freebsd-nq/contrib/bmake/job.c
Simon J. Gerraty 2d395cb507 If MAKE_JOB_ERROR_TOKEN is set to false, do not put an error token ("E")
into the job queue.
This avoids closing down an entire build on failure of one branch.
Probably has no use outside the context of universe/tinderbox.

Reviewed by:	obrien
2013-09-06 02:55:51 +00:00

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/* $NetBSD: job.c,v 1.176 2013/08/04 16:48:15 sjg Exp $ */
/*
* Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
* All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* Adam de Boor.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/*
* Copyright (c) 1988, 1989 by Adam de Boor
* Copyright (c) 1989 by Berkeley Softworks
* All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* Adam de Boor.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef MAKE_NATIVE
static char rcsid[] = "$NetBSD: job.c,v 1.176 2013/08/04 16:48:15 sjg Exp $";
#else
#include <sys/cdefs.h>
#ifndef lint
#if 0
static char sccsid[] = "@(#)job.c 8.2 (Berkeley) 3/19/94";
#else
__RCSID("$NetBSD: job.c,v 1.176 2013/08/04 16:48:15 sjg Exp $");
#endif
#endif /* not lint */
#endif
/*-
* job.c --
* handle the creation etc. of our child processes.
*
* Interface:
* Job_Make Start the creation of the given target.
*
* Job_CatchChildren Check for and handle the termination of any
* children. This must be called reasonably
* frequently to keep the whole make going at
* a decent clip, since job table entries aren't
* removed until their process is caught this way.
*
* Job_CatchOutput Print any output our children have produced.
* Should also be called fairly frequently to
* keep the user informed of what's going on.
* If no output is waiting, it will block for
* a time given by the SEL_* constants, below,
* or until output is ready.
*
* Job_Init Called to intialize this module. in addition,
* any commands attached to the .BEGIN target
* are executed before this function returns.
* Hence, the makefile must have been parsed
* before this function is called.
*
* Job_End Cleanup any memory used.
*
* Job_ParseShell Given the line following a .SHELL target, parse
* the line as a shell specification. Returns
* FAILURE if the spec was incorrect.
*
* Job_Finish Perform any final processing which needs doing.
* This includes the execution of any commands
* which have been/were attached to the .END
* target. It should only be called when the
* job table is empty.
*
* Job_AbortAll Abort all currently running jobs. It doesn't
* handle output or do anything for the jobs,
* just kills them. It should only be called in
* an emergency, as it were.
*
* Job_CheckCommands Verify that the commands for a target are
* ok. Provide them if necessary and possible.
*
* Job_Touch Update a target without really updating it.
*
* Job_Wait Wait for all currently-running jobs to finish.
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/file.h>
#include <sys/time.h>
#include "wait.h"
#include <assert.h>
#include <errno.h>
#include <fcntl.h>
#if !defined(USE_SELECT) && defined(HAVE_POLL_H)
#include <poll.h>
#else
#ifndef USE_SELECT /* no poll.h */
# define USE_SELECT
#endif
#if defined(HAVE_SYS_SELECT_H)
# include <sys/select.h>
#endif
#endif
#include <signal.h>
#include <stdio.h>
#include <string.h>
#include <utime.h>
#if defined(HAVE_SYS_SOCKET_H)
# include <sys/socket.h>
#endif
#include "make.h"
#include "hash.h"
#include "dir.h"
#include "job.h"
#include "pathnames.h"
#include "trace.h"
# define STATIC static
/*
* FreeBSD: traditionally .MAKE is not required to
* pass jobs queue to sub-makes.
* Use .MAKE.ALWAYS_PASS_JOB_QUEUE=no to disable.
*/
#define MAKE_ALWAYS_PASS_JOB_QUEUE ".MAKE.ALWAYS_PASS_JOB_QUEUE"
static int Always_pass_job_queue = TRUE;
/*
* FreeBSD: aborting entire parallel make isn't always
* desired. When doing tinderbox for example, failure of
* one architecture should not stop all.
* We still want to bail on interrupt though.
*/
#define MAKE_JOB_ERROR_TOKEN "MAKE_JOB_ERROR_TOKEN"
static int Job_error_token = TRUE;
/*
* error handling variables
*/
static int errors = 0; /* number of errors reported */
static int aborting = 0; /* why is the make aborting? */
#define ABORT_ERROR 1 /* Because of an error */
#define ABORT_INTERRUPT 2 /* Because it was interrupted */
#define ABORT_WAIT 3 /* Waiting for jobs to finish */
#define JOB_TOKENS "+EI+" /* Token to requeue for each abort state */
/*
* this tracks the number of tokens currently "out" to build jobs.
*/
int jobTokensRunning = 0;
int not_parallel = 0; /* set if .NOT_PARALLEL */
/*
* XXX: Avoid SunOS bug... FILENO() is fp->_file, and file
* is a char! So when we go above 127 we turn negative!
*/
#define FILENO(a) ((unsigned) fileno(a))
/*
* post-make command processing. The node postCommands is really just the
* .END target but we keep it around to avoid having to search for it
* all the time.
*/
static GNode *postCommands = NULL;
/* node containing commands to execute when
* everything else is done */
static int numCommands; /* The number of commands actually printed
* for a target. Should this number be
* 0, no shell will be executed. */
/*
* Return values from JobStart.
*/
#define JOB_RUNNING 0 /* Job is running */
#define JOB_ERROR 1 /* Error in starting the job */
#define JOB_FINISHED 2 /* The job is already finished */
/*
* Descriptions for various shells.
*
* The build environment may set DEFSHELL_INDEX to one of
* DEFSHELL_INDEX_SH, DEFSHELL_INDEX_KSH, or DEFSHELL_INDEX_CSH, to
* select one of the prefedined shells as the default shell.
*
* Alternatively, the build environment may set DEFSHELL_CUSTOM to the
* name or the full path of a sh-compatible shell, which will be used as
* the default shell.
*
* ".SHELL" lines in Makefiles can choose the default shell from the
# set defined here, or add additional shells.
*/
#ifdef DEFSHELL_CUSTOM
#define DEFSHELL_INDEX_CUSTOM 0
#define DEFSHELL_INDEX_SH 1
#define DEFSHELL_INDEX_KSH 2
#define DEFSHELL_INDEX_CSH 3
#else /* !DEFSHELL_CUSTOM */
#define DEFSHELL_INDEX_SH 0
#define DEFSHELL_INDEX_KSH 1
#define DEFSHELL_INDEX_CSH 2
#endif /* !DEFSHELL_CUSTOM */
#ifndef DEFSHELL_INDEX
#define DEFSHELL_INDEX 0 /* DEFSHELL_INDEX_CUSTOM or DEFSHELL_INDEX_SH */
#endif /* !DEFSHELL_INDEX */
static Shell shells[] = {
#ifdef DEFSHELL_CUSTOM
/*
* An sh-compatible shell with a non-standard name.
*
* Keep this in sync with the "sh" description below, but avoid
* non-portable features that might not be supplied by all
* sh-compatible shells.
*/
{
DEFSHELL_CUSTOM,
FALSE, "", "", "", 0,
FALSE, "echo \"%s\"\n", "%s\n", "{ %s \n} || exit $?\n", "'\n'", '#',
"",
"",
},
#endif /* DEFSHELL_CUSTOM */
/*
* SH description. Echo control is also possible and, under
* sun UNIX anyway, one can even control error checking.
*/
{
"sh",
FALSE, "", "", "", 0,
FALSE, "echo \"%s\"\n", "%s\n", "{ %s \n} || exit $?\n", "'\n'", '#',
#if defined(MAKE_NATIVE) && defined(__NetBSD__)
"q",
#else
"",
#endif
"",
},
/*
* KSH description.
*/
{
"ksh",
TRUE, "set +v", "set -v", "set +v", 6,
FALSE, "echo \"%s\"\n", "%s\n", "{ %s \n} || exit $?\n", "'\n'", '#',
"v",
"",
},
/*
* CSH description. The csh can do echo control by playing
* with the setting of the 'echo' shell variable. Sadly,
* however, it is unable to do error control nicely.
*/
{
"csh",
TRUE, "unset verbose", "set verbose", "unset verbose", 10,
FALSE, "echo \"%s\"\n", "csh -c \"%s || exit 0\"\n", "", "'\\\n'", '#',
"v", "e",
},
/*
* UNKNOWN.
*/
{
NULL,
FALSE, NULL, NULL, NULL, 0,
FALSE, NULL, NULL, NULL, NULL, 0,
NULL, NULL,
}
};
static Shell *commandShell = &shells[DEFSHELL_INDEX]; /* this is the shell to
* which we pass all
* commands in the Makefile.
* It is set by the
* Job_ParseShell function */
const char *shellPath = NULL, /* full pathname of
* executable image */
*shellName = NULL; /* last component of shell */
char *shellErrFlag = NULL;
static const char *shellArgv = NULL; /* Custom shell args */
STATIC Job *job_table; /* The structures that describe them */
STATIC Job *job_table_end; /* job_table + maxJobs */
static int wantToken; /* we want a token */
static int lurking_children = 0;
static int make_suspended = 0; /* non-zero if we've seen a SIGTSTP (etc) */
/*
* Set of descriptors of pipes connected to
* the output channels of children
*/
static struct pollfd *fds = NULL;
static Job **jobfds = NULL;
static int nfds = 0;
static void watchfd(Job *);
static void clearfd(Job *);
static int readyfd(Job *);
STATIC GNode *lastNode; /* The node for which output was most recently
* produced. */
static char *targPrefix = NULL; /* What we print at the start of TARG_FMT */
static Job tokenWaitJob; /* token wait pseudo-job */
static Job childExitJob; /* child exit pseudo-job */
#define CHILD_EXIT "."
