1343 lines
32 KiB
C
1343 lines
32 KiB
C
/*-
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* Copyright (c) 1982, 1986, 1988, 1990, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* @(#)uipc_socket2.c 8.1 (Berkeley) 6/10/93
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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#include "opt_param.h"
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#include <sys/param.h>
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#include <sys/aio.h> /* for aio_swake proto */
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#include <sys/domain.h>
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#include <sys/event.h>
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#include <sys/eventhandler.h>
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#include <sys/file.h> /* for maxfiles */
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#include <sys/kernel.h>
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#include <sys/lock.h>
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#include <sys/malloc.h>
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#include <sys/mbuf.h>
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#include <sys/mutex.h>
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#include <sys/proc.h>
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#include <sys/protosw.h>
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#include <sys/resourcevar.h>
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#include <sys/signalvar.h>
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#include <sys/socket.h>
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#include <sys/socketvar.h>
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#include <sys/stat.h>
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#include <sys/sysctl.h>
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#include <sys/systm.h>
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void (*aio_swake)(struct socket *, struct sockbuf *);
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/*
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* Primitive routines for operating on sockets and socket buffers
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*/
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u_long sb_max = SB_MAX;
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static u_long sb_max_adj =
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SB_MAX * MCLBYTES / (MSIZE + MCLBYTES); /* adjusted sb_max */
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static u_long sb_efficiency = 8; /* parameter for sbreserve() */
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/*
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* Procedures to manipulate state flags of socket
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* and do appropriate wakeups. Normal sequence from the
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* active (originating) side is that soisconnecting() is
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* called during processing of connect() call,
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* resulting in an eventual call to soisconnected() if/when the
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* connection is established. When the connection is torn down
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* soisdisconnecting() is called during processing of disconnect() call,
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* and soisdisconnected() is called when the connection to the peer
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* is totally severed. The semantics of these routines are such that
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* connectionless protocols can call soisconnected() and soisdisconnected()
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* only, bypassing the in-progress calls when setting up a ``connection''
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* takes no time.
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*
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* From the passive side, a socket is created with
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* two queues of sockets: so_incomp for connections in progress
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* and so_comp for connections already made and awaiting user acceptance.
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* As a protocol is preparing incoming connections, it creates a socket
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* structure queued on so_incomp by calling sonewconn(). When the connection
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* is established, soisconnected() is called, and transfers the
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* socket structure to so_comp, making it available to accept().
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*
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* If a socket is closed with sockets on either
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* so_incomp or so_comp, these sockets are dropped.
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*
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* If higher level protocols are implemented in
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* the kernel, the wakeups done here will sometimes
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* cause software-interrupt process scheduling.
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*/
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void
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soisconnecting(so)
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register struct socket *so;
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{
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SOCK_LOCK(so);
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so->so_state &= ~(SS_ISCONNECTED|SS_ISDISCONNECTING);
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so->so_state |= SS_ISCONNECTING;
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SOCK_UNLOCK(so);
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}
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void
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soisconnected(so)
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struct socket *so;
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{
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struct socket *head;
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ACCEPT_LOCK();
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SOCK_LOCK(so);
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so->so_state &= ~(SS_ISCONNECTING|SS_ISDISCONNECTING|SS_ISCONFIRMING);
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so->so_state |= SS_ISCONNECTED;
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head = so->so_head;
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if (head != NULL && (so->so_qstate & SQ_INCOMP)) {
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if ((so->so_options & SO_ACCEPTFILTER) == 0) {
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SOCK_UNLOCK(so);
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TAILQ_REMOVE(&head->so_incomp, so, so_list);
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head->so_incqlen--;
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so->so_qstate &= ~SQ_INCOMP;
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TAILQ_INSERT_TAIL(&head->so_comp, so, so_list);
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head->so_qlen++;
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so->so_qstate |= SQ_COMP;
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ACCEPT_UNLOCK();
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sorwakeup(head);
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wakeup_one(&head->so_timeo);
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} else {
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ACCEPT_UNLOCK();
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so->so_upcall =
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head->so_accf->so_accept_filter->accf_callback;
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so->so_upcallarg = head->so_accf->so_accept_filter_arg;
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so->so_rcv.sb_flags |= SB_UPCALL;
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so->so_options &= ~SO_ACCEPTFILTER;
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SOCK_UNLOCK(so);
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so->so_upcall(so, so->so_upcallarg, M_DONTWAIT);
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}
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return;
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}
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SOCK_UNLOCK(so);
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ACCEPT_UNLOCK();
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wakeup(&so->so_timeo);
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sorwakeup(so);
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sowwakeup(so);
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}
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void
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soisdisconnecting(so)
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register struct socket *so;
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{
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/*
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* XXXRW: This code assumes that SOCK_LOCK(so) and
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* SOCKBUF_LOCK(&so->so_rcv) are the same.
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*/
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SOCKBUF_LOCK(&so->so_rcv);
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so->so_state &= ~SS_ISCONNECTING;
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so->so_state |= SS_ISDISCONNECTING;
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so->so_rcv.sb_state |= SBS_CANTRCVMORE;
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sorwakeup_locked(so);
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SOCKBUF_LOCK(&so->so_snd);
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so->so_snd.sb_state |= SBS_CANTSENDMORE;
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sowwakeup_locked(so);
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wakeup(&so->so_timeo);
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}
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void
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soisdisconnected(so)
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register struct socket *so;
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{
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/*
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* XXXRW: This code assumes that SOCK_LOCK(so) and
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* SOCKBUF_LOCK(&so->so_rcv) are the same.
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*/
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SOCKBUF_LOCK(&so->so_rcv);
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so->so_state &= ~(SS_ISCONNECTING|SS_ISCONNECTED|SS_ISDISCONNECTING);
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so->so_state |= SS_ISDISCONNECTED;
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so->so_rcv.sb_state |= SBS_CANTRCVMORE;
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sorwakeup_locked(so);
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SOCKBUF_LOCK(&so->so_snd);
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so->so_snd.sb_state |= SBS_CANTSENDMORE;
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sbdrop_locked(&so->so_snd, so->so_snd.sb_cc);
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sowwakeup_locked(so);
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wakeup(&so->so_timeo);
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}
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/*
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* Socantsendmore indicates that no more data will be sent on the
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* socket; it would normally be applied to a socket when the user
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* informs the system that no more data is to be sent, by the protocol
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* code (in case PRU_SHUTDOWN). Socantrcvmore indicates that no more data
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* will be received, and will normally be applied to the socket by a
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* protocol when it detects that the peer will send no more data.
