane", "elroy" ],
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[ "homer", "marge", "bart" ],
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);
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print $LoL[2][2];
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bart
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Now you should be very careful that the outer bracket type
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is a round one, that is, a parenthesis. That's because you're assigning to
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an @list, so you need parentheses. If you wanted there I<not> to be an @LoL,
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but rather just a reference to it, you could do something more like this:
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# assign a reference to list of list references
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$ref_to_LoL = [
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[ "fred", "barney", "pebbles", "bambam", "dino", ],
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[ "homer", "bart", "marge", "maggie", ],
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[ "george", "jane", "alroy", "judy", ],
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];
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print $ref_to_LoL->[2][2];
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Notice that the outer bracket type has changed, and so our access syntax
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has also changed. That's because unlike C, in perl you can't freely
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interchange arrays and references thereto. $ref_to_LoL is a reference to an
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array, whereas @LoL is an array proper. Likewise, C<$LoL[2]> is not an
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array, but an array ref. So how come you can write these:
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$LoL[2][2]
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$ref_to_LoL->[2][2]
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instead of having to write these:
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$LoL[2]->[2]
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$ref_to_LoL->[2]->[2]
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Well, that's because the rule is that on adjacent brackets only (whether
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square or curly), you are free to omit the pointer dereferencing arrow.
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But you cannot do so for the very first one if it's a scalar containing
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a reference, which means that $ref_to_LoL always needs it.
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=head1 Growing Your Own
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That's all well and good for declaration of a fixed data structure,
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but what if you wanted to add new elements on the fly, or build
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it up entirely from scratch?
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First, let's look at reading it in from a file. This is something like
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adding a row at a time. We'll assume that there's a flat file in which
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each line is a row and each word an element. If you're trying to develop an
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@LoL list containing all these, here's the right way to do that:
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while (<>) {
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@tmp = split;
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push @LoL, [ @tmp ];
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}
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You might also have loaded that from a function:
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for $i ( 1 .. 10 ) {
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$LoL[$i] = [ somefunc($i) ];
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}
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Or you might have had a temporary variable sitting around with the
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list in it.
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for $i ( 1 .. 10 ) {
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@tmp = somefunc($i);
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$LoL[$i] = [ @tmp ];
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}
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It's very important that you make sure to use the C<[]> list reference
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constructor. That's because this will be very wrong:
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$LoL[$i] = @tmp;
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You see, assigning a named list like that to a scalar just counts the
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number of elements in @tmp, which probably isn't what you want.
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If you are running under C<use strict>, you'll have to add some
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declarations to make it happy:
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use strict;
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my(@LoL, @tmp);
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while (<>) {
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@tmp = split;
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push @LoL, [ @tmp ];
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}
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Of course, you don't need the temporary array to have a name at all:
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while (<>) {
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push @LoL, [ split ];
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}
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You also don't have to use push(). You could just make a direct assignment
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if you knew where you wanted to put it:
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my (@LoL, $i, $line);
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for $i ( 0 .. 10 ) {
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$line = <>;
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$LoL[$i] = [ split ' ', $line ];
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}
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or even just
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my (@LoL, $i);
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for $i ( 0 .. 10 ) {
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$LoL[$i] = [ split ' ', <> ];
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}
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You should in general be leery of using potential list functions
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in a scalar context without explicitly stating such.
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This would be clearer to the casual reader:
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my (@LoL, $i);
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for $i ( 0 .. 10 ) {
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$LoL[$i] = [ split ' ', scalar(<>) ];
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}
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If you wanted to have a $ref_to_LoL variable as a reference to an array,
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you'd have to do something like this:
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while (<>) {
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push @$ref_to_LoL, [ split ];
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}
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Now you can add new rows. What about adding new columns? If you're
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dealing with just matrices, it's often easiest to use simple assignment:
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for $x (1 .. 10) {
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for $y (1 .. 10) {
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$LoL[$x][$y] = func($x, $y);
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}
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}
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for $x ( 3, 7, 9 ) {
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$LoL[$x][20] += func2($x);
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}
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It doesn't matter whether those elements are already
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there or not: it'll gladly create them for you, setting
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intervening elements to C<undef> as need be.