#define DO_JOB_RESUME "R"
#define TARG_FMT "%s %s ---\n" /* Default format */
#define MESSAGE(fp, gn) \
if (maxJobs != 1 && targPrefix && *targPrefix) \
(void)fprintf(fp, TARG_FMT, targPrefix, gn->name)
static sigset_t caught_signals; /* Set of signals we handle */
#if defined(SYSV)
#define KILLPG(pid, sig) kill(-(pid), (sig))
#else
#define KILLPG(pid, sig) killpg((pid), (sig))
#endif
static void JobChildSig(int);
static void JobContinueSig(int);
static Job *JobFindPid(int, int, Boolean);
static int JobPrintCommand(void *, void *);
static int JobSaveCommand(void *, void *);
static void JobClose(Job *);
static void JobExec(Job *, char **);
static void JobMakeArgv(Job *, char **);
static int JobStart(GNode *, int);
static char *JobOutput(Job *, char *, char *, int);
static void JobDoOutput(Job *, Boolean);
static Shell *JobMatchShell(const char *);
static void JobInterrupt(int, int) MAKE_ATTR_DEAD;
static void JobRestartJobs(void);
static void JobTokenAdd(void);
static void JobSigLock(sigset_t *);
static void JobSigUnlock(sigset_t *);
static void JobSigReset(void);
const char *malloc_options="A";
static void
job_table_dump(const char *where)
{
Job *job;
fprintf(debug_file, "job table @ %s\n", where);
for (job = job_table; job < job_table_end; job++) {
fprintf(debug_file, "job %d, status %d, flags %d, pid %d\n",
(int)(job - job_table), job->job_state, job->flags, job->pid);
}
}
/*
* JobSigLock/JobSigUnlock
*
* Signal lock routines to get exclusive access. Currently used to
* protect `jobs' and `stoppedJobs' list manipulations.
*/
static void JobSigLock(sigset_t *omaskp)
{
if (sigprocmask(SIG_BLOCK, &caught_signals, omaskp) != 0) {
Punt("JobSigLock: sigprocmask: %s", strerror(errno));
sigemptyset(omaskp);
}
}
static void JobSigUnlock(sigset_t *omaskp)
{
(void)sigprocmask(SIG_SETMASK, omaskp, NULL);
}
static void
JobCreatePipe(Job *job, int minfd)
{
int i, fd;
if (pipe(job->jobPipe) == -1)
Punt("Cannot create pipe: %s", strerror(errno));
for (i = 0; i < 2; i++) {
/* Avoid using low numbered fds */
fd = fcntl(job->jobPipe[i], F_DUPFD, minfd);
if (fd != -1) {
close(job->jobPipe[i]);
job->jobPipe[i] = fd;
}
}
/* Set close-on-exec flag for both */
(void)fcntl(job->jobPipe[0], F_SETFD, 1);
(void)fcntl(job->jobPipe[1], F_SETFD, 1);
/*
* We mark the input side of the pipe non-blocking; we poll(2) the
* pipe when we're waiting for a job token, but we might lose the
* race for the token when a new one becomes available, so the read
* from the pipe should not block.
*/
fcntl(job->jobPipe[0], F_SETFL,
fcntl(job->jobPipe[0], F_GETFL, 0) | O_NONBLOCK);
}
/*-
*-----------------------------------------------------------------------
* JobCondPassSig --
* Pass a signal to a job
*
* Input:
* signop Signal to send it
*
* Side Effects:
* None, except the job may bite it.
*
*-----------------------------------------------------------------------
*/
static void
JobCondPassSig(int signo)
{
Job *job;
if (DEBUG(JOB)) {
(void)fprintf(debug_file, "JobCondPassSig(%d) called.\n", signo);
}
for (job = job_table; job < job_table_end; job++) {
if (job->job_state != JOB_ST_RUNNING)
continue;
if (DEBUG(JOB)) {
(void)fprintf(debug_file,
"JobCondPassSig passing signal %d to child %d.\n",
signo, job->pid);
}
KILLPG(job->pid, signo);
}
}
/*-
*-----------------------------------------------------------------------
* JobChldSig --
* SIGCHLD handler.
*
* Input:
* signo The signal number we've received
*
* Results:
* None.
*
* Side Effects:
* Sends a token on the child exit pipe to wake us up from
* select()/poll().
*
*-----------------------------------------------------------------------
*/
static void
JobChildSig(int signo MAKE_ATTR_UNUSED)
{
while (write(childExitJob.outPipe, CHILD_EXIT, 1) == -1 && errno == EAGAIN)
continue;
}
/*-
*-----------------------------------------------------------------------
* JobContinueSig --
* Resume all stopped jobs.
*
* Input:
* signo The signal number we've received
*
* Results:
* None.
*
* Side Effects:
* Jobs start running again.
*
*-----------------------------------------------------------------------
*/
static void
JobContinueSig(int signo MAKE_ATTR_UNUSED)
{
/*
* Defer sending to SIGCONT to our stopped children until we return
* from the signal handler.
*/
while (write(childExitJob.outPipe, DO_JOB_RESUME, 1) == -1 &&
errno == EAGAIN)
continue;
}
/*-
*-----------------------------------------------------------------------
* JobPassSig --
* Pass a signal on to all jobs, then resend to ourselves.
*
* Input:
* signo The signal number we've received
*
* Results:
* None.
*
* Side Effects:
* We die by the same signal.
*
*-----------------------------------------------------------------------
*/
MAKE_ATTR_DEAD static void
JobPassSig_int(int signo)
{
/* Run .INTERRUPT target then exit */
JobInterrupt(TRUE, signo);
}
MAKE_ATTR_DEAD static void
JobPassSig_term(int signo)
{
/* Dont run .INTERRUPT target then exit */
JobInterrupt(FALSE, signo);
}
static void
JobPassSig_suspend(int signo)
{
sigset_t nmask, omask;
struct sigaction act;
/* Suppress job started/continued messages */
make_suspended = 1;
/* Pass the signal onto every job */
JobCondPassSig(signo);
/*
* Send ourselves the signal now we've given the message to everyone else.
* Note we block everything else possible while we're getting the signal.
* This ensures that all our jobs get continued when we wake up before
* we take any other signal.
*/
sigfillset(&nmask);
sigdelset(&nmask, signo);
(void)sigprocmask(SIG_SETMASK, &nmask, &omask);
act.sa_handler = SIG_DFL;
sigemptyset(&act.sa_mask);
act.sa_flags = 0;
(void)sigaction(signo, &act, NULL);
if (DEBUG(JOB)) {
(void)fprintf(debug_file,
"JobPassSig passing signal %d to self.\n", signo);
}
(void)kill(getpid(), signo);
/*
* We've been continued.
*
* A whole host of signals continue to happen!
* SIGCHLD for any processes that actually suspended themselves.
* SIGCHLD for any processes that exited while we were alseep.
* The SIGCONT that actually caused us to wakeup.
*
* Since we defer passing the SIGCONT on to our children until
* the main processing loop, we can be sure that all the SIGCHLD
* events will have happened by then - and that the waitpid() will
* collect the child 'suspended' events.
* For correct sequencing we just need to ensure we process the
* waitpid() before passign on the SIGCONT.
*
* In any case nothing else is needed here.
*/
/* Restore handler and signal mask */
act.sa_handler = JobPassSig_suspend;
(void)sigaction(signo, &act, NULL);
(void)sigprocmask(SIG_SETMASK, &omask, NULL);
}
/*-
*-----------------------------------------------------------------------
* JobFindPid --
* Compare the pid of the job with the given pid and return 0 if they
* are equal. This function is called from Job_CatchChildren
* to find the job descriptor of the finished job.
*
* Input:
* job job to examine
* pid process id desired
*
* Results:
* Job with matching pid
*
* Side Effects:
* None
*-----------------------------------------------------------------------
*/
static Job *
JobFindPid(int pid, int status, Boolean isJobs)
{
Job *job;
for (job = job_table; job < job_table_end; job++) {
if ((job->job_state == status) && job->pid == pid)
return job;
}
if (DEBUG(JOB) && isJobs)
job_table_dump("no pid");
return NULL;
}
/*-
*-----------------------------------------------------------------------
* JobPrintCommand --
* Put out another command for the given job. If the command starts
* with an @ or a - we process it specially. In the former case,
* so long as the -s and -n flags weren't given to make, we stick
* a shell-specific echoOff command in the script. In the latter,
* we ignore errors for the entire job, unless the shell has error
* control.
* If the command is just "..." we take all future commands for this
* job to be commands to be executed once the entire graph has been
* made and return non-zero to signal that the end of the commands
* was reached. These commands are later attached to the postCommands
* node and executed by Job_End when all things are done.
* This function is called from JobStart via Lst_ForEach.
*
* Input:
* cmdp command string to print
* jobp job for which to print it
*
* Results:
* Always 0, unless the command was "..."
*
* Side Effects:
* If the command begins with a '-' and the shell has no error control,
* the JOB_IGNERR flag is set in the job descriptor.
* If the command is "..." and we're not ignoring such things,
* tailCmds is set to the successor node of the cmd.
* numCommands is incremented if the command is actually printed.
*-----------------------------------------------------------------------
*/
static int
JobPrintCommand(void *cmdp, void *jobp)
{
Boolean noSpecials; /* true if we shouldn't worry about
* inserting special commands into
* the input stream. */
Boolean shutUp = FALSE; /* true if we put a no echo command
* into the command file */
Boolean errOff = FALSE; /* true if we turned error checking
* off before printing the command
* and need to turn it back on */
const char *cmdTemplate; /* Template to use when printing the
* command */
char *cmdStart; /* Start of expanded command */
char *escCmd = NULL; /* Command with quotes/backticks escaped */
char *cmd = (char *)cmdp;
Job *job = (Job *)jobp;
int i, j;
noSpecials = NoExecute(job->node);
if (strcmp(cmd, "...") == 0) {
job->node->type |= OP_SAVE_CMDS;
if ((job->flags & JOB_IGNDOTS) == 0) {
job->tailCmds = Lst_Succ(Lst_Member(job->node->commands,
cmd));
return 1;
}
return 0;
}
#define DBPRINTF(fmt, arg) if (DEBUG(JOB)) { \
(void)fprintf(debug_file, fmt, arg); \
} \
(void)fprintf(job->cmdFILE, fmt, arg); \
(void)fflush(job->cmdFILE);
numCommands += 1;
cmdStart = cmd = Var_Subst(NULL, cmd, job->node, FALSE);
cmdTemplate = "%s\n";
/*
* Check for leading @' and -'s to control echoing and error checking.
*/
while (*cmd == '@' || *cmd == '-' || (*cmd == '+')) {
switch (*cmd) {
case '@':
shutUp = DEBUG(LOUD) ? FALSE : TRUE;
break;
case '-':
job->flags |= JOB_IGNERR;
errOff = TRUE;
break;
case '+':
if (noSpecials) {
/*
* We're not actually executing anything...
* but this one needs to be - use compat mode just for it.
