freebsd-nq/contrib/llvm/lib/CodeGen/UnreachableBlockElim.cpp
Dimitry Andric f785676f2a Upgrade our copy of llvm/clang to 3.4 release. This version supports
all of the features in the current working draft of the upcoming C++
standard, provisionally named C++1y.

The code generator's performance is greatly increased, and the loop
auto-vectorizer is now enabled at -Os and -O2 in addition to -O3.  The
PowerPC backend has made several major improvements to code generation
quality and compile time, and the X86, SPARC, ARM32, Aarch64 and SystemZ
backends have all seen major feature work.

Release notes for llvm and clang can be found here:
<http://llvm.org/releases/3.4/docs/ReleaseNotes.html>
<http://llvm.org/releases/3.4/tools/clang/docs/ReleaseNotes.html>

MFC after:	1 month
2014-02-16 19:44:07 +00:00

212 lines
7.1 KiB
C++

//===-- UnreachableBlockElim.cpp - Remove unreachable blocks for codegen --===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass is an extremely simple version of the SimplifyCFG pass. Its sole
// job is to delete LLVM basic blocks that are not reachable from the entry
// node. To do this, it performs a simple depth first traversal of the CFG,
// then deletes any unvisited nodes.
//
// Note that this pass is really a hack. In particular, the instruction
// selectors for various targets should just not generate code for unreachable
// blocks. Until LLVM has a more systematic way of defining instruction
// selectors, however, we cannot really expect them to handle additional
// complexity.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/Passes.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/IR/Constant.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/Type.h"
#include "llvm/Pass.h"
#include "llvm/Support/CFG.h"
#include "llvm/Target/TargetInstrInfo.h"
using namespace llvm;
namespace {
class UnreachableBlockElim : public FunctionPass {
virtual bool runOnFunction(Function &F);
public:
static char ID; // Pass identification, replacement for typeid
UnreachableBlockElim() : FunctionPass(ID) {
initializeUnreachableBlockElimPass(*PassRegistry::getPassRegistry());
}
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addPreserved<DominatorTree>();
}
};
}
char UnreachableBlockElim::ID = 0;
INITIALIZE_PASS(UnreachableBlockElim, "unreachableblockelim",
"Remove unreachable blocks from the CFG", false, false)
FunctionPass *llvm::createUnreachableBlockEliminationPass() {
return new UnreachableBlockElim();
}
bool UnreachableBlockElim::runOnFunction(Function &F) {
SmallPtrSet<BasicBlock*, 8> Reachable;
// Mark all reachable blocks.
for (df_ext_iterator<Function*, SmallPtrSet<BasicBlock*, 8> > I =
df_ext_begin(&F, Reachable), E = df_ext_end(&F, Reachable); I != E; ++I)
/* Mark all reachable blocks */;
// Loop over all dead blocks, remembering them and deleting all instructions
// in them.
std::vector<BasicBlock*> DeadBlocks;
for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
if (!Reachable.count(I)) {
BasicBlock *BB = I;
DeadBlocks.push_back(BB);
while (PHINode *PN = dyn_cast<PHINode>(BB->begin())) {
PN->replaceAllUsesWith(Constant::getNullValue(PN->getType()));
BB->getInstList().pop_front();
}
for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI)
(*SI)->removePredecessor(BB);
BB->dropAllReferences();
}
// Actually remove the blocks now.
for (unsigned i = 0, e = DeadBlocks.size(); i != e; ++i) {