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* Data queued for reading in the socket may yet be read.
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*/
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void
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socantsendmore_locked(so)
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struct socket *so;
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{
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SOCKBUF_LOCK_ASSERT(&so->so_snd);
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so->so_snd.sb_state |= SBS_CANTSENDMORE;
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sowwakeup_locked(so);
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mtx_assert(SOCKBUF_MTX(&so->so_snd), MA_NOTOWNED);
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}
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void
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socantsendmore(so)
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struct socket *so;
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{
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SOCKBUF_LOCK(&so->so_snd);
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socantsendmore_locked(so);
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mtx_assert(SOCKBUF_MTX(&so->so_snd), MA_NOTOWNED);
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}
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void
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socantrcvmore_locked(so)
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struct socket *so;
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{
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SOCKBUF_LOCK_ASSERT(&so->so_rcv);
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so->so_rcv.sb_state |= SBS_CANTRCVMORE;
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sorwakeup_locked(so);
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mtx_assert(SOCKBUF_MTX(&so->so_rcv), MA_NOTOWNED);
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}
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void
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socantrcvmore(so)
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struct socket *so;
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{
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SOCKBUF_LOCK(&so->so_rcv);
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socantrcvmore_locked(so);
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mtx_assert(SOCKBUF_MTX(&so->so_rcv), MA_NOTOWNED);
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}
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/*
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* Wait for data to arrive at/drain from a socket buffer.
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*/
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int
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sbwait(sb)
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struct sockbuf *sb;
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{
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SOCKBUF_LOCK_ASSERT(sb);
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sb->sb_flags |= SB_WAIT;
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return (msleep(&sb->sb_cc, &sb->sb_mtx,
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(sb->sb_flags & SB_NOINTR) ? PSOCK : PSOCK | PCATCH, "sbwait",
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sb->sb_timeo));
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}
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/*
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* Lock a sockbuf already known to be locked;
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* return any error returned from sleep (EINTR).
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*/
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int
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sb_lock(sb)
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register struct sockbuf *sb;
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{
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int error;
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SOCKBUF_LOCK_ASSERT(sb);
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while (sb->sb_flags & SB_LOCK) {
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sb->sb_flags |= SB_WANT;
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error = msleep(&sb->sb_flags, &sb->sb_mtx,
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(sb->sb_flags & SB_NOINTR) ? PSOCK : PSOCK|PCATCH,
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"sblock", 0);
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if (error)
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return (error);
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}
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sb->sb_flags |= SB_LOCK;
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return (0);
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}
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/*
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* Wakeup processes waiting on a socket buffer. Do asynchronous
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* notification via SIGIO if the socket has the SS_ASYNC flag set.
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*
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* Called with the socket buffer lock held; will release the lock by the end
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* of the function. This allows the caller to acquire the socket buffer lock
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* while testing for the need for various sorts of wakeup and hold it through
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* to the point where it's no longer required. We currently hold the lock
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* through calls out to other subsystems (with the exception of kqueue), and
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* then release it to avoid lock order issues. It's not clear that's
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* correct.
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*/
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void
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sowakeup(so, sb)
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register struct socket *so;
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register struct sockbuf *sb;
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{
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SOCKBUF_LOCK_ASSERT(sb);
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selwakeuppri(&sb->sb_sel, PSOCK);
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sb->sb_flags &= ~SB_SEL;
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if (sb->sb_flags & SB_WAIT) {
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sb->sb_flags &= ~SB_WAIT;
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wakeup(&sb->sb_cc);
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}
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KNOTE_LOCKED(&sb->sb_sel.si_note, 0);
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SOCKBUF_UNLOCK(sb);
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if ((so->so_state & SS_ASYNC) && so->so_sigio != NULL)
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pgsigio(&so->so_sigio, SIGIO, 0);
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if (sb->sb_flags & SB_UPCALL)
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(*so->so_upcall)(so, so->so_upcallarg, M_DONTWAIT);
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if (sb->sb_flags & SB_AIO)
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aio_swake(so, sb);
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mtx_assert(SOCKBUF_MTX(sb), MA_NOTOWNED);
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}
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/*
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* Socket buffer (struct sockbuf) utility routines.
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*
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* Each socket contains two socket buffers: one for sending data and
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* one for receiving data. Each buffer contains a queue of mbufs,
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* information about the number of mbufs and amount of data in the
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* queue, and other fields allowing select() statements and notification
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* on data availability to be implemented.
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*
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* Data stored in a socket buffer is maintained as a list of records.
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* Each record is a list of mbufs chained together with the m_next
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* field. Records are chained together with the m_nextpkt field. The upper
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* level routine soreceive() expects the following conventions to be
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* observed when placing information in the receive buffer:
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*
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* 1. If the protocol requires each message be preceded by the sender's
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* name, then a record containing that name must be present before
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* any associated data (mbuf's must be of type MT_SONAME).
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* 2. If the protocol supports the exchange of ``access rights'' (really
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* just additional data associated with the message), and there are
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* ``rights'' to be received, then a record containing this data
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* should be present (mbuf's must be of type MT_RIGHTS).
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* 3. If a name or rights record exists, then it must be followed by
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* a data record, perhaps of zero length.
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*
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* Before using a new socket structure it is first necessary to reserve
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* buffer space to the socket, by calling sbreserve(). This should commit
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* some of the available buffer space in the system buffer pool for the
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* socket (currently, it does nothing but enforce limits). The space
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* should be released by calling sbrelease() when the socket is destroyed.