*/
CompatRunCommand(cmdp, job->node);
return 0;
}
break;
}
cmd++;
}
while (isspace((unsigned char) *cmd))
cmd++;
/*
* If the shell doesn't have error control the alternate echo'ing will
* be done (to avoid showing additional error checking code)
* and this will need the characters '$ ` \ "' escaped
*/
if (!commandShell->hasErrCtl) {
/* Worst that could happen is every char needs escaping. */
escCmd = bmake_malloc((strlen(cmd) * 2) + 1);
for (i = 0, j= 0; cmd[i] != '\0'; i++, j++) {
if (cmd[i] == '$' || cmd[i] == '`' || cmd[i] == '\\' ||
cmd[i] == '"')
escCmd[j++] = '\\';
escCmd[j] = cmd[i];
}
escCmd[j] = 0;
}
if (shutUp) {
if (!(job->flags & JOB_SILENT) && !noSpecials &&
commandShell->hasEchoCtl) {
DBPRINTF("%s\n", commandShell->echoOff);
} else {
if (commandShell->hasErrCtl)
shutUp = FALSE;
}
}
if (errOff) {
if (!noSpecials) {
if (commandShell->hasErrCtl) {
/*
* we don't want the error-control commands showing
* up either, so we turn off echoing while executing
* them. We could put another field in the shell
* structure to tell JobDoOutput to look for this
* string too, but why make it any more complex than
* it already is?
*/
if (!(job->flags & JOB_SILENT) && !shutUp &&
commandShell->hasEchoCtl) {
DBPRINTF("%s\n", commandShell->echoOff);
DBPRINTF("%s\n", commandShell->ignErr);
DBPRINTF("%s\n", commandShell->echoOn);
} else {
DBPRINTF("%s\n", commandShell->ignErr);
}
} else if (commandShell->ignErr &&
(*commandShell->ignErr != '\0'))
{
/*
* The shell has no error control, so we need to be
* weird to get it to ignore any errors from the command.
* If echoing is turned on, we turn it off and use the
* errCheck template to echo the command. Leave echoing
* off so the user doesn't see the weirdness we go through
* to ignore errors. Set cmdTemplate to use the weirdness
* instead of the simple "%s\n" template.
*/
if (!(job->flags & JOB_SILENT) && !shutUp) {
if (commandShell->hasEchoCtl) {
DBPRINTF("%s\n", commandShell->echoOff);
}
DBPRINTF(commandShell->errCheck, escCmd);
shutUp = TRUE;
} else {
if (!shutUp) {
DBPRINTF(commandShell->errCheck, escCmd);
}
}
cmdTemplate = commandShell->ignErr;
/*
* The error ignoration (hee hee) is already taken care
* of by the ignErr template, so pretend error checking
* is still on.
*/
errOff = FALSE;
} else {
errOff = FALSE;
}
} else {
errOff = FALSE;
}
} else {
/*
* If errors are being checked and the shell doesn't have error control
* but does supply an errOut template, then setup commands to run
* through it.
*/
if (!commandShell->hasErrCtl && commandShell->errOut &&
(*commandShell->errOut != '\0')) {
if (!(job->flags & JOB_SILENT) && !shutUp) {
if (commandShell->hasEchoCtl) {
DBPRINTF("%s\n", commandShell->echoOff);
}
DBPRINTF(commandShell->errCheck, escCmd);
shutUp = TRUE;
}
/* If it's a comment line or blank, treat as an ignored error */
if ((escCmd[0] == commandShell->commentChar) ||
(escCmd[0] == 0))
cmdTemplate = commandShell->ignErr;
else
cmdTemplate = commandShell->errOut;
errOff = FALSE;
}
}
if (DEBUG(SHELL) && strcmp(shellName, "sh") == 0 &&
(job->flags & JOB_TRACED) == 0) {
DBPRINTF("set -%s\n", "x");
job->flags |= JOB_TRACED;
}
DBPRINTF(cmdTemplate, cmd);
free(cmdStart);
if (escCmd)
free(escCmd);
if (errOff) {
/*
* If echoing is already off, there's no point in issuing the
* echoOff command. Otherwise we issue it and pretend it was on
* for the whole command...
*/
if (!shutUp && !(job->flags & JOB_SILENT) && commandShell->hasEchoCtl){
DBPRINTF("%s\n", commandShell->echoOff);
shutUp = TRUE;
}
DBPRINTF("%s\n", commandShell->errCheck);
}
if (shutUp && commandShell->hasEchoCtl) {
DBPRINTF("%s\n", commandShell->echoOn);
}
return 0;
}
/*-
*-----------------------------------------------------------------------
* JobSaveCommand --
* Save a command to be executed when everything else is done.
* Callback function for JobFinish...
*
* Results:
* Always returns 0
*
* Side Effects:
* The command is tacked onto the end of postCommands's commands list.
*
*-----------------------------------------------------------------------
*/
static int
JobSaveCommand(void *cmd, void *gn)
{
cmd = Var_Subst(NULL, (char *)cmd, (GNode *)gn, FALSE);
(void)Lst_AtEnd(postCommands->commands, cmd);
return(0);
}
/*-
*-----------------------------------------------------------------------
* JobClose --
* Called to close both input and output pipes when a job is finished.
*
* Results:
* Nada
*
* Side Effects:
* The file descriptors associated with the job are closed.
*
*-----------------------------------------------------------------------
*/
static void
JobClose(Job *job)
{
clearfd(job);
(void)close(job->outPipe);
job->outPipe = -1;
JobDoOutput(job, TRUE);
(void)close(job->inPipe);
job->inPipe = -1;
}
/*-
*-----------------------------------------------------------------------
* JobFinish --
* Do final processing for the given job including updating
* parents and starting new jobs as available/necessary. Note
* that we pay no attention to the JOB_IGNERR flag here.
* This is because when we're called because of a noexecute flag
* or something, jstat.w_status is 0 and when called from
* Job_CatchChildren, the status is zeroed if it s/b ignored.
*
* Input:
* job job to finish
* status sub-why job went away
*
* Results:
* None
*
* Side Effects:
* Final commands for the job are placed on postCommands.
*
* If we got an error and are aborting (aborting == ABORT_ERROR) and
* the job list is now empty, we are done for the day.
* If we recognized an error (errors !=0), we set the aborting flag
* to ABORT_ERROR so no more jobs will be started.
*-----------------------------------------------------------------------
*/
/*ARGSUSED*/
static void
JobFinish (Job *job, WAIT_T status)
{
Boolean done, return_job_token;
if (DEBUG(JOB)) {
fprintf(debug_file, "Jobfinish: %d [%s], status %d\n",
job->pid, job->node->name, status);
}
if ((WIFEXITED(status) &&
(((WEXITSTATUS(status) != 0) && !(job->flags & JOB_IGNERR)))) ||
WIFSIGNALED(status))
{
/*
* If it exited non-zero and either we're doing things our
* way or we're not ignoring errors, the job is finished.
* Similarly, if the shell died because of a signal
* the job is also finished. In these
* cases, finish out the job's output before printing the exit
* status...
*/
JobClose(job);
if (job->cmdFILE != NULL && job->cmdFILE != stdout) {
(void)fclose(job->cmdFILE);
job->cmdFILE = NULL;
}
done = TRUE;
} else if (WIFEXITED(status)) {
/*
* Deal with ignored errors in -B mode. We need to print a message
* telling of the ignored error as well as setting status.w_status
* to 0 so the next command gets run. To do this, we set done to be
* TRUE if in -B mode and the job exited non-zero.
*/
done = WEXITSTATUS(status) != 0;
/*
* Old comment said: "Note we don't
* want to close down any of the streams until we know we're at the
* end."
* But we do. Otherwise when are we going to print the rest of the
* stuff?
*/
JobClose(job);
} else {
/*
* No need to close things down or anything.
*/
done = FALSE;
}
if (done) {
if (WIFEXITED(status)) {
if (DEBUG(JOB)) {
(void)fprintf(debug_file, "Process %d [%s] exited.\n",
job->pid, job->node->name);
}
if (WEXITSTATUS(status) != 0) {
if (job->node != lastNode) {
MESSAGE(stdout, job->node);
lastNode = job->node;
}
#ifdef USE_META
if (useMeta) {
meta_job_error(job, job->node, job->flags, WEXITSTATUS(status));
}
#endif
(void)printf("*** [%s] Error code %d%s\n",
job->node->name,
WEXITSTATUS(status),
(job->flags & JOB_IGNERR) ? " (ignored)" : "");
if (job->flags & JOB_IGNERR) {
WAIT_STATUS(status) = 0;
} else {
PrintOnError(job->node, NULL);
}
} else if (DEBUG(JOB)) {
if (job->node != lastNode) {
MESSAGE(stdout, job->node);
lastNode = job->node;
}
(void)printf("*** [%s] Completed successfully\n",
job->node->name);
}
} else {
if (job->node != lastNode) {
MESSAGE(stdout, job->node);
lastNode = job->node;
}
(void)printf("*** [%s] Signal %d\n",
job->node->name, WTERMSIG(status));
}
(void)fflush(stdout);
}
#ifdef USE_META
if (useMeta) {
meta_job_finish(job);
}
#endif
return_job_token = FALSE;
Trace_Log(JOBEND, job);
if (!(job->flags & JOB_SPECIAL)) {
if ((WAIT_STATUS(status) != 0) ||
(aborting == ABORT_ERROR) ||
(aborting == ABORT_INTERRUPT))
return_job_token = TRUE;
}
if ((aborting != ABORT_ERROR) && (aborting != ABORT_INTERRUPT) &&
(WAIT_STATUS(status) == 0)) {
/*
* As long as we aren't aborting and the job didn't return a non-zero
* status that we shouldn't ignore, we call Make_Update to update
* the parents. In addition, any saved commands for the node are placed
* on the .END target.
*/
if (job->tailCmds != NULL) {
Lst_ForEachFrom(job->node->commands, job->tailCmds,
JobSaveCommand,
job->node);
}
job->node->made = MADE;
if (!(job->flags & JOB_SPECIAL))
return_job_token = TRUE;
Make_Update(job->node);
job->job_state = JOB_ST_FREE;
} else if (WAIT_STATUS(status)) {
errors += 1;
job->job_state = JOB_ST_FREE;
}
/*
* Set aborting if any error.
*/
if (errors && !keepgoing && (aborting != ABORT_INTERRUPT)) {
/*
* If we found any errors in this batch of children and the -k flag
* wasn't given, we set the aborting flag so no more jobs get
* started.
