04af422907
screen also has some instances, but it also has other cleanup to go with it. Because of this, I will be committing the screen changes separately.
402 lines
11 KiB
Lua
402 lines
11 KiB
Lua
--
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-- SPDX-License-Identifier: BSD-2-Clause-FreeBSD
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--
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-- Copyright (c) 2015 Pedro Souza <pedrosouza@freebsd.org>
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-- Copyright (c) 2018 Kyle Evans <kevans@FreeBSD.org>
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-- All rights reserved.
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--
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-- Redistribution and use in source and binary forms, with or without
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-- modification, are permitted provided that the following conditions
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-- are met:
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-- 1. Redistributions of source code must retain the above copyright
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-- notice, this list of conditions and the following disclaimer.
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-- 2. Redistributions in binary form must reproduce the above copyright
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-- notice, this list of conditions and the following disclaimer in the
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-- documentation and/or other materials provided with the distribution.
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--
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-- THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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-- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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-- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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-- ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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-- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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-- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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-- OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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-- HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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-- LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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-- OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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-- SUCH DAMAGE.
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--
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-- $FreeBSD$
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--
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local color = require("color")
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local config = require("config")
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local core = require("core")
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local screen = require("screen")
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local drawer = {}
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local fbsd_logo
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local beastie_color
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local beastie
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local fbsd_logo_v
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local orb_color
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local orb
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local none
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local none_shifted = false
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local function menuEntryName(drawing_menu, entry)
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local name_handler = drawer.menu_name_handlers[entry.entry_type]
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if name_handler ~= nil then
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return name_handler(drawing_menu, entry)
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end
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if type(entry.name) == "function" then
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return entry.name()
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end
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return entry.name
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end
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local function shiftBrandText(shift)
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drawer.brand_position.x = drawer.brand_position.x + shift.x
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drawer.brand_position.y = drawer.brand_position.y + shift.y
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drawer.menu_position.x = drawer.menu_position.x + shift.x
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drawer.menu_position.y = drawer.menu_position.y + shift.y
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drawer.box_pos_dim.x = drawer.box_pos_dim.x + shift.x
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drawer.box_pos_dim.y = drawer.box_pos_dim.y + shift.y
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end
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fbsd_logo = {
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" ______ ____ _____ _____ ",
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" | ____| | _ \\ / ____| __ \\ ",
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" | |___ _ __ ___ ___ | |_) | (___ | | | |",
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" | ___| '__/ _ \\/ _ \\| _ < \\___ \\| | | |",
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" | | | | | __/ __/| |_) |____) | |__| |",
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" | | | | | | || | | |",
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" |_| |_| \\___|\\___||____/|_____/|_____/ "
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}
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beastie_color = {
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" \027[31m, ,",
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" /( )`",
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" \\ \\___ / |",
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" /- \027[37m_\027[31m `-/ '",
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" (\027[37m/\\/ \\\027[31m \\ /\\",
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" \027[37m/ / |\027[31m ` \\",
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" \027[34mO O \027[37m) \027[31m/ |",
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" \027[37m`-^--'\027[31m`< '",
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" (_.) _ ) /",
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" `.___/` /",
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" `-----' /",
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" \027[33m<----.\027[31m __ / __ \\",
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" \027[33m<----|====\027[31mO)))\027[33m==\027[31m) \\) /\027[33m====|",
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" \027[33m<----'\027[31m `--' `.__,' \\",
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" | |",
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" \\ / /\\",
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" \027[36m______\027[31m( (_ / \\______/",
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" \027[36m,' ,-----' |",
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" `--{__________)\027[37m"
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}
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beastie = {
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" , ,",
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" /( )`",
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" \\ \\___ / |",
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" /- _ `-/ '",
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" (/\\/ \\ \\ /\\",
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" / / | ` \\",
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" O O ) / |",
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" `-^--'`< '",
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" (_.) _ ) /",
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" `.___/` /",
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" `-----' /",
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" <----. __ / __ \\",
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" <----|====O)))==) \\) /====|",
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" <----' `--' `.__,' \\",
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" | |",
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" \\ / /\\",
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" ______( (_ / \\______/",
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" ,' ,-----' |",
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" `--{__________)"
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}
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fbsd_logo_v = {
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" ______",
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" | ____| __ ___ ___ ",