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If you wanted just to append to a row, you'd have
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to do something a bit funnier looking:
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# add new columns to an existing row
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push @{ $LoL[0] }, "wilma", "betty";
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Notice that I I<couldn't> say just:
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push $LoL[0], "wilma", "betty"; # WRONG!
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In fact, that wouldn't even compile. How come? Because the argument
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to push() must be a real array, not just a reference to such.
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=head1 Access and Printing
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Now it's time to print your data structure out. How
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are you going to do that? Well, if you want only one
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of the elements, it's trivial:
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print $LoL[0][0];
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If you want to print the whole thing, though, you can't
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say
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print @LoL; # WRONG
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because you'll get just references listed, and perl will never
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automatically dereference things for you. Instead, you have to
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roll yourself a loop or two. This prints the whole structure,
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using the shell-style for() construct to loop across the outer
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set of subscripts.
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for $aref ( @LoL ) {
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print "\t [ @$aref ],\n";
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}
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If you wanted to keep track of subscripts, you might do this:
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for $i ( 0 .. $#LoL ) {
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print "\t elt $i is [ @{$LoL[$i]} ],\n";
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}
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or maybe even this. Notice the inner loop.
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for $i ( 0 .. $#LoL ) {
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for $j ( 0 .. $#{$LoL[$i]} ) {
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print "elt $i $j is $LoL[$i][$j]\n";
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}
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}
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As you can see, it's getting a bit complicated. That's why
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sometimes is easier to take a temporary on your way through:
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for $i ( 0 .. $#LoL ) {
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$aref = $LoL[$i];
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for $j ( 0 .. $#{$aref} ) {
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print "elt $i $j is $LoL[$i][$j]\n";
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}
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}
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Hmm... that's still a bit ugly. How about this:
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for $i ( 0 .. $#LoL ) {
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$aref = $LoL[$i];
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$n = @$aref - 1;
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for $j ( 0 .. $n ) {
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print "elt $i $j is $LoL[$i][$j]\n";
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}
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}
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=head1 Slices
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If you want to get at a slice (part of a row) in a multidimensional
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array, you're going to have to do some fancy subscripting. That's
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because while we have a nice synonym for single elements via the
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pointer arrow for dereferencing, no such convenience exists for slices.
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(Remember, of course, that you can always write a loop to do a slice
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operation.)
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Here's how to do one operation using a loop. We'll assume an @LoL
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variable as before.
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@part = ();
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$x = 4;
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for ($y = 7; $y < 13; $y++) {
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push @part, $LoL[$x][$y];
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}
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That same loop could be replaced with a slice operation:
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@part = @{ $LoL[4] } [ 7..12 ];
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but as you might well imagine, this is pretty rough on the reader.
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Ah, but what if you wanted a I<two-dimensional slice>, such as having
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$x run from 4..8 and $y run from 7 to 12? Hmm... here's the simple way:
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@newLoL = ();
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for ($startx = $x = 4; $x <= 8; $x++) {
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for ($starty = $y = 7; $y <= 12; $y++) {
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$newLoL[$x - $startx][$y - $starty] = $LoL[$x][$y];
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}
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}
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We can reduce some of the looping through slices
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for ($x = 4; $x <= 8; $x++) {
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push @newLoL, [ @{ $LoL[$x] } [ 7..12 ] ];
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}
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If you were into Schwartzian Transforms, you would probably
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have selected map for that
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@newLoL = map { [ @{ $LoL[$_] } [ 7..12 ] ] } 4 .. 8;
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Although if your manager accused of seeking job security (or rapid
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insecurity) through inscrutable code, it would be hard to argue. :-)
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If I were you, I'd put that in a function:
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@newLoL = splice_2D( \@LoL, 4 => 8, 7 => 12 );
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sub splice_2D {
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my $lrr = shift; # ref to list of list refs!
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my ($x_lo, $x_hi,
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$y_lo, $y_hi) = @_;
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return map {
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[ @{ $lrr->[$_] } [ $y_lo .. $y_hi ] ]
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} $x_lo .. $x_hi;
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}
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=head1 SEE ALSO
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perldata(1), perlref(1), perldsc(1)
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=head1 AUTHOR
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Tom Christiansen <F<tchrist@perl.com>>
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Last update: Thu Jun 4 16:16:23 MDT 1998
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