*/
aborting = ABORT_ERROR;
}
if (return_job_token)
Job_TokenReturn();
if (aborting == ABORT_ERROR && jobTokensRunning == 0) {
/*
* If we are aborting and the job table is now empty, we finish.
*/
Finish(errors);
}
}
/*-
*-----------------------------------------------------------------------
* Job_Touch --
* Touch the given target. Called by JobStart when the -t flag was
* given
*
* Input:
* gn the node of the file to touch
* silent TRUE if should not print message
*
* Results:
* None
*
* Side Effects:
* The data modification of the file is changed. In addition, if the
* file did not exist, it is created.
*-----------------------------------------------------------------------
*/
void
Job_Touch(GNode *gn, Boolean silent)
{
int streamID; /* ID of stream opened to do the touch */
struct utimbuf times; /* Times for utime() call */
if (gn->type & (OP_JOIN|OP_USE|OP_USEBEFORE|OP_EXEC|OP_OPTIONAL|
OP_SPECIAL|OP_PHONY)) {
/*
* .JOIN, .USE, .ZEROTIME and .OPTIONAL targets are "virtual" targets
* and, as such, shouldn't really be created.
*/
return;
}
if (!silent || NoExecute(gn)) {
(void)fprintf(stdout, "touch %s\n", gn->name);
(void)fflush(stdout);
}
if (NoExecute(gn)) {
return;
}
if (gn->type & OP_ARCHV) {
Arch_Touch(gn);
} else if (gn->type & OP_LIB) {
Arch_TouchLib(gn);
} else {
char *file = gn->path ? gn->path : gn->name;
times.actime = times.modtime = now;
if (utime(file, &times) < 0){
streamID = open(file, O_RDWR | O_CREAT, 0666);
if (streamID >= 0) {
char c;
/*
* Read and write a byte to the file to change the
* modification time, then close the file.
*/
if (read(streamID, &c, 1) == 1) {
(void)lseek(streamID, (off_t)0, SEEK_SET);
while (write(streamID, &c, 1) == -1 && errno == EAGAIN)
continue;
}
(void)close(streamID);
} else {
(void)fprintf(stdout, "*** couldn't touch %s: %s",
file, strerror(errno));
(void)fflush(stdout);
}
}
}
}
/*-
*-----------------------------------------------------------------------
* Job_CheckCommands --
* Make sure the given node has all the commands it needs.
*
* Input:
* gn The target whose commands need verifying
* abortProc Function to abort with message
*
* Results:
* TRUE if the commands list is/was ok.
*
* Side Effects:
* The node will have commands from the .DEFAULT rule added to it
* if it needs them.
*-----------------------------------------------------------------------
*/
Boolean
Job_CheckCommands(GNode *gn, void (*abortProc)(const char *, ...))
{
if (OP_NOP(gn->type) && Lst_IsEmpty(gn->commands) &&
((gn->type & OP_LIB) == 0 || Lst_IsEmpty(gn->children))) {
/*
* No commands. Look for .DEFAULT rule from which we might infer
* commands
*/
if ((DEFAULT != NULL) && !Lst_IsEmpty(DEFAULT->commands) &&
(gn->type & OP_SPECIAL) == 0) {
char *p1;
/*
* Make only looks for a .DEFAULT if the node was never the
* target of an operator, so that's what we do too. If
* a .DEFAULT was given, we substitute its commands for gn's
* commands and set the IMPSRC variable to be the target's name
* The DEFAULT node acts like a transformation rule, in that
* gn also inherits any attributes or sources attached to
* .DEFAULT itself.
*/
Make_HandleUse(DEFAULT, gn);
Var_Set(IMPSRC, Var_Value(TARGET, gn, &p1), gn, 0);
if (p1)
free(p1);
} else if (Dir_MTime(gn, 0) == 0 && (gn->type & OP_SPECIAL) == 0) {
/*
* The node wasn't the target of an operator we have no .DEFAULT
* rule to go on and the target doesn't already exist. There's
* nothing more we can do for this branch. If the -k flag wasn't
* given, we stop in our tracks, otherwise we just don't update
* this node's parents so they never get examined.
*/
static const char msg[] = ": don't know how to make";
if (gn->flags & FROM_DEPEND) {
if (!Job_RunTarget(".STALE", gn->fname))
fprintf(stdout, "%s: %s, %d: ignoring stale %s for %s\n",
progname, gn->fname, gn->lineno, makeDependfile,
gn->name);
return TRUE;
}
if (gn->type & OP_OPTIONAL) {
(void)fprintf(stdout, "%s%s %s (ignored)\n", progname,
msg, gn->name);
(void)fflush(stdout);
} else if (keepgoing) {
(void)fprintf(stdout, "%s%s %s (continuing)\n", progname,
msg, gn->name);
(void)fflush(stdout);
return FALSE;
} else {
(*abortProc)("%s%s %s. Stop", progname, msg, gn->name);
return FALSE;
}
}
}
return TRUE;
}
/*-
*-----------------------------------------------------------------------
* JobExec --
* Execute the shell for the given job. Called from JobStart
*
* Input:
* job Job to execute
*
* Results:
* None.
*
* Side Effects:
* A shell is executed, outputs is altered and the Job structure added
* to the job table.
*
*-----------------------------------------------------------------------
*/
static void
JobExec(Job *job, char **argv)
{
int cpid; /* ID of new child */
sigset_t mask;
job->flags &= ~JOB_TRACED;
if (DEBUG(JOB)) {
int i;
(void)fprintf(debug_file, "Running %s %sly\n", job->node->name, "local");
(void)fprintf(debug_file, "\tCommand: ");
for (i = 0; argv[i] != NULL; i++) {
(void)fprintf(debug_file, "%s ", argv[i]);
}
(void)fprintf(debug_file, "\n");
}
/*
* Some jobs produce no output and it's disconcerting to have
* no feedback of their running (since they produce no output, the
* banner with their name in it never appears). This is an attempt to
* provide that feedback, even if nothing follows it.
*/
if ((lastNode != job->node) && !(job->flags & JOB_SILENT)) {
MESSAGE(stdout, job->node);
lastNode = job->node;
}
/* No interruptions until this job is on the `jobs' list */
JobSigLock(&mask);
/* Pre-emptively mark job running, pid still zero though */
job->job_state = JOB_ST_RUNNING;
cpid = vFork();
if (cpid == -1)
Punt("Cannot vfork: %s", strerror(errno));
if (cpid == 0) {
/* Child */
sigset_t tmask;
#ifdef USE_META
if (useMeta) {
meta_job_child(job);
}
#endif
/*
* Reset all signal handlers; this is necessary because we also
* need to unblock signals before we exec(2).
*/
JobSigReset();
/* Now unblock signals */
sigemptyset(&tmask);
JobSigUnlock(&tmask);
/*
* Must duplicate the input stream down to the child's input and
* reset it to the beginning (again). Since the stream was marked
* close-on-exec, we must clear that bit in the new input.
*/
if (dup2(FILENO(job->cmdFILE), 0) == -1) {
execError("dup2", "job->cmdFILE");
_exit(1);
}
(void)fcntl(0, F_SETFD, 0);
(void)lseek(0, (off_t)0, SEEK_SET);
if (Always_pass_job_queue || (job->node->type & OP_MAKE)) {
/*
* Pass job token pipe to submakes.
*/
fcntl(tokenWaitJob.inPipe, F_SETFD, 0);
fcntl(tokenWaitJob.outPipe, F_SETFD, 0);
}
/*
* Set up the child's output to be routed through the pipe
* we've created for it.
*/
if (dup2(job->outPipe, 1) == -1) {
execError("dup2", "job->outPipe");
_exit(1);
}
/*
* The output channels are marked close on exec. This bit was
* duplicated by the dup2(on some systems), so we have to clear
* it before routing the shell's error output to the same place as
* its standard output.
*/
(void)fcntl(1, F_SETFD, 0);
if (dup2(1, 2) == -1) {
execError("dup2", "1, 2");
_exit(1);
}
/*
* We want to switch the child into a different process family so
* we can kill it and all its descendants in one fell swoop,
* by killing its process family, but not commit suicide.
*/
#if defined(HAVE_SETPGID)
(void)setpgid(0, getpid());
#else
#if defined(HAVE_SETSID)
/* XXX: dsl - I'm sure this should be setpgrp()... */
(void)setsid();
#else
(void)setpgrp(0, getpid());
#endif
#endif
Var_ExportVars();
(void)execv(shellPath, argv);
execError("exec", shellPath);
_exit(1);
}
/* Parent, continuing after the child exec */
job->pid = cpid;
Trace_Log(JOBSTART, job);
/*
* Set the current position in the buffer to the beginning
* and mark another stream to watch in the outputs mask
*/
job->curPos = 0;
watchfd(job);
if (job->cmdFILE != NULL && job->cmdFILE != stdout) {
(void)fclose(job->cmdFILE);
job->cmdFILE = NULL;
}
/*
* Now the job is actually running, add it to the table.
*/
if (DEBUG(JOB)) {
fprintf(debug_file, "JobExec(%s): pid %d added to jobs table\n",
job->node->name, job->pid);
job_table_dump("job started");
}
JobSigUnlock(&mask);
}
/*-
*-----------------------------------------------------------------------
* JobMakeArgv --
* Create the argv needed to execute the shell for a given job.
*
*
* Results:
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
static void
JobMakeArgv(Job *job, char **argv)
{
int argc;
static char args[10]; /* For merged arguments */
argv[0] = UNCONST(shellName);
argc = 1;
if ((commandShell->exit && (*commandShell->exit != '-')) ||
(commandShell->echo && (*commandShell->echo != '-')))
{
/*
* At least one of the flags doesn't have a minus before it, so
* merge them together. Have to do this because the *(&(@*#*&#$#
* Bourne shell thinks its second argument is a file to source.
* Grrrr. Note the ten-character limitation on the combined arguments.
*/
(void)snprintf(args, sizeof(args), "-%s%s",
((job->flags & JOB_IGNERR) ? "" :
(commandShell->exit ? commandShell->exit : "")),
((job->flags & JOB_SILENT) ? "" :
(commandShell->echo ? commandShell->echo : "")));
if (args[1]) {
argv[argc] = args;
argc++;
}
} else {
if (!(job->flags & JOB_IGNERR) && commandShell->exit) {
argv[argc] = UNCONST(commandShell->exit);
argc++;
}
if (!(job->flags & JOB_SILENT) && commandShell->echo) {
argv[argc] = UNCONST(commandShell->echo);
argc++;
}
}
argv[argc] = NULL;
}
/*-
*-----------------------------------------------------------------------
* JobStart --
* Start a target-creation process going for the target described
* by the graph node gn.