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*/
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int
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soreserve(so, sndcc, rcvcc)
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register struct socket *so;
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u_long sndcc, rcvcc;
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{
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struct thread *td = curthread;
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SOCKBUF_LOCK(&so->so_snd);
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SOCKBUF_LOCK(&so->so_rcv);
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if (sbreserve_locked(&so->so_snd, sndcc, so, td) == 0)
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goto bad;
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if (sbreserve_locked(&so->so_rcv, rcvcc, so, td) == 0)
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goto bad2;
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if (so->so_rcv.sb_lowat == 0)
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so->so_rcv.sb_lowat = 1;
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if (so->so_snd.sb_lowat == 0)
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so->so_snd.sb_lowat = MCLBYTES;
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if (so->so_snd.sb_lowat > so->so_snd.sb_hiwat)
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so->so_snd.sb_lowat = so->so_snd.sb_hiwat;
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SOCKBUF_UNLOCK(&so->so_rcv);
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SOCKBUF_UNLOCK(&so->so_snd);
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return (0);
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bad2:
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sbrelease_locked(&so->so_snd, so);
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bad:
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SOCKBUF_UNLOCK(&so->so_rcv);
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SOCKBUF_UNLOCK(&so->so_snd);
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return (ENOBUFS);
|
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}
|
|
|
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static int
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sysctl_handle_sb_max(SYSCTL_HANDLER_ARGS)
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{
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int error = 0;
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u_long old_sb_max = sb_max;
|
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|
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error = SYSCTL_OUT(req, arg1, sizeof(u_long));
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if (error || !req->newptr)
|
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return (error);
|
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error = SYSCTL_IN(req, arg1, sizeof(u_long));
|
|
if (error)
|
|
return (error);
|
|
if (sb_max < MSIZE + MCLBYTES) {
|
|
sb_max = old_sb_max;
|
|
return (EINVAL);
|
|
}
|
|
sb_max_adj = (u_quad_t)sb_max * MCLBYTES / (MSIZE + MCLBYTES);
|
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return (0);
|
|
}
|
|
|
|
/*
|
|
* Allot mbufs to a sockbuf.
|
|
* Attempt to scale mbmax so that mbcnt doesn't become limiting
|
|
* if buffering efficiency is near the normal case.
|
|
*/
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int
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sbreserve_locked(sb, cc, so, td)
|
|
struct sockbuf *sb;
|
|
u_long cc;
|
|
struct socket *so;
|
|
struct thread *td;
|
|
{
|
|
rlim_t sbsize_limit;
|
|
|
|
SOCKBUF_LOCK_ASSERT(sb);
|
|
|
|
/*
|
|
* td will only be NULL when we're in an interrupt
|
|
* (e.g. in tcp_input())
|
|
*/
|
|
if (cc > sb_max_adj)
|
|
return (0);
|
|
if (td != NULL) {
|
|
PROC_LOCK(td->td_proc);
|
|
sbsize_limit = lim_cur(td->td_proc, RLIMIT_SBSIZE);
|
|
PROC_UNLOCK(td->td_proc);
|
|
} else
|
|
sbsize_limit = RLIM_INFINITY;
|
|
if (!chgsbsize(so->so_cred->cr_uidinfo, &sb->sb_hiwat, cc,
|
|
sbsize_limit))
|
|
return (0);
|
|
sb->sb_mbmax = min(cc * sb_efficiency, sb_max);
|
|
if (sb->sb_lowat > sb->sb_hiwat)
|
|
sb->sb_lowat = sb->sb_hiwat;
|
|
return (1);
|
|
}
|
|
|
|
int
|
|
sbreserve(sb, cc, so, td)
|
|
struct sockbuf *sb;
|
|
u_long cc;
|
|
struct socket *so;
|
|
struct thread *td;
|
|
{
|
|
int error;
|
|
|
|
SOCKBUF_LOCK(sb);
|
|
error = sbreserve_locked(sb, cc, so, td);
|
|
SOCKBUF_UNLOCK(sb);
|
|
return (error);
|
|
}
|
|
|
|
/*
|
|
* Free mbufs held by a socket, and reserved mbuf space.
|
|
*/
|
|
void
|
|
sbrelease_locked(sb, so)
|
|
struct sockbuf *sb;
|
|
struct socket *so;
|
|
{
|
|
|
|
SOCKBUF_LOCK_ASSERT(sb);
|
|
|
|
sbflush_locked(sb);
|
|
(void)chgsbsize(so->so_cred->cr_uidinfo, &sb->sb_hiwat, 0,
|
|
RLIM_INFINITY);
|
|
sb->sb_mbmax = 0;
|
|
}
|
|
|
|
void
|
|
sbrelease(sb, so)
|
|
struct sockbuf *sb;
|
|
struct socket *so;
|
|
{
|
|
|
|
SOCKBUF_LOCK(sb);
|
|
sbrelease_locked(sb, so);
|
|
SOCKBUF_UNLOCK(sb);
|
|
}
|
|
/*
|
|
* Routines to add and remove
|
|
* data from an mbuf queue.
|
|
*
|
|
* The routines sbappend() or sbappendrecord() are normally called to
|
|
* append new mbufs to a socket buffer, after checking that adequate
|
|
* space is available, comparing the function sbspace() with the amount
|
|
* of data to be added. sbappendrecord() differs from sbappend() in
|
|
* that data supplied is treated as the beginning of a new record.
|
|
* To place a sender's address, optional access rights, and data in a
|
|
* socket receive buffer, sbappendaddr() should be used. To place
|
|
* access rights and data in a socket receive buffer, sbappendrights()
|
|
* should be used. In either case, the new data begins a new record.
|
|
* Note that unlike sbappend() and sbappendrecord(), these routines check
|
|
* for the caller that there will be enough space to store the data.
|
|
* Each fails if there is not enough space, or if it cannot find mbufs
|
|
* to store additional information in.
|
|
*
|
|
* Reliable protocols may use the socket send buffer to hold data
|
|
* awaiting acknowledgement. Data is normally copied from a socket
|
|
* send buffer in a protocol with m_copy for output to a peer,
|
|
* and then removing the data from the socket buffer with sbdrop()
|
|
* or sbdroprecord() when the data is acknowledged by the peer.
