freebsd-nq/sys/dev/sound/usb/uaudio.h
Hans Petter Selasky a6ed493726 Stop USB audio transfers early so that any audio applications
will time out and close opened /dev/dspX.Y device(s), if
any. This is a workaround because we cannot unregister PCM
devices while the audio character device is in use.

Add a missing inclusion guard.

MFC after:	1 weeks
2011-12-14 00:48:20 +00:00

71 lines
3.0 KiB
C

/* $FreeBSD$ */
/*-
* Copyright (c) 2000-2002 Hiroyuki Aizu <aizu@navi.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/* prototypes from "uaudio.c" used by "uaudio_pcm.c" */
#ifndef _UAUDIO_H_
#define _UAUDIO_H_
struct uaudio_chan;
struct uaudio_softc;
struct snd_dbuf;
struct snd_mixer;
struct pcm_channel;
extern int uaudio_attach_sub(device_t dev, kobj_class_t mixer_class,
kobj_class_t chan_class);
extern int uaudio_detach_sub(device_t dev);
extern void *uaudio_chan_init(struct uaudio_softc *sc, struct snd_dbuf *b,
struct pcm_channel *c, int dir);
extern int uaudio_chan_free(struct uaudio_chan *ch);
extern int uaudio_chan_set_param_blocksize(struct uaudio_chan *ch,
uint32_t blocksize);
extern int uaudio_chan_set_param_fragments(struct uaudio_chan *ch,
uint32_t blocksize, uint32_t blockcount);
extern int uaudio_chan_set_param_speed(struct uaudio_chan *ch,
uint32_t speed);
extern int uaudio_chan_getptr(struct uaudio_chan *ch);
extern struct pcmchan_caps *uaudio_chan_getcaps(struct uaudio_chan *ch);
extern struct pcmchan_matrix *uaudio_chan_getmatrix(struct uaudio_chan *ch,
uint32_t format);
extern int uaudio_chan_set_param_format(struct uaudio_chan *ch,
uint32_t format);
extern int uaudio_chan_start(struct uaudio_chan *ch);
extern int uaudio_chan_stop(struct uaudio_chan *ch);
extern int uaudio_mixer_init_sub(struct uaudio_softc *sc,
struct snd_mixer *m);
extern int uaudio_mixer_uninit_sub(struct uaudio_softc *sc);
extern void uaudio_mixer_set(struct uaudio_softc *sc, unsigned type,
unsigned left, unsigned right);
extern uint32_t uaudio_mixer_setrecsrc(struct uaudio_softc *sc, uint32_t src);
int uaudio_get_vendor(device_t dev);
int uaudio_get_product(device_t dev);
int uaudio_get_release(device_t dev);
#endif /* _UAUDIO_H_ */