*
* Input:
* gn target to create
* flags flags for the job to override normal ones.
* e.g. JOB_SPECIAL or JOB_IGNDOTS
* previous The previous Job structure for this node, if any.
*
* Results:
* JOB_ERROR if there was an error in the commands, JOB_FINISHED
* if there isn't actually anything left to do for the job and
* JOB_RUNNING if the job has been started.
*
* Side Effects:
* A new Job node is created and added to the list of running
* jobs. PMake is forked and a child shell created.
*
* NB: I'm fairly sure that this code is never called with JOB_SPECIAL set
* JOB_IGNDOTS is never set (dsl)
* Also the return value is ignored by everyone.
*-----------------------------------------------------------------------
*/
static int
JobStart(GNode *gn, int flags)
{
Job *job; /* new job descriptor */
char *argv[10]; /* Argument vector to shell */
Boolean cmdsOK; /* true if the nodes commands were all right */
Boolean noExec; /* Set true if we decide not to run the job */
int tfd; /* File descriptor to the temp file */
for (job = job_table; job < job_table_end; job++) {
if (job->job_state == JOB_ST_FREE)
break;
}
if (job >= job_table_end)
Punt("JobStart no job slots vacant");
memset(job, 0, sizeof *job);
job->job_state = JOB_ST_SETUP;
if (gn->type & OP_SPECIAL)
flags |= JOB_SPECIAL;
job->node = gn;
job->tailCmds = NULL;
/*
* Set the initial value of the flags for this job based on the global
* ones and the node's attributes... Any flags supplied by the caller
* are also added to the field.
*/
job->flags = 0;
if (Targ_Ignore(gn)) {
job->flags |= JOB_IGNERR;
}
if (Targ_Silent(gn)) {
job->flags |= JOB_SILENT;
}
job->flags |= flags;
/*
* Check the commands now so any attributes from .DEFAULT have a chance
* to migrate to the node
*/
cmdsOK = Job_CheckCommands(gn, Error);
job->inPollfd = NULL;
/*
* If the -n flag wasn't given, we open up OUR (not the child's)
* temporary file to stuff commands in it. The thing is rd/wr so we don't
* need to reopen it to feed it to the shell. If the -n flag *was* given,
* we just set the file to be stdout. Cute, huh?
*/
if (((gn->type & OP_MAKE) && !(noRecursiveExecute)) ||
(!noExecute && !touchFlag)) {
/*
* tfile is the name of a file into which all shell commands are
* put. It is removed before the child shell is executed, unless
* DEBUG(SCRIPT) is set.
*/
char *tfile;
sigset_t mask;
/*
* We're serious here, but if the commands were bogus, we're
* also dead...
*/
if (!cmdsOK) {
PrintOnError(gn, NULL); /* provide some clue */
DieHorribly();
}
JobSigLock(&mask);
tfd = mkTempFile(TMPPAT, &tfile);
if (!DEBUG(SCRIPT))
(void)eunlink(tfile);
JobSigUnlock(&mask);
job->cmdFILE = fdopen(tfd, "w+");
if (job->cmdFILE == NULL) {
Punt("Could not fdopen %s", tfile);
}
(void)fcntl(FILENO(job->cmdFILE), F_SETFD, 1);
/*
* Send the commands to the command file, flush all its buffers then
* rewind and remove the thing.
*/
noExec = FALSE;
#ifdef USE_META
if (useMeta) {
meta_job_start(job, gn);
if (Targ_Silent(gn)) { /* might have changed */
job->flags |= JOB_SILENT;
}
}
#endif
/*
* We can do all the commands at once. hooray for sanity
*/
numCommands = 0;
Lst_ForEach(gn->commands, JobPrintCommand, job);
/*
* If we didn't print out any commands to the shell script,
* there's not much point in executing the shell, is there?
*/
if (numCommands == 0) {
noExec = TRUE;
}
free(tfile);
} else if (NoExecute(gn)) {
/*
* Not executing anything -- just print all the commands to stdout
* in one fell swoop. This will still set up job->tailCmds correctly.
*/
if (lastNode != gn) {
MESSAGE(stdout, gn);
lastNode = gn;
}
job->cmdFILE = stdout;
/*
* Only print the commands if they're ok, but don't die if they're
* not -- just let the user know they're bad and keep going. It
* doesn't do any harm in this case and may do some good.
*/
if (cmdsOK) {
Lst_ForEach(gn->commands, JobPrintCommand, job);
}
/*
* Don't execute the shell, thank you.
*/
noExec = TRUE;
} else {
/*
* Just touch the target and note that no shell should be executed.
* Set cmdFILE to stdout to make life easier. Check the commands, too,
* but don't die if they're no good -- it does no harm to keep working
* up the graph.
*/
job->cmdFILE = stdout;
Job_Touch(gn, job->flags&JOB_SILENT);
noExec = TRUE;
}
/* Just in case it isn't already... */
(void)fflush(job->cmdFILE);
/*
* If we're not supposed to execute a shell, don't.
*/
if (noExec) {
if (!(job->flags & JOB_SPECIAL))
Job_TokenReturn();
/*
* Unlink and close the command file if we opened one
*/
if (job->cmdFILE != stdout) {
if (job->cmdFILE != NULL) {
(void)fclose(job->cmdFILE);
job->cmdFILE = NULL;
}
}
/*
* We only want to work our way up the graph if we aren't here because
* the commands for the job were no good.
*/
if (cmdsOK && aborting == 0) {
if (job->tailCmds != NULL) {
Lst_ForEachFrom(job->node->commands, job->tailCmds,
JobSaveCommand,
job->node);
}
job->node->made = MADE;
Make_Update(job->node);
}
job->job_state = JOB_ST_FREE;
return cmdsOK ? JOB_FINISHED : JOB_ERROR;
}
/*
* Set up the control arguments to the shell. This is based on the flags
* set earlier for this job.
*/
JobMakeArgv(job, argv);
/* Create the pipe by which we'll get the shell's output. */
JobCreatePipe(job, 3);
JobExec(job, argv);
return(JOB_RUNNING);
}
static char *
JobOutput(Job *job, char *cp, char *endp, int msg)
{
char *ecp;
if (commandShell->noPrint) {
ecp = Str_FindSubstring(cp, commandShell->noPrint);
while (ecp != NULL) {
if (cp != ecp) {
*ecp = '\0';
if (!beSilent && msg && job->node != lastNode) {
MESSAGE(stdout, job->node);
lastNode = job->node;
}
/*
* The only way there wouldn't be a newline after
* this line is if it were the last in the buffer.
* however, since the non-printable comes after it,
* there must be a newline, so we don't print one.
*/
(void)fprintf(stdout, "%s", cp);
(void)fflush(stdout);
}
cp = ecp + commandShell->noPLen;
if (cp != endp) {
/*
* Still more to print, look again after skipping
* the whitespace following the non-printable
* command....
*/
cp++;
while (*cp == ' ' || *cp == '\t' || *cp == '\n') {
cp++;
}
ecp = Str_FindSubstring(cp, commandShell->noPrint);
} else {
return cp;
}
}
}
return cp;
}
/*-
*-----------------------------------------------------------------------
* JobDoOutput --
* This function is called at different times depending on
* whether the user has specified that output is to be collected
* via pipes or temporary files. In the former case, we are called
* whenever there is something to read on the pipe. We collect more
* output from the given job and store it in the job's outBuf. If
* this makes up a line, we print it tagged by the job's identifier,
* as necessary.
* If output has been collected in a temporary file, we open the
* file and read it line by line, transfering it to our own
* output channel until the file is empty. At which point we
* remove the temporary file.
* In both cases, however, we keep our figurative eye out for the
* 'noPrint' line for the shell from which the output came. If
* we recognize a line, we don't print it. If the command is not
* alone on the line (the character after it is not \0 or \n), we
* do print whatever follows it.
*
* Input:
* job the job whose output needs printing
* finish TRUE if this is the last time we'll be called
* for this job
*
* Results:
* None
*
* Side Effects:
* curPos may be shifted as may the contents of outBuf.
*-----------------------------------------------------------------------
*/
STATIC void
JobDoOutput(Job *job, Boolean finish)
{
Boolean gotNL = FALSE; /* true if got a newline */
Boolean fbuf; /* true if our buffer filled up */
int nr; /* number of bytes read */
int i; /* auxiliary index into outBuf */
int max; /* limit for i (end of current data) */
int nRead; /* (Temporary) number of bytes read */
/*
* Read as many bytes as will fit in the buffer.
*/
end_loop:
gotNL = FALSE;
fbuf = FALSE;
nRead = read(job->inPipe, &job->outBuf[job->curPos],
JOB_BUFSIZE - job->curPos);
if (nRead < 0) {
if (errno == EAGAIN)
return;
if (DEBUG(JOB)) {
perror("JobDoOutput(piperead)");
}
nr = 0;
} else {
nr = nRead;
}
/*
* If we hit the end-of-file (the job is dead), we must flush its
* remaining output, so pretend we read a newline if there's any
* output remaining in the buffer.
* Also clear the 'finish' flag so we stop looping.
*/
if ((nr == 0) && (job->curPos != 0)) {
job->outBuf[job->curPos] = '\n';
nr = 1;
finish = FALSE;
} else if (nr == 0) {
finish = FALSE;
}
/*
* Look for the last newline in the bytes we just got. If there is
* one, break out of the loop with 'i' as its index and gotNL set
* TRUE.
*/
max = job->curPos + nr;
for (i = job->curPos + nr - 1; i >= job->curPos; i--) {
if (job->outBuf[i] == '\n') {
gotNL = TRUE;
break;
} else if (job->outBuf[i] == '\0') {
/*
* Why?
*/
job->outBuf[i] = ' ';
}
}
if (!gotNL) {
job->curPos += nr;
if (job->curPos == JOB_BUFSIZE) {
/*
* If we've run out of buffer space, we have no choice
* but to print the stuff. sigh.
*/
fbuf = TRUE;
i = job->curPos;
}
}
if (gotNL || fbuf) {
/*
* Need to send the output to the screen. Null terminate it
* first, overwriting the newline character if there was one.
* So long as the line isn't one we should filter (according
* to the shell description), we print the line, preceded
* by a target banner if this target isn't the same as the
* one for which we last printed something.
* The rest of the data in the buffer are then shifted down
* to the start of the buffer and curPos is set accordingly.