|
|
*/
|
|
|
|
#ifdef SOCKBUF_DEBUG
|
|
void
|
|
sblastrecordchk(struct sockbuf *sb, const char *file, int line)
|
|
{
|
|
struct mbuf *m = sb->sb_mb;
|
|
|
|
SOCKBUF_LOCK_ASSERT(sb);
|
|
|
|
while (m && m->m_nextpkt)
|
|
m = m->m_nextpkt;
|
|
|
|
if (m != sb->sb_lastrecord) {
|
|
printf("%s: sb_mb %p sb_lastrecord %p last %p\n",
|
|
__func__, sb->sb_mb, sb->sb_lastrecord, m);
|
|
printf("packet chain:\n");
|
|
for (m = sb->sb_mb; m != NULL; m = m->m_nextpkt)
|
|
printf("\t%p\n", m);
|
|
panic("%s from %s:%u", __func__, file, line);
|
|
}
|
|
}
|
|
|
|
void
|
|
sblastmbufchk(struct sockbuf *sb, const char *file, int line)
|
|
{
|
|
struct mbuf *m = sb->sb_mb;
|
|
struct mbuf *n;
|
|
|
|
SOCKBUF_LOCK_ASSERT(sb);
|
|
|
|
while (m && m->m_nextpkt)
|
|
m = m->m_nextpkt;
|
|
|
|
while (m && m->m_next)
|
|
m = m->m_next;
|
|
|
|
if (m != sb->sb_mbtail) {
|
|
printf("%s: sb_mb %p sb_mbtail %p last %p\n",
|
|
__func__, sb->sb_mb, sb->sb_mbtail, m);
|
|
printf("packet tree:\n");
|
|
for (m = sb->sb_mb; m != NULL; m = m->m_nextpkt) {
|
|
printf("\t");
|
|
for (n = m; n != NULL; n = n->m_next)
|
|
printf("%p ", n);
|
|
printf("\n");
|
|
}
|
|
panic("%s from %s:%u", __func__, file, line);
|
|
}
|
|
}
|
|
#endif /* SOCKBUF_DEBUG */
|
|
|
|
#define SBLINKRECORD(sb, m0) do { \
|
|
SOCKBUF_LOCK_ASSERT(sb); \
|
|
if ((sb)->sb_lastrecord != NULL) \
|
|
(sb)->sb_lastrecord->m_nextpkt = (m0); \
|
|
else \
|
|
(sb)->sb_mb = (m0); \
|
|
(sb)->sb_lastrecord = (m0); \
|
|
} while (/*CONSTCOND*/0)
|
|
|
|
/*
|
|
* Append mbuf chain m to the last record in the
|
|
* socket buffer sb. The additional space associated
|
|
* the mbuf chain is recorded in sb. Empty mbufs are
|
|
* discarded and mbufs are compacted where possible.
|
|
*/
|
|
void
|
|
sbappend_locked(sb, m)
|
|
struct sockbuf *sb;
|
|
struct mbuf *m;
|
|
{
|
|
register struct mbuf *n;
|
|
|
|
SOCKBUF_LOCK_ASSERT(sb);
|
|
|
|
if (m == 0)
|
|
return;
|
|
|
|
SBLASTRECORDCHK(sb);
|
|
n = sb->sb_mb;
|
|
if (n) {
|
|
while (n->m_nextpkt)
|
|
n = n->m_nextpkt;
|
|
do {
|
|
if (n->m_flags & M_EOR) {
|
|
sbappendrecord_locked(sb, m); /* XXXXXX!!!! */
|
|
return;
|
|
}
|
|
} while (n->m_next && (n = n->m_next));
|
|
} else {
|
|
/*
|
|
* XXX Would like to simply use sb_mbtail here, but
|
|
* XXX I need to verify that I won't miss an EOR that
|
|
* XXX way.
|
|
*/
|
|
if ((n = sb->sb_lastrecord) != NULL) {
|
|
do {
|
|
if (n->m_flags & M_EOR) {
|
|
sbappendrecord_locked(sb, m); /* XXXXXX!!!! */
|
|
return;
|
|
}
|
|
} while (n->m_next && (n = n->m_next));
|
|
} else {
|
|
/*
|
|
* If this is the first record in the socket buffer,
|
|
* it's also the last record.
|
|
*/
|
|
sb->sb_lastrecord = m;
|
|
}
|
|
}
|
|
sbcompress(sb, m, n);
|
|
SBLASTRECORDCHK(sb);
|
|
}
|
|
|
|
/*
|
|
* Append mbuf chain m to the last record in the
|
|
* socket buffer sb. The additional space associated
|
|
* the mbuf chain is recorded in sb. Empty mbufs are
|
|
* discarded and mbufs are compacted where possible.
|
|
*/
|
|
void
|
|
sbappend(sb, m)
|
|
struct sockbuf *sb;
|
|
struct mbuf *m;
|
|
{
|
|
|
|
SOCKBUF_LOCK(sb);
|
|
sbappend_locked(sb, m);
|
|
SOCKBUF_UNLOCK(sb);
|
|
}
|
|
|
|
/*
|
|
* This version of sbappend() should only be used when the caller
|
|
* absolutely knows that there will never be more than one record
|
|
* in the socket buffer, that is, a stream protocol (such as TCP).
|
|
*/
|
|
void
|
|
sbappendstream_locked(struct sockbuf *sb, struct mbuf *m)
|
|
{
|
|
SOCKBUF_LOCK_ASSERT(sb);
|
|
|
|
KASSERT(m->m_nextpkt == NULL,("sbappendstream 0"));
|
|
KASSERT(sb->sb_mb == sb->sb_lastrecord,("sbappendstream 1"));
|
|
|
|
SBLASTMBUFCHK(sb);
|
|
|
|
sbcompress(sb, m, sb->sb_mbtail);
|
|
|
|
sb->sb_lastrecord = sb->sb_mb;
|
|
SBLASTRECORDCHK(sb);
|
|
}
|
|
|
|
/*
|
|
* This version of sbappend() should only be used when the caller
|
|
* absolutely knows that there will never be more than one record
|
|
* in the socket buffer, that is, a stream protocol (such as TCP).