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" | |__ | '__/ _ \\/ _ \\",
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" | __|| | | __/ __/",
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" | | | | | | |",
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" |_| |_| \\___|\\___|",
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" ____ _____ _____",
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" | _ \\ / ____| __ \\",
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" | |_) | (___ | | | |",
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" | _ < \\___ \\| | | |",
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" | |_) |____) | |__| |",
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" | | | |",
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" |____/|_____/|_____/"
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}
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orb_color = {
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" \027[31m``` \027[31;1m`\027[31m",
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" s` `.....---...\027[31;1m....--.``` -/\027[31m",
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" +o .--` \027[31;1m/y:` +.\027[31m",
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" yo`:. \027[31;1m:o `+-\027[31m",
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" y/ \027[31;1m-/` -o/\027[31m",
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" .- \027[31;1m::/sy+:.\027[31m",
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" / \027[31;1m`-- /\027[31m",
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" `: \027[31;1m:`\027[31m",
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" `: \027[31;1m:`\027[31m",
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" / \027[31;1m/\027[31m",
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" .- \027[31;1m-.\027[31m",
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" -- \027[31;1m-.\027[31m",
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" `:` \027[31;1m`:`",
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" \027[31;1m.-- `--.",
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" .---.....----.\027[37m"
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}
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orb = {
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" ``` `",
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" s` `.....---.......--.``` -/",
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" +o .--` /y:` +.",
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" yo`:. :o `+-",
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" y/ -/` -o/",
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" .- ::/sy+:.",
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" / `-- /",
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" `: :`",
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" `: :`",
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" / /",
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" .- -.",
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" -- -.",
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" `:` `:`",
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" .-- `--.",
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" .---.....----."
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}
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none = {""}
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-- Module exports
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drawer.menu_name_handlers = {
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-- Menu name handlers should take the menu being drawn and entry being
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-- drawn as parameters, and return the name of the item.
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-- This is designed so that everything, including menu separators, may
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-- have their names derived differently. The default action for entry
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-- types not specified here is to use entry.name directly.
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[core.MENU_SEPARATOR] = function(_, entry)
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if entry.name ~= nil then
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if type(entry.name) == "function" then
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return entry.name()
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end
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return entry.name
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end
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return ""
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end,
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[core.MENU_CAROUSEL_ENTRY] = function(_, entry)
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local carid = entry.carousel_id
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local caridx = config.getCarouselIndex(carid)
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local choices = entry.items
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if type(choices) == "function" then
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choices = choices()
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end
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if #choices < caridx then
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caridx = 1
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end
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return entry.name(caridx, choices[caridx], choices)
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end,
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}
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drawer.brand_position = {x = 2, y = 1}
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drawer.logo_position = {x = 46, y = 1}
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drawer.menu_position = {x = 6, y = 11}
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drawer.box_pos_dim = {x = 3, y = 10, w = 41, h = 11}
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drawer.branddefs = {
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-- Indexed by valid values for loader_brand in loader.conf(5). Valid
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-- keys are: graphic (table depicting graphic)
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["fbsd"] = {
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graphic = fbsd_logo,
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},
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["none"] = {
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graphic = none,
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},
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}
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drawer.logodefs = {
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-- Indexed by valid values for loader_logo in loader.conf(5). Valid keys
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-- are: requires_color (boolean), graphic (table depicting graphic), and
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-- shift (table containing x and y).
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["beastie"] = {
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requires_color = true,
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graphic = beastie_color,
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},
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["beastiebw"] = {
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graphic = beastie,
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},
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["fbsdbw"] = {
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graphic = fbsd_logo_v,
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shift = {x = 5, y = 4},
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},
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["orb"] = {
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requires_color = true,
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graphic = orb_color,
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shift = {x = 2, y = 4},
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},
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["orbbw"] = {
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graphic = orb,
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shift = {x = 2, y = 4},
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},
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["tribute"] = {
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graphic = fbsd_logo,
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},
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["tributebw"] = {
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graphic = fbsd_logo,
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},
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["none"] = {
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graphic = none,
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shift = {x = 17, y = 0},
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},
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}
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function drawer.drawscreen(menu_opts)
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-- drawlogo() must go first.