*/
job->outBuf[i] = '\0';
if (i >= job->curPos) {
char *cp;
cp = JobOutput(job, job->outBuf, &job->outBuf[i], FALSE);
/*
* There's still more in that thar buffer. This time, though,
* we know there's no newline at the end, so we add one of
* our own free will.
*/
if (*cp != '\0') {
if (!beSilent && job->node != lastNode) {
MESSAGE(stdout, job->node);
lastNode = job->node;
}
#ifdef USE_META
if (useMeta) {
meta_job_output(job, cp, gotNL ? "\n" : "");
}
#endif
(void)fprintf(stdout, "%s%s", cp, gotNL ? "\n" : "");
(void)fflush(stdout);
}
}
if (i < max - 1) {
/* shift the remaining characters down */
(void)memcpy(job->outBuf, &job->outBuf[i + 1], max - (i + 1));
job->curPos = max - (i + 1);
} else {
/*
* We have written everything out, so we just start over
* from the start of the buffer. No copying. No nothing.
*/
job->curPos = 0;
}
}
if (finish) {
/*
* If the finish flag is true, we must loop until we hit
* end-of-file on the pipe. This is guaranteed to happen
* eventually since the other end of the pipe is now closed
* (we closed it explicitly and the child has exited). When
* we do get an EOF, finish will be set FALSE and we'll fall
* through and out.
*/
goto end_loop;
}
}
static void
JobRun(GNode *targ)
{
#ifdef notyet
/*
* Unfortunately it is too complicated to run .BEGIN, .END,
* and .INTERRUPT job in the parallel job module. This has
* the nice side effect that it avoids a lot of other problems.
*/
Lst lst = Lst_Init(FALSE);
Lst_AtEnd(lst, targ);
(void)Make_Run(lst);
Lst_Destroy(lst, NULL);
JobStart(targ, JOB_SPECIAL);
while (jobTokensRunning) {
Job_CatchOutput();
}
#else
Compat_Make(targ, targ);
if (targ->made == ERROR) {
PrintOnError(targ, "\n\nStop.");
exit(1);
}
#endif
}
/*-
*-----------------------------------------------------------------------
* Job_CatchChildren --
* Handle the exit of a child. Called from Make_Make.
*
* Input:
* block TRUE if should block on the wait
*
* Results:
* none.
*
* Side Effects:
* The job descriptor is removed from the list of children.
*
* Notes:
* We do waits, blocking or not, according to the wisdom of our
* caller, until there are no more children to report. For each
* job, call JobFinish to finish things off.
*
*-----------------------------------------------------------------------
*/
void
Job_CatchChildren(void)
{
int pid; /* pid of dead child */
WAIT_T status; /* Exit/termination status */
/*
* Don't even bother if we know there's no one around.
*/
if (jobTokensRunning == 0)
return;
while ((pid = waitpid((pid_t) -1, &status, WNOHANG | WUNTRACED)) > 0) {
if (DEBUG(JOB)) {
(void)fprintf(debug_file, "Process %d exited/stopped status %x.\n", pid,
WAIT_STATUS(status));
}
JobReapChild(pid, status, TRUE);
}
}
/*
* It is possible that wait[pid]() was called from elsewhere,
* this lets us reap jobs regardless.
*/
void
JobReapChild(pid_t pid, WAIT_T status, Boolean isJobs)
{
Job *job; /* job descriptor for dead child */
/*
* Don't even bother if we know there's no one around.
*/
if (jobTokensRunning == 0)
return;
job = JobFindPid(pid, JOB_ST_RUNNING, isJobs);
if (job == NULL) {
if (isJobs) {
if (!lurking_children)
Error("Child (%d) status %x not in table?", pid, status);
}
return; /* not ours */
}
if (WIFSTOPPED(status)) {
if (DEBUG(JOB)) {
(void)fprintf(debug_file, "Process %d (%s) stopped.\n",
job->pid, job->node->name);
}
if (!make_suspended) {
switch (WSTOPSIG(status)) {
case SIGTSTP:
(void)printf("*** [%s] Suspended\n", job->node->name);
break;
case SIGSTOP:
(void)printf("*** [%s] Stopped\n", job->node->name);
break;
default:
(void)printf("*** [%s] Stopped -- signal %d\n",
job->node->name, WSTOPSIG(status));
}
job->job_suspended = 1;
}
(void)fflush(stdout);
return;
}
job->job_state = JOB_ST_FINISHED;
job->exit_status = WAIT_STATUS(status);
JobFinish(job, status);
}
/*-
*-----------------------------------------------------------------------
* Job_CatchOutput --
* Catch the output from our children, if we're using
* pipes do so. Otherwise just block time until we get a
* signal(most likely a SIGCHLD) since there's no point in
* just spinning when there's nothing to do and the reaping
* of a child can wait for a while.
*
* Results:
* None
*
* Side Effects:
* Output is read from pipes if we're piping.
* -----------------------------------------------------------------------
*/
void
Job_CatchOutput(void)
{
int nready;
Job *job;
int i;
(void)fflush(stdout);
/* The first fd in the list is the job token pipe */
do {
nready = poll(fds + 1 - wantToken, nfds - 1 + wantToken, POLL_MSEC);
} while (nready < 0 && errno == EINTR);
if (nready < 0)
Punt("poll: %s", strerror(errno));
if (nready > 0 && readyfd(&childExitJob)) {
char token = 0;
ssize_t count;
count = read(childExitJob.inPipe, &token, 1);
switch (count) {
case 0:
Punt("unexpected eof on token pipe");
case -1:
Punt("token pipe read: %s", strerror(errno));
case 1:
if (token == DO_JOB_RESUME[0])
/* Complete relay requested from our SIGCONT handler */
JobRestartJobs();
break;
default:
abort();
}
--nready;
}
Job_CatchChildren();
if (nready == 0)
return;
for (i = 2; i < nfds; i++) {
if (!fds[i].revents)
continue;
job = jobfds[i];
if (job->job_state == JOB_ST_RUNNING)
JobDoOutput(job, FALSE);
if (--nready == 0)
return;
}
}
/*-
*-----------------------------------------------------------------------
* Job_Make --
* Start the creation of a target. Basically a front-end for
* JobStart used by the Make module.
*
* Results:
* None.
*
* Side Effects:
* Another job is started.
*
*-----------------------------------------------------------------------
*/
void
Job_Make(GNode *gn)
{
(void)JobStart(gn, 0);
}
void
Shell_Init(void)
{
if (shellPath == NULL) {
/*
* We are using the default shell, which may be an absolute
* path if DEFSHELL_CUSTOM is defined.
*/
shellName = commandShell->name;
#ifdef DEFSHELL_CUSTOM
if (*shellName == '/') {
shellPath = shellName;
shellName = strrchr(shellPath, '/');
shellName++;
} else
#endif
shellPath = str_concat(_PATH_DEFSHELLDIR, shellName, STR_ADDSLASH);
}
if (commandShell->exit == NULL) {
commandShell->exit = "";
}
if (commandShell->echo == NULL) {
commandShell->echo = "";
}
if (commandShell->hasErrCtl && *commandShell->exit) {
if (shellErrFlag &&
strcmp(commandShell->exit, &shellErrFlag[1]) != 0) {
free(shellErrFlag);
shellErrFlag = NULL;
}
if (!shellErrFlag) {
int n = strlen(commandShell->exit) + 2;
shellErrFlag = bmake_malloc(n);
if (shellErrFlag) {
snprintf(shellErrFlag, n, "-%s", commandShell->exit);
}
}
} else if (shellErrFlag) {
free(shellErrFlag);
shellErrFlag = NULL;
}
}
/*-
* Returns the string literal that is used in the current command shell
* to produce a newline character.
*/
const char *
Shell_GetNewline(void)
{
return commandShell->newline;
}
void
Job_SetPrefix(void)
{
if (targPrefix) {
free(targPrefix);
} else if (!Var_Exists(MAKE_JOB_PREFIX, VAR_GLOBAL)) {
Var_Set(MAKE_JOB_PREFIX, "---", VAR_GLOBAL, 0);
}
targPrefix = Var_Subst(NULL, "${" MAKE_JOB_PREFIX "}", VAR_GLOBAL, 0);
}
/*-
*-----------------------------------------------------------------------
* Job_Init --
* Initialize the process module
*
* Input:
*
* Results:
* none
*
* Side Effects:
* lists and counters are initialized
*-----------------------------------------------------------------------
*/
void
Job_Init(void)
{
Job_SetPrefix();
/* Allocate space for all the job info */
job_table = bmake_malloc(maxJobs * sizeof *job_table);
memset(job_table, 0, maxJobs * sizeof *job_table);
job_table_end = job_table + maxJobs;
wantToken = 0;
aborting = 0;
errors = 0;
lastNode = NULL;
Always_pass_job_queue = getBoolean(MAKE_ALWAYS_PASS_JOB_QUEUE,
Always_pass_job_queue);
Job_error_token = getBoolean(MAKE_JOB_ERROR_TOKEN, Job_error_token);
/*
* There is a non-zero chance that we already have children.
* eg after 'make -f- <<EOF'
* Since their termination causes a 'Child (pid) not in table' message,
* Collect the status of any that are already dead, and suppress the
* error message if there are any undead ones.
*/
for (;;) {
int rval, status;
rval = waitpid((pid_t) -1, &status, WNOHANG);
if (rval > 0)
continue;
if (rval == 0)
lurking_children = 1;
break;
}
Shell_Init();
JobCreatePipe(&childExitJob, 3);
/* We can only need to wait for tokens, children and output from each job */
fds = bmake_malloc(sizeof (*fds) * (2 + maxJobs));
jobfds = bmake_malloc(sizeof (*jobfds) * (2 + maxJobs));
/* These are permanent entries and take slots 0 and 1 */
watchfd(&tokenWaitJob);
watchfd(&childExitJob);
sigemptyset(&caught_signals);
/*
* Install a SIGCHLD handler.
*/
(void)bmake_signal(SIGCHLD, JobChildSig);
sigaddset(&caught_signals, SIGCHLD);
#define ADDSIG(s,h) \
if (bmake_signal(s, SIG_IGN) != SIG_IGN) { \
sigaddset(&caught_signals, s); \
(void)bmake_signal(s, h); \
}
/*
* Catch the four signals that POSIX specifies if they aren't ignored.
* JobPassSig will take care of calling JobInterrupt if appropriate.