DeadBlocks[i]->eraseFromParent();
}
return DeadBlocks.size();
}
namespace {
class UnreachableMachineBlockElim : public MachineFunctionPass {
virtual bool runOnMachineFunction(MachineFunction &F);
virtual void getAnalysisUsage(AnalysisUsage &AU) const;
MachineModuleInfo *MMI;
public:
static char ID; // Pass identification, replacement for typeid
UnreachableMachineBlockElim() : MachineFunctionPass(ID) {}
};
}
char UnreachableMachineBlockElim::ID = 0;
INITIALIZE_PASS(UnreachableMachineBlockElim, "unreachable-mbb-elimination",
"Remove unreachable machine basic blocks", false, false)
char &llvm::UnreachableMachineBlockElimID = UnreachableMachineBlockElim::ID;
void UnreachableMachineBlockElim::getAnalysisUsage(AnalysisUsage &AU) const {
AU.addPreserved<MachineLoopInfo>();
AU.addPreserved<MachineDominatorTree>();
MachineFunctionPass::getAnalysisUsage(AU);
}
bool UnreachableMachineBlockElim::runOnMachineFunction(MachineFunction &F) {
SmallPtrSet<MachineBasicBlock*, 8> Reachable;
bool ModifiedPHI = false;
MMI = getAnalysisIfAvailable<MachineModuleInfo>();
MachineDominatorTree *MDT = getAnalysisIfAvailable<MachineDominatorTree>();
MachineLoopInfo *MLI = getAnalysisIfAvailable<MachineLoopInfo>();
// Mark all reachable blocks.
for (df_ext_iterator<MachineFunction*, SmallPtrSet<MachineBasicBlock*, 8> >
I = df_ext_begin(&F, Reachable), E = df_ext_end(&F, Reachable);
I != E; ++I)
/* Mark all reachable blocks */;
// Loop over all dead blocks, remembering them and deleting all instructions
// in them.
std::vector<MachineBasicBlock*> DeadBlocks;
for (MachineFunction::iterator I = F.begin(), E = F.end(); I != E; ++I) {
MachineBasicBlock *BB = I;
// Test for deadness.
if (!Reachable.count(BB)) {
DeadBlocks.push_back(BB);
// Update dominator and loop info.
if (MLI) MLI->removeBlock(BB);
if (MDT && MDT->getNode(BB)) MDT->eraseNode(BB);
while (BB->succ_begin() != BB->succ_end()) {
MachineBasicBlock* succ = *BB->succ_begin();
MachineBasicBlock::iterator start = succ->begin();
while (start != succ->end() && start->isPHI()) {
for (unsigned i = start->getNumOperands() - 1; i >= 2; i-=2)
if (start->getOperand(i).isMBB() &&
start->getOperand(i).getMBB() == BB) {
start->RemoveOperand(i);
start->RemoveOperand(i-1);
}
start++;
}
BB->removeSuccessor(BB->succ_begin());
}
}
}
// Actually remove the blocks now.
for (unsigned i = 0, e = DeadBlocks.size(); i != e; ++i)
DeadBlocks[i]->eraseFromParent();
// Cleanup PHI nodes.
for (MachineFunction::iterator I = F.begin(), E = F.end(); I != E; ++I) {
MachineBasicBlock *BB = I;
// Prune unneeded PHI entries.
SmallPtrSet<MachineBasicBlock*, 8> preds(BB->pred_begin(),
BB->pred_end());
MachineBasicBlock::iterator phi = BB->begin();
while (phi != BB->end() && phi->isPHI()) {
for (unsigned i = phi->getNumOperands() - 1; i >= 2; i-=2)
if (!preds.count(phi->getOperand(i).getMBB())) {
phi->RemoveOperand(i);
phi->RemoveOperand(i-1);
ModifiedPHI = true;
}
if (phi->getNumOperands() == 3) {
unsigned Input = phi->getOperand(1).getReg();
unsigned Output = phi->getOperand(0).getReg();
MachineInstr* temp = phi;
++phi;
temp->eraseFromParent();
ModifiedPHI = true;
if (Input != Output) {
MachineRegisterInfo &MRI = F.getRegInfo();
MRI.constrainRegClass(Input, MRI.getRegClass(Output));
MRI.replaceRegWith(Output, Input);
}
continue;
}
++phi;
}
}
F.RenumberBlocks();
return (DeadBlocks.size() || ModifiedPHI);
}