|
|
*/
|
|
void
|
|
sbappendstream(struct sockbuf *sb, struct mbuf *m)
|
|
{
|
|
|
|
SOCKBUF_LOCK(sb);
|
|
sbappendstream_locked(sb, m);
|
|
SOCKBUF_UNLOCK(sb);
|
|
}
|
|
|
|
#ifdef SOCKBUF_DEBUG
|
|
void
|
|
sbcheck(sb)
|
|
struct sockbuf *sb;
|
|
{
|
|
struct mbuf *m;
|
|
struct mbuf *n = 0;
|
|
u_long len = 0, mbcnt = 0;
|
|
|
|
SOCKBUF_LOCK_ASSERT(sb);
|
|
|
|
for (m = sb->sb_mb; m; m = n) {
|
|
n = m->m_nextpkt;
|
|
for (; m; m = m->m_next) {
|
|
len += m->m_len;
|
|
mbcnt += MSIZE;
|
|
if (m->m_flags & M_EXT) /*XXX*/ /* pretty sure this is bogus */
|
|
mbcnt += m->m_ext.ext_size;
|
|
}
|
|
}
|
|
if (len != sb->sb_cc || mbcnt != sb->sb_mbcnt) {
|
|
printf("cc %ld != %u || mbcnt %ld != %u\n", len, sb->sb_cc,
|
|
mbcnt, sb->sb_mbcnt);
|
|
panic("sbcheck");
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
* As above, except the mbuf chain
|
|
* begins a new record.
|
|
*/
|
|
void
|
|
sbappendrecord_locked(sb, m0)
|
|
register struct sockbuf *sb;
|
|
register struct mbuf *m0;
|
|
{
|
|
register struct mbuf *m;
|
|
|
|
SOCKBUF_LOCK_ASSERT(sb);
|
|
|
|
if (m0 == 0)
|
|
return;
|
|
m = sb->sb_mb;
|
|
if (m)
|
|
while (m->m_nextpkt)
|
|
m = m->m_nextpkt;
|
|
/*
|
|
* Put the first mbuf on the queue.
|
|
* Note this permits zero length records.
|
|
*/
|
|
sballoc(sb, m0);
|
|
SBLASTRECORDCHK(sb);
|
|
SBLINKRECORD(sb, m0);
|
|
if (m)
|
|
m->m_nextpkt = m0;
|
|
else
|
|
sb->sb_mb = m0;
|
|
m = m0->m_next;
|
|
m0->m_next = 0;
|
|
if (m && (m0->m_flags & M_EOR)) {
|
|
m0->m_flags &= ~M_EOR;
|
|
m->m_flags |= M_EOR;
|
|
}
|
|
sbcompress(sb, m, m0);
|
|
}
|
|
|
|
/*
|
|
* As above, except the mbuf chain
|
|
* begins a new record.
|
|
*/
|
|
void
|
|
sbappendrecord(sb, m0)
|
|
register struct sockbuf *sb;
|
|
register struct mbuf *m0;
|
|
{
|
|
|
|
SOCKBUF_LOCK(sb);
|
|
sbappendrecord_locked(sb, m0);
|
|
SOCKBUF_UNLOCK(sb);
|
|
}
|
|
|
|
/*
|
|
* Append address and data, and optionally, control (ancillary) data
|
|
* to the receive queue of a socket. If present,
|
|
* m0 must include a packet header with total length.
|
|
* Returns 0 if no space in sockbuf or insufficient mbufs.
|
|
*/
|
|
int
|
|
sbappendaddr_locked(sb, asa, m0, control)
|
|
struct sockbuf *sb;
|
|
const struct sockaddr *asa;
|
|
struct mbuf *m0, *control;
|
|
{
|
|
struct mbuf *m, *n, *nlast;
|
|
int space = asa->sa_len;
|
|
|
|
SOCKBUF_LOCK_ASSERT(sb);
|
|
|
|
if (m0 && (m0->m_flags & M_PKTHDR) == 0)
|
|
panic("sbappendaddr_locked");
|
|
if (m0)
|
|
space += m0->m_pkthdr.len;
|
|
space += m_length(control, &n);
|
|
|
|
if (space > sbspace(sb))
|
|
return (0);
|
|
#if MSIZE <= 256
|
|
if (asa->sa_len > MLEN)
|
|
return (0);
|
|
#endif
|
|
MGET(m, M_DONTWAIT, MT_SONAME);
|
|
if (m == 0)
|
|
return (0);
|
|
m->m_len = asa->sa_len;
|
|
bcopy(asa, mtod(m, caddr_t), asa->sa_len);
|
|
if (n)
|
|
n->m_next = m0; /* concatenate data to control */
|
|
else
|
|
control = m0;
|
|
m->m_next = control;
|
|
for (n = m; n->m_next != NULL; n = n->m_next)
|
|
sballoc(sb, n);
|
|
sballoc(sb, n);
|
|
nlast = n;
|
|
SBLINKRECORD(sb, m);
|
|
|
|
sb->sb_mbtail = nlast;
|
|
SBLASTMBUFCHK(sb);
|
|
|
|
SBLASTRECORDCHK(sb);
|
|
return (1);
|
|
}
|
|
|
|
/*
|
|
* Append address and data, and optionally, control (ancillary) data
|
|
* to the receive queue of a socket. If present,
|
|
* m0 must include a packet header with total length.
|
|
* Returns 0 if no space in sockbuf or insufficient mbufs.
|
|
*/
|
|
int
|
|
sbappendaddr(sb, asa, m0, control)
|
|
struct sockbuf *sb;
|
|
const struct sockaddr *asa;
|
|
struct mbuf *m0, *control;
|
|
{
|
|
int retval;
|
|
|
|
SOCKBUF_LOCK(sb);
|
|
retval = sbappendaddr_locked(sb, asa, m0, control);
|
|
SOCKBUF_UNLOCK(sb);
|
|
return (retval);
|
|
}
|
|
|
|
int
|
|
sbappendcontrol_locked(sb, m0, control)
|
|
struct sockbuf *sb;
|
|
struct mbuf *control, *m0;
|
|
{
|
|
struct mbuf *m, *n, *mlast;
|
|
int space;
|
|
|
|
SOCKBUF_LOCK_ASSERT(sb);
|
|
|
|
if (control == 0)
|
|
panic("sbappendcontrol_locked");
|
|
space = m_length(control, &n) + m_length(m0, NULL);
|
|
|
|
if (space > sbspace(sb))
|
|
return (0);
|
|
n->m_next = m0; /* concatenate data to control */
|
|
|
|
SBLASTRECORDCHK(sb);
|
|
|
|
for (m = control; m->m_next; m = m->m_next)
|
|
sballoc(sb, m);
|
|
sballoc(sb, m);
|
|
mlast = m;
|
|
SBLINKRECORD(sb, control);
|
|
|
|
sb->sb_mbtail = mlast;
|
|
SBLASTMBUFCHK(sb);
|
|
|
|
SBLASTRECORDCHK(sb);
|
|
return (1);
|
|
}
|
|
|
|
int
|
|
sbappendcontrol(sb, m0, control)
|
|
struct sockbuf *sb;
|
|
struct mbuf *control, *m0;
|
|
{
|
|
int retval;
|
|
|
|
SOCKBUF_LOCK(sb);
|
|
retval = sbappendcontrol_locked(sb, m0, control);
|
|
SOCKBUF_UNLOCK(sb);
|
|
return (retval);
|
|
}
|
|
|
|
/*
|
|
* Append the data in mbuf chain (m) into the socket buffer sb following mbuf
|
|
* (n). If (n) is NULL, the buffer is presumed empty.