*/
ADDSIG(SIGINT, JobPassSig_int)
ADDSIG(SIGHUP, JobPassSig_term)
ADDSIG(SIGTERM, JobPassSig_term)
ADDSIG(SIGQUIT, JobPassSig_term)
/*
* There are additional signals that need to be caught and passed if
* either the export system wants to be told directly of signals or if
* we're giving each job its own process group (since then it won't get
* signals from the terminal driver as we own the terminal)
*/
ADDSIG(SIGTSTP, JobPassSig_suspend)
ADDSIG(SIGTTOU, JobPassSig_suspend)
ADDSIG(SIGTTIN, JobPassSig_suspend)
ADDSIG(SIGWINCH, JobCondPassSig)
ADDSIG(SIGCONT, JobContinueSig)
#undef ADDSIG
(void)Job_RunTarget(".BEGIN", NULL);
postCommands = Targ_FindNode(".END", TARG_CREATE);
}
static void JobSigReset(void)
{
#define DELSIG(s) \
if (sigismember(&caught_signals, s)) { \
(void)bmake_signal(s, SIG_DFL); \
}
DELSIG(SIGINT)
DELSIG(SIGHUP)
DELSIG(SIGQUIT)
DELSIG(SIGTERM)
DELSIG(SIGTSTP)
DELSIG(SIGTTOU)
DELSIG(SIGTTIN)
DELSIG(SIGWINCH)
DELSIG(SIGCONT)
#undef DELSIG
(void)bmake_signal(SIGCHLD, SIG_DFL);
}
/*-
*-----------------------------------------------------------------------
* JobMatchShell --
* Find a shell in 'shells' given its name.
*
* Results:
* A pointer to the Shell structure.
*
* Side Effects:
* None.
*
*-----------------------------------------------------------------------
*/
static Shell *
JobMatchShell(const char *name)
{
Shell *sh;
for (sh = shells; sh->name != NULL; sh++) {
if (strcmp(name, sh->name) == 0)
return (sh);
}
return NULL;
}
/*-
*-----------------------------------------------------------------------
* Job_ParseShell --
* Parse a shell specification and set up commandShell, shellPath
* and shellName appropriately.
*
* Input:
* line The shell spec
*
* Results:
* FAILURE if the specification was incorrect.
*
* Side Effects:
* commandShell points to a Shell structure (either predefined or
* created from the shell spec), shellPath is the full path of the
* shell described by commandShell, while shellName is just the
* final component of shellPath.
*
* Notes:
* A shell specification consists of a .SHELL target, with dependency
* operator, followed by a series of blank-separated words. Double
* quotes can be used to use blanks in words. A backslash escapes
* anything (most notably a double-quote and a space) and
* provides the functionality it does in C. Each word consists of
* keyword and value separated by an equal sign. There should be no
* unnecessary spaces in the word. The keywords are as follows:
* name Name of shell.
* path Location of shell.
* quiet Command to turn off echoing.
* echo Command to turn echoing on
* filter Result of turning off echoing that shouldn't be
* printed.
* echoFlag Flag to turn echoing on at the start
* errFlag Flag to turn error checking on at the start
* hasErrCtl True if shell has error checking control
* newline String literal to represent a newline char
* check Command to turn on error checking if hasErrCtl
* is TRUE or template of command to echo a command
* for which error checking is off if hasErrCtl is
* FALSE.
* ignore Command to turn off error checking if hasErrCtl
* is TRUE or template of command to execute a
* command so as to ignore any errors it returns if
* hasErrCtl is FALSE.
*
*-----------------------------------------------------------------------
*/
ReturnStatus
Job_ParseShell(char *line)
{
char **words;
char **argv;
int argc;
char *path;
Shell newShell;
Boolean fullSpec = FALSE;
Shell *sh;
while (isspace((unsigned char)*line)) {
line++;
}
if (shellArgv)
free(UNCONST(shellArgv));
memset(&newShell, 0, sizeof(newShell));
/*
* Parse the specification by keyword
*/
words = brk_string(line, &argc, TRUE, &path);
if (words == NULL) {
Error("Unterminated quoted string [%s]", line);
return FAILURE;
}
shellArgv = path;
for (path = NULL, argv = words; argc != 0; argc--, argv++) {
if (strncmp(*argv, "path=", 5) == 0) {
path = &argv[0][5];
} else if (strncmp(*argv, "name=", 5) == 0) {
newShell.name = &argv[0][5];
} else {
if (strncmp(*argv, "quiet=", 6) == 0) {
newShell.echoOff = &argv[0][6];
} else if (strncmp(*argv, "echo=", 5) == 0) {
newShell.echoOn = &argv[0][5];
} else if (strncmp(*argv, "filter=", 7) == 0) {
newShell.noPrint = &argv[0][7];
newShell.noPLen = strlen(newShell.noPrint);
} else if (strncmp(*argv, "echoFlag=", 9) == 0) {
newShell.echo = &argv[0][9];
} else if (strncmp(*argv, "errFlag=", 8) == 0) {
newShell.exit = &argv[0][8];
} else if (strncmp(*argv, "hasErrCtl=", 10) == 0) {
char c = argv[0][10];
newShell.hasErrCtl = !((c != 'Y') && (c != 'y') &&
(c != 'T') && (c != 't'));
} else if (strncmp(*argv, "newline=", 8) == 0) {
newShell.newline = &argv[0][8];
} else if (strncmp(*argv, "check=", 6) == 0) {
newShell.errCheck = &argv[0][6];
} else if (strncmp(*argv, "ignore=", 7) == 0) {
newShell.ignErr = &argv[0][7];
} else if (strncmp(*argv, "errout=", 7) == 0) {
newShell.errOut = &argv[0][7];
} else if (strncmp(*argv, "comment=", 8) == 0) {
newShell.commentChar = argv[0][8];
} else {
Parse_Error(PARSE_FATAL, "Unknown keyword \"%s\"",
*argv);
free(words);
return(FAILURE);
}
fullSpec = TRUE;
}
}
if (path == NULL) {
/*
* If no path was given, the user wants one of the pre-defined shells,
* yes? So we find the one s/he wants with the help of JobMatchShell
* and set things up the right way. shellPath will be set up by
* Shell_Init.
*/
if (newShell.name == NULL) {
Parse_Error(PARSE_FATAL, "Neither path nor name specified");
free(words);
return(FAILURE);
} else {
if ((sh = JobMatchShell(newShell.name)) == NULL) {
Parse_Error(PARSE_WARNING, "%s: No matching shell",
newShell.name);
free(words);
return(FAILURE);
}
commandShell = sh;
shellName = newShell.name;
if (shellPath) {
/* Shell_Init has already been called! Do it again. */
free(UNCONST(shellPath));
shellPath = NULL;
Shell_Init();
}
}
} else {
/*
* The user provided a path. If s/he gave nothing else (fullSpec is
* FALSE), try and find a matching shell in the ones we know of.
* Else we just take the specification at its word and copy it
* to a new location. In either case, we need to record the
* path the user gave for the shell.
*/
shellPath = path;
path = strrchr(path, '/');
if (path == NULL) {
path = UNCONST(shellPath);
} else {
path += 1;
}
if (newShell.name != NULL) {
shellName = newShell.name;
} else {
shellName = path;
}
if (!fullSpec) {
if ((sh = JobMatchShell(shellName)) == NULL) {
Parse_Error(PARSE_WARNING, "%s: No matching shell",
shellName);
free(words);
return(FAILURE);
}
commandShell = sh;
} else {
commandShell = bmake_malloc(sizeof(Shell));
*commandShell = newShell;
}
/* this will take care of shellErrFlag */
Shell_Init();
}
if (commandShell->echoOn && commandShell->echoOff) {
commandShell->hasEchoCtl = TRUE;
}
if (!commandShell->hasErrCtl) {
if (commandShell->errCheck == NULL) {
commandShell->errCheck = "";
}
if (commandShell->ignErr == NULL) {
commandShell->ignErr = "%s\n";
}
}
/*
* Do not free up the words themselves, since they might be in use by the
* shell specification.
*/
free(words);
return SUCCESS;
}
/*-
*-----------------------------------------------------------------------
* JobInterrupt --
* Handle the receipt of an interrupt.
*
* Input:
* runINTERRUPT Non-zero if commands for the .INTERRUPT target
* should be executed
* signo signal received
*
* Results:
* None
*
* Side Effects:
* All children are killed. Another job will be started if the
* .INTERRUPT target was given.
*-----------------------------------------------------------------------
*/
static void
JobInterrupt(int runINTERRUPT, int signo)
{
Job *job; /* job descriptor in that element */
GNode *interrupt; /* the node describing the .INTERRUPT target */
sigset_t mask;
GNode *gn;
aborting = ABORT_INTERRUPT;
JobSigLock(&mask);
for (job = job_table; job < job_table_end; job++) {
if (job->job_state != JOB_ST_RUNNING)
continue;
gn = job->node;
if ((gn->type & (OP_JOIN|OP_PHONY)) == 0 && !Targ_Precious(gn)) {
char *file = (gn->path == NULL ? gn->name : gn->path);
if (!noExecute && eunlink(file) != -1) {
Error("*** %s removed", file);
}
}
if (job->pid) {
if (DEBUG(JOB)) {
(void)fprintf(debug_file,
"JobInterrupt passing signal %d to child %d.\n",
signo, job->pid);
}
KILLPG(job->pid, signo);
}
}
JobSigUnlock(&mask);
if (runINTERRUPT && !touchFlag) {
interrupt = Targ_FindNode(".INTERRUPT", TARG_NOCREATE);
if (interrupt != NULL) {
ignoreErrors = FALSE;
JobRun(interrupt);
}
}
Trace_Log(MAKEINTR, 0);
exit(signo);
}
/*
*-----------------------------------------------------------------------
* Job_Finish --
* Do final processing such as the running of the commands
* attached to the .END target.
*
* Results:
* Number of errors reported.
*
* Side Effects:
* None.
*-----------------------------------------------------------------------
*/
int
Job_Finish(void)
{
if (postCommands != NULL &&
(!Lst_IsEmpty(postCommands->commands) ||
!Lst_IsEmpty(postCommands->children))) {
if (errors) {
Error("Errors reported so .END ignored");
} else {
JobRun(postCommands);
}
}
return(errors);
}
/*-
*-----------------------------------------------------------------------
* Job_End --
* Cleanup any memory used by the jobs module
*
* Results:
* None.