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-- it determines the positions of other elements
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drawer.drawlogo()
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drawer.drawbrand()
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drawer.drawbox()
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return drawer.drawmenu(menu_opts)
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end
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function drawer.drawmenu(menudef)
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local x = drawer.menu_position.x
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local y = drawer.menu_position.y
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-- print the menu and build the alias table
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local alias_table = {}
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local entry_num = 0
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local menu_entries = menudef.entries
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local effective_line_num = 0
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if type(menu_entries) == "function" then
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menu_entries = menu_entries()
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end
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for _, e in ipairs(menu_entries) do
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-- Allow menu items to be conditionally visible by specifying
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-- a visible function.
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if e.visible ~= nil and not e.visible() then
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goto continue
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end
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effective_line_num = effective_line_num + 1
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if e.entry_type ~= core.MENU_SEPARATOR then
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entry_num = entry_num + 1
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screen.setcursor(x, y + effective_line_num)
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print(entry_num .. ". " .. menuEntryName(menudef, e))
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-- fill the alias table
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alias_table[tostring(entry_num)] = e
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if e.alias ~= nil then
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for _, a in ipairs(e.alias) do
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alias_table[a] = e
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end
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end
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else
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screen.setcursor(x, y + effective_line_num)
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print(menuEntryName(menudef, e))
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end
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::continue::
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end
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return alias_table
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end
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function drawer.drawbox()
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local x = drawer.box_pos_dim.x
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local y = drawer.box_pos_dim.y
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local w = drawer.box_pos_dim.w
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local h = drawer.box_pos_dim.h
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local hl = string.char(0xCD)
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local vl = string.char(0xBA)
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local tl = string.char(0xC9)
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local bl = string.char(0xC8)
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local tr = string.char(0xBB)
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local br = string.char(0xBC)
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screen.setcursor(x, y); print(tl)
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screen.setcursor(x, y+h); print(bl)
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screen.setcursor(x+w, y); print(tr)
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screen.setcursor(x+w, y+h); print(br)
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for i = 1, w-1 do
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screen.setcursor(x+i, y)
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print(hl)
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screen.setcursor(x+i, y+h)
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print(hl)
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end
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for i = 1, h-1 do
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screen.setcursor(x, y+i)
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print(vl)
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screen.setcursor(x+w, y+i)
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print(vl)
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end
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screen.setcursor(x+(w/2)-9, y)
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print("Welcome to FreeBSD")
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end
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function drawer.draw(x, y, logo)
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for i = 1, #logo do
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screen.setcursor(x, y + i)
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print(logo[i])
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end
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end
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function drawer.drawbrand()
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local x = tonumber(loader.getenv("loader_brand_x")) or
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drawer.brand_position.x
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local y = tonumber(loader.getenv("loader_brand_y")) or
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drawer.brand_position.y
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local graphic = drawer.branddefs[loader.getenv("loader_brand")]
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if graphic == nil then
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graphic = fbsd_logo
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end
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drawer.draw(x, y, graphic)
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end
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function drawer.drawlogo()
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local x = tonumber(loader.getenv("loader_logo_x")) or
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drawer.logo_position.x
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local y = tonumber(loader.getenv("loader_logo_y")) or
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drawer.logo_position.y
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local logo = loader.getenv("loader_logo")
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local colored = color.isEnabled()
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-- Lookup
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local logodef = drawer.logodefs[logo]
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if logodef ~= nil and logodef.graphic == none then
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-- centre brand and text if no logo
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if not none_shifted then
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shiftBrandText(logodef.shift)
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none_shifted = true
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end
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elseif logodef == nil or logodef.graphic == nil or
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(not colored and logodef.requires_color) then
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-- Choose a sensible default
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if colored then
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logodef = drawer.logodefs["orb"]
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else
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logodef = drawer.logodefs["orbbw"]
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end
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end
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if logodef.shift ~= nil then
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x = x + logodef.shift.x
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y = y + logodef.shift.y
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end
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drawer.draw(x, y, logodef.graphic)
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end
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return drawer
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