|
|
*
|
|
* When the data is compressed, mbufs in the chain may be handled in one of
|
|
* three ways:
|
|
*
|
|
* (1) The mbuf may simply be dropped, if it contributes nothing (no data, no
|
|
* record boundary, and no change in data type).
|
|
*
|
|
* (2) The mbuf may be coalesced -- i.e., data in the mbuf may be copied into
|
|
* an mbuf already in the socket buffer. This can occur if an
|
|
* appropriate mbuf exists, there is room, and no merging of data types
|
|
* will occur.
|
|
*
|
|
* (3) The mbuf may be appended to the end of the existing mbuf chain.
|
|
*
|
|
* If any of the new mbufs is marked as M_EOR, mark the last mbuf appended as
|
|
* end-of-record.
|
|
*/
|
|
void
|
|
sbcompress(sb, m, n)
|
|
register struct sockbuf *sb;
|
|
register struct mbuf *m, *n;
|
|
{
|
|
register int eor = 0;
|
|
register struct mbuf *o;
|
|
|
|
SOCKBUF_LOCK_ASSERT(sb);
|
|
|
|
while (m) {
|
|
eor |= m->m_flags & M_EOR;
|
|
if (m->m_len == 0 &&
|
|
(eor == 0 ||
|
|
(((o = m->m_next) || (o = n)) &&
|
|
o->m_type == m->m_type))) {
|
|
if (sb->sb_lastrecord == m)
|
|
sb->sb_lastrecord = m->m_next;
|
|
m = m_free(m);
|
|
continue;
|
|
}
|
|
if (n && (n->m_flags & M_EOR) == 0 &&
|
|
M_WRITABLE(n) &&
|
|
m->m_len <= MCLBYTES / 4 && /* XXX: Don't copy too much */
|
|
m->m_len <= M_TRAILINGSPACE(n) &&
|
|
n->m_type == m->m_type) {
|
|
bcopy(mtod(m, caddr_t), mtod(n, caddr_t) + n->m_len,
|
|
(unsigned)m->m_len);
|
|
n->m_len += m->m_len;
|
|
sb->sb_cc += m->m_len;
|
|
if (m->m_type != MT_DATA && m->m_type != MT_OOBDATA)
|
|
/* XXX: Probably don't need.*/
|
|
sb->sb_ctl += m->m_len;
|
|
m = m_free(m);
|
|
continue;
|
|
}
|
|
if (n)
|
|
n->m_next = m;
|
|
else
|
|
sb->sb_mb = m;
|
|
sb->sb_mbtail = m;
|
|
sballoc(sb, m);
|
|
n = m;
|
|
m->m_flags &= ~M_EOR;
|
|
m = m->m_next;
|
|
n->m_next = 0;
|
|
}
|
|
if (eor) {
|
|
KASSERT(n != NULL, ("sbcompress: eor && n == NULL"));
|
|
n->m_flags |= eor;
|
|
}
|
|
SBLASTMBUFCHK(sb);
|
|
}
|
|
|
|
/*
|
|
* Free all mbufs in a sockbuf.
|
|
* Check that all resources are reclaimed.
|
|
*/
|
|
void
|
|
sbflush_locked(sb)
|
|
register struct sockbuf *sb;
|
|
{
|
|
|
|
SOCKBUF_LOCK_ASSERT(sb);
|
|
|
|
if (sb->sb_flags & SB_LOCK)
|
|
panic("sbflush_locked: locked");
|
|
while (sb->sb_mbcnt) {
|
|
/*
|
|
* Don't call sbdrop(sb, 0) if the leading mbuf is non-empty:
|
|
* we would loop forever. Panic instead.
|
|
*/
|
|
if (!sb->sb_cc && (sb->sb_mb == NULL || sb->sb_mb->m_len))
|
|
break;
|
|
sbdrop_locked(sb, (int)sb->sb_cc);
|
|
}
|
|
if (sb->sb_cc || sb->sb_mb || sb->sb_mbcnt)
|
|
panic("sbflush_locked: cc %u || mb %p || mbcnt %u", sb->sb_cc, (void *)sb->sb_mb, sb->sb_mbcnt);
|
|
}
|
|
|
|
void
|
|
sbflush(sb)
|
|
register struct sockbuf *sb;
|
|
{
|
|
|
|
SOCKBUF_LOCK(sb);
|
|
sbflush_locked(sb);
|
|
SOCKBUF_UNLOCK(sb);
|
|
}
|
|
|
|
/*
|
|
* Drop data from (the front of) a sockbuf.
|
|
*/
|
|
void
|
|
sbdrop_locked(sb, len)
|
|
register struct sockbuf *sb;
|
|
register int len;
|
|
{
|
|
register struct mbuf *m;
|
|
struct mbuf *next;
|
|
|
|
SOCKBUF_LOCK_ASSERT(sb);
|
|
|
|
next = (m = sb->sb_mb) ? m->m_nextpkt : 0;
|
|
while (len > 0) {
|
|
if (m == 0) {
|
|
if (next == 0)
|
|
panic("sbdrop");
|
|
m = next;
|
|
next = m->m_nextpkt;
|
|
continue;
|
|
}
|
|
if (m->m_len > len) {
|
|
m->m_len -= len;
|
|
m->m_data += len;
|
|
sb->sb_cc -= len;
|
|
if (m->m_type != MT_DATA && m->m_type != MT_OOBDATA)
|
|
sb->sb_ctl -= len;
|
|
break;
|
|
}
|
|
len -= m->m_len;
|
|
sbfree(sb, m);
|
|
m = m_free(m);
|
|
}
|
|
while (m && m->m_len == 0) {
|
|
sbfree(sb, m);
|
|
m = m_free(m);
|
|
}
|
|
if (m) {
|
|
sb->sb_mb = m;
|
|
m->m_nextpkt = next;
|
|
} else
|
|
sb->sb_mb = next;
|
|
/*
|
|
* First part is an inline SB_EMPTY_FIXUP(). Second part
|
|
* makes sure sb_lastrecord is up-to-date if we dropped
|
|
* part of the last record.