*
* Side Effects:
* Memory is freed
*-----------------------------------------------------------------------
*/
void
Job_End(void)
{
#ifdef CLEANUP
if (shellArgv)
free(shellArgv);
#endif
}
/*-
*-----------------------------------------------------------------------
* Job_Wait --
* Waits for all running jobs to finish and returns. Sets 'aborting'
* to ABORT_WAIT to prevent other jobs from starting.
*
* Results:
* None.
*
* Side Effects:
* Currently running jobs finish.
*
*-----------------------------------------------------------------------
*/
void
Job_Wait(void)
{
aborting = ABORT_WAIT;
while (jobTokensRunning != 0) {
Job_CatchOutput();
}
aborting = 0;
}
/*-
*-----------------------------------------------------------------------
* Job_AbortAll --
* Abort all currently running jobs without handling output or anything.
* This function is to be called only in the event of a major
* error. Most definitely NOT to be called from JobInterrupt.
*
* Results:
* None
*
* Side Effects:
* All children are killed, not just the firstborn
*-----------------------------------------------------------------------
*/
void
Job_AbortAll(void)
{
Job *job; /* the job descriptor in that element */
WAIT_T foo;
aborting = ABORT_ERROR;
if (jobTokensRunning) {
for (job = job_table; job < job_table_end; job++) {
if (job->job_state != JOB_ST_RUNNING)
continue;
/*
* kill the child process with increasingly drastic signals to make
* darn sure it's dead.
*/
KILLPG(job->pid, SIGINT);
KILLPG(job->pid, SIGKILL);
}
}
/*
* Catch as many children as want to report in at first, then give up
*/
while (waitpid((pid_t) -1, &foo, WNOHANG) > 0)
continue;
}
/*-
*-----------------------------------------------------------------------
* JobRestartJobs --
* Tries to restart stopped jobs if there are slots available.
* Called in process context in response to a SIGCONT.
*
* Results:
* None.
*
* Side Effects:
* Resumes jobs.
*
*-----------------------------------------------------------------------
*/
static void
JobRestartJobs(void)
{
Job *job;
for (job = job_table; job < job_table_end; job++) {
if (job->job_state == JOB_ST_RUNNING &&
(make_suspended || job->job_suspended)) {
if (DEBUG(JOB)) {
(void)fprintf(debug_file, "Restarting stopped job pid %d.\n",
job->pid);
}
if (job->job_suspended) {
(void)printf("*** [%s] Continued\n", job->node->name);
(void)fflush(stdout);
}
job->job_suspended = 0;
if (KILLPG(job->pid, SIGCONT) != 0 && DEBUG(JOB)) {
fprintf(debug_file, "Failed to send SIGCONT to %d\n", job->pid);
}
}
if (job->job_state == JOB_ST_FINISHED)
/* Job exit deferred after calling waitpid() in a signal handler */
JobFinish(job, job->exit_status);
}
make_suspended = 0;
}
static void
watchfd(Job *job)
{
if (job->inPollfd != NULL)
Punt("Watching watched job");
fds[nfds].fd = job->inPipe;
fds[nfds].events = POLLIN;
jobfds[nfds] = job;
job->inPollfd = &fds[nfds];
nfds++;
}
static void
clearfd(Job *job)
{
int i;
if (job->inPollfd == NULL)
Punt("Unwatching unwatched job");
i = job->inPollfd - fds;
nfds--;
/*
* Move last job in table into hole made by dead job.
*/
if (nfds != i) {
fds[i] = fds[nfds];
jobfds[i] = jobfds[nfds];
jobfds[i]->inPollfd = &fds[i];
}
job->inPollfd = NULL;
}
static int
readyfd(Job *job)
{
if (job->inPollfd == NULL)
Punt("Polling unwatched job");
return (job->inPollfd->revents & POLLIN) != 0;
}
/*-
*-----------------------------------------------------------------------
* JobTokenAdd --
* Put a token into the job pipe so that some make process can start
* another job.
*
* Side Effects:
* Allows more build jobs to be spawned somewhere.
*
*-----------------------------------------------------------------------
*/
static void
JobTokenAdd(void)
{
char tok = JOB_TOKENS[aborting], tok1;
if (!Job_error_token && aborting == ABORT_ERROR) {
if (jobTokensRunning == 0)
return;
tok = '+'; /* no error token */
}
/* If we are depositing an error token flush everything else */
while (tok != '+' && read(tokenWaitJob.inPipe, &tok1, 1) == 1)
continue;
if (DEBUG(JOB))
fprintf(debug_file, "(%d) aborting %d, deposit token %c\n",
getpid(), aborting, tok);
while (write(tokenWaitJob.outPipe, &tok, 1) == -1 && errno == EAGAIN)
continue;
}
/*-
*-----------------------------------------------------------------------
* Job_ServerStartTokenAdd --
* Prep the job token pipe in the root make process.
*
*-----------------------------------------------------------------------
*/
void
Job_ServerStart(int max_tokens, int jp_0, int jp_1)
{
int i;
char jobarg[64];
if (jp_0 >= 0 && jp_1 >= 0) {
/* Pipe passed in from parent */
tokenWaitJob.inPipe = jp_0;
tokenWaitJob.outPipe = jp_1;
(void)fcntl(jp_0, F_SETFD, 1);
(void)fcntl(jp_1, F_SETFD, 1);
return;
}
JobCreatePipe(&tokenWaitJob, 15);
snprintf(jobarg, sizeof(jobarg), "%d,%d",
tokenWaitJob.inPipe, tokenWaitJob.outPipe);
Var_Append(MAKEFLAGS, "-J", VAR_GLOBAL);
Var_Append(MAKEFLAGS, jobarg, VAR_GLOBAL);
/*
* Preload the job pipe with one token per job, save the one
* "extra" token for the primary job.
*
* XXX should clip maxJobs against PIPE_BUF -- if max_tokens is
* larger than the write buffer size of the pipe, we will
* deadlock here.
*/
for (i = 1; i < max_tokens; i++)
JobTokenAdd();
}
/*-
*-----------------------------------------------------------------------
* Job_TokenReturn --
* Return a withdrawn token to the pool.
*
*-----------------------------------------------------------------------
*/
void
Job_TokenReturn(void)
{
jobTokensRunning--;
if (jobTokensRunning < 0)
Punt("token botch");
if (jobTokensRunning || JOB_TOKENS[aborting] != '+')
JobTokenAdd();
}
/*-
*-----------------------------------------------------------------------
* Job_TokenWithdraw --
* Attempt to withdraw a token from the pool.
*
* Results:
* Returns TRUE if a token was withdrawn, and FALSE if the pool
* is currently empty.
*
* Side Effects:
* If pool is empty, set wantToken so that we wake up
* when a token is released.
*
*-----------------------------------------------------------------------
*/
Boolean
Job_TokenWithdraw(void)
{
char tok, tok1;
int count;
wantToken = 0;
if (DEBUG(JOB))
fprintf(debug_file, "Job_TokenWithdraw(%d): aborting %d, running %d\n",
getpid(), aborting, jobTokensRunning);
if (aborting || (jobTokensRunning >= maxJobs))
return FALSE;
count = read(tokenWaitJob.inPipe, &tok, 1);
if (count == 0)
Fatal("eof on job pipe!");
if (count < 0 && jobTokensRunning != 0) {
if (errno != EAGAIN) {
Fatal("job pipe read: %s", strerror(errno));
}
if (DEBUG(JOB))
fprintf(debug_file, "(%d) blocked for token\n", getpid());
wantToken = 1;
return FALSE;
}
if (count == 1 && tok != '+') {
/* make being abvorted - remove any other job tokens */
if (DEBUG(JOB))
fprintf(debug_file, "(%d) aborted by token %c\n", getpid(), tok);
while (read(tokenWaitJob.inPipe, &tok1, 1) == 1)
continue;
/* And put the stopper back */
while (write(tokenWaitJob.outPipe, &tok, 1) == -1 && errno == EAGAIN)
continue;
Fatal("A failure has been detected in another branch of the parallel make");
}
if (count == 1 && jobTokensRunning == 0)
/* We didn't want the token really */
while (write(tokenWaitJob.outPipe, &tok, 1) == -1 && errno == EAGAIN)
continue;
jobTokensRunning++;
if (DEBUG(JOB))
fprintf(debug_file, "(%d) withdrew token\n", getpid());
return TRUE;
}
/*-
*-----------------------------------------------------------------------
* Job_RunTarget --
* Run the named target if found. If a filename is specified, then
* set that to the sources.
*
* Results:
* None
*
* Side Effects:
* exits if the target fails.
*
*-----------------------------------------------------------------------
*/
Boolean
Job_RunTarget(const char *target, const char *fname) {
GNode *gn = Targ_FindNode(target, TARG_NOCREATE);
if (gn == NULL)
return FALSE;
if (fname)
Var_Set(ALLSRC, fname, gn, 0);
JobRun(gn);
if (gn->made == ERROR) {
PrintOnError(gn, "\n\nStop.");
exit(1);
}
return TRUE;
}
#ifdef USE_SELECT
int
emul_poll(struct pollfd *fd, int nfd, int timeout)
{
fd_set rfds, wfds;
int i, maxfd, nselect, npoll;
struct timeval tv, *tvp;
long usecs;
FD_ZERO(&rfds);
FD_ZERO(&wfds);
maxfd = -1;
for (i = 0; i < nfd; i++) {
fd[i].revents = 0;
if (fd[i].events & POLLIN)
FD_SET(fd[i].fd, &rfds);
if (fd[i].events & POLLOUT)
FD_SET(fd[i].fd, &wfds);
if (fd[i].fd > maxfd)
maxfd = fd[i].fd;
}
if (maxfd >= FD_SETSIZE) {
Punt("Ran out of fd_set slots; "
"recompile with a larger FD_SETSIZE.");
}
if (timeout < 0) {
tvp = NULL;
} else {
usecs = timeout * 1000;
tv.tv_sec = usecs / 1000000;
tv.tv_usec = usecs % 1000000;
tvp = &tv;
}
nselect = select(maxfd + 1, &rfds, &wfds, 0, tvp);
if (nselect <= 0)
return nselect;
npoll = 0;
for (i = 0; i < nfd; i++) {
if (FD_ISSET(fd[i].fd, &rfds))
fd[i].revents |= POLLIN;
if (FD_ISSET(fd[i].fd, &wfds))
fd[i].revents |= POLLOUT;
if (fd[i].revents)
npoll++;
}
return npoll;
}
#endif /* USE_SELECT */