|
|
*/
|
|
m = sb->sb_mb;
|
|
if (m == NULL) {
|
|
sb->sb_mbtail = NULL;
|
|
sb->sb_lastrecord = NULL;
|
|
} else if (m->m_nextpkt == NULL) {
|
|
sb->sb_lastrecord = m;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Drop data from (the front of) a sockbuf.
|
|
*/
|
|
void
|
|
sbdrop(sb, len)
|
|
register struct sockbuf *sb;
|
|
register int len;
|
|
{
|
|
|
|
SOCKBUF_LOCK(sb);
|
|
sbdrop_locked(sb, len);
|
|
SOCKBUF_UNLOCK(sb);
|
|
}
|
|
|
|
/*
|
|
* Drop a record off the front of a sockbuf
|
|
* and move the next record to the front.
|
|
*/
|
|
void
|
|
sbdroprecord_locked(sb)
|
|
register struct sockbuf *sb;
|
|
{
|
|
register struct mbuf *m;
|
|
|
|
SOCKBUF_LOCK_ASSERT(sb);
|
|
|
|
m = sb->sb_mb;
|
|
if (m) {
|
|
sb->sb_mb = m->m_nextpkt;
|
|
do {
|
|
sbfree(sb, m);
|
|
m = m_free(m);
|
|
} while (m);
|
|
}
|
|
SB_EMPTY_FIXUP(sb);
|
|
}
|
|
|
|
/*
|
|
* Drop a record off the front of a sockbuf
|
|
* and move the next record to the front.
|
|
*/
|
|
void
|
|
sbdroprecord(sb)
|
|
register struct sockbuf *sb;
|
|
{
|
|
|
|
SOCKBUF_LOCK(sb);
|
|
sbdroprecord_locked(sb);
|
|
SOCKBUF_UNLOCK(sb);
|
|
}
|
|
|
|
/*
|
|
* Create a "control" mbuf containing the specified data
|
|
* with the specified type for presentation on a socket buffer.
|
|
*/
|
|
struct mbuf *
|
|
sbcreatecontrol(p, size, type, level)
|
|
caddr_t p;
|
|
register int size;
|
|
int type, level;
|
|
{
|
|
register struct cmsghdr *cp;
|
|
struct mbuf *m;
|
|
|
|
if (CMSG_SPACE((u_int)size) > MCLBYTES)
|
|
return ((struct mbuf *) NULL);
|
|
if (CMSG_SPACE((u_int)size) > MLEN)
|
|
m = m_getcl(M_DONTWAIT, MT_CONTROL, 0);
|
|
else
|
|
m = m_get(M_DONTWAIT, MT_CONTROL);
|
|
if (m == NULL)
|
|
return ((struct mbuf *) NULL);
|
|
cp = mtod(m, struct cmsghdr *);
|
|
m->m_len = 0;
|
|
KASSERT(CMSG_SPACE((u_int)size) <= M_TRAILINGSPACE(m),
|
|
("sbcreatecontrol: short mbuf"));
|
|
if (p != NULL)
|
|
(void)memcpy(CMSG_DATA(cp), p, size);
|
|
m->m_len = CMSG_SPACE(size);
|
|
cp->cmsg_len = CMSG_LEN(size);
|
|
cp->cmsg_level = level;
|
|
cp->cmsg_type = type;
|
|
return (m);
|
|
}
|
|
|
|
/*
|
|
* Some routines that return EOPNOTSUPP for entry points that are not
|
|
* supported by a protocol. Fill in as needed.
|
|
*/
|
|
void
|
|
pru_abort_notsupp(struct socket *so)
|
|
{
|
|
|
|
}
|
|
|
|
int
|
|
pru_accept_notsupp(struct socket *so, struct sockaddr **nam)
|
|
{
|
|
return EOPNOTSUPP;
|
|
}
|
|
|
|
int
|
|
pru_attach_notsupp(struct socket *so, int proto, struct thread *td)
|
|
{
|
|
return EOPNOTSUPP;
|
|
}
|
|
|
|
int
|
|
pru_bind_notsupp(struct socket *so, struct sockaddr *nam, struct thread *td)
|
|
{
|
|
return EOPNOTSUPP;
|
|
}
|
|
|
|
int
|
|
pru_connect_notsupp(struct socket *so, struct sockaddr *nam, struct thread *td)
|
|
{
|
|
return EOPNOTSUPP;
|
|
}
|
|
|
|
int
|
|
pru_connect2_notsupp(struct socket *so1, struct socket *so2)
|
|
{
|
|
return EOPNOTSUPP;
|
|
}
|
|
|
|
int
|
|
pru_control_notsupp(struct socket *so, u_long cmd, caddr_t data,
|
|
struct ifnet *ifp, struct thread *td)
|
|
{
|
|
return EOPNOTSUPP;
|
|
}
|
|
|
|
void
|
|
pru_detach_notsupp(struct socket *so)
|
|
{
|
|
|
|
}
|
|
|
|
int
|
|
pru_disconnect_notsupp(struct socket *so)
|
|
{
|
|
return EOPNOTSUPP;
|
|
}
|
|
|
|
int
|
|
pru_listen_notsupp(struct socket *so, int backlog, struct thread *td)
|
|
{
|
|
return EOPNOTSUPP;
|
|
}
|
|
|
|
int
|
|
pru_peeraddr_notsupp(struct socket *so, struct sockaddr **nam)
|
|
{
|
|
return EOPNOTSUPP;
|
|
}
|
|
|
|
int
|
|
pru_rcvd_notsupp(struct socket *so, int flags)
|
|
{
|
|
return EOPNOTSUPP;
|
|
}
|
|
|
|
int
|
|
pru_rcvoob_notsupp(struct socket *so, struct mbuf *m, int flags)
|
|
{
|
|
return EOPNOTSUPP;
|
|
}
|
|
|
|
int
|
|
pru_send_notsupp(struct socket *so, int flags, struct mbuf *m,
|
|
struct sockaddr *addr, struct mbuf *control, struct thread *td)
|
|
{
|
|
return EOPNOTSUPP;
|
|
}
|
|
|
|
/*
|
|
* This isn't really a ``null'' operation, but it's the default one
|
|
* and doesn't do anything destructive.
|
|
*/
|
|
int
|
|
pru_sense_null(struct socket *so, struct stat *sb)
|
|
{
|
|
sb->st_blksize = so->so_snd.sb_hiwat;
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
pru_shutdown_notsupp(struct socket *so)
|
|
{
|
|
return EOPNOTSUPP;
|
|
}
|
|
|
|
int
|
|
pru_sockaddr_notsupp(struct socket *so, struct sockaddr **nam)
|
|
{
|
|
return EOPNOTSUPP;
|
|
}
|
|
|
|
int
|
|
pru_sosend_notsupp(struct socket *so, struct sockaddr *addr, struct uio *uio,
|
|
struct mbuf *top, struct mbuf *control, int flags, struct thread *td)
|
|
{
|
|
return EOPNOTSUPP;
|
|
}
|
|
|
|
int
|
|
pru_soreceive_notsupp(struct socket *so, struct sockaddr **paddr,
|
|
struct uio *uio, struct mbuf **mp0, struct mbuf **controlp,
|
|
int *flagsp)
|
|
{
|
|
return EOPNOTSUPP;
|
|
}
|
|
|
|
int
|
|
pru_sopoll_notsupp(struct socket *so, int events, struct ucred *cred,
|
|
struct thread *td)
|
|
{
|
|
return EOPNOTSUPP;
|
|
}
|
|
|
|
/*
|
|
* For protocol types that don't keep cached copies of labels in their
|
|
* pcbs, provide a null sosetlabel that does a NOOP.
|
|
*/
|
|
void
|
|
pru_sosetlabel_null(struct socket *so)
|
|
{
|
|
|
|
}
|
|
|
|
/*
|
|
* Make a copy of a sockaddr in a malloced buffer of type M_SONAME.
|
|
*/
|
|
struct sockaddr *
|
|
sodupsockaddr(const struct sockaddr *sa, int mflags)
|
|
{
|
|
struct sockaddr *sa2;
|
|
|
|
sa2 = malloc(sa->sa_len, M_SONAME, mflags);
|
|
if (sa2)
|
|
bcopy(sa, sa2, sa->sa_len);
|
|
return sa2;
|
|
}
|
|
|
|
/*
|
|
* Create an external-format (``xsocket'') structure using the information
|
|
* in the kernel-format socket structure pointed to by so. This is done
|
|
* to reduce the spew of irrelevant information over this interface,
|
|
* to isolate user code from changes in the kernel structure, and
|
|
* potentially to provide information-hiding if we decide that
|
|
* some of this information should be hidden from users.
|
|
*/
|
|
void
|
|
sotoxsocket(struct socket *so, struct xsocket *xso)
|
|
{
|
|
xso->xso_len = sizeof *xso;
|
|
xso->xso_so = so;
|
|
xso->so_type = so->so_type;
|
|
xso->so_options = so->so_options;
|
|
xso->so_linger = so->so_linger;
|
|
xso->so_state = so->so_state;
|
|
xso->so_pcb = so->so_pcb;
|
|
xso->xso_protocol = so->so_proto->pr_protocol;
|
|
xso->xso_family = so->so_proto->pr_domain->dom_family;
|
|
xso->so_qlen = so->so_qlen;
|
|
xso->so_incqlen = so->so_incqlen;
|
|
xso->so_qlimit = so->so_qlimit;
|
|
xso->so_timeo = so->so_timeo;
|
|
xso->so_error = so->so_error;
|
|
xso->so_pgid = so->so_sigio ? so->so_sigio->sio_pgid : 0;
|
|
xso->so_oobmark = so->so_oobmark;
|
|
sbtoxsockbuf(&so->so_snd, &xso->so_snd);
|
|
sbtoxsockbuf(&so->so_rcv, &xso->so_rcv);
|
|
xso->so_uid = so->so_cred->cr_uid;
|
|
}
|
|
|
|
/*
|
|
* This does the same for sockbufs. Note that the xsockbuf structure,
|
|
* since it is always embedded in a socket, does not include a self
|
|
* pointer nor a length. We make this entry point public in case
|
|
* some other mechanism needs it.
|
|
*/
|
|
void
|
|
sbtoxsockbuf(struct sockbuf *sb, struct xsockbuf *xsb)
|
|
{
|
|
xsb->sb_cc = sb->sb_cc;
|
|
xsb->sb_hiwat = sb->sb_hiwat;
|
|
xsb->sb_mbcnt = sb->sb_mbcnt;
|
|
xsb->sb_mbmax = sb->sb_mbmax;
|
|
xsb->sb_lowat = sb->sb_lowat;
|
|
xsb->sb_flags = sb->sb_flags;
|
|
xsb->sb_timeo = sb->sb_timeo;
|
|
}
|
|
|
|
/* This takes the place of kern.maxsockbuf, which moved to kern.ipc. */
|
|
static int dummy;
|
|
SYSCTL_INT(_kern, KERN_DUMMY, dummy, CTLFLAG_RW, &dummy, 0, "");
|
|
SYSCTL_OID(_kern_ipc, KIPC_MAXSOCKBUF, maxsockbuf, CTLTYPE_ULONG|CTLFLAG_RW,
|
|
&sb_max, 0, sysctl_handle_sb_max, "LU", "Maximum socket buffer size");
|
|
SYSCTL_ULONG(_kern_ipc, KIPC_SOCKBUF_WASTE, sockbuf_waste_factor, CTLFLAG_RW,
|
|
&sb_efficiency, 0